Java Code Examples for net.minecraft.entity.EntityList#createEntityFromNBT()
The following examples show how to use
net.minecraft.entity.EntityList#createEntityFromNBT() .
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Example 1
Source File: EntityUtils.java From litematica with GNU Lesser General Public License v3.0 | 6 votes |
@Nullable private static Entity createEntityFromNBTSingle(NBTTagCompound nbt, World world) { try { Entity entity = EntityList.createEntityFromNBT(nbt, world); if (entity != null) { entity.setUniqueId(UUID.randomUUID()); } return entity; } catch (Exception e) { return null; } }
Example 2
Source File: CraftHumanEntity.java From Kettle with GNU General Public License v3.0 | 5 votes |
@Override public org.bukkit.entity.Entity getShoulderEntityLeft() { if (!getHandle().getLeftShoulderEntity().hasNoTags()) { Entity shoulder = EntityList.createEntityFromNBT(getHandle().getLeftShoulderEntity(), getHandle().world); return (shoulder == null) ? null : shoulder.getBukkitEntity(); } return null; }
Example 3
Source File: CraftHumanEntity.java From Kettle with GNU General Public License v3.0 | 5 votes |
@Override public org.bukkit.entity.Entity getShoulderEntityRight() { if (!getHandle().getRightShoulderEntity().hasNoTags()) { Entity shoulder = EntityList.createEntityFromNBT(getHandle().getRightShoulderEntity(), getHandle().world); return (shoulder == null) ? null : shoulder.getBukkitEntity(); } return null; }
Example 4
Source File: EntityUtils.java From enderutilities with GNU Lesser General Public License v3.0 | 5 votes |
/** * Creates a new, identical instance of the given entity, by writing it to NBT * and then constructing a new entity based on that NBT data. * @param entityOld the original entity * @return the new entity, or null if the operation failed */ @Nullable public static Entity recreateEntityViaNBT(Entity entityOld) { NBTTagCompound tag = new NBTTagCompound(); Entity entityNew = null; if (entityOld.writeToNBTOptional(tag)) { entityNew = EntityList.createEntityFromNBT(tag, entityOld.getEntityWorld()); } return entityNew; }
Example 5
Source File: BlockDrawingHelper.java From malmo with MIT License | 4 votes |
/** Spawn a single entity at the specified position. * @param e the actual entity to be spawned. * @param w the world in which to spawn the entity. * @throws Exception */ private void DrawPrimitive( DrawEntity e, World w ) throws Exception { String oldEntityName = e.getType().getValue(); String id = null; for (EntityEntry ent : net.minecraftforge.fml.common.registry.ForgeRegistries.ENTITIES) { if (ent.getName().equals(oldEntityName)) { id = ent.getRegistryName().toString(); break; } } if (id == null) return; NBTTagCompound nbttagcompound = new NBTTagCompound(); nbttagcompound.setString("id", id); nbttagcompound.setBoolean("PersistenceRequired", true); // Don't let this entity despawn Entity entity; try { entity = EntityList.createEntityFromNBT(nbttagcompound, w); if (entity != null) { positionEntity(entity, e.getX().doubleValue(), e.getY().doubleValue(), e.getZ().doubleValue(), e.getYaw().floatValue(), e.getPitch().floatValue()); entity.setVelocity(e.getXVel().doubleValue(), e.getYVel().doubleValue(), e.getZVel().doubleValue()); // Set all the yaw values imaginable: if (entity instanceof EntityLivingBase) { ((EntityLivingBase)entity).rotationYaw = e.getYaw().floatValue(); ((EntityLivingBase)entity).prevRotationYaw = e.getYaw().floatValue(); ((EntityLivingBase)entity).prevRotationYawHead = e.getYaw().floatValue(); ((EntityLivingBase)entity).rotationYawHead = e.getYaw().floatValue(); ((EntityLivingBase)entity).prevRenderYawOffset = e.getYaw().floatValue(); ((EntityLivingBase)entity).renderYawOffset = e.getYaw().floatValue(); } w.getBlockState(entity.getPosition()); // Force-load the chunk if necessary, to ensure spawnEntity will work. if (!w.spawnEntity(entity)) { System.out.println("WARNING: Failed to spawn entity! Chunk not loaded?"); } } } catch (RuntimeException runtimeexception) { // Cannot summon this entity. throw new Exception("Couldn't create entity type: " + e.getType().getValue()); } }
Example 6
Source File: PacketTransformationInfo.java From Gadomancy with GNU Lesser General Public License v3.0 | 4 votes |
@Override public void fromBytes(ByteBuf buf) { this.golem = (EntityGolemBase) EntityList.createEntityFromNBT(ByteBufUtils.readTag(buf), WORLD); }
Example 7
Source File: SchematicEntity.java From Framez with GNU General Public License v3.0 | 4 votes |
public void writeToWorld(IBuilderContext context) { Entity e = EntityList.createEntityFromNBT(entityNBT, context.world()); context.world().spawnEntityInWorld(e); }
Example 8
Source File: ItemLivingManipulator.java From enderutilities with GNU Lesser General Public License v3.0 | 4 votes |
private EnumActionResult releaseEntity(ItemStack containerStack, EntityPlayer player, World world, BlockPos pos, double x, double y, double z, EnumFacing side) { ItemStack moduleStack = this.getSelectedModuleStack(containerStack, ModuleType.TYPE_MEMORY_CARD_MISC); if (moduleStack.isEmpty()) { return EnumActionResult.PASS; } NBTTagList tagList = NBTUtils.getTagList(moduleStack, WRAPPER_TAG_NAME, "Entities", Constants.NBT.TAG_COMPOUND, false); if (tagList == null || tagList.tagCount() == 0) { return EnumActionResult.PASS; } int current = NBTUtils.getByte(moduleStack, WRAPPER_TAG_NAME, "Current"); int numEntities = tagList.tagCount(); if (current >= numEntities) { current = (numEntities > 0) ? numEntities - 1 : 0; } NBTTagCompound tag = tagList.getCompoundTagAt(current); if (tag != null) { boolean isShulker = false; if (tag.getString("id").equals("minecraft:shulker") || tag.getString("id").equals("Shulker")) { // Special case to update the Shulker's attached position and position if (tag.hasKey("APX", Constants.NBT.TAG_INT)) { int xi = pos.getX() + side.getXOffset(); int yi = pos.getY() + side.getYOffset(); int zi = pos.getZ() + side.getZOffset(); tag.setTag("Pos", NBTUtils.writeDoubles(new double[] {xi + 0.5d, yi, zi + 0.5d})); tag.setInteger("APX", xi); tag.setInteger("APY", yi); tag.setInteger("APZ", zi); tag.setByte("AttachFace", (byte)side.getIndex()); isShulker = true; } } Entity entity = EntityList.createEntityFromNBT(tag, world); if (entity == null) { return EnumActionResult.FAIL; } if (isShulker == false) { if (tag.hasKey("playerYaw", Constants.NBT.TAG_FLOAT)) { float yawDiff = player.rotationYaw - tag.getFloat("playerYaw"); entity.rotationYaw = (entity.rotationYaw + yawDiff) % 360; } PositionHelper posHelper = new PositionHelper(x, y, z); posHelper.adjustPositionToTouchFace(entity, side); entity.setLocationAndAngles(posHelper.posX, posHelper.posY, posHelper.posZ, entity.rotationYaw, entity.rotationPitch); } entity.motionY = 0.0; entity.fallDistance = 0.0f; entity.onGround = true; if (entity instanceof EntityLiving && this.getInstalledModuleCount(containerStack, ModuleType.TYPE_MOBPERSISTENCE) > 0) { EntityUtils.applyMobPersistence((EntityLiving)entity); } world.spawnEntity(entity); tagList.removeTag(current); } numEntities = tagList.tagCount(); if (current >= numEntities) { current = (numEntities > 0) ? numEntities - 1 : 0; } NBTUtils.setByte(moduleStack, WRAPPER_TAG_NAME, "Current", (byte)current); this.setSelectedModuleStack(containerStack, ModuleType.TYPE_MEMORY_CARD_MISC, moduleStack); return EnumActionResult.SUCCESS; }
Example 9
Source File: TemplateEnderUtilities.java From enderutilities with GNU Lesser General Public License v3.0 | 4 votes |
public void addEntitiesToWorld(World world, BlockPos posStart) { if (this.placement.getIgnoreEntities()) { return; } Mirror mirror = this.placement.getMirror(); Rotation rotation = this.placement.getRotation(); BlockPos posEnd = posStart.add(PositionUtils.getRelativeEndPositionFromAreaSize(this.size)); BlockPos pos1 = PositionUtils.getMinCorner(posStart, posEnd); BlockPos pos2 = PositionUtils.getMaxCorner(posStart, posEnd).add(1, 1, 1); List<Entity> existingEntities = world.getEntitiesWithinAABBExcludingEntity(null, new AxisAlignedBB(pos1, pos2)); for (TemplateEnderUtilities.TemplateEntityInfo entityInfo : this.entities) { BlockPos pos = transformedBlockPos(this.placement, entityInfo.blockPos).add(posStart); NBTTagCompound nbt = entityInfo.entityData; UUID uuidOriginal = nbt.getUniqueId("UUID"); Vec3d vec3d = PositionUtils.transformedVec3d(entityInfo.pos, mirror, rotation); Vec3d vec3d1 = vec3d.add((double)posStart.getX(), (double)posStart.getY(), (double)posStart.getZ()); NBTTagList tagList = new NBTTagList(); tagList.appendTag(new NBTTagDouble(vec3d1.x)); tagList.appendTag(new NBTTagDouble(vec3d1.y)); tagList.appendTag(new NBTTagDouble(vec3d1.z)); nbt.setTag("Pos", tagList); nbt.setUniqueId("UUID", UUID.randomUUID()); Entity entity; try { entity = EntityList.createEntityFromNBT(nbt, world); } catch (Exception e) { entity = null; } if (entity != null) { if (entity instanceof EntityPainting) { entity.getMirroredYaw(mirror); entity.getRotatedYaw(rotation); entity.setPosition(pos.getX(), pos.getY(), pos.getZ()); entity.setLocationAndAngles(vec3d1.x, vec3d1.y, vec3d1.z, entity.rotationYaw, entity.rotationPitch); } else { float f = entity.getMirroredYaw(mirror); f = f + (entity.rotationYaw - entity.getRotatedYaw(rotation)); entity.setLocationAndAngles(vec3d1.x, vec3d1.y, vec3d1.z, f, entity.rotationPitch); // FIXME should call updateFacingWithBoundingBox(EnumFacing) for EntityHanging, otherwise a world reload is needed // for ItemFrames for example to visually update to the correct facing } // Use the original UUID if possible. If there is an entity with the same UUID within the pasted area, // then the old one will be killed. Otherwise if there is no entity currently in the world with // the same UUID, then the original UUID will be used. Entity existing = EntityUtils.findEntityByUUID(existingEntities, uuidOriginal); if (existing != null) { world.removeEntityDangerously(existing); entity.setUniqueId(uuidOriginal); } else if (world instanceof WorldServer && ((WorldServer) world).getEntityFromUuid(uuidOriginal) == null) { entity.setUniqueId(uuidOriginal); } world.spawnEntity(entity); } } }