Java Code Examples for java.awt.Paint#getTransparency()
The following examples show how to use
java.awt.Paint#getTransparency() .
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Example 1
Source File: SunGraphics2D.java From dragonwell8_jdk with GNU General Public License v2.0 | 5 votes |
/** * Sets the Paint in the current graphics state. * @param paint The Paint object to be used to generate color in * the rendering process. * @see java.awt.Graphics#setColor * @see GradientPaint * @see TexturePaint */ public void setPaint(Paint paint) { if (paint instanceof Color) { setColor((Color) paint); return; } if (paint == null || this.paint == paint) { return; } this.paint = paint; if (imageComp == CompositeType.SrcOverNoEa) { // special case where compState depends on opacity of paint if (paint.getTransparency() == Transparency.OPAQUE) { if (compositeState != COMP_ISCOPY) { compositeState = COMP_ISCOPY; } } else { if (compositeState == COMP_ISCOPY) { compositeState = COMP_ALPHA; } } } Class<? extends Paint> paintClass = paint.getClass(); if (paintClass == GradientPaint.class) { paintState = PAINT_GRADIENT; } else if (paintClass == LinearGradientPaint.class) { paintState = PAINT_LIN_GRADIENT; } else if (paintClass == RadialGradientPaint.class) { paintState = PAINT_RAD_GRADIENT; } else if (paintClass == TexturePaint.class) { paintState = PAINT_TEXTURE; } else { paintState = PAINT_CUSTOM; } validFontInfo = false; invalidatePipe(); }
Example 2
Source File: SunGraphics2D.java From TencentKona-8 with GNU General Public License v2.0 | 5 votes |
/** * Sets the Paint in the current graphics state. * @param paint The Paint object to be used to generate color in * the rendering process. * @see java.awt.Graphics#setColor * @see GradientPaint * @see TexturePaint */ public void setPaint(Paint paint) { if (paint instanceof Color) { setColor((Color) paint); return; } if (paint == null || this.paint == paint) { return; } this.paint = paint; if (imageComp == CompositeType.SrcOverNoEa) { // special case where compState depends on opacity of paint if (paint.getTransparency() == Transparency.OPAQUE) { if (compositeState != COMP_ISCOPY) { compositeState = COMP_ISCOPY; } } else { if (compositeState == COMP_ISCOPY) { compositeState = COMP_ALPHA; } } } Class<? extends Paint> paintClass = paint.getClass(); if (paintClass == GradientPaint.class) { paintState = PAINT_GRADIENT; } else if (paintClass == LinearGradientPaint.class) { paintState = PAINT_LIN_GRADIENT; } else if (paintClass == RadialGradientPaint.class) { paintState = PAINT_RAD_GRADIENT; } else if (paintClass == TexturePaint.class) { paintState = PAINT_TEXTURE; } else { paintState = PAINT_CUSTOM; } validFontInfo = false; invalidatePipe(); }
Example 3
Source File: SunGraphics2D.java From jdk8u60 with GNU General Public License v2.0 | 5 votes |
/** * Sets the Paint in the current graphics state. * @param paint The Paint object to be used to generate color in * the rendering process. * @see java.awt.Graphics#setColor * @see GradientPaint * @see TexturePaint */ public void setPaint(Paint paint) { if (paint instanceof Color) { setColor((Color) paint); return; } if (paint == null || this.paint == paint) { return; } this.paint = paint; if (imageComp == CompositeType.SrcOverNoEa) { // special case where compState depends on opacity of paint if (paint.getTransparency() == Transparency.OPAQUE) { if (compositeState != COMP_ISCOPY) { compositeState = COMP_ISCOPY; } } else { if (compositeState == COMP_ISCOPY) { compositeState = COMP_ALPHA; } } } Class<? extends Paint> paintClass = paint.getClass(); if (paintClass == GradientPaint.class) { paintState = PAINT_GRADIENT; } else if (paintClass == LinearGradientPaint.class) { paintState = PAINT_LIN_GRADIENT; } else if (paintClass == RadialGradientPaint.class) { paintState = PAINT_RAD_GRADIENT; } else if (paintClass == TexturePaint.class) { paintState = PAINT_TEXTURE; } else { paintState = PAINT_CUSTOM; } validFontInfo = false; invalidatePipe(); }
