Java Code Examples for org.bukkit.Location#getY()
The following examples show how to use
org.bukkit.Location#getY() .
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Example 1
Source File: ReactorHologram.java From Slimefun4 with GNU General Public License v3.0 | 6 votes |
public static ArmorStand getArmorStand(Location reactor, boolean createIfNoneExists) { Location l = new Location(reactor.getWorld(), reactor.getX() + 0.5, reactor.getY() + 0.7, reactor.getZ() + 0.5); for (Entity n : l.getChunk().getEntities()) { if (n instanceof ArmorStand && l.distanceSquared(n.getLocation()) < 0.4D) { return (ArmorStand) n; } } if (!createIfNoneExists) { return null; } ArmorStand hologram = SimpleHologram.create(l); hologram.setCustomNameVisible(false); hologram.setCustomName(null); return hologram; }
Example 2
Source File: ClaimChecks.java From WildernessTp with MIT License | 5 votes |
@SuppressWarnings("deprecation") private boolean checkSurroundingFactionsUUID(Location loc) { //Board board = co; int distance = range / 2; Vector top = new Vector(loc.getX() + distance, loc.getY(), loc.getZ() + distance); Vector bottom = new Vector(loc.getX() - distance, loc.getY(), loc.getZ() - distance); for (int z = bottom.getBlockZ(); z <= top.getBlockZ(); z++) { for (int x = bottom.getBlockX(); x <= top.getBlockX(); x++) { if (Board.getFactionAt(new FLocation(new Location(loc.getWorld(), loc.getX() + x, loc.getY(), loc.getZ() + z))).isNone()) return true; } } return false; }
Example 3
Source File: BlockListener.java From civcraft with GNU General Public License v2.0 | 5 votes |
@EventHandler(priority = EventPriority.NORMAL) public void onProjectileHitEvent(ProjectileHitEvent event) { if (event.getEntity() instanceof Arrow) { ArrowFiredCache afc = CivCache.arrowsFired.get(event.getEntity().getUniqueId()); if (afc != null) { afc.setHit(true); } } if (event.getEntity() instanceof Fireball) { CannonFiredCache cfc = CivCache.cannonBallsFired.get(event.getEntity().getUniqueId()); if (cfc != null) { cfc.setHit(true); FireworkEffect fe = FireworkEffect.builder().withColor(Color.RED).withColor(Color.BLACK).flicker(true).with(Type.BURST).build(); Random rand = new Random(); int spread = 30; for (int i = 0; i < 15; i++) { int x = rand.nextInt(spread) - spread/2; int y = rand.nextInt(spread) - spread/2; int z = rand.nextInt(spread) - spread/2; Location loc = event.getEntity().getLocation(); Location location = new Location(loc.getWorld(), loc.getX(),loc.getY(), loc.getZ()); location.add(x, y, z); TaskMaster.syncTask(new FireWorkTask(fe, loc.getWorld(), loc, 5), rand.nextInt(30)); } } } }
Example 4
Source File: MethodAPI_v1_6_R2.java From TAB with Apache License 2.0 | 5 votes |
public Object newPacketPlayOutEntityTeleport(Object entityliving, Location loc) { EntityLiving entity = (EntityLiving) entityliving; entity.locX = loc.getX(); entity.locY = loc.getY(); entity.locZ = loc.getZ(); entity.yaw = loc.getYaw(); entity.pitch = loc.getPitch(); return new Packet34EntityTeleport(entity); }
Example 5
Source File: ClaimChecks.java From WildernessTp with MIT License | 5 votes |
private boolean checkSurroundingKingdoms(Location loc) { int distance = range / 2; Vector top = new Vector(loc.getX() + distance, loc.getY(), loc.getZ() + distance); Vector bottom = new Vector(loc.getX() - distance, loc.getY(), loc.getZ() - distance); for (int z = bottom.getBlockZ(); z <= top.getBlockZ(); z++) { for (int x = bottom.getBlockX(); x <= top.getBlockX(); x++) { if (GameManagement.getLandManager().getOrLoadLand(new SimpleChunkLocation(new Location(loc.getWorld(), loc.getX() + x, loc.getY(), loc.getZ() + z).getChunk())) != null) return true; } } return false; }
Example 6
Source File: MethodAPI_v1_8_R1.java From TAB with Apache License 2.0 | 5 votes |
public Object newPacketPlayOutEntityTeleport(Object entityliving, Location loc) { EntityLiving entity = (EntityLiving) entityliving; entity.locX = loc.getX(); entity.locY = loc.getY(); entity.locZ = loc.getZ(); entity.yaw = loc.getYaw(); entity.pitch = loc.getPitch(); return new PacketPlayOutEntityTeleport(entity); }
Example 7
Source File: MethodAPI_v1_10_R1.java From TAB with Apache License 2.0 | 5 votes |
public Object newPacketPlayOutEntityTeleport(Object entityliving, Location loc) { EntityLiving entity = (EntityLiving) entityliving; entity.locX = loc.getX(); entity.locY = loc.getY(); entity.locZ = loc.getZ(); entity.yaw = loc.getYaw(); entity.pitch = loc.getPitch(); return new PacketPlayOutEntityTeleport(entity); }
Example 8
Source File: ArmorStand.java From TAB with Apache License 2.0 | 5 votes |
