Java Code Examples for org.lwjgl.input.Mouse#getY()
The following examples show how to use
org.lwjgl.input.Mouse#getY() .
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Example 1
Source File: MenuButton.java From FEMultiplayer with GNU General Public License v3.0 | 6 votes |
public void beginStep() { int mX = Mouse.getX() / Game.getScaleX(); int mY = (Game.getWindowHeight() - Mouse.getY()) / Game.getScaleY(); boolean newHover = (mX >= x && mX < x + width && mY >= y && mY < y + height); if(newHover && !hover) { onEnter(); hover = true; } else if(!newHover && hover) { onExit(); hover = false; } List<MouseEvent> mouseEvents = Game.getMouseEvents(); for(MouseEvent event : mouseEvents) { if(hover && event.button == 0 && event.state) { onClick(); break; } } }
Example 2
Source File: HyperiumOverlay.java From Hyperium with GNU Lesser General Public License v3.0 | 6 votes |
public void handleMouseInput() { ScaledResolution sr = ResolutionUtil.current(); int sw = sr.getScaledWidth(); int sh = sr.getScaledHeight(); int mx = Mouse.getX() * sw / Minecraft.getMinecraft().displayWidth; int my = sh - Mouse.getY() * sh / Minecraft.getMinecraft().displayHeight - 1; Integer[] counter = new Integer[]{0}; components.forEach(c -> c.handleMouseInput(mx, my, sr.getScaledWidth() / 6 * 2, sr.getScaledHeight() / 4 + 20 * counter[0]++ + offsetY, sr.getScaledWidth() / 6 * 2, 20)); int i = Mouse.getEventDWheel(); if (i > 0 && offsetY != 0) offsetY += 5; else if (i < 0) offsetY -= 5; }
Example 3
Source File: DefaultController.java From Slyther with MIT License | 6 votes |
@Override public void update(SlytherClient client) { ClientSnake player = client.player; accelerating = Mouse.isButtonDown(0) || Mouse.isButtonDown(1); int mouseX = Mouse.getX() - (Display.getWidth() / 2); int mouseY = (Display.getHeight() - Mouse.getY()) - (Display.getHeight() / 2); if (mouseX != lastMouseX || mouseY != lastMouseY) { lastMouseX = mouseX; lastMouseY = mouseY; int dist = mouseX * mouseX + mouseY * mouseY; if (dist > 256) { targetAngle = (float) Math.atan2(mouseY, mouseX); player.eyeAngle = targetAngle; } else { targetAngle = player.wantedAngle; } } }
Example 4
Source File: RenderUtil.java From Minecraft-GUI-API with BSD 2-Clause "Simplified" License | 5 votes |
public static Point calculateMouseLocation() { Minecraft minecraft = Minecraft.getMinecraft(); int scale = minecraft.gameSettings.guiScale; if(scale == 0) scale = 1000; int scaleFactor = 0; while(scaleFactor < scale && minecraft.displayWidth / (scaleFactor + 1) >= 320 && minecraft.displayHeight / (scaleFactor + 1) >= 240) scaleFactor++; return new Point(Mouse.getX() / scaleFactor, minecraft.displayHeight / scaleFactor - Mouse.getY() / scaleFactor - 1); }
Example 5
Source File: WorldSceneRenderer.java From GregTech with GNU Lesser General Public License v3.0 | 5 votes |
public static Vec2f setupCamera(int x, int y, int width, int height, int skyColor) { Minecraft mc = Minecraft.getMinecraft(); ScaledResolution resolution = new ScaledResolution(mc); GlStateManager.pushAttrib(); mc.entityRenderer.disableLightmap(); GlStateManager.disableLighting(); GlStateManager.enableDepth(); GlStateManager.enableBlend(); //compute window size from scaled width & height int windowWidth = (int) (width / (resolution.getScaledWidth() * 1.0) * mc.displayWidth); int windowHeight = (int) (height / (resolution.getScaledHeight() * 1.0) * mc.displayHeight); //translate gui coordinates to window's ones (y is inverted) int windowX = (int) (x / (resolution.getScaledWidth() * 1.0) * mc.displayWidth); int windowY = mc.displayHeight - (int) (y / (resolution.getScaledHeight() * 1.0) * mc.displayHeight) - windowHeight; int mouseX = Mouse.getX(); int mouseY = Mouse.getY(); Vec2f mousePosition = null; //compute mouse position only if inside viewport if (mouseX >= windowX && mouseY >= windowY && mouseX - windowX < windowWidth && mouseY - windowY < windowHeight) { mousePosition = new Vec2f(mouseX, mouseY); } //setup viewport and clear GL buffers GlStateManager.viewport(windowX, windowY, windowWidth, windowHeight); if (skyColor >= 0) { GL11.glEnable(GL11.GL_SCISSOR_TEST); GL11.glScissor(windowX, windowY, windowWidth, windowHeight); RenderUtil.setGlClearColorFromInt(skyColor, 255); GlStateManager.clear(GL11.GL_COLOR_BUFFER_BIT | GL11.GL_DEPTH_BUFFER_BIT); GL11.glDisable(GL11.GL_SCISSOR_TEST); } //setup projection matrix to perspective GlStateManager.matrixMode(GL11.GL_PROJECTION); GlStateManager.pushMatrix(); GlStateManager.loadIdentity(); float aspectRatio = width / (height * 1.0f); GLU.gluPerspective(60.0f, aspectRatio, 0.1f, 10000.0f); //setup modelview matrix GlStateManager.matrixMode(GL11.GL_MODELVIEW); GlStateManager.pushMatrix(); GlStateManager.loadIdentity(); GLU.gluLookAt(0.0f, 0.0f, -10.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f); return mousePosition; }
Example 6
Source File: Utils.java From ClientBase with MIT License | 5 votes |
public static Point calculateMouseLocation() { Minecraft minecraft = Minecraft.getMinecraft(); int scale = minecraft.gameSettings.guiScale; if (scale == 0) scale = 1000; int scaleFactor = 0; while (scaleFactor < scale && minecraft.displayWidth / (scaleFactor + 1) >= 320 && minecraft.displayHeight / (scaleFactor + 1) >= 240) scaleFactor++; return new Point(Mouse.getX() / scaleFactor, minecraft.displayHeight / scaleFactor - Mouse.getY() / scaleFactor - 1); }
Example 7
Source File: GuiContainerScreen.java From WearableBackpacks with MIT License | 5 votes |
@Override public void updateScreen() { int mouseX = Mouse.getX() * width / mc.displayWidth; int mouseY = height - Mouse.getY() * height / mc.displayHeight - 1; // Handle onMouseMove. if ((mouseX != _lastMouseX) || (mouseY != _lastMouseY)) { GuiElementBase pressed = context.getPressed(); if (pressed != null) { ElementInfo info = ElementInfo.getElementHierarchy(pressed).getFirst(); pressed.onMouseMove(mouseX - info.globalX, mouseY - info.globalY); } else if (container.contains(mouseX, mouseY)) container.onMouseMove(mouseX, mouseY); _lastMouseX = mouseX; _lastMouseY = mouseY; } // Handle tooltips. GuiElementBase tooltipElement = new ElementInfo(container) .getElementsAt(mouseX, mouseY) .map(info -> info.element) .filter(element -> element.hasTooltip()) .reduce((first, second) -> second) // Get the last element. .orElse(null); if (tooltipElement != _tooltipElement) _tooltipTime = Minecraft.getSystemTime(); _tooltipElement = tooltipElement; }
Example 8
Source File: HyperiumOverlay.java From Hyperium with GNU Lesser General Public License v3.0 | 5 votes |
public void mouseClicked() { ScaledResolution sr = ResolutionUtil.current(); int sw = sr.getScaledWidth(); int sh = sr.getScaledHeight(); int mx = Mouse.getX() * sw / Minecraft.getMinecraft().displayWidth; int my = sh - Mouse.getY() * sh / Minecraft.getMinecraft().displayHeight - 1; Integer[] counter = new Integer[]{0}; components.forEach(c -> c.mouseClicked(mx, my, sr.getScaledWidth() / 6 * 2, sr.getScaledHeight() / 4 + 20 * counter[0]++ + offsetY, sr.getScaledWidth() / 6 * 2, 20)); }
Example 9
Source File: ButtonLocation.java From SkyblockAddons with MIT License | 5 votes |
/** * This just updates the hovered status and draws the box around each feature. To avoid repetitive code. */ public void checkHoveredAndDrawBox(float boxXOne, float boxXTwo, float boxYOne, float boxYTwo, float scale) { ScaledResolution sr = new ScaledResolution(Minecraft.getMinecraft()); float minecraftScale = sr.getScaleFactor(); float floatMouseX = Mouse.getX() / minecraftScale; float floatMouseY = (Minecraft.getMinecraft().displayHeight - Mouse.getY()) / minecraftScale; hovered = floatMouseX >= boxXOne * scale && floatMouseY >= boxYOne * scale && floatMouseX < boxXTwo * scale && floatMouseY < boxYTwo * scale; int boxAlpha = 70; if (hovered) { boxAlpha = 120; } int boxColor = ChatFormatting.GRAY.getColor(boxAlpha).getRGB(); main.getUtils().drawRect(boxXOne, boxYOne, boxXTwo, boxYTwo, boxColor); this.boxXOne = boxXOne; this.boxXTwo = boxXTwo; this.boxYOne = boxYOne; this.boxYTwo = boxYTwo; if (this.feature == Feature.DEFENCE_ICON) { this.boxXOne *= scale; this.boxXTwo *= scale; this.boxYOne *= scale; this.boxYTwo *= scale; } this.scale = scale; }
Example 10
Source File: WidgetFluidModes.java From ExtraCells1 with MIT License | 4 votes |
@Override public void drawButton(Minecraft minecraftInstance, int x, int y) { if (drawButton) { GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); this.mouseDragged(minecraftInstance, x, y); minecraftInstance.getTextureManager().bindTexture(new ResourceLocation("extracells", "textures/gui/fluidmodes.png")); drawTexturedModalRect(xPosition, yPosition, 0, 16, 16, 16); switch (fluidMode) { case DROPS: drawTexturedModalRect(xPosition, yPosition, 0, 0, 16, 16); break; case QUART: drawTexturedModalRect(xPosition, yPosition, 16, 0, 16, 16); break; case BUCKETS: drawTexturedModalRect(xPosition, yPosition, 32, 0, 16, 16); break; default: break; } Minecraft mc = Minecraft.getMinecraft(); ScaledResolution scaledresolution = new ScaledResolution(mc.gameSettings, mc.displayWidth, mc.displayHeight); int mouseX = Mouse.getX() * scaledresolution.getScaledWidth() / mc.displayWidth; int mouseY = scaledresolution.getScaledHeight() - Mouse.getY() * scaledresolution.getScaledHeight() / mc.displayHeight - 1; if (mouseX >= xPosition && mouseX <= xPosition + width && mouseY >= yPosition && mouseY <= yPosition + height) { List<String> description = new ArrayList<String>(); description.add(StatCollector.translateToLocal("tooltip.fluidmode")); description.add(String.format(StatCollector.translateToLocal("tooltip.fluidmode.move"), fluidMode.getAmount(), fluidMode.getAmount() * 20)); description.add(String.format(StatCollector.translateToLocal("tooltip.fluidmode.cost"), fluidMode.getCost())); drawHoveringText(description, mouseX, mouseY, mc.fontRenderer); } } }
Example 11
Source File: Input.java From 3DGameEngine with Apache License 2.0 | 4 votes |
public static Vector2f GetMousePosition() { return new Vector2f(Mouse.getX(), Mouse.getY()); }
Example 12
Source File: RocketEventHandler.java From AdvancedRocketry with MIT License | 4 votes |
@SubscribeEvent public void mouseInputEvent(MouseInputEvent event) { if(!Configuration.lockUI && !Mouse.isGrabbed()) { if(Mouse.isButtonDown(2)) { ScaledResolution scaledresolution = new ScaledResolution(Minecraft.getMinecraft()); int i = scaledresolution.getScaledWidth(); int j = scaledresolution.getScaledHeight(); int mouseX = Mouse.getX() * i / Minecraft.getMinecraft().displayWidth; int mouseY = j - Mouse.getY() * j / Minecraft.getMinecraft().displayHeight - 1; if(currentlySelectedBox == null && mouseX >= suitPanel.getX(i) && mouseX < suitPanel.getX(i) + suitPanel.sizeX && mouseY >= suitPanel.getY(j) && mouseY < suitPanel.getY(j) + suitPanel.sizeY) { currentlySelectedBox = suitPanel; } if(currentlySelectedBox == null && mouseX >= oxygenBar.getX(i) && mouseX < oxygenBar.getX(i) + oxygenBar.sizeX && mouseY >= oxygenBar.getY(j) && mouseY < oxygenBar.getY(j) + oxygenBar.sizeY) { currentlySelectedBox = oxygenBar; } if(currentlySelectedBox == null && mouseX >= hydrogenBar.getX(i) && mouseX < hydrogenBar.getX(i) + hydrogenBar.sizeX && mouseY >= hydrogenBar.getY(j) && mouseY < hydrogenBar.getY(j) + hydrogenBar.sizeY) { currentlySelectedBox = hydrogenBar; } if(currentlySelectedBox == null && mouseX >= atmBar.getX(i) && mouseX < atmBar.getX(i) + atmBar.sizeX && mouseY >= atmBar.getY(j) && mouseY < atmBar.getY(j) + atmBar.sizeY) { currentlySelectedBox = atmBar; } if(currentlySelectedBox != null) { currentlySelectedBox.setRenderX(mouseX, i); currentlySelectedBox.setRenderY(mouseY, j); } } else currentlySelectedBox = null; } }
Example 13
Source File: LwJglRenderingEngine.java From Gaalop with GNU Lesser General Public License v3.0 | 4 votes |
/** * Poll all inputs of the keyboard<br> * F3:Start recording * F4:Stop recording * ESC: Close window */ private void pollInput() { if (Keyboard.isKeyDown(Keyboard.KEY_F3)) { //Start recording if (recorder == null) { recorder = new GIFRecorder(); recorder.startRecording(); } } if (Keyboard.isKeyDown(Keyboard.KEY_F4)) { //Stop recording if (recorder != null) { recorder.stopRecording(); recorder = null; } } if (Keyboard.isKeyDown(Keyboard.KEY_ESCAPE)) { if (recorder != null) recorder.stopRecording(); Display.destroy(); System.exit(0); } int x = Mouse.getX(); int y = Mouse.getY(); for (int button = 0; button <= 2; button++) { if (Mouse.isButtonDown(button)) { if (!buttonDown[button]) { mouseAction(button, STATE_DOWN, x, y); } else { mouseMoved(x, y); } buttonDown[button] = true; } else { if (buttonDown[button]) { mouseAction(button, STATE_UP, x, y); } buttonDown[button] = false; } } }
Example 14
Source File: MixinMinecraft.java From VanillaFix with MIT License | 4 votes |
private void runGUILoop(GuiScreen screen) throws IOException { displayGuiScreen(screen); while (running && currentScreen != null && !(currentScreen instanceof GuiMainMenu) && !(Loader.isModLoaded("custommainmenu") && currentScreen instanceof GuiCustom)) { if (Display.isCreated() && Display.isCloseRequested()) System.exit(0); leftClickCounter = 10000; currentScreen.handleInput(); currentScreen.updateScreen(); GlStateManager.pushMatrix(); GlStateManager.clear(16640); framebuffer.bindFramebuffer(true); GlStateManager.enableTexture2D(); GlStateManager.viewport(0, 0, displayWidth, displayHeight); // EntityRenderer.setupOverlayRendering ScaledResolution scaledResolution = new ScaledResolution((Minecraft) (Object) this); GlStateManager.clear(256); GlStateManager.matrixMode(5889); GlStateManager.loadIdentity(); GlStateManager.ortho(0.0D, scaledResolution.getScaledWidth_double(), scaledResolution.getScaledHeight_double(), 0, 1000, 3000); GlStateManager.matrixMode(5888); GlStateManager.loadIdentity(); GlStateManager.translate(0, 0, -2000); GlStateManager.clear(256); int width = scaledResolution.getScaledWidth(); int height = scaledResolution.getScaledHeight(); int mouseX = Mouse.getX() * width / displayWidth; int mouseY = height - Mouse.getY() * height / displayHeight - 1; currentScreen.drawScreen(mouseX, mouseY, 0); framebuffer.unbindFramebuffer(); GlStateManager.popMatrix(); GlStateManager.pushMatrix(); framebuffer.framebufferRender(displayWidth, displayHeight); GlStateManager.popMatrix(); updateDisplay(); Thread.yield(); Display.sync(60); checkGLError("VanillaFix GUI Loop"); } }
