net.minecraft.entity.IEntityLivingData Java Examples
The following examples show how to use
net.minecraft.entity.IEntityLivingData.
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Example #1
Source File: EntityZombieVillager.java From Et-Futurum with The Unlicense | 6 votes |
@Override protected void convertToVillager() { EntityVillager villager = new EntityVillager(worldObj); villager.copyLocationAndAnglesFrom(this); villager.onSpawnWithEgg((IEntityLivingData) null); villager.setLookingForHome(); villager.setProfession(getType()); if (isChild()) villager.setGrowingAge(-24000); worldObj.removeEntity(this); worldObj.spawnEntityInWorld(villager); villager.addPotionEffect(new PotionEffect(Potion.confusion.id, 200, 0)); worldObj.playAuxSFXAtEntity(null, 1017, (int) posX, (int) posY, (int) posZ, 0); }
Example #2
Source File: EntityGuard.java From ToroQuest with GNU General Public License v3.0 | 6 votes |
/** * Called only once on an entity when first time spawned, via egg, mob * spawner, natural spawning etc, but not called when entity is reloaded * from nbt. Mainly used for initializing attributes and inventory */ @Nullable public IEntityLivingData onInitialSpawn(DifficultyInstance difficulty, @Nullable IEntityLivingData livingdata) { livingdata = super.onInitialSpawn(difficulty, livingdata); setCanPickUpLoot(true); setEquipmentBasedOnDifficulty(difficulty); setEnchantmentBasedOnDifficulty(difficulty); setHeldItem(EnumHand.MAIN_HAND, new ItemStack(Items.DIAMOND_SWORD, 1)); setHeldItem(EnumHand.OFF_HAND, new ItemStack(Items.SHIELD, 1)); // addArmor(); return livingdata; }
Example #3
Source File: IVariantTypes.java From CommunityMod with GNU Lesser General Public License v2.1 | 6 votes |
@Nullable default IEntityLivingData initData(IEntityLivingData livingdata) { if (!this.isChildI()) { int i = this.getRandomType(); if (livingdata instanceof TypeData) { i = ((TypeData) livingdata).typeData; } else { livingdata = new TypeData(i); } this.setType(i); } return livingdata; }
Example #4
Source File: EntityDabSquirrel.java From CommunityMod with GNU Lesser General Public License v2.1 | 6 votes |
@Override @Nullable public IEntityLivingData onInitialSpawn(DifficultyInstance difficulty, @Nullable IEntityLivingData livingdata) { if (!this.isChild()) { int i = this.rand.nextInt(this.getVariantMax()) + 1; // Values 1 to 3 if (i == 3 && this.rand.nextInt(4) != 0) { // 1/4 chance it remains white (overall 1/12 chance of white) i = this.rand.nextInt(2) + 1; // 1 - 2 } if (livingdata instanceof TypeData) { i = ((TypeData) livingdata).typeData; } else { livingdata = new TypeData(i); } this.setType(i); } return livingdata; }
Example #5
Source File: EntitySpawning.java From ToroQuest with GNU General Public License v3.0 | 6 votes |
private void replaceEntityWithVillageLord(PossibleConversionData data, EntityLiving toEntity) { World world = data.from.world; BlockPos pos = data.from.getPosition(); if (toEntity == null) { toEntity = data.to; } if (toEntity == null) { return; } if (!data.from.isDead) { data.from.setDead(); } toEntity.onInitialSpawn(world.getDifficultyForLocation(pos), (IEntityLivingData) null); toEntity.setPosition(pos.getX() + 0.5, pos.getY(), pos.getZ() + 0.5); world.spawnEntity(toEntity); toEntity.addPotionEffect(new PotionEffect(MobEffects.NAUSEA, 200, 0)); }
Example #6
Source File: EntityFallenKnight.java From EnderZoo with Creative Commons Zero v1.0 Universal | 6 votes |
@Override public IEntityLivingData onInitialSpawn(DifficultyInstance di, IEntityLivingData livingData) { spawned = true; //From base entity living class getEntityAttribute(SharedMonsterAttributes.FOLLOW_RANGE).applyModifier(new AttributeModifier("Random spawn bonus", rand.nextGaussian() * 0.05D, 1)); // func_189768_a(SkeletonType.NORMAL);//skeleton types do not exist anymore in 1.11.2. so its always normal. addRandomArmor(); setEnchantmentBasedOnDifficulty(di); //enchantEquipment(); float f = di.getClampedAdditionalDifficulty(); this.setCanPickUpLoot(this.rand.nextFloat() < 0.55F * f); setCanPickUpLoot(rand.nextFloat() < 0.55F * f); setCanBreakDoors(rand.nextFloat() < f * 0.1F); return livingData; }