public void updateLocation(Location newLocation) { double x = newLocation.getX(); double y = newLocation.getY() + yOffset + 2; double z = newLocation.getZ(); if (player.isSleeping()) { y -= 1.76; } else { if (ProtocolVersion.SERVER_VERSION.getMinorVersion() >= 9) { y -= (sneaking ? 0.45 : 0.18); } else { y -= (sneaking ? 0.30 : 0.18); } } location = new Location(null,x,y,z); }
Example 9
Source File: GameCreator.java From BedWars with GNU Lesser General Public License v3.0 | 5 votes |
public static boolean isInArea(Location l, Location p1, Location p2) { if (!p1.getWorld().equals(l.getWorld())) { return false; } Location min = new Location(p1.getWorld(), Math.min(p1.getX(), p2.getX()), Math.min(p1.getY(), p2.getY()), Math.min(p1.getZ(), p2.getZ())); Location max = new Location(p1.getWorld(), Math.max(p1.getX(), p2.getX()), Math.max(p1.getY(), p2.getY()), Math.max(p1.getZ(), p2.getZ())); return (min.getX() <= l.getX() && min.getY() <= l.getY() && min.getZ() <= l.getZ() && max.getX() >= l.getX() && max.getY() >= l.getY() && max.getZ() >= l.getZ()); }
Example 10
Source File: NMSUtilsHologramInteraction.java From BedWars with GNU Lesser General Public License v3.0 | 5 votes |
private Hologram getHologramByLocation(List<Hologram> holograms, Location holoLocation) { for (Hologram holo : holograms) { if (holo.getLocation().getX() == holoLocation.getX() && holo.getLocation().getY() == holoLocation.getY() && holo.getLocation().getZ() == holoLocation.getZ()) { return holo; } } return null; }
Example 11
Source File: HolographicDisplaysInteraction.java From BedwarsRel with GNU General Public License v3.0 | 5 votes |
private Location getHologramLocationByLocation(Location holoLocation) { for (Location loc : this.hologramLocations) { if (loc.getX() == holoLocation.getX() && loc.getY() == holoLocation.getY() && loc.getZ() == holoLocation.getZ()) { return loc; } } return null; }
Example 12
Source File: XParticle.java From XSeries with MIT License | 5 votes |
/** * Display a rendered image repeatedly. * * @param render the rendered image map. * @param location the dynamic location to display the image at. * @param quality the quality of the image is exactly the number of particles display for each pixel. Recommended value is 1 * @param speed the speed is exactly the same value as the speed of particles. Recommended amount is 0 * @param size the size of the particle. Recommended amount is 0.8 * @since 1.0.0 */ public static void displayRenderedImage(Map<Location, Color> render, Location location, int quality, int speed, float size) { for (Map.Entry<Location, Color> pixel : render.entrySet()) { Particle.DustOptions data = new Particle.DustOptions(pixel.getValue(), size); Location pixelLoc = pixel.getKey(); Location loc = new Location(location.getWorld(), location.getX() - pixelLoc.getX(), location.getY() - pixelLoc.getY(), location.getZ() - pixelLoc.getZ()); loc.getWorld().spawnParticle(Particle.REDSTONE, loc, quality, 0, 0, 0, speed, data); } }
Example 13
Source File: Utils.java From IridiumSkyblock with GNU General Public License v2.0 | 5 votes |
public static boolean isSafe(Location loc, Island island) { if (loc == null) return false; if (loc.getY() < 1) return false; if (!island.isInIsland(loc)) return false; if (!loc.getBlock().getType().name().endsWith("AIR")) return false; if (loc.clone().add(0, -1, 0).getBlock().getType().name().endsWith("AIR")) return false; return !loc.clone().add(0, -1, 0).getBlock().isLiquid(); }
Example 14
Source File: CraftWorld.java From Thermos with GNU General Public License v3.0 | 5 votes |
public void playSound(Location loc, Sound sound, float volume, float pitch) { if (loc == null || sound == null) return; double x = loc.getX(); double y = loc.getY(); double z = loc.getZ(); getHandle().playSoundEffect(x, y, z, CraftSound.getSound(sound), volume, pitch); }
Example 15
Source File: MethodAPI_v1_12_R1.java From TAB with Apache License 2.0 | 5 votes |
public Object newPacketPlayOutEntityTeleport(Object entityliving, Location loc) { EntityLiving entity = (EntityLiving) entityliving; entity.locX = loc.getX(); entity.locY = loc.getY(); entity.locZ = loc.getZ(); entity.yaw = loc.getYaw(); entity.pitch = loc.getPitch(); return new PacketPlayOutEntityTeleport(entity); }
Example 16
Source File: CombatLogTracker.java From PGM with GNU Affero General Public License v3.0 | 4 votes |
