Java Code Examples for org.bukkit.ChatColor#BLUE
The following examples show how to use
org.bukkit.ChatColor#BLUE .
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Example 1
Source File: ScoreboardManager.java From UhcCore with GNU General Public License v3.0 | 6 votes |
public String getScoreboardLine(int line){ if (line == 0) return ChatColor.UNDERLINE + "" + ChatColor.RESET; if (line == 1) return ChatColor.ITALIC + "" + ChatColor.RESET; if (line == 2) return ChatColor.BOLD + "" + ChatColor.RESET; if (line == 3) return ChatColor.RESET + "" + ChatColor.RESET; if (line == 4) return ChatColor.GREEN + "" + ChatColor.RESET; if (line == 5) return ChatColor.DARK_GRAY + "" + ChatColor.RESET; if (line == 6) return ChatColor.GOLD + "" + ChatColor.RESET; if (line == 7) return ChatColor.RED + "" + ChatColor.RESET; if (line == 8) return ChatColor.YELLOW + "" + ChatColor.RESET; if (line == 9) return ChatColor.WHITE + "" + ChatColor.RESET; if (line == 10) return ChatColor.DARK_GREEN + "" + ChatColor.RESET; if (line == 11) return ChatColor.BLUE + "" + ChatColor.RESET; if (line == 12) return ChatColor.STRIKETHROUGH + "" + ChatColor.RESET; if (line == 13) return ChatColor.MAGIC + "" + ChatColor.RESET; if (line == 14) return ChatColor.DARK_RED + "" + ChatColor.RESET; return null; }
Example 2
Source File: Loadout.java From AnnihilationPro with MIT License | 6 votes |
private static ItemStack[] coloredArmor(AnniTeam team) { Color c; if(team.getColor() == ChatColor.RED) c = Color.RED; else if(team.getColor() == ChatColor.BLUE) c = Color.BLUE; else if(team.getColor() == ChatColor.GREEN) c = Color.GREEN; else c = Color.YELLOW; ItemStack[] stacks = KitUtils.getLeatherArmor(); for(ItemStack stack : stacks) { LeatherArmorMeta meta = (LeatherArmorMeta) stack.getItemMeta(); meta.setColor(c); stack.setItemMeta(meta); } return stacks; }
Example 3
Source File: AnniTeam.java From AnnihilationPro with MIT License | 6 votes |
private AnniTeam(ChatColor color) { rand = new Random(System.currentTimeMillis()); players = new ArrayList<AnniPlayer>(); this.Color = color; this.spawns = new LinkedList<Loc>(); Nexus = new Nexus(this); this.spectatorLocation = null; Bukkit.getPluginManager().registerEvents(Nexus, AnnihilationMain.getInstance()); name = this.Color.name().substring(0, 1)+this.Color.name().substring(1).toLowerCase(); if(color == ChatColor.RED) externalName = Lang.REDTEAM.toString(); else if(color == ChatColor.BLUE) externalName = Lang.BLUETEAM.toString(); else if(color == ChatColor.GREEN) externalName = Lang.GREENTEAM.toString(); else externalName = Lang.YELLOWTEAM.toString(); scoreboardTeam = ScoreboardAPI.getScoreboard().registerNewTeam(name); scoreboardTeam.setAllowFriendlyFire(false); scoreboardTeam.setCanSeeFriendlyInvisibles(true); scoreboardTeam.setPrefix(this.getColor().toString()); }
Example 4
Source File: ScoreboardSlot.java From 1.13-Command-API with Apache License 2.0 | 5 votes |
/** * Determines the scoreboard slot value based on an internal Minecraft integer * @param i the scoreboard slot value */ public ScoreboardSlot(int i) { //Initialize displaySlot switch(i) { case 0: displaySlot = DisplaySlot.PLAYER_LIST; break; case 1: displaySlot = DisplaySlot.SIDEBAR; break; case 2: displaySlot = DisplaySlot.BELOW_NAME; break; default: displaySlot = DisplaySlot.SIDEBAR; break; } //Initialize teamColor switch(i) { case 3: teamColor = ChatColor.BLACK; break; case 4: teamColor = ChatColor.DARK_BLUE; break; case 5: teamColor = ChatColor.DARK_GREEN; break; case 6: teamColor = ChatColor.DARK_AQUA; break; case 7: teamColor = ChatColor.DARK_RED; break; case 8: teamColor = ChatColor.DARK_PURPLE; break; case 9: teamColor = ChatColor.GOLD; break; case 10: teamColor = ChatColor.GRAY; break; case 11: teamColor = ChatColor.DARK_GRAY; break; case 12: teamColor = ChatColor.BLUE; break; case 13: teamColor = ChatColor.GREEN; break; case 14: teamColor = ChatColor.AQUA; break; case 15: teamColor = ChatColor.RED; break; case 16: teamColor = ChatColor.LIGHT_PURPLE; break; case 17: teamColor = ChatColor.YELLOW; break; case 18: teamColor = ChatColor.WHITE; break; default: teamColor = null; break; } }
Example 5
Source File: ServerVisibilityCommands.java From ProjectAres with GNU Affero General Public License v3.0 | 5 votes |
private static String coloredVisibility(ServerDoc.Visibility visibility) { switch(visibility) { case PRIVATE: return ChatColor.BLUE + "private"; case UNLISTED: return ChatColor.YELLOW + "unlisted"; case PUBLIC: return ChatColor.GREEN + "public"; default: return ChatColor.RED + "unknown"; } }
Example 6
Source File: MiscUtil.java From CardinalPGM with MIT License | 5 votes |
public static ChatColor convertDyeColorToChatColor(DyeColor dye) { switch (dye) { case WHITE: return ChatColor.WHITE; case ORANGE: return ChatColor.GOLD; case MAGENTA: return ChatColor.LIGHT_PURPLE; case LIGHT_BLUE: return ChatColor.BLUE; case YELLOW: return ChatColor.YELLOW; case LIME: return ChatColor.GREEN; case PINK: return ChatColor.RED; case GRAY: return ChatColor.DARK_GRAY; case SILVER: return ChatColor.GRAY; case CYAN: return ChatColor.DARK_AQUA; case PURPLE: return ChatColor.DARK_PURPLE; case BLUE: return ChatColor.DARK_BLUE; case BROWN: return ChatColor.GOLD; case GREEN: return ChatColor.DARK_GREEN; case RED: return ChatColor.DARK_RED; case BLACK: return ChatColor.BLACK; } return ChatColor.WHITE; }
Example 7
Source File: MiscUtil.java From CardinalPGM with MIT License | 5 votes |
public static ChatColor convertBannerColorToChatColor(DyeColor dye) { switch (dye) { case WHITE: return ChatColor.WHITE; case ORANGE: return ChatColor.GOLD; case MAGENTA: return ChatColor.LIGHT_PURPLE; case LIGHT_BLUE: return ChatColor.BLUE; case YELLOW: return ChatColor.YELLOW; case LIME: return ChatColor.GREEN; case PINK: return ChatColor.RED; case GRAY: return ChatColor.DARK_GRAY; case SILVER: return ChatColor.GRAY; case CYAN: return ChatColor.DARK_AQUA; case PURPLE: return ChatColor.DARK_PURPLE; case BLUE: return ChatColor.BLUE; case BROWN: return ChatColor.GOLD; case GREEN: return ChatColor.DARK_GREEN; case RED: return ChatColor.DARK_RED; case BLACK: return ChatColor.BLACK; } return ChatColor.WHITE; }