Example 4
Source File: SunGraphics2D.java From openjdk-jdk8u with GNU General Public License v2.0 | 5 votes |
/** * Sets the Paint in the current graphics state. * @param paint The Paint object to be used to generate color in * the rendering process. * @see java.awt.Graphics#setColor * @see GradientPaint * @see TexturePaint */ public void setPaint(Paint paint) { if (paint instanceof Color) { setColor((Color) paint); return; } if (paint == null || this.paint == paint) { return; } this.paint = paint; if (imageComp == CompositeType.SrcOverNoEa) { // special case where compState depends on opacity of paint if (paint.getTransparency() == Transparency.OPAQUE) { if (compositeState != COMP_ISCOPY) { compositeState = COMP_ISCOPY; } } else { if (compositeState == COMP_ISCOPY) { compositeState = COMP_ALPHA; } } } Class<? extends Paint> paintClass = paint.getClass(); if (paintClass == GradientPaint.class) { paintState = PAINT_GRADIENT; } else if (paintClass == LinearGradientPaint.class) { paintState = PAINT_LIN_GRADIENT; } else if (paintClass == RadialGradientPaint.class) { paintState = PAINT_RAD_GRADIENT; } else if (paintClass == TexturePaint.class) { paintState = PAINT_TEXTURE; } else { paintState = PAINT_CUSTOM; } validFontInfo = false; invalidatePipe(); }
Example 5
Source File: SunGraphics2D.java From openjdk-jdk8u-backup with GNU General Public License v2.0 | 5 votes |
/** * Sets the Paint in the current graphics state. * @param paint The Paint object to be used to generate color in * the rendering process. * @see java.awt.Graphics#setColor * @see GradientPaint * @see TexturePaint */ public void setPaint(Paint paint) { if (paint instanceof Color) { setColor((Color) paint); return; } if (paint == null || this.paint == paint) { return; } this.paint = paint; if (imageComp == CompositeType.SrcOverNoEa) { // special case where compState depends on opacity of paint if (paint.getTransparency() == Transparency.OPAQUE) { if (compositeState != COMP_ISCOPY) { compositeState = COMP_ISCOPY; } } else { if (compositeState == COMP_ISCOPY) { compositeState = COMP_ALPHA; } } } Class<? extends Paint> paintClass = paint.getClass(); if (paintClass == GradientPaint.class) { paintState = PAINT_GRADIENT; } else if (paintClass == LinearGradientPaint.class) { paintState = PAINT_LIN_GRADIENT; } else if (paintClass == RadialGradientPaint.class) { paintState = PAINT_RAD_GRADIENT; } else if (paintClass == TexturePaint.class) { paintState = PAINT_TEXTURE; } else { paintState = PAINT_CUSTOM; } validFontInfo = false; invalidatePipe(); }
Example 6
Source File: SunGraphics2D.java From Bytecoder with Apache License 2.0 | 5 votes |
/** * Sets the Paint in the current graphics state. * @param paint The Paint object to be used to generate color in * the rendering process. * @see java.awt.Graphics#setColor * @see GradientPaint * @see TexturePaint */ public void setPaint(Paint paint) { if (paint instanceof Color) { setColor((Color) paint); return; } if (paint == null || this.paint == paint) { return; } this.paint = paint; if (imageComp == CompositeType.SrcOverNoEa) { // special case where compState depends on opacity of paint if (paint.getTransparency() == Transparency.OPAQUE) { if (compositeState != COMP_ISCOPY) { compositeState = COMP_ISCOPY; } } else { if (compositeState == COMP_ISCOPY) { compositeState = COMP_ALPHA; } } } Class<? extends Paint> paintClass = paint.getClass(); if (paintClass == GradientPaint.class) { paintState = PAINT_GRADIENT; } else if (paintClass == LinearGradientPaint.class) { paintState = PAINT_LIN_GRADIENT; } else if (paintClass == RadialGradientPaint.class) { paintState = PAINT_RAD_GRADIENT; } else if (paintClass == TexturePaint.class) { paintState = PAINT_TEXTURE; } else { paintState = PAINT_CUSTOM; } validFontInfo = false; invalidatePipe(); }
