Java Code Examples for android.renderscript.Allocation#createFromBitmap()
The following examples show how to use
android.renderscript.Allocation#createFromBitmap() .
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Example 1
Source File: BayerScript.java From retroboy with MIT License | 6 votes |
@Override public Bitmap apply(Bitmap input) { Allocation imagebuf = Allocation.createFromBitmap( _renderContext, input, Allocation.MipmapControl.MIPMAP_NONE, Allocation.USAGE_SCRIPT); _filter.set_gIn(imagebuf); _filter.set_gOut(imagebuf); _filter.set_gScript(_filter); _filter.invoke_filter(); // Reuse the input bitmap imagebuf.copyTo(input); return input; }
Example 2
Source File: RSGaussianBlurTransformation.java From picasso-transformations with Apache License 2.0 | 6 votes |
@Override public Bitmap transform(Bitmap source) { if (Build.VERSION.SDK_INT < 17) { return source; } RenderScript rs = RenderScript.create(mContext); Allocation input = Allocation.createFromBitmap(rs, source, Allocation.MipmapControl.MIPMAP_NONE, Allocation.USAGE_SCRIPT); Allocation output = Allocation.createTyped(rs, input.getType()); ScriptIntrinsicBlur script = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs)); script.setRadius(mRadius); script.setInput(input); script.forEach(output); output.copyTo(source); return source; }
Example 3
Source File: AtkinsonScript.java From retroboy with MIT License | 6 votes |
@Override public Bitmap apply(Bitmap input) { Allocation imagebuf = Allocation.createFromBitmap( _renderContext, input, Allocation.MipmapControl.MIPMAP_NONE, Allocation.USAGE_SCRIPT); _filter.set_gIn(imagebuf); _filter.set_gOut(imagebuf); _filter.set_gMonoScript(_mono); _filter.invoke_filter(); // Reuse the input bitmap imagebuf.copyTo(input); return input; }
Example 4
Source File: OtsuScript.java From retroboy with MIT License | 6 votes |
@Override public Bitmap apply(Bitmap input) { Allocation imagebuf = Allocation.createFromBitmap( _renderContext, input, Allocation.MipmapControl.MIPMAP_NONE, Allocation.USAGE_SCRIPT); _filter.set_gIn(imagebuf); _filter.set_gOut(imagebuf); _filter.set_gScript(_filter); _filter.invoke_filter(); // Reuse the input bitmap imagebuf.copyTo(input); return input; }
Example 5
Source File: ImageUtils.java From Android-UtilCode with Apache License 2.0 | 6 votes |
/** * renderScript模糊图片 * <p>API大于17</p> * * @param src 源图片 * @param radius 模糊半径(0...25) * @return 模糊后的图片 */ @TargetApi(Build.VERSION_CODES.JELLY_BEAN_MR1) public static Bitmap renderScriptBlur(Bitmap src, @FloatRange(from = 0, to = 25, fromInclusive = false) float radius) { if (isEmptyBitmap(src)) return null; RenderScript rs = null; try { rs = RenderScript.create(Utils.getContext()); rs.setMessageHandler(new RenderScript.RSMessageHandler()); Allocation input = Allocation.createFromBitmap(rs, src, Allocation.MipmapControl.MIPMAP_NONE, Allocation .USAGE_SCRIPT); Allocation output = Allocation.createTyped(rs, input.getType()); ScriptIntrinsicBlur blurScript = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs)); blurScript.setInput(input); blurScript.setRadius(radius); blurScript.forEach(output); output.copyTo(src); } finally { if (rs != null) { rs.destroy(); } } return src; }
Example 6
Source File: PhotoFilter.java From FilterLibrary with Apache License 2.0 | 6 votes |
@RequiresApi(api = Build.VERSION_CODES.JELLY_BEAN_MR1) public Bitmap six(Context context, Bitmap bitmap){ renderScript=RenderScript.create(context); outBitmap = Bitmap.createBitmap(bitmap.getWidth(), bitmap.getHeight(), bitmap.getConfig()); inputAllocation=Allocation.createFromBitmap(renderScript,bitmap); outputAllocation=Allocation.createTyped(renderScript,inputAllocation.getType()); final ScriptIntrinsicColorMatrix colorMatrix6 = ScriptIntrinsicColorMatrix.create(renderScript, Element.U8_4(renderScript)); colorMatrix6.setColorMatrix(new android.renderscript.Matrix4f(new float[] { 1.2f, 0.1f, 0.2f, 0.7f, 0.7f, 1f, 0f, -0.5f, -0.7f, 0.2f, 0.5f, 1.3f, 0, -0.1f, 0f, 0.9f })); colorMatrix6.forEach(inputAllocation, outputAllocation); outputAllocation.copyTo(outBitmap); return outBitmap; }
Example 7
Source File: BlurTransformation.java From XKnife-Android with Apache License 2.0 | 5 votes |
@TargetApi(Build.VERSION_CODES.JELLY_BEAN_MR1) @Override protected Bitmap transform(BitmapPool pool, Bitmap toTransform, int outWidth, int outHeight) { Bitmap blurredBitmap = toTransform.copy(Bitmap.Config.ARGB_8888, true); // Allocate memory for Renderscript to work with Allocation input = Allocation.createFromBitmap( rs, blurredBitmap, Allocation.MipmapControl.MIPMAP_FULL, Allocation.USAGE_SHARED ); Allocation output = Allocation.createTyped(rs, input.getType()); // Load up an instance of the specific script that we want to use. ScriptIntrinsicBlur script = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs)); script.setInput(input); // Set the blur radius script.setRadius(10); // Start the ScriptIntrinisicBlur script.forEach(output); // Copy the output to the blurred bitmap output.copyTo(blurredBitmap); toTransform.recycle(); return blurredBitmap; }
Example 8
Source File: TicketView.java From TicketView with Apache License 2.0 | 5 votes |
private void generateShadow() { if (isJellyBeanAndAbove() && !isInEditMode()) { if (mShadowBlurRadius == 0f) return; if (mShadow == null) { mShadow = Bitmap.createBitmap(getWidth(), getHeight(), ALPHA_8); } else { mShadow.eraseColor(TRANSPARENT); } Canvas c = new Canvas(mShadow); c.drawPath(mPath, mShadowPaint); if (mShowBorder) { c.drawPath(mPath, mShadowPaint); } RenderScript rs = RenderScript.create(getContext()); ScriptIntrinsicBlur blur = ScriptIntrinsicBlur.create(rs, Element.U8(rs)); Allocation input = Allocation.createFromBitmap(rs, mShadow); Allocation output = Allocation.createTyped(rs, input.getType()); blur.setRadius(mShadowBlurRadius); blur.setInput(input); blur.forEach(output); output.copyTo(mShadow); input.destroy(); output.destroy(); blur.destroy(); } }
Example 9
Source File: BitmapUtils.java From ForPDA with GNU General Public License v3.0 | 5 votes |
@TargetApi(Build.VERSION_CODES.JELLY_BEAN_MR1) public static Bitmap rsBlur(Context context, Bitmap sentBitmap, int radius) { Bitmap overlay = Bitmap.createBitmap(sentBitmap.getWidth(), sentBitmap.getHeight(), Bitmap.Config.ARGB_8888); RenderScript rs = RenderScript.create(context); Allocation overlayAlloc = Allocation.createFromBitmap(rs, sentBitmap); ScriptIntrinsicBlur blur = ScriptIntrinsicBlur.create(rs, overlayAlloc.getElement()); blur.setInput(overlayAlloc); blur.setRadius(radius); blur.forEach(overlayAlloc); overlayAlloc.copyTo(overlay); rs.destroy(); return overlay; }
Example 10
Source File: GaussianBlur.java From AndroidUI with MIT License | 5 votes |
/** * 通过RenderScript进行图片模糊 * @param bkg 需要模糊的bitmap * @param radius 模糊半径,RenderScript规定范围为[1,25] * @param view 显示模糊图片的ImageView * @param context 上下文 * @return 消耗时间,单位毫秒(ms) */ @TargetApi(Build.VERSION_CODES.JELLY_BEAN_MR1) public static long blurByRenderScript(Bitmap bkg,int radius, ImageView view,Context context) { long startMs = System.currentTimeMillis(); float scaleFactor = 8; int width = (int)(view.getMeasuredWidth()/scaleFactor); int height = (int)(view.getMeasuredHeight()/scaleFactor); Bitmap overlay = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888); Canvas canvas = new Canvas(overlay); canvas.scale(1 / scaleFactor, 1 / scaleFactor); Paint paint = new Paint(); paint.setFlags(Paint.FILTER_BITMAP_FLAG); canvas.drawBitmap(bkg, 0, 0, paint); RenderScript rs = RenderScript.create(context); Allocation overlayAlloc = Allocation.createFromBitmap(rs, overlay); ScriptIntrinsicBlur blur = ScriptIntrinsicBlur.create(rs, overlayAlloc.getElement()); blur.setInput(overlayAlloc); blur.setRadius(radius); blur.forEach(overlayAlloc); overlayAlloc.copyTo(overlay); view.setImageBitmap(overlay); rs.destroy(); return System.currentTimeMillis() - startMs; }
Example 11
Source File: ImageUtils.java From AndroidUtilCode with Apache License 2.0 | 5 votes |
/** * Return the blur bitmap using render script. * * @param src The source of bitmap. * @param radius The radius(0...25). * @param recycle True to recycle the source of bitmap, false otherwise. * @return the blur bitmap */ @RequiresApi(Build.VERSION_CODES.JELLY_BEAN_MR1) public static Bitmap renderScriptBlur(final Bitmap src, @FloatRange( from = 0, to = 25, fromInclusive = false ) final float radius, final boolean recycle) { RenderScript rs = null; Bitmap ret = recycle ? src : src.copy(src.getConfig(), true); try { rs = RenderScript.create(Utils.getApp()); rs.setMessageHandler(new RenderScript.RSMessageHandler()); Allocation input = Allocation.createFromBitmap(rs, ret, Allocation.MipmapControl.MIPMAP_NONE, Allocation.USAGE_SCRIPT); Allocation output = Allocation.createTyped(rs, input.getType()); ScriptIntrinsicBlur blurScript = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs)); blurScript.setInput(input); blurScript.setRadius(radius); blurScript.forEach(output); output.copyTo(ret); } finally { if (rs != null) { rs.destroy(); } } return ret; }
Example 12
Source File: BlurTransformation.java From AcgClub with MIT License | 5 votes |
private Bitmap doBlur(Context context, Bitmap bitmap, int radius) throws RSRuntimeException { RenderScript rs = null; Allocation input = null; Allocation output = null; ScriptIntrinsicBlur blur = null; try { rs = RenderScript.create(context); rs.setMessageHandler(new RenderScript.RSMessageHandler()); input = Allocation.createFromBitmap(rs, bitmap, Allocation.MipmapControl.MIPMAP_NONE, Allocation.USAGE_SCRIPT); output = Allocation.createTyped(rs, input.getType()); blur = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs)); blur.setInput(input); blur.setRadius(radius); blur.forEach(output); output.copyTo(bitmap); } finally { if (rs != null) { rs.destroy(); } if (input != null) { input.destroy(); } if (output != null) { output.destroy(); } if (blur != null) { blur.destroy(); } } return bitmap; }
Example 13
Source File: ImageUtils.java From CameraBlur with Apache License 2.0 | 5 votes |
public static Bitmap RenderBlur(Context context, Bitmap image, int BLUR_RADIUS) { Bitmap outputBitmap = Bitmap.createBitmap(image); RenderScript rs = RenderScript.create(context); ScriptIntrinsicBlur theIntrinsic = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs)); Allocation tmpIn = Allocation.createFromBitmap(rs, image); Allocation tmpOut = Allocation.createFromBitmap(rs, outputBitmap); theIntrinsic.setRadius(BLUR_RADIUS); theIntrinsic.setInput(tmpIn); theIntrinsic.forEach(tmpOut); tmpOut.copyTo(outputBitmap); return outputBitmap; }
Example 14
Source File: DisplayUtils.java From YiZhi with Apache License 2.0 | 5 votes |
/** * android系统的模糊方法 * * @param bitmap 要模糊的图片 * @param radius 模糊等级 >=0 && <=25 */ public static Bitmap blurBitmap(Context context, Bitmap bitmap, int radius) { if (android.os.Build.VERSION.SDK_INT >= Build.VERSION_CODES.JELLY_BEAN_MR1) { //Let's create an empty bitmap with the same size of the bitmap we want to blur Bitmap outBitmap = Bitmap.createBitmap(bitmap.getWidth(), bitmap.getHeight(), Bitmap .Config.ARGB_8888); //Instantiate a new Renderscript RenderScript rs = RenderScript.create(context); //Create an Intrinsic Blur Script using the Renderscript ScriptIntrinsicBlur blurScript = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs)); //Create the Allocations (in/out) with the Renderscript and the in/out bitmaps Allocation allIn = Allocation.createFromBitmap(rs, bitmap); Allocation allOut = Allocation.createFromBitmap(rs, outBitmap); //Set the radius of the blur blurScript.setRadius(radius); //Perform the Renderscript blurScript.setInput(allIn); blurScript.forEach(allOut); //Copy the final bitmap created by the out Allocation to the outBitmap allOut.copyTo(outBitmap); //recycle the original bitmap bitmap.recycle(); //After finishing everything, we destroy the Renderscript. rs.destroy(); return outBitmap; } else { return bitmap; } }
Example 15
Source File: BlurEffectRS.java From media-for-mobile with Apache License 2.0 | 5 votes |
@Override public void applyEffect(int inputTextureId, long l, float[] floats) { TextureRenderer.FillMode prevFillMode = getFillMode(); setFillMode(TextureRenderer.FillMode.PreserveSize); super.applyEffect(inputTextureId, l, floats); setFillMode(prevFillMode); if (inputResolution.width() != width || inputResolution.height() != height) { width = inputResolution.width(); height = inputResolution.height(); outputBitmap = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888); inputBitmap = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888); allocationOut = Allocation.createFromBitmap(renderScript, outputBitmap); buffer = IntBuffer.wrap(new int[width * height]); } buffer.position(0); GLES20.glReadPixels(0, 0, width, height, GLES20.GL_RGBA, GLES20.GL_UNSIGNED_BYTE, buffer); buffer.rewind(); checkGlError("GLES20.glReadPixels"); applyRenderScriptEffect(); textureRenderer.drawFrame2D(floats, rsOutTexture, 0f, prevFillMode); }
Example 16
Source File: PhotoFilter.java From FilterLibrary with Apache License 2.0 | 5 votes |
@RequiresApi(api = Build.VERSION_CODES.JELLY_BEAN_MR1) public Bitmap two(Context context, Bitmap bitmap){ renderScript=RenderScript.create(context); outBitmap = Bitmap.createBitmap(bitmap.getWidth(), bitmap.getHeight(), bitmap.getConfig()); inputAllocation=Allocation.createFromBitmap(renderScript,bitmap); outputAllocation=Allocation.createTyped(renderScript,inputAllocation.getType()); final ScriptIntrinsicColorMatrix colorMatrix2=ScriptIntrinsicColorMatrix.create(renderScript,Element.U8_4(renderScript)); colorMatrix2.setGreyscale(); colorMatrix2.forEach(inputAllocation,outputAllocation); outputAllocation.copyTo(outBitmap); return outBitmap; }
