Java Code Examples for javafx.scene.paint.Color#GREEN
The following examples show how to use
javafx.scene.paint.Color#GREEN .
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Example 1
Source File: ColorPickerApp.java From oim-fx with MIT License | 6 votes |
public Parent createContent() { final ColorPicker colorPicker = new ColorPicker(Color.GREEN); final Label coloredText = new Label("Colors"); Font font = new Font(53); coloredText.setFont(font); final Button coloredButton = new Button("Colored Control"); Color c = colorPicker.getValue(); coloredText.setTextFill(c); coloredButton.setStyle(createRGBString(c)); colorPicker.setOnAction(new EventHandler<ActionEvent>() { @Override public void handle(ActionEvent t) { Color newColor = colorPicker.getValue(); coloredText.setTextFill(newColor); coloredButton.setStyle(createRGBString(newColor)); } }); VBox outerVBox = new VBox(coloredText, coloredButton, colorPicker); outerVBox.setAlignment(Pos.CENTER); outerVBox.setSpacing(20); outerVBox.setMaxSize(VBox.USE_PREF_SIZE, VBox.USE_PREF_SIZE); return outerVBox; }
Example 2
Source File: CardToken.java From metastone with GNU General Public License v2.0 | 5 votes |
protected void setScoreValue(Group group, int value, int baseValue, int maxValue) { Color color = Color.WHITE; if (value < maxValue) { color = Color.RED; } else if (value > baseValue) { color = Color.GREEN; } DigitFactory.showPreRenderedDigits(group, value, color); }
Example 3
Source File: ShipImage.java From logbook-kai with MIT License | 5 votes |
/** * 補給ゲージ(燃料・弾薬)を取得します * * @param ship 艦娘 * @return 補給ゲージ */ static Image getSupplyGauge(Ship ship) { Canvas canvas = new Canvas(36, 12); GraphicsContext gc = canvas.getGraphicsContext2D(); Optional<ShipMst> mstOpt = Ships.shipMst(ship); if (mstOpt.isPresent()) { double width = canvas.getWidth(); ShipMst mst = mstOpt.get(); double fuelPer = (double) ship.getFuel() / (double) mst.getFuelMax(); double ammoPer = (double) ship.getBull() / (double) mst.getBullMax(); gc.setFill(Color.GRAY); gc.fillRect(0, 3, width, 2); gc.setFill(Color.GRAY); gc.fillRect(0, 10, width, 2); Color fuelColor = fuelPer >= 0.5D ? Color.GREEN : fuelPer >= 0.4D ? Color.ORANGE : Color.RED; Color ammoColor = ammoPer >= 0.5D ? Color.SADDLEBROWN : ammoPer >= 0.4D ? Color.ORANGE : Color.RED; gc.setFill(fuelColor); gc.fillRect(0, 0, width * fuelPer, 4); gc.setFill(ammoColor); gc.fillRect(0, 7, width * ammoPer, 4); } SnapshotParameters sp = new SnapshotParameters(); sp.setFill(Color.TRANSPARENT); return canvas.snapshot(sp, null); }
Example 4
Source File: Main.java From FXTutorials with MIT License | 5 votes |
private Parent createContent() { Pane root = new Pane(); root.setPrefSize(1280, 720); info.setTranslateX(50); info.setTranslateY(50); player = new Entity(400, 400, 30, 60, Color.GREEN); enemy = new Entity(300, 300, 40, 40, Color.RED); root.getChildren().addAll(info, player, enemy); return root; }
Example 5
Source File: Main.java From FXTutorials with MIT License | 5 votes |
private Parent createContent() { Pane root = new Pane(); root.setPrefSize(1280, 720); info.setTranslateX(50); info.setTranslateY(50); player = new Entity(400, 400, 30, 60, Color.GREEN); enemy = new Entity(300, 300, 40, 40, Color.RED); coin = new Entity(300, 400, 20, 20, Color.YELLOW); player.setUserData("Player"); enemy.setUserData("Enemy"); coin.setUserData("Coin"); objects.addAll(Arrays.asList(player, enemy, coin)); registeredCollisions.add(new CollisionPair("Player", "Enemy", () -> { info.setText("Got hit by enemy"); })); registeredCollisions.add(new CollisionPair("Player", "Coin", () -> { info.setText("Picked up a coin"); })); root.getChildren().addAll(info, player, enemy, coin); return root; }
Example 6