/** * Get the cause of the player's imminent death, or null if they are not about to die NOTE: not * idempotent, has the side effect of clearing the recentDamage cache */ public @Nullable ImminentDeath getImminentDeath(Player player) { // If the player is already dead or in creative mode, we don't care if (player.isDead() || player.getGameMode() == GameMode.CREATIVE) return null; // If the player was on the ground, or is flying, or is able to fly, they are fine if (!(player.isOnGround() || player.isFlying() || player.getAllowFlight())) { // If the player is falling, detect an imminent falling death double fallDistance = player.getFallDistance(); Block landingBlock = null; int waterDepth = 0; Location location = player.getLocation(); if (location.getY() > 256) { // If player is above Y 256, assume they fell at least to there fallDistance += location.getY() - 256; location.setY(256); } // Search the blocks directly beneath the player until we find what they would have landed on Block block = null; for (; location.getY() >= 0; location.add(0, -1, 0)) { block = location.getBlock(); if (block != null) { landingBlock = block; if (Materials.isWater(landingBlock.getType())) { // If the player falls through water, reset fall distance and inc the water depth fallDistance = -1; waterDepth += 1; // Break if they have fallen through enough water to stop falling if (waterDepth >= BREAK_FALL_WATER_DEPTH) break; } else { // If the block is not water, reset the water depth waterDepth = 0; if (Materials.isSolid(landingBlock.getType()) || Materials.isLava(landingBlock.getType())) { // Break if the player hits a solid block or lava break; } else if (landingBlock.getType() == Material.WEB) { // If they hit web, reset their fall distance, but assume they keep falling fallDistance = -1; } } } fallDistance += 1; } double resistanceFactor = getResistanceFactor(player); boolean fireResistance = hasFireResistance(player); // Now decide if the landing would have killed them if (location.getBlockY() < 0) { // The player would have fallen into the void return new ImminentDeath(EntityDamageEvent.DamageCause.VOID, location, null, false); } else if (landingBlock != null) { if (Materials.isSolid(landingBlock.getType()) && player.getHealth() <= resistanceFactor * (fallDistance - SAFE_FALL_DISTANCE)) { // The player would have landed on a solid block and taken enough fall damage to kill them return new ImminentDeath( EntityDamageEvent.DamageCause.FALL, landingBlock.getLocation().add(0, 0.5, 0), null, false); } else if (Materials.isLava(landingBlock.getType()) && resistanceFactor > 0 && !fireResistance) { // The player would have landed in lava, and we give the lava the benefit of the doubt return new ImminentDeath( EntityDamageEvent.DamageCause.LAVA, landingBlock.getLocation(), landingBlock, false); } } } // If we didn't predict a falling death, detect combat log due to recent damage Damage damage = this.recentDamage.remove(player); if (damage != null && damage.time.plus(RECENT_DAMAGE_THRESHOLD).isAfter(Instant.now())) { // Player logged out too soon after taking damage return new ImminentDeath(damage.event.getCause(), player.getLocation(), null, true); } return null; }
Example 17
Source File: SerializableLocation.java From uSkyBlock with GNU General Public License v3.0 | 4 votes |
public SerializableLocation(final Location loc) { x = loc.getX(); y = loc.getY(); z = loc.getZ(); world = loc.getWorld().getName(); }
Example 18
Source File: Utils.java From ArmorStandTools with MIT License | 4 votes |
static Block findAnAirBlock(Location l) { while(l.getY() < 255 && l.getBlock().getType() != Material.AIR) { l.add(0, 1, 0); } return l.getY() < 255 && l.getBlock().getType() == Material.AIR ? l.getBlock() : null; }
Example 19
Source File: GrapplingHookListener.java From Slimefun4 with GNU General Public License v3.0 | 4 votes |
private void handleGrapplingHook(Arrow arrow) { if (arrow != null && arrow.isValid() && arrow.getShooter() instanceof Player) { Player p = (Player) arrow.getShooter(); GrapplingHookEntity hook = activeHooks.get(p.getUniqueId()); if (hook != null) { Location target = arrow.getLocation(); hook.drop(target); Vector velocity = new Vector(0.0, 0.2, 0.0); if (p.getLocation().distance(target) < 3.0) { if (target.getY() <= p.getLocation().getY()) { velocity = target.toVector().subtract(p.getLocation().toVector()); } } else { Location l = p.getLocation(); l.setY(l.getY() + 0.5); p.teleport(l); double g = -0.08; double d = target.distance(l); double t = d; double vX = (1.0 + 0.08 * t) * (target.getX() - l.getX()) / t; double vY = (1.0 + 0.04 * t) * (target.getY() - l.getY()) / t - 0.5D * g * t; double vZ = (1.0 + 0.08 * t) * (target.getZ() - l.getZ()) / t; velocity = p.getVelocity(); velocity.setX(vX); velocity.setY(vY); velocity.setZ(vZ); } p.setVelocity(velocity); hook.remove(); Slimefun.runSync(() -> activeHooks.remove(p.getUniqueId()), 20L); } } }
Example 20
Source File: BukkitPlayer.java From FastAsyncWorldedit with GNU General Public License v3.0 | 4 votes |
@Override public WorldVector getPosition() { Location loc = player.getLocation(); return new WorldVector(BukkitUtil.getLocalWorld(loc.getWorld()), loc.getX(), loc.getY(), loc.getZ()); }