Example 17
Source File: BlurTransformation.java From MusicPlayer with GNU General Public License v3.0 | 4 votes |
@Override protected Bitmap transform(BitmapPool pool, Bitmap toTransform, int outWidth, int outHeight) { int sampling; if (this.sampling == 0) { sampling = ImageUtil.calculateInSampleSize(toTransform.getWidth(), toTransform.getHeight(), 100); } else { sampling = this.sampling; } int width = toTransform.getWidth(); int height = toTransform.getHeight(); int scaledWidth = width / sampling; int scaledHeight = height / sampling; Bitmap out = pool.get(scaledWidth, scaledHeight, Bitmap.Config.ARGB_8888); if (out == null) { out = Bitmap.createBitmap(scaledWidth, scaledHeight, Bitmap.Config.ARGB_8888); } Canvas canvas = new Canvas(out); canvas.scale(1 / (float) sampling, 1 / (float) sampling); Paint paint = new Paint(); paint.setFlags(Paint.FILTER_BITMAP_FLAG); canvas.drawBitmap(toTransform, 0, 0, paint); if (Build.VERSION.SDK_INT >= 17) { try { final RenderScript rs = RenderScript.create(context.getApplicationContext()); final Allocation input = Allocation.createFromBitmap(rs, out, Allocation.MipmapControl.MIPMAP_NONE, Allocation.USAGE_SCRIPT); final Allocation output = Allocation.createTyped(rs, input.getType()); final ScriptIntrinsicBlur script = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs)); script.setRadius(blurRadius); script.setInput(input); script.forEach(output); output.copyTo(out); rs.destroy(); return out; } catch (RSRuntimeException e) { // on some devices RenderScript.create() throws: android.support.v8.renderscript.RSRuntimeException: Error loading libRSSupport library if (BuildConfig.DEBUG) e.printStackTrace(); } } return StackBlur.blur(out, blurRadius); }
Example 18
Source File: BlurTransformation.java From Social with Apache License 2.0 | 4 votes |
/** * Transforms the given {@link Bitmap} based on the given dimensions and returns the transformed * result. * <p/> * <p> * The provided Bitmap, toTransform, should not be recycled or returned to the pool. Glide will automatically * recycle and/or reuse toTransform if the transformation returns a different Bitmap. Similarly implementations * should never recycle or return Bitmaps that are returned as the result of this method. Recycling or returning * the provided and/or the returned Bitmap to the pool will lead to a variety of runtime exceptions and drawing * errors. See #408 for an example. If the implementation obtains and discards intermediate Bitmaps, they may * safely be returned to the BitmapPool and/or recycled. * </p> * <p/> * <p> * outWidth and outHeight will never be {@link Target#SIZE_ORIGINAL}, this * class converts them to be the size of the Bitmap we're going to transform before calling this method. * </p> * * @param pool A {@link BitmapPool} that can be used to obtain and * return intermediate {@link Bitmap}s used in this transformation. For every * {@link Bitmap} obtained from the pool during this transformation, a * {@link Bitmap} must also be returned. * @param toTransform The {@link Bitmap} to transform. * @param outWidth The ideal width of the transformed bitmap (the transformed width does not need to match exactly). * @param outHeight The ideal height of the transformed