Example 15
Source File: AbstractTab.java From Hyperium with GNU Lesser General Public License v3.0 | 4 votes |
/** * Render - Renders the Tab * * @param x - Given X Position * @param y - Given Y Position * @param width - Given Width * @param height - Given Height */ public void render(int x, int y, int width, int height) { ScaledResolution sr = ResolutionUtil.current(); int sw = sr.getScaledWidth(); int sh = sr.getScaledHeight(); int xg = width / 9; // X grid /* Begin new scissor state */ ScissorState.scissor(x, y, width, height, true); /* Get mouse X and Y */ final int mx = Mouse.getX() * sw / Minecraft.getMinecraft().displayWidth; // Mouse X final int my = sh - Mouse.getY() * sh / Minecraft.getMinecraft().displayHeight - 1; // Mouse Y if (scrollAnim.getValue() != scroll * 18 && scrollAnim.isFinished()) { scrollAnim = new SimpleAnimValue(1000L, scrollAnim.getValue(), scroll * 18); } y += scrollAnim.getValue(); /* Render each tab component */ for (AbstractTabComponent comp : filter == null ? components : components.stream().filter(c -> c.filter(filter)).collect(Collectors.toList())) { comp.render(x, y, width, mx, my); /* If mouse is over component, set as hovered */ if (mx >= x && mx <= x + width && my > y && my <= y + comp.getHeight()) { comp.hover = true; //For slider comp.mouseEvent(mx - xg, my - y /* Make the Y relevant to the component */); if (Mouse.isButtonDown(0)) { if (!clickStates.computeIfAbsent(comp, ignored -> false)) { comp.onClick(mx, my - y /* Make the Y relevant to the component */); clickStates.put(comp, true); } } else if (clickStates.computeIfAbsent(comp, ignored -> false)) clickStates.put(comp, false); } else { comp.hover = false; } y += comp.getHeight(); } /* End scissor state */ ScissorState.endScissor(); }
Example 16
Source File: GeneralConfigGui.java From Hyperium with GNU Lesser General Public License v3.0 | 4 votes |
@SuppressWarnings("Duplicates") @Override public void drawScreen(int mouseX, int mouseY, float partialTicks) { ScaledResolution current = ResolutionUtil.current(); drawRect(0, 0, current.getScaledWidth(), current.getScaledHeight(), new Color(0, 0, 0, 150).getRGB()); super.drawScreen(mouseX, mouseY, partialTicks); List<DisplayElement> elementList = mod.getDisplayElements(); elementList.stream().filter(element -> currentElement == null || currentElement != element).forEach(element -> { ElementRenderer.startDrawing(element); try { element.drawForConfig(); } catch (Exception e) { e.printStackTrace(); } ElementRenderer.endDrawing(element); }); if (currentElement != null) { ScaledResolution resolution = new ScaledResolution(Minecraft.getMinecraft()); double offset = currentElement.isRightSided() ? currentElement.getDimensions().getWidth() : 0; // Left top right bottom double x1 = currentElement.getXloc() * resolution.getScaledWidth_double() - offset; double x2 = currentElement.getXloc() * resolution.getScaledWidth_double() + currentElement.getDimensions().getWidth() - offset; double y1 = currentElement.getYloc() * resolution.getScaledHeight_double(); double y2 = currentElement.getYloc() * resolution.getScaledHeight_double() + currentElement.getDimensions().getHeight(); // Chroma selection background if (currentElement.isSelected()) { HyperiumGui.drawChromaBox((int) x1 - 2, (int) y1 - 2, (int) x2 + 2, (int) y2 - 2, 0.2F); } ElementRenderer.startDrawing(currentElement); // Draw the element after the background currentElement.drawForConfig(); ElementRenderer.endDrawing(currentElement); // Turns the edit image on edit.visible = true; int propX = (int) x1 - 5; int propY = (int) y1 - 20; if (propX < 10 || propX > resolution.getScaledWidth() - 200) { propX = resolution.getScaledWidth() / 2; } if (propY > resolution.getScaledHeight() - 5 || propY < 0) propY = resolution.getScaledHeight() / 2; edit.xPosition = propX; edit.yPosition = propY; // moving the thing if (Mouse.isButtonDown(0)) { if (mouseX > x1 - 2 && mouseX < x2 + 2 && mouseY > y1 - 2 && mouseY < y2 + 2 || lastD) { //inside double x3 = Mouse.getX() / ResolutionUtil.current().getScaledWidth_double(); double y3 = Mouse.getY() / ResolutionUtil.current().getScaledHeight_double(); currentElement.setXloc(currentElement.getXloc() - (lastX - x3) / ((double) ResolutionUtil.current().getScaleFactor())); currentElement.setYloc(currentElement.getYloc() + (lastY - y3) / ((double) ResolutionUtil.current().getScaleFactor())); //Math to keep it inside screen if (currentElement.getXloc() * resolution.getScaledWidth_double() - offset < 0) { if (currentElement.isRightSided()) currentElement.setXloc(offset / resolution.getScaledWidth_double()); else currentElement.setXloc(0); } if (currentElement.getYloc() < 0) currentElement.setYloc(0); if (currentElement.getXloc() * resolution.getScaledWidth() + currentElement.getDimensions().getWidth() - offset > resolution.getScaledWidth()) { currentElement.setXloc(currentElement.isRightSided() ? 1.0 : (resolution.getScaledWidth_double() - currentElement.getDimensions().getWidth()) / resolution.getScaledWidth_double()); } if (currentElement.getYloc() * resolution.getScaledHeight() + currentElement.getDimensions().getHeight() > resolution.getScaledHeight()) { currentElement.setYloc((resolution.getScaledHeight_double() - currentElement.getDimensions().getHeight()) / resolution.getScaledHeight_double()); } lastD = true; } } else { lastD = false; } } else { edit.visible = false; } lastX = Mouse.getX() / ResolutionUtil.current().getScaledWidth_double(); lastY = Mouse.getY() / ResolutionUtil.current().getScaledHeight_double(); if (dTick <= 0 && pastClick) pastClick = false; if (pastClick) dTick--; }
Example 17
Source File: MoveElementGui.java From Hyperium with GNU Lesser General Public License v3.0 | 4 votes |
@Override public void drawScreen(int mouseX, int mouseY, float partialTicks) { ScaledResolution current = ResolutionUtil.current(); drawRect(0, 0, current.getScaledWidth(), current.getScaledHeight(), new Color(0, 0, 0, 150).getRGB()); mouseLock = mouseLock && Mouse.isButtonDown(0); super.drawScreen(mouseX, mouseY, partialTicks); ElementRenderer.startDrawing(element); element.drawForConfig(); ElementRenderer.endDrawing(element); ScaledResolution resolution = new ScaledResolution(Minecraft.getMinecraft()); double offset = element.isRightSided() ? element.getDimensions().getWidth() : 0; double x1 = element.getXloc() * resolution.getScaledWidth_double() - offset; double x2 = element.getXloc() * resolution.getScaledWidth_double() + element.getDimensions().getWidth() - offset; double y1 = element.getYloc() * resolution.getScaledHeight_double(); double y2 = element.getYloc() * resolution.getScaledHeight_double() + element.getDimensions().getHeight(); //Left top right bottom //Outline drawHorizontalLine((int) (x1 - 5), (int) (x2 + 5), (int) y1 - 5, Color.RED.getRGB()); drawHorizontalLine((int) (x1 - 5), (int) (x2 + 5), (int) y2 + 5, Color.RED.getRGB()); drawVerticalLine((int) x1 - 5, (int) (y1 - 5), (int) (y2 + 5), Color.RED.getRGB()); drawVerticalLine((int) x2 + 5, (int) (y1 - 5), (int) (y2 + 5), Color.RED.getRGB()); int propX = (int) x1 - 5; int propY = (int) y1 - 30; if (propX < 10 || propX > resolution.getScaledWidth() - 200) propX = resolution.getScaledWidth() / 2; if (propY > resolution.getScaledHeight() - 5 || propY < 0) propY = resolution.getScaledHeight() / 2; edit.xPosition = propX; edit.yPosition = propY; if (Mouse.isButtonDown(0) && !mouseLock) { if (mouseX > x1 - 2 && mouseX < x2 + 2 && mouseY > y1 - 2 && mouseY < y2 + 2 || lastD) { //inside double x3 = Mouse.getX() / ResolutionUtil.current().getScaledWidth_double(); double y3 = Mouse.getY() / ResolutionUtil.current().getScaledHeight_double(); element.setXloc(element.getXloc() - (lastX - x3) / ((double) ResolutionUtil.current().getScaleFactor())); element.setYloc(element.getYloc() + (lastY - y3) / ((double) ResolutionUtil.current().getScaleFactor())); //Math to keep it inside screen if (element.getXloc() * resolution.getScaledWidth_double() - offset < 0) { if (element.isRightSided()) element.setXloc(offset / resolution.getScaledWidth_double()); else element.setXloc(0); } if (element.getYloc() < 0) element.setYloc(0); if (element.getXloc() * resolution.getScaledWidth() + element.getDimensions().getWidth() - offset > resolution.getScaledWidth()) { element.setXloc(element.isRightSided() ? 1.0 : (resolution.getScaledWidth_double() - element.getDimensions().getWidth()) / resolution.getScaledWidth_double()); } if (element.getYloc() * resolution.getScaledHeight() + element.getDimensions().getHeight() > resolution.getScaledHeight()) { element.setYloc((resolution.getScaledHeight_double() - element.getDimensions().getHeight()) / resolution.getScaledHeight_double()); } lastD = true; } } else { lastD = false; } lastX = Mouse.getX() / ResolutionUtil.current().getScaledWidth_double(); lastY = Mouse.getY() / ResolutionUtil.current().getScaledHeight_double(); }
Example 18
Source File: Utils.java From ClientBase with MIT License | 4 votes |
public static Point calculateMouseLocation() { Minecraft minecraft = Minecraft.getMinecraft(); int scale = minecraft.gameSettings.guiScale; if (scale == 0) scale = 1000; int scaleFactor = 0; while (scaleFactor < scale && minecraft.displayWidth / (scaleFactor + 1) >= 320 && minecraft.displayHeight / (scaleFactor + 1) >= 240) scaleFactor++; return new Point(Mouse.getX() / scaleFactor, minecraft.displayHeight / scaleFactor - Mouse.getY() / scaleFactor - 1); }
Example 19
Source File: Input.java From opsu with GNU General Public License v3.0 | 2 votes |
/** * Get the absolute y position of the mouse cursor within the container * * @return The absolute y position of the mouse cursor */ public int getAbsoluteMouseY() { return height - Mouse.getY() - 1; }
Example 20
Source File: Input.java From slick2d-maven with BSD 3-Clause "New" or "Revised" License | 2 votes |
/** * Get the absolute y position of the mouse cursor within the container * * @return The absolute y position of the mouse cursor */ public int getAbsoluteMouseY() { return height - Mouse.getY() - 1; }