Java Code Examples for net.minecraft.client.font.TextRenderer#drawWithShadow()
The following examples show how to use
net.minecraft.client.font.TextRenderer#drawWithShadow() .
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Example 1
Source File: EditBlockScreen.java From Wurst7 with GNU General Public License v3.0 | 6 votes |
private void renderQuestionMark(MatrixStack matrixStack, int x, int y, boolean large) { GL11.glPushMatrix(); GL11.glTranslated(x, y, 0); if(large) GL11.glScaled(2, 2, 2); GL11.glDisable(GL11.GL_DEPTH_TEST); TextRenderer tr = WurstClient.MC.textRenderer; tr.drawWithShadow(matrixStack, "?", 3, 2, 0xf0f0f0); GL11.glEnable(GL11.GL_DEPTH_TEST); GL11.glPopMatrix(); }
Example 2
Source File: BlockComponent.java From Wurst7 with GNU General Public License v3.0 | 6 votes |
private void renderQuestionMark(MatrixStack matrixStack, int x, int y, boolean large) { GL11.glPushMatrix(); GL11.glTranslated(x, y, 0); if(large) GL11.glScaled(2, 2, 2); GL11.glDisable(GL11.GL_DEPTH_TEST); TextRenderer tr = WurstClient.MC.textRenderer; tr.drawWithShadow(matrixStack, "?", 3, 2, 0xf0f0f0); GL11.glEnable(GL11.GL_DEPTH_TEST); GL11.glEnable(GL11.GL_BLEND); GL11.glPopMatrix(); }
Example 3
Source File: Window.java From bleachhack-1.14 with GNU General Public License v3.0 | 5 votes |
public void render(int mX, int mY) { TextRenderer textRend = MinecraftClient.getInstance().textRenderer; if (dragging) { x2 = (x2 - x1) + mX - dragOffX; y2 = (y2 - y1) + mY - dragOffY; x1 = mX - dragOffX; y1 = mY - dragOffY; } drawBar(mX, mY, textRend); for (WindowButton w: buttons) { int bx1 = x1 + w.x1; int by1 = y1 + w.y1; int bx2 = x1 + w.x2; int by2 = y1 + w.y2; Screen.fill(bx1, by1, bx2 - 1, by2 - 1, 0xffb0b0b0); Screen.fill(bx1 + 1, by1 + 1, bx2, by2, 0xff000000); Screen.fill(bx1 + 1, by1 + 1, bx2 - 1, by2 - 1, selected && mX >= bx1 && mX <= bx2 && mY >= by1 && mY <= by2 ? 0xff959595 : 0xff858585); textRend.drawWithShadow(w.text, bx1 + (bx2 - bx1) / 2 - textRend.getStringWidth(w.text) / 2, by1 + (by2 - by1) / 2 - 4, -1); } /* window icon */ if (icon != null && selected) { GL11.glPushMatrix(); GL11.glScaled(0.55, 0.55, 1); GuiLighting.enable(); MinecraftClient.getInstance().getItemRenderer().renderGuiItem(icon, (int)((x1 + 3) * 1/0.55), (int)((y1 + 3) * 1/0.55)); GL11.glPopMatrix(); } /* window title */ textRend.drawWithShadow(title, x1 + (icon == null || !selected ? 4 : 15), y1 + 3, -1); }
Example 4
Source File: Window.java From bleachhack-1.14 with GNU General Public License v3.0 | 5 votes |
public void render(MatrixStack matrix, int mX, int mY) { TextRenderer textRend = MinecraftClient.getInstance().textRenderer; if (dragging) { x2 = (x2 - x1) + mX - dragOffX; y2 = (y2 - y1) + mY - dragOffY; x1 = mX - dragOffX; y1 = mY - dragOffY; } drawBar(matrix, mX, mY, textRend); for (WindowButton w: buttons) { int bx1 = x1 + w.x1; int by1 = y1 + w.y1; int bx2 = x1 + w.x2; int by2 = y1 + w.y2; Screen.fill(matrix, bx1, by1, bx2 - 1, by2 - 1, 0xffb0b0b0); Screen.fill(matrix, bx1 + 1, by1 + 1, bx2, by2, 0xff000000); Screen.fill(matrix, bx1 + 1, by1 + 1, bx2 - 1, by2 - 1, selected && mX >= bx1 && mX <= bx2 && mY >= by1 && mY <= by2 ? 0xff959595 : 0xff858585); textRend.drawWithShadow(matrix, w.text, bx1 + (bx2 - bx1) / 2 - textRend.getWidth(w.text) / 2, by1 + (by2 - by1) / 2 - 4, -1); } /* window icon */ if (icon != null && selected) { GL11.glPushMatrix(); GL11.glScaled(0.55, 0.55, 1); DiffuseLighting.enableGuiDepthLighting(); MinecraftClient.getInstance().getItemRenderer().renderGuiItemIcon(icon, (int)((x1 + 3) * 1/0.55), (int)((y1 + 3) * 1/0.55)); GL11.glPopMatrix(); } /* window title */ textRend.drawWithShadow(matrix, title, x1 + (icon == null || !selected || icon.getItem() == Items.AIR ? 4 : 15), y1 + 3, -1); }