bitmap (the transformed heightdoes not need to match */ @Override protected Bitmap transform(BitmapPool pool, Bitmap toTransform, int outWidth, int outHeight) { boolean needScaled = mSampling == DEFAULT_SAMPLING; int originWidth = toTransform.getWidth(); int originHeight = toTransform.getHeight(); int width, height; if (needScaled) { width = originWidth; height = originHeight; } else { width = (int) (originWidth / mSampling); height = (int) (originHeight / mSampling); } //find a re-use bitmap Bitmap bitmap = pool.get(width, height, Bitmap.Config.ARGB_8888); if (bitmap == null) { bitmap = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888); } Canvas canvas = new Canvas(bitmap); if (mSampling != DEFAULT_SAMPLING) { canvas.scale(1 / mSampling, 1 / mSampling); } Paint paint = new Paint(); paint.setFlags(Paint.FILTER_BITMAP_FLAG | Paint.ANTI_ALIAS_FLAG); PorterDuffColorFilter filter = new PorterDuffColorFilter(mColor, PorterDuff.Mode.SRC_ATOP); paint.setColorFilter(filter); canvas.drawBitmap(toTransform, 0, 0, paint); // TIPS: Glide will take care of returning our original Bitmap to the BitmapPool for us, // we needn't to recycle it. // toTransform.recycle(); <--- Just for tips. by Ligboy RenderScript rs = RenderScript.create(mContext); Allocation input = Allocation.createFromBitmap(rs, bitmap, Allocation.MipmapControl.MIPMAP_NONE, Allocation.USAGE_SCRIPT); Allocation output = Allocation.createTyped(rs, input.getType()); ScriptIntrinsicBlur blur = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs)); blur.setInput(input); blur.setRadius(mRadius); blur.forEach(output); output.copyTo(bitmap); rs.destroy(); if (needScaled) { return bitmap; } else { Bitmap scaled = Bitmap.createScaledBitmap(bitmap, originWidth, originHeight, true); bitmap.recycle(); return scaled; } }
Example 19
Source File: Healing.java From style-transfer with Apache License 2.0 | 4 votes |
/** * This function only assumes mPointsXY, mPasteOffX, mPasteOffY * * @param healing * @param rs * @param image */ public void heal_orig(ScriptC_healing healing, RenderScript rs, Bitmap image, Bitmap output) { long time = System.nanoTime(); Type.Builder floatImage = new Type.Builder(rs, Element.F32_3(rs)); floatImage.setX(mRoiBounds.width()); floatImage.setY(mRoiBounds.height()); Bitmap maskBitmap = buildMask(mRoiBounds, mPointsXY); Allocation dest1 = Allocation.createTyped(rs, floatImage.create()); Allocation dest2 = Allocation.createTyped(rs, floatImage.create()); healing.set_dest1(dest1); healing.set_dest2(dest2); Bitmap destBitmap = createMutableBitmap(image, mRoiBounds.left, mRoiBounds.top, mRoiBounds.width(), mRoiBounds.height()); Allocation dest_uc4 = Allocation.createFromBitmap(rs, destBitmap); healing.forEach_convert_to_f(dest_uc4, dest1); Bitmap src = createMutableBitmap(image, mCutOffsetX, mCutOffsetY, mRoiBounds.width(), mRoiBounds.height()); Allocation src_f3 = Allocation.createTyped(rs, floatImage.create()); Allocation src_uc4 = Allocation.createFromBitmap(rs, src); healing.forEach_convert_to_f(src_uc4, src_f3); healing.set_src(src_f3); Allocation mask = Allocation.createFromBitmap(rs, maskBitmap); healing.set_mask(mask); Allocation laplace_f3 = Allocation.createTyped(rs, floatImage.create()); healing.set_laplace(laplace_f3); Script.LaunchOptions options = new Script.LaunchOptions(); options.setX(1, mRoiBounds.width() - 1); options.setY(1, mRoiBounds.height() - 