Java Code Examples for com.badlogic.gdx.audio.Music#setLooping()
The following examples show how to use
com.badlogic.gdx.audio.Music#setLooping() .
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Example 1
Source File: AudioManager.java From Norii with Apache License 2.0 | 6 votes |
private Music playMusic(boolean isLooping, String fullFilePath){ Music music = queuedMusic.get(fullFilePath); if( music != null ){ music.setLooping(isLooping); music.play(); }else if(Utility.isAssetLoaded(fullFilePath)){ music = Utility.getMusicAsset(fullFilePath); music.setLooping(isLooping); music.play(); queuedMusic.put(fullFilePath, music); }else{ Gdx.app.debug(TAG, "Music not loaded"); return null; } return music; }
Example 2
Source File: SoundManager.java From dice-heroes with GNU General Public License v3.0 | 6 votes |
public void playMusicBeautifully(String name, Stage stage) { final Music music = musics.get(name); if (music == null) { Logger.error("there is no music for " + name); return; } music.setVolume(0); if (!usesMusic) { disabledMusics.add(music); } else { music.play(); } music.setLooping(true); playingMusics.add(music); Action action = new TemporalAction(5f, Interpolation.linear) { @Override protected void update(float percent) { music.setVolume(percent * volume); } }; stage.addAction(action); replaceAction(music, action); }
Example 3
Source File: GameManager.java From Bomberman_libGdx with MIT License | 6 votes |
public void playMusic(String musicName, boolean isLooping) { Music music = assetManager.get(musicPath + musicName); music.setVolume(0.6f); if (currentMusic.equals(musicName)) { music.setLooping(isLooping); if (!music.isPlaying()) { music.play(); } return; } stopMusic(); music.setLooping(isLooping); music.play(); currentMusic = musicName; }
Example 4
Source File: Crossfader.java From SIFTrain with MIT License | 4 votes |
private void initMusic(Music mus) { mus.setLooping(true); mus.setVolume(0.0f); mus.play(); }