Example #7
Source File: TileEntityToroSpawner.java From ToroQuest with GNU General Public License v3.0 | 5 votes |
private void spawnCreature() { EntityGuard entity = new EntityGuard(world); EntityLiving entityliving = (EntityLiving) entity; entity.setLocationAndAngles((double) pos.getX() + 0.5D, (double) pos.getY() + 0.5D, (double) pos.getZ() + 0.5D, MathHelper.wrapDegrees(world.rand.nextFloat() * 360.0F), 0.0F); entityliving.rotationYawHead = entityliving.rotationYaw; entityliving.renderYawOffset = entityliving.rotationYaw; entityliving.onInitialSpawn(world.getDifficultyForLocation(new BlockPos(entityliving)), (IEntityLivingData) null); world.spawnEntity(entity); }
Example #8
Source File: CivilizationHandlers.java From ToroQuest with GNU General Public License v3.0 | 5 votes |
private void spawnFugitive(BlockPos position, World world) { BlockPos randomNearbySpot = position.add(randomSpawnDistance(world.rand), 0, randomSpawnDistance(world.rand)); if (world.rand.nextInt(200) != 0) { return; } Province province = CivilizationUtil.getProvinceAt(world, randomNearbySpot.getX() / 16, randomNearbySpot.getZ() / 16); if (province == null) { return; } BlockPos spawnPos = findSpawnLocationFrom(world, randomNearbySpot); if (spawnPos == null) { return; } int localFugitiveCount = world.getEntitiesWithinAABB(EntityFugitive.class, new AxisAlignedBB(spawnPos).expand(50, 40, 50)).size(); if (localFugitiveCount > 1) { return; } EntityFugitive e = new EntityFugitive(world); e.setPosition(spawnPos.getX() + 0.5, spawnPos.getY(), spawnPos.getZ() + 0.5); e.onInitialSpawn(world.getDifficultyForLocation(new BlockPos(e)), (IEntityLivingData) null); world.spawnEntity(e); }
Example #9
Source File: EntityRainbowGuard.java From ToroQuest with GNU General Public License v3.0 | 5 votes |
public IEntityLivingData onInitialSpawn(DifficultyInstance difficulty, @Nullable IEntityLivingData livingdata) { livingdata = super.onInitialSpawn(difficulty, livingdata); setLeftHanded(false); setHeldItem(EnumHand.MAIN_HAND, new ItemStack(Items.GOLDEN_SWORD, 1)); setCanPickUpLoot(false); addArmor(); return livingdata; }
Example #10
Source File: EntitySentry.java From ToroQuest with GNU General Public License v3.0 | 5 votes |
@Nullable public IEntityLivingData onInitialSpawn(DifficultyInstance difficulty, @Nullable IEntityLivingData livingdata) { livingdata = super.onInitialSpawn(difficulty, livingdata); setCanPickUpLoot(true); setEquipmentBasedOnDifficulty(difficulty); setEnchantmentBasedOnDifficulty(difficulty); setHeldItem(EnumHand.MAIN_HAND, new ItemStack(Items.IRON_SWORD, 1)); addArmor(); return livingdata; }
Example #11
Source File: ItemEntityEgg.java From Et-Futurum with The Unlicense | 5 votes |
public static Entity spawnEntity(World world, int id, double x, double y, double z) { Entity entity = ModEntityList.createEntityByID(id, world); if (entity != null && entity instanceof EntityLivingBase) { EntityLiving entityliving = (EntityLiving) entity; entity.setLocationAndAngles(x, y, z, MathHelper.wrapAngleTo180_float(world.rand.nextFloat() * 360.0F), 0.0F); entityliving.rotationYawHead = entityliving.rotationYaw; entityliving.renderYawOffset = entityliving.rotationYaw; entityliving.onSpawnWithEgg((IEntityLivingData) null); world.spawnEntityInWorld(entity); entityliving.playLivingSound(); } return entity; }
Example #12
Source File: EntityVillageLord.java From ToroQuest with GNU General Public License v3.0 | 5 votes |
@Nullable public IEntityLivingData onInitialSpawn(DifficultyInstance difficulty, @Nullable IEntityLivingData livingdata) { livingdata = super.onInitialSpawn(difficulty, livingdata); setCanPickUpLoot(false); addArmor(); if (isEntityAlive()) { setHasLord(true); } return livingdata; }