1); healing.forEach_laplacian(laplace_f3, options); healing.forEach_copyMasked(mask, dest1); int steps = (int) Math.hypot(mRoiBounds.width(), mRoiBounds.height()); // match RS Single source Log.v(TAG, "Healing_orig :steps = " + steps); for (int i = 0; i < steps; i++) { healing.forEach_solve1(mask, dest2); healing.forEach_solve2(mask, dest1); } healing.forEach_convert_to_uc(dest1, dest_uc4); rs.finish(); healing.forEach_alphaMask(dest_uc4, dest_uc4); rs.finish(); dest_uc4.copyTo(destBitmap); rs.finish(); destBitmap.setHasAlpha(true); rs.finish(); // build the undo mUndoBitmap = Bitmap.createBitmap(mRoiBounds.width(), mRoiBounds.height(), Bitmap.Config.ARGB_8888); Canvas undoCanvas = new Canvas(mUndoBitmap); Rect undoRect = new Rect(0, 0, mRoiBounds.width(), mRoiBounds.height()); undoCanvas.drawBitmap(output, mRoiBounds, undoRect, null); Canvas c = new Canvas(output); c.drawBitmap(image, 0, 0, null); c.drawBitmap(destBitmap, mRoiBounds.left, mRoiBounds.top, null); Log.v(TAG, " time to smart paste = " + (System.nanoTime() - time) / 1E6f + "ms"); }
Example 20
Source File: ResizeBitmapHelper.java From Hentoid with Apache License 2.0 | 4 votes |
static Bitmap resizeNice(@NonNull final RenderScript rs, final Bitmap src, float xScale, float yScale) { // Calculate gaussian's radius float sigma = (1 / xScale) / (float) Math.PI; // https://android.googlesource.com/platform/frameworks/rs/+/master/cpu_ref/rsCpuIntrinsicBlur.cpp float radius = 2.5f * sigma/* - 1.5f*/; // Works better that way radius = Math.min(25, Math.max(0.0001f, radius)); Timber.d(">> using sigma=%s for xScale=%s => radius=%s", sigma, xScale, radius); // Defensive programming in case the threading/view recycling recycles a bitmap just before that methods is reached if (null == src || src.isRecycled()) return src; Bitmap.Config bitmapConfig = src.getConfig(); int srcWidth = src.getWidth(); int srcHeight = src.getHeight(); int dstWidth = Math.round(srcWidth * xScale); int dstHeight = Math.round(srcHeight * yScale); src.setHasAlpha(false); // Gaussian filter Allocation tmpIn = Allocation.createFromBitmap(rs, src); Allocation tmpFiltered = Allocation.createTyped(rs, tmpIn.getType()); ScriptIntrinsicBlur blurInstrinsic = ScriptIntrinsicBlur.create(rs, tmpIn.getElement()); blurInstrinsic.setRadius(radius); blurInstrinsic.setInput(tmpIn); blurInstrinsic.forEach(tmpFiltered); src.recycle(); tmpIn.destroy(); blurInstrinsic.destroy(); // Resize Bitmap dst = Bitmap.createBitmap(dstWidth, dstHeight, bitmapConfig); Type t = Type.createXY(rs, tmpFiltered.getElement(), dstWidth, dstHeight); Allocation tmpOut = Allocation.createTyped(rs, t); ScriptIntrinsicResize resizeIntrinsic = ScriptIntrinsicResize.create(rs); resizeIntrinsic.setInput(tmpFiltered); resizeIntrinsic.forEach_bicubic(tmpOut); tmpOut.copyTo(dst); tmpFiltered.destroy(); resizeIntrinsic.destroy(); tmpOut.destroy(); /* // Additional sharpen script just in case (WIP) Allocation tmpSharpOut = Allocation.createTyped(rs, t); //ScriptIntrinsicConvolve3x3 sharpen = ScriptIntrinsicConvolve3x3.create(rs, tmpOut.getElement()); ScriptIntrinsicConvolve3x3 sharpen = ScriptIntrinsicConvolve3x3.create(rs, Element.U8_4(rs)); sharpen.setCoefficients(getSharpenCoefficients()); sharpen.setInput(tmpOut); sharpen.forEach(tmpSharpOut); tmpSharpOut.copyTo(dst); tmpOut.destroy(); tmpSharpOut.destroy(); sharpen.destroy(); */ return dst; }