Java Code Examples for net.minecraft.item.ItemStack#getDamage()
The following examples show how to use
net.minecraft.item.ItemStack#getDamage() .
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Example 1
Source File: BatteryItem.java From Galacticraft-Rewoven with MIT License | 5 votes |
@Override @Environment(EnvType.CLIENT) public void appendTooltip(ItemStack stack, World world, List<Text> lines, TooltipContext context) { int charge = stack.getOrCreateTag().getInt("Energy"); if (stack.getMaxDamage() - stack.getDamage() < 3334) { lines.add(new TranslatableText("tooltip.galacticraft-rewoven.energy-remaining", charge).setStyle(Style.EMPTY.withColor(Formatting.DARK_RED))); } else if (stack.getMaxDamage() - stack.getDamage() < 6667) { lines.add(new TranslatableText("tooltip.galacticraft-rewoven.energy-remaining", charge).setStyle(Style.EMPTY.withColor(Formatting.GOLD))); } else { lines.add(new TranslatableText("tooltip.galacticraft-rewoven.energy-remaining", charge).setStyle(Style.EMPTY.withColor(Formatting.GREEN))); } super.appendTooltip(stack, world, lines, context); }
Example 2
Source File: RenderUtilsLiving.java From bleachhack-1.14 with GNU General Public License v3.0 | 5 votes |
public static void drawItem(double x, double y, double z, double offX, double offY, double scale, ItemStack item) { glSetup(x, y, z); GL11.glScaled(0.4*scale, 0.4*scale, 0); GL11.glTranslated(offX, offY, 0); if (item.getItem() instanceof BlockItem) GL11.glRotatef(180F, 1F, 180F, 10F); mc.getItemRenderer().renderItem(new ItemStack(item.getItem()), Type.GUI); if (item.getItem() instanceof BlockItem) GL11.glRotatef(-180F, -1F, -180F, -10F); GL11.glDisable(GL11.GL_LIGHTING); GL11.glScalef(-0.05F, -0.05F, 0); if (item.getCount() > 0) { int w = mc.textRenderer.getStringWidth("x" + item.getCount()) / 2; mc.textRenderer.drawWithShadow("x" + item.getCount(), 7 - w, 5, 0xffffff); } GL11.glScalef(0.85F, 0.85F, 0.85F); int c = 0; for (Entry<Enchantment, Integer> m: EnchantmentHelper.getEnchantments(item).entrySet()) { int w1 = mc.textRenderer.getStringWidth(I18n.translate(m.getKey().getName(2).asString()).substring(0, 2) + m.getValue()) / 2; mc.textRenderer.drawWithShadow( I18n.translate(m.getKey().getName(2).asString()).substring(0, 2) + m.getValue(), -4 - w1, c*10-1, m.getKey() == Enchantments.VANISHING_CURSE || m.getKey() == Enchantments.BINDING_CURSE ? 0xff5050 : 0xffb0e0); c--; } GL11.glScalef(0.6F, 0.6F, 0.6F); String dur = item.getMaxDamage() - item.getDamage() + ""; int color = 0x000000; try{ color = MathHelper.hsvToRgb(((float) (item.getMaxDamage() - item.getDamage()) / item.getMaxDamage()) / 3.0F, 1.0F, 1.0F); } catch (Exception e) {} if (item.isDamageable()) mc.textRenderer.drawWithShadow(dur, -8 - dur.length() * 3, 15, new Color(color >> 16 & 255, color >> 8 & 255, color & 255).getRGB()); glCleanup(); }
Example 3
Source File: RenderUtilsLiving.java From bleachhack-1.14 with GNU General Public License v3.0 | 5 votes |
public static void drawItem(double x, double y, double z, double offX, double offY, double scale, ItemStack item) { glSetup(x, y, z); GL11.glScaled(0.4*scale, 0.4*scale, 0); GL11.glTranslated(offX, offY, 0); if (item.getItem() instanceof BlockItem) GL11.glRotatef(180F, 1F, 180F, 10F); mc.getItemRenderer().renderItem(new ItemStack( item.getItem()), Mode.GUI, 0, 0, new MatrixStack(), mc.getBufferBuilders().getEntityVertexConsumers()); if (item.getItem() instanceof BlockItem) GL11.glRotatef(-180F, -1F, -180F, -10F); GL11.glDisable(GL11.GL_LIGHTING); GL11.glScalef(-0.05F, -0.05F, 0); if (item.getCount() > 0) { int w = mc.textRenderer.getWidth("x" + item.getCount()) / 2; mc.textRenderer.drawWithShadow(new MatrixStack(), "x" + item.getCount(), 7 - w, 5, 0xffffff); } GL11.glScalef(0.85F, 0.85F, 0.85F); int c = 0; for (Entry<Enchantment, Integer> m: EnchantmentHelper.get(item).entrySet()) { int w1 = mc.textRenderer.getWidth(I18n.translate(m.getKey().getName(2).asString()).substring(0, 2) + m.getValue()) / 2; mc.textRenderer.drawWithShadow(new MatrixStack(), I18n.translate(m.getKey().getName(2).asString()).substring(0, 2) + m.getValue(), -4 - w1, c*10-1, m.getKey() == Enchantments.VANISHING_CURSE || m.getKey() == Enchantments.BINDING_CURSE ? 0xff5050 : 0xffb0e0); c--; } GL11.glScalef(0.6F, 0.6F, 0.6F); String dur = item.getMaxDamage() - item.getDamage() + ""; int color = 0x000000; try{ color = MathHelper.hsvToRgb(((float) (item.getMaxDamage() - item.getDamage()) / item.getMaxDamage()) / 3.0F, 1.0F, 1.0F); } catch (Exception e) {} if (item.isDamageable()) mc.textRenderer.drawWithShadow(new MatrixStack(), dur, -8 - dur.length() * 3, 15, new Color(color >> 16 & 255, color >> 8 & 255, color & 255).getRGB()); glCleanup(); }
Example 4
Source File: RenderUtilsLiving.java From bleachhack-1.14 with GNU General Public License v3.0 | 5 votes |
public static void drawItem(double x, double y, double z, double offX, double offY, double scale, ItemStack item) { glSetup(x, y, z); GL11.glScaled(0.4*scale, 0.4*scale, 0); GL11.glTranslated(offX, offY, 0); if (item.getItem() instanceof BlockItem) GL11.glRotatef(180F, 1F, 180F, 10F); mc.getItemRenderer().renderItem(new ItemStack( item.getItem()), Mode.GUI, 0, 0, new MatrixStack(), mc.getBufferBuilders().getEntityVertexConsumers()); if (item.getItem() instanceof BlockItem) GL11.glRotatef(-180F, -1F, -180F, -10F); GL11.glDisable(GL11.GL_LIGHTING); GL11.glScalef(-0.05F, -0.05F, 0); if (item.getCount() > 0) { int w = mc.textRenderer.getStringWidth("x" + item.getCount()) / 2; mc.textRenderer.drawWithShadow("x" + item.getCount(), 7 - w, 5, 0xffffff); } GL11.glScalef(0.85F, 0.85F, 0.85F); int c = 0; for (Entry<Enchantment, Integer> m: EnchantmentHelper.getEnchantments(item).entrySet()) { int w1 = mc.textRenderer.getStringWidth(I18n.translate(m.getKey().getName(2).asString()).substring(0, 2) + m.getValue()) / 2; mc.textRenderer.drawWithShadow( I18n.translate(m.getKey().getName(2).asString()).substring(0, 2) + m.getValue(), -4 - w1, c*10-1, m.getKey() == Enchantments.VANISHING_CURSE || m.getKey() == Enchantments.BINDING_CURSE ? 0xff5050 : 0xffb0e0); c--; } GL11.glScalef(0.6F, 0.6F, 0.6F); String dur = item.getMaxDamage() - item.getDamage() + ""; int color = 0x000000; try{ color = MathHelper.hsvToRgb(((float) (item.getMaxDamage() - item.getDamage()) / item.getMaxDamage()) / 3.0F, 1.0F, 1.0F); } catch (Exception e) {} if (item.isDamageable()) mc.textRenderer.drawWithShadow(dur, -8 - dur.length() * 3, 15, new Color(color >> 16 & 255, color >> 8 & 255, color & 255).getRGB()); glCleanup(); }
Example 5
Source File: InventoryUtils.java From CodeChickenLib with GNU Lesser General Public License v2.1 | 5 votes |
public static boolean areStacksIdentical(@Nonnull ItemStack stack1, @Nonnull ItemStack stack2) { if (stack1.isEmpty() || stack2.isEmpty()) { return stack1 == stack2; } return stack1.getItem() == stack2.getItem() && stack1.getDamage() == stack2.getDamage() && stack1.getCount() == stack2.getCount() && Objects.equal(stack1.getTag(), stack2.getTag()); }
Example 6
Source File: AutoToolHack.java From Wurst7 with GNU General Public License v3.0 | 4 votes |
private boolean isTooDamaged(ItemStack stack) { return stack.getMaxDamage() - stack.getDamage() <= 4; }
Example 7
Source File: InventoryUtils.java From CodeChickenLib with GNU Lesser General Public License v2.1 | 4 votes |
public static boolean canStack(@Nonnull ItemStack stack1, @Nonnull ItemStack stack2) { return stack1.isEmpty() || stack2.isEmpty() || (stack1.getItem() == stack2.getItem() && (stack2.getDamage() == stack1.getDamage()) && ItemStack.areItemStackTagsEqual(stack2, stack1)) && stack1.isStackable(); }
Example 8
Source File: IForgeItem.java From patchwork-api with GNU Lesser General Public License v2.1 | 2 votes |
/** * Queries the percentage of the 'Durability' bar that should be drawn. * * @param stack The current ItemStack * @return 0.0 for 100% (no damage / full bar), 1.0 for 0% (fully damaged / * empty bar) */ default double getDurabilityForDisplay(ItemStack stack) { return (double) stack.getDamage() / (double) stack.getMaxDamage(); }
Example 9
Source File: IForgeItem.java From patchwork-api with GNU Lesser General Public License v2.1 | 2 votes |
/** * Return if this itemstack is damaged. Note only called if * {@link Item#isDamageable()} is true. * * @param stack the stack * @return if the stack is damaged */ default boolean isDamaged(ItemStack stack) { return stack.getDamage() > 0; }
Example 10
Source File: IForgeItem.java From patchwork-api with GNU Lesser General Public License v2.1 | 2 votes |
/** * Called when the player is mining a block and the item in his hand changes. * Allows to not reset block breaking if only NBT or similar changes. * * @param oldStack The old stack that was used for mining. Item in players main * hand * @param newStack The new stack * @return True to reset block break progress */ default boolean shouldCauseBlockBreakReset(ItemStack oldStack, ItemStack newStack) { return !(newStack.getItem() == oldStack.getItem() && ItemStack.areTagsEqual(newStack, oldStack) && (newStack.isDamageable() || newStack.getDamage() == oldStack.getDamage())); }
Example 11
Source File: ItemUtils.java From CodeChickenLib with GNU Lesser General Public License v2.1 | 2 votes |
/** * Compares an ItemStack, Useful for comparators. * * @param stack1 First Stack. * @param stack2 Second Stack. * @return Returns the difference. */ public static int compareItemStack(@Nonnull ItemStack stack1, @Nonnull ItemStack stack2) { int itemStack1ID = Item.getIdFromItem(stack1.getItem()); int itemStack2ID = Item.getIdFromItem(stack1.getItem()); return itemStack1ID != itemStack2ID ? itemStack1ID - itemStack2ID : (stack1.getDamage() == stack2.getDamage() ? 0 : stack1.getDamage() - stack2.getDamage()); }
Example 12
Source File: ItemUtils.java From CodeChickenLib with GNU Lesser General Public License v2.1 | 2 votes |
/** * @param stack1 The {@link ItemStack} being compared. * @param stack2 The {@link ItemStack} to compare to. * @return whether the two items are the same in terms of damage and itemID. */ public static boolean areStacksSameType(@Nonnull ItemStack stack1, @Nonnull ItemStack stack2) { return !stack1.isEmpty() && !stack2.isEmpty() && (stack1.getItem() == stack2.getItem() && (stack2.getDamage() == stack1.getDamage()) && ItemStack.areItemStackTagsEqual(stack2, stack1)); }