Source File: GameToken.java From metastone with GNU General Public License v2.0 | 5 votes |
protected void setScoreValueLowerIsBetter(Group group, int value, int baseValue) { Color color = Color.WHITE; if (value < baseValue) { color = Color.GREEN; } else if (value > baseValue) { color = Color.RED; } DigitFactory.showPreRenderedDigits(group, value, color); }
Example 7
Source File: GameToken.java From metastone with GNU General Public License v2.0 | 5 votes |
protected void setScoreValue(Group group, int value, int baseValue, int maxValue) { Color color = Color.WHITE; if (value < maxValue) { color = Color.RED; } else if (value > baseValue) { color = Color.GREEN; } DigitFactory.showPreRenderedDigits(group, value, color); }
Example 8
Source File: GameToken.java From metastone with GNU General Public License v2.0 | 5 votes |
protected void setScoreValue(Group group, int value, int baseValue) { Color color = Color.WHITE; if (value > baseValue) { color = Color.GREEN; } DigitFactory.showPreRenderedDigits(group, value, color); }
Example 9
Source File: CardToken.java From metastone with GNU General Public License v2.0 | 5 votes |
private void setScoreValueLowerIsBetter(Group group, int value, int baseValue) { Color color = Color.WHITE; if (value < baseValue) { color = Color.GREEN; } else if (value > baseValue) { color = Color.RED; } DigitFactory.showPreRenderedDigits(group, value, color); }
Example 10
Source File: CardToken.java From metastone with GNU General Public License v2.0 | 5 votes |
protected void setScoreValue(Group group, int value, int baseValue) { Color color = Color.WHITE; if (value > baseValue) { color = Color.GREEN; } DigitFactory.showPreRenderedDigits(group, value, color); }
Example 11
Source File: TargetEditorController.java From ShootOFF with GNU General Public License v3.0 | 5 votes |
public static Color createColor(final String name) { switch (name) { case "black": return Color.BLACK; case "blue": return Color.BLUE; case "brown": return Color.SADDLEBROWN; case "gray": return DARK_GRAY; case "green": return Color.GREEN; case "orange": return Color.ORANGE; case "red": return Color.RED; case "white": return Color.WHITE; default: if (name.startsWith("#")) { try { return Color.web(name); } catch (IllegalArgumentException e) { return Color.CORNSILK; } } else { return Color.CORNSILK; } } }
Example 12
Source File: LegendTest.java From charts with Apache License 2.0 | 5 votes |
@Override public void init() { LegendItem item1 = new LegendItem(Symbol.CIRCLE, "Item 1", Color.RED, Color.BLACK); LegendItem item2 = new LegendItem(Symbol.SQUARE, "Item 2", Color.GREEN, Color.BLACK); LegendItem item3 = new LegendItem(Symbol.TRIANGLE, "Item 3", Color.BLUE, Color.BLACK); legend = new Legend(item1, item2, item3); legend.setOrientation(Orientation.VERTICAL); }
Example 13
Source File: StateCell.java From phoebus with Eclipse Public License 1.0 | 5 votes |
static Color getStateColor(final ScanState state) { switch (state) { case Idle: return Color.DARKBLUE; case Aborted: return Color.DARKGOLDENROD; case Failed: return Color.RED; case Finished: return Color.DARKGREEN; case Paused: return Color.GRAY; case Running: return Color.GREEN; default: return Color.BLACK; } }
Example 14
Source File: Cube3D.java From netbeans with Apache License 2.0 | 5 votes |
public Node create3dContent() { Cube c = new Cube(50,Color.RED,1); c.rx.setAngle(45); c.ry.setAngle(45); Cube c2 = new Cube(50,Color.GREEN,1); c2.setTranslateX(100); c2.rx.setAngle(45); c2.ry.setAngle(45); Cube c3 = new Cube(50,Color.ORANGE,1); c3.setTranslateX(-100); c3.rx.setAngle(45); c3.ry.setAngle(45); animation = new Timeline(); animation.getKeyFrames().addAll( new KeyFrame(Duration.ZERO, new KeyValue(c.ry.angleProperty(), 0d), new KeyValue(c2.rx.angleProperty(), 0d), new KeyValue(c3.rz.angleProperty(), 0d) ), new KeyFrame(Duration.seconds(1), new KeyValue(c.ry.angleProperty(), 360d), new KeyValue(c2.rx.angleProperty(), 360d), new KeyValue(c3.rz.angleProperty(), 360d) )); animation.setCycleCount(Animation.INDEFINITE); return new Group(c,c2,c3); }