Example #13
Source File: WrathSpawnerLogic.java From ForbiddenMagic with Do What The F*ck You Want To Public License | 5 votes |
public Entity spawnMob(Entity par1Entity) { if (par1Entity instanceof EntityLivingBase && par1Entity.worldObj != null) { ((EntityLiving) par1Entity).onSpawnWithEgg((IEntityLivingData) null); this.getSpawnerWorld().spawnEntityInWorld(par1Entity); } return par1Entity; }
Example #14
Source File: ThroneRoomGenerator.java From ToroQuest with GNU General Public License v3.0 | 5 votes |
private void spawnRainbowGuard(int x, int z, Color color) { EntityRainbowGuard entity = new EntityRainbowGuard(world); entity.setColor(color); entity.setPosition(origin.getX() + x + 0.5d, origin.getY() + 2, origin.getZ() + z + 0.5d); if (x < 15) { entity.setLookAt(origin.add(x + 100, 4, z)); } else { entity.setLookAt(origin.add(x - 100, 4, z)); } entity.onInitialSpawn(world.getDifficultyForLocation(origin), (IEntityLivingData) null); world.spawnEntity(entity); }
Example #15
Source File: ThroneRoomGenerator.java From ToroQuest with GNU General Public License v3.0 | 5 votes |
private void spawnKing() { EntityRainbowKing king = new EntityRainbowKing(world); king.setPosition(origin.getX() + 15 + 0.5D, origin.getY() + 7, origin.getZ() + (length - 3) + 0.5D); king.onInitialSpawn(world.getDifficultyForLocation(origin), (IEntityLivingData) null); king.setLookAt(origin.add(15, king.getEyeHeight(), 0)); world.spawnEntity(king); }
Example #16
Source File: StructureTofuVillagePieces.java From TofuCraftReload with MIT License | 5 votes |
/** * Spawns a number of villagers in this component. Parameters: world, component bounding box, x offset, y * offset, z offset, number of villagers */ protected void spawnVillagers(World worldIn, StructureBoundingBox structurebb, int x, int y, int z, int count) { if (this.villagersSpawned < count) { for (int i = this.villagersSpawned; i < count; ++i) { int j = this.getXWithOffset(x + i, z); int k = this.getYWithOffset(y); int l = this.getZWithOffset(x + i, z); if (!structurebb.isVecInside(new BlockPos(j, k, l))) { break; } ++this.villagersSpawned; if (this.field_189929_i) { EntityZombieVillager entityzombie = new EntityZombieVillager(worldIn); entityzombie.setLocationAndAngles((double) j + 0.5D, (double) k, (double) l + 0.5D, 0.0F, 0.0F); entityzombie.onInitialSpawn(worldIn.getDifficultyForLocation(new BlockPos(entityzombie)), (IEntityLivingData) null); entityzombie.enablePersistence(); worldIn.spawnEntity(entityzombie); } else { EntityTofunian entityvillager = new EntityTofunian(worldIn); entityvillager.setLocationAndAngles((double) j + 0.5D, (double) k, (double) l + 0.5D, 0.0F, 0.0F); entityvillager.onInitialSpawn(worldIn.getDifficultyForLocation(new BlockPos(entityvillager)), (IEntityLivingData) null); worldIn.spawnEntity(entityvillager); } } } }
Example #17
Source File: EntityHelper.java From CommunityMod with GNU Lesser General Public License v2.1 | 5 votes |
/** * * @param world The world object * @param pos The BlockPos to spawn the entity at * @param newEnt A new EntityLiving, e.g. pass (new EntityPig(world)) into function * @return Returns result of spawnEntityInWorld (true if spawn was successful?) */ public static boolean spawnEntityAtBlockPos(World world, BlockPos pos, EntityLiving newEnt) { // mostly copied from spawner eggs newEnt.setLocationAndAngles(pos.getX()+0.5D, pos.getY(), pos.getZ()+0.5D, world.rand.nextFloat()*360F, 0F); newEnt.rotationYawHead = newEnt.rotationYaw; newEnt.renderYawOffset = newEnt.rotationYaw; newEnt.onInitialSpawn(world.getDifficultyForLocation(pos), (IEntityLivingData)null); boolean flag = world.spawnEntity(newEnt); newEnt.playLivingSound(); return flag; }
Example #18
Source File: EntityGnome.java From CommunityMod with GNU Lesser General Public License v2.1 | 5 votes |