Example 5
Source File: Window.java From bleachhack-1.14 with GNU General Public License v3.0 | 5 votes |
public void render(int mX, int mY) { TextRenderer textRend = MinecraftClient.getInstance().textRenderer; if (dragging) { x2 = (x2 - x1) + mX - dragOffX; y2 = (y2 - y1) + mY - dragOffY; x1 = mX - dragOffX; y1 = mY - dragOffY; } drawBar(mX, mY, textRend); for (WindowButton w: buttons) { int bx1 = x1 + w.x1; int by1 = y1 + w.y1; int bx2 = x1 + w.x2; int by2 = y1 + w.y2; Screen.fill(bx1, by1, bx2 - 1, by2 - 1, 0xffb0b0b0); Screen.fill(bx1 + 1, by1 + 1, bx2, by2, 0xff000000); Screen.fill(bx1 + 1, by1 + 1, bx2 - 1, by2 - 1, selected && mX >= bx1 && mX <= bx2 && mY >= by1 && mY <= by2 ? 0xff959595 : 0xff858585); textRend.drawWithShadow(w.text, bx1 + (bx2 - bx1) / 2 - textRend.getStringWidth(w.text) / 2, by1 + (by2 - by1) / 2 - 4, -1); } /* window icon */ if (icon != null && selected) { GL11.glPushMatrix(); GL11.glScaled(0.55, 0.55, 1); DiffuseLighting.enableGuiDepthLighting(); MinecraftClient.getInstance().getItemRenderer().renderGuiItem(icon, (int)((x1 + 3) * 1/0.55), (int)((y1 + 3) * 1/0.55)); GL11.glPopMatrix(); } /* window title */ textRend.drawWithShadow(title, x1 + (icon == null || !selected || icon.getItem() == Items.AIR ? 4 : 15), y1 + 3, -1); }
Example 6
Source File: EditBlockListScreen.java From Wurst7 with GNU General Public License v3.0 | 4 votes |
private String renderIconAndGetName(MatrixStack matrixStack, ItemStack stack, int x, int y, boolean large) { if(stack.isEmpty()) { GL11.glPushMatrix(); GL11.glTranslated(x, y, 0); if(large) GL11.glScaled(1.5, 1.5, 1.5); else GL11.glScaled(0.75, 0.75, 0.75); DiffuseLighting.enable(); mc.getItemRenderer().renderInGuiWithOverrides( new ItemStack(Blocks.GRASS_BLOCK), 0, 0); DiffuseLighting.disable(); GL11.glPopMatrix(); GL11.glPushMatrix(); GL11.glTranslated(x, y, 0); if(large) GL11.glScaled(2, 2, 2); GL11.glDisable(GL11.GL_DEPTH_TEST); TextRenderer fr = mc.textRenderer; fr.drawWithShadow(matrixStack, "?", 3, 2, 0xf0f0f0); GL11.glEnable(GL11.GL_DEPTH_TEST); GL11.glPopMatrix(); return "\u00a7ounknown block\u00a7r"; }else { GL11.glPushMatrix(); GL11.glTranslated(x, y, 0); if(large) GL11.glScaled(1.5, 1.5, 1.5); else GL11.glScaled(0.75, 0.75, 0.75); DiffuseLighting.enable(); mc.getItemRenderer().renderInGuiWithOverrides(stack, 0, 0); DiffuseLighting.disable(); GL11.glPopMatrix(); return stack.getName().getString(); } }
Example 7
Source File: EditItemListScreen.java From Wurst7 with GNU General Public License v3.0 | 4 votes |
private String renderIconAndGetName(MatrixStack matrixStack, ItemStack stack, int x, int y, boolean large) { if(stack.isEmpty()) { GL11.glPushMatrix(); GL11.glTranslated(x, y, 0); if(large) GL11.glScaled(1.5, 1.5, 1.5); else GL11.glScaled(0.75, 0.75, 0.75); DiffuseLighting.enable(); mc.getItemRenderer().renderInGuiWithOverrides( new ItemStack(Blocks.GRASS_BLOCK), 0, 0); DiffuseLighting.disable(); GL11.glPopMatrix(); GL11.glPushMatrix(); GL11.glTranslated(x, y, 0); if(large) GL11.glScaled(2, 2, 2); GL11.glDisable(GL11.GL_DEPTH_TEST); TextRenderer fr = mc.textRenderer; fr.drawWithShadow(matrixStack, "?", 3, 2, 0xf0f0f0); GL11.glEnable(GL11.GL_DEPTH_TEST); GL11.glPopMatrix(); return "\u00a7ounknown item\u00a7r"; }else { GL11.glPushMatrix(); GL11.glTranslated(x, y, 0); if(large) GL11.glScaled(1.5, 1.5, 1.5); else GL11.glScaled(0.75, 0.75, 0.75); DiffuseLighting.enable(); mc.getItemRenderer().renderInGuiWithOverrides(stack, 0, 0); DiffuseLighting.disable(); GL11.glPopMatrix(); return stack.getName().getString(); } }