Example 15
Source File: CubeSample.java From marathonv5 with Apache License 2.0 | 5 votes |
@Override public Node create3dContent() { Cube c = new Cube(50,Color.RED,1); c.rx.setAngle(45); c.ry.setAngle(45); Cube c2 = new Cube(50,Color.GREEN,1); c2.setTranslateX(100); c2.rx.setAngle(45); c2.ry.setAngle(45); Cube c3 = new Cube(50,Color.ORANGE,1); c3.setTranslateX(-100); c3.rx.setAngle(45); c3.ry.setAngle(45); animation = new Timeline(); animation.getKeyFrames().addAll( new KeyFrame(Duration.ZERO, new KeyValue(c.ry.angleProperty(), 0d), new KeyValue(c2.rx.angleProperty(), 0d), new KeyValue(c3.rz.angleProperty(), 0d) ), new KeyFrame(Duration.seconds(1), new KeyValue(c.ry.angleProperty(), 360d), new KeyValue(c2.rx.angleProperty(), 360d), new KeyValue(c3.rz.angleProperty(), 360d) )); animation.setCycleCount(Animation.INDEFINITE); return new Group(c,c2,c3); }
Example 16
Source File: CubeSample.java From marathonv5 with Apache License 2.0 | 5 votes |
@Override public Node create3dContent() { Cube c = new Cube(50,Color.RED,1); c.rx.setAngle(45); c.ry.setAngle(45); Cube c2 = new Cube(50,Color.GREEN,1); c2.setTranslateX(100); c2.rx.setAngle(45); c2.ry.setAngle(45); Cube c3 = new Cube(50,Color.ORANGE,1); c3.setTranslateX(-100); c3.rx.setAngle(45); c3.ry.setAngle(45); animation = new Timeline(); animation.getKeyFrames().addAll( new KeyFrame(Duration.ZERO, new KeyValue(c.ry.angleProperty(), 0d), new KeyValue(c2.rx.angleProperty(), 0d), new KeyValue(c3.rz.angleProperty(), 0d) ), new KeyFrame(Duration.seconds(1), new KeyValue(c.ry.angleProperty(), 360d), new KeyValue(c2.rx.angleProperty(), 360d), new KeyValue(c3.rz.angleProperty(), 360d) )); animation.setCycleCount(Animation.INDEFINITE); return new Group(c,c2,c3); }
Example 17
Source File: CatchBall.java From games_oop_javafx with Apache License 2.0 | 5 votes |
private List<Circle> generateApples() { List<Circle> apples = new ArrayList<>(); Random rn = new Random(); for (int i = 0; i < 10; i++) { Circle apple = new Circle(10, Color.GREEN); apple.relocate(rn.nextInt(500), rn.nextInt(500)); apples.add(apple); } return apples; }
Example 18
Source File: FroggerApp.java From FXTutorials with MIT License | 4 votes |
private Node initFrog() { Rectangle rect = new Rectangle(38, 38, Color.GREEN); rect.setTranslateY(600 - 39); return rect; }
Example 19
Source File: Tutorial.java From FXTutorials with MIT License | 4 votes |
private Parent createContent() { Cube c = new Cube(1, Color.GREEN); c.setTranslateX(-1); c.setRotationAxis(Rotate.Y_AXIS); c.setRotate(45); Cube c2 = new Cube(1, Color.BLUE); c2.setTranslateX(1); c2.setRotationAxis(Rotate.Y_AXIS); c2.setRotate(45); Cube c3 = new Cube(1, Color.RED); c3.setRotationAxis(Rotate.Y_AXIS); c3.setRotate(45); camera = new PerspectiveCamera(true); translate = new Translate(0, 0, -10); rotate = new Rotate(0, new Point3D(0, 1, 0)); camera.getTransforms().addAll(translate, rotate); PointLight light = new PointLight(Color.WHITE); light.setTranslateX(3); light.setTranslateZ(-5); TranslateTransition tt = new TranslateTransition(Duration.seconds(2), light); tt.setFromX(-3); tt.setToX(3); tt.setAutoReverse(true); tt.setCycleCount(Animation.INDEFINITE); AmbientLight globalLight = new AmbientLight(Color.WHITE.deriveColor(0, 1, 0.2, 1)); worldRoot.getChildren().addAll(c, c2, c3, globalLight, light); SubScene subScene = new SubScene(worldRoot, 800, 600, true, SceneAntialiasing.BALANCED); subScene.setCamera(camera); tt.play(); return new Group(new Rectangle(800, 600), subScene); }