@Override public IEntityLivingData onInitialSpawn(DifficultyInstance diff, IEntityLivingData data) { data = super.onInitialSpawn(diff, data); this.setCarriedToAir(); return data; }
Example #19
Source File: EntityGnomeWood.java From CommunityMod with GNU Lesser General Public License v2.1 | 5 votes |
@Override public IEntityLivingData onInitialSpawn(DifficultyInstance diff, IEntityLivingData data) { data = super.onInitialSpawn(diff, data); //this.setCarried(Blocks.CHEST); //this.assignedGnode = new TileEntityGnomeCache(); return data; }
Example #20
Source File: EntityTofuCow.java From TofuCraftReload with MIT License | 5 votes |
@Nullable public IEntityLivingData onInitialSpawn(DifficultyInstance difficulty, @Nullable IEntityLivingData livingdata) { Biome biome = this.world.getBiome(new BlockPos(this)); if (biome instanceof BiomeZundaTofuPlains) { this.setVariant(1); } else { this.setVariant(0); } return super.onInitialSpawn(difficulty, livingdata); }
Example #21
Source File: StructureTofuVillagePieces.java From TofuCraftReload with MIT License | 5 votes |
protected void spawnVillagers(World worldIn, StructureBoundingBox structurebb, int x, int y, int z, int count,int profession) { if (this.villagersSpawned < count) { for (int i = this.villagersSpawned; i < count; ++i) { int j = this.getXWithOffset(x + i, z); int k = this.getYWithOffset(y); int l = this.getZWithOffset(x + i, z); if (!structurebb.isVecInside(new BlockPos(j, k, l))) { break; } ++this.villagersSpawned; if (this.field_189929_i) { EntityZombieVillager entityzombie = new EntityZombieVillager(worldIn); entityzombie.setLocationAndAngles((double) j + 0.5D, (double) k, (double) l + 0.5D, 0.0F, 0.0F); entityzombie.onInitialSpawn(worldIn.getDifficultyForLocation(new BlockPos(entityzombie)), (IEntityLivingData) null); entityzombie.enablePersistence(); worldIn.spawnEntity(entityzombie); } else { EntityTofunian entityvillager = new EntityTofunian(worldIn); entityvillager.setLocationAndAngles((double) j + 0.5D, (double) k, (double) l + 0.5D, 0.0F, 0.0F); entityvillager.onInitialSpawn(worldIn.getDifficultyForLocation(new BlockPos(entityvillager)), (IEntityLivingData) null); entityvillager.setTofuProfession(profession); worldIn.spawnEntity(entityvillager); } } } }
Example #22
Source File: EntityFallenMount.java From EnderZoo with Creative Commons Zero v1.0 Universal | 4 votes |
@Override public IEntityLivingData onInitialSpawn(DifficultyInstance di, IEntityLivingData data) { setHorseArmorStack(ItemStack.EMPTY); setHorseSaddled(true); setGrowingAge(0); getEntityAttribute(SharedMonsterAttributes.MAX_HEALTH).setBaseValue(Config.fallenMountHealth); getEntityAttribute(SharedMonsterAttributes.MOVEMENT_SPEED).setBaseValue(0.2); getAttributeMap().getAttributeInstanceByName("horse.jumpStrength").setBaseValue(0.5); setHealth(getMaxHealth()); float chanceOfArmor = world.getDifficulty() == EnumDifficulty.HARD ? Config.fallenMountChanceArmoredHard : Config.fallenMountChanceArmored; if(rand.nextFloat() <= chanceOfArmor) { //Value between 0 and 1 (normal) - 1.5 based on how long a chunk has been occupied and the moon phase //float occupiedDiffcultyMultiplier = worldObj.func_147462_b(posX, posY, posZ); float occupiedDiffcultyMultiplier = di.getClampedAdditionalDifficulty(); //TODO: Do I need this normalised still? occupiedDiffcultyMultiplier /= 1.5f; // normalize float chanceImprovedArmor = world.getDifficulty() == EnumDifficulty.HARD ? Config.fallenMountChanceArmorUpgradeHard : Config.fallenMountChanceArmorUpgrade; chanceImprovedArmor *= (1 + occupiedDiffcultyMultiplier); //If we have the max occupied factor, double the chance of improved armor int armorLevel = 0; for (int i = 0; i < 2; i++) { if(rand.nextFloat() <= chanceImprovedArmor) { armorLevel++; } } Item armorItem = Items.IRON_HORSE_ARMOR; switch (armorLevel) { case 1: armorItem = Items.GOLDEN_HORSE_ARMOR; break; case 2: armorItem = Items.DIAMOND_HORSE_ARMOR; break; } armor = new ItemStack(armorItem); setHorseArmorStack(armor); } else { armor = ItemStack.EMPTY; setHorseArmorStack(armor); } return data; }
Example #23
Source File: EntityWitherWitch.java From EnderZoo with Creative Commons Zero v1.0 Universal | 4 votes |
@Override public IEntityLivingData onInitialSpawn(DifficultyInstance di, IEntityLivingData livingData) { spawned = true; return super.onInitialSpawn(di, livingData); }
Example #24
Source File: EntityZombieVillager.java From Et-Futurum with The Unlicense | 4 votes |
@Override public IEntityLivingData onSpawnWithEgg(IEntityLivingData data) { setType(worldObj.rand.nextInt(6)); return super.onSpawnWithEgg(data); }
Example #25
Source File: EntityRabbit.java From Et-Futurum with The Unlicense | 4 votes |
@Override public IEntityLivingData onSpawnWithEgg(IEntityLivingData livingdata) { setRabbitType(rand.nextInt(6)); return super.onSpawnWithEgg(livingdata); }
Example #26
Source File: CivilizationHandlers.java From ToroQuest with GNU General Public License v3.0 | 4 votes |
protected void spawnSentry(EntityPlayer player, BlockPos position, World world) { if (world == null || world.provider == null) { return; } if (world.provider.getDimension() != 0) { return; } BlockPos randomNearbySpot = position.add(randomSpawnDistance(world.rand), 0, randomSpawnDistance(world.rand)); Province province = CivilizationUtil.getProvinceAt(world, randomNearbySpot.getX() / 16, randomNearbySpot.getZ() / 16); if (province == null) { return; } if (!province.hasLord) { return; } BlockPos spawnPos = findSpawnLocationFrom(world, randomNearbySpot); if (spawnPos == null) { return; } int localSentryCount = world.getEntitiesWithinAABB(EntitySentry.class, new AxisAlignedBB(spawnPos).expand(50, 40, 50)).size(); int rep = PlayerCivilizationCapabilityImpl.get(player).getReputation(province.civilization); int extraSpawns = 0; if (rep < -10) { extraSpawns = Math.round(-rep / 50f); } if (localSentryCount > (5 + extraSpawns)) { return; } if(ConfigurationHandler.sentrySpawnRate == 0) { return; } //TODO: Look into max spawn for sentrys int count = world.rand.nextInt(ConfigurationHandler.sentrySpawnRate) + 1; for (int i = 0; i < count; i++) { EntitySentry e = new EntitySentry(world); e.setCivilization(province.civilization); e.setPosition(spawnPos.getX() + 0.5, spawnPos.getY(), spawnPos.getZ() + 0.5); e.onInitialSpawn(world.getDifficultyForLocation(new BlockPos(e)), (IEntityLivingData) null); world.spawnEntity(e); } }
Example #27
Source File: EntityBas.java From ToroQuest with GNU General Public License v3.0 | 4 votes |
/** * Called only once on an entity when first time spawned, via egg, mob * spawner, natural spawning etc, but not called when entity is reloaded * from nbt. Mainly used for initializing attributes and inventory */ @Nullable public IEntityLivingData onInitialSpawn(DifficultyInstance difficulty, @Nullable IEntityLivingData livingdata) { livingdata = super.onInitialSpawn(difficulty, livingdata); return livingdata; }
Example #28
Source File: EntityFugitive.java From ToroQuest with GNU General Public License v3.0 | 4 votes |
@Override public IEntityLivingData finalizeMobSpawn(DifficultyInstance p_190672_1_, @Nullable IEntityLivingData p_190672_2_, boolean p_190672_3_) { return p_190672_2_; }
Example #29
Source File: EntityShopkeeper.java From ToroQuest with GNU General Public License v3.0 | 4 votes |
@Override public IEntityLivingData finalizeMobSpawn(DifficultyInstance p_190672_1_, @Nullable IEntityLivingData p_190672_2_, boolean p_190672_3_) { return p_190672_2_; }
Example #30
Source File: EntityRainbowKing.java From ToroQuest with GNU General Public License v3.0 | 4 votes |
@Nullable public IEntityLivingData onInitialSpawn(DifficultyInstance difficulty, @Nullable IEntityLivingData livingdata) { livingdata = super.onInitialSpawn(difficulty, livingdata); setEquipmentBasedOnDifficulty(difficulty); return livingdata; }