Example 7
Source File: SunGraphics2D.java From openjdk-jdk9 with GNU General Public License v2.0 | 5 votes |
/** * Sets the Paint in the current graphics state. * @param paint The Paint object to be used to generate color in * the rendering process. * @see java.awt.Graphics#setColor * @see GradientPaint * @see TexturePaint */ public void setPaint(Paint paint) { if (paint instanceof Color) { setColor((Color) paint); return; } if (paint == null || this.paint == paint) { return; } this.paint = paint; if (imageComp == CompositeType.SrcOverNoEa) { // special case where compState depends on opacity of paint if (paint.getTransparency() == Transparency.OPAQUE) { if (compositeState != COMP_ISCOPY) { compositeState = COMP_ISCOPY; } } else { if (compositeState == COMP_ISCOPY) { compositeState = COMP_ALPHA; } } } Class<? extends Paint> paintClass = paint.getClass(); if (paintClass == GradientPaint.class) { paintState = PAINT_GRADIENT; } else if (paintClass == LinearGradientPaint.class) { paintState = PAINT_LIN_GRADIENT; } else if (paintClass == RadialGradientPaint.class) { paintState = PAINT_RAD_GRADIENT; } else if (paintClass == TexturePaint.class) { paintState = PAINT_TEXTURE; } else { paintState = PAINT_CUSTOM; } validFontInfo = false; invalidatePipe(); }
Example 8
Source File: SunGraphics2D.java From jdk8u-jdk with GNU General Public License v2.0 | 5 votes |
/** * Sets the Paint in the current graphics state. * @param paint The Paint object to be used to generate color in * the rendering process. * @see java.awt.Graphics#setColor * @see GradientPaint * @see TexturePaint */ public void setPaint(Paint paint) { if (paint instanceof Color) { setColor((Color) paint); return; } if (paint == null || this.paint == paint) { return; } this.paint = paint; if (imageComp == CompositeType.SrcOverNoEa) { // special case where compState depends on opacity of paint if (paint.getTransparency() == Transparency.OPAQUE) { if (compositeState != COMP_ISCOPY) { compositeState = COMP_ISCOPY; } } else { if (compositeState == COMP_ISCOPY) { compositeState = COMP_ALPHA; } } } Class<? extends Paint> paintClass = paint.getClass(); if (paintClass == GradientPaint.class) { paintState = PAINT_GRADIENT; } else if (paintClass == LinearGradientPaint.class) { paintState = PAINT_LIN_GRADIENT; } else if (paintClass == RadialGradientPaint.class) { paintState = PAINT_RAD_GRADIENT; } else if (paintClass == TexturePaint.class) { paintState = PAINT_TEXTURE; } else { paintState = PAINT_CUSTOM; } validFontInfo = false; invalidatePipe(); }
Example 9
Source File: SunGraphics2D.java From hottub with GNU General Public License v2.0 | 5 votes |
/** * Sets the Paint in the current graphics state. * @param paint The Paint object to be used to generate color in * the rendering process. * @see java.awt.Graphics#setColor * @see GradientPaint * @see TexturePaint */ public void setPaint(Paint paint) { if (paint instanceof Color) { setColor((Color) paint); return; } if (paint == null || this.paint == paint) { return; } this.paint = paint; if (imageComp == CompositeType.SrcOverNoEa) { // special case where compState depends on opacity of paint if (paint.getTransparency() == Transparency.OPAQUE) { if (compositeState != COMP_ISCOPY) { compositeState = COMP_ISCOPY; } } else { if (compositeState == COMP_ISCOPY) { compositeState = COMP_ALPHA; } } } Class<? extends Paint> paintClass = paint.getClass(); if (paintClass == GradientPaint.class) { paintState = PAINT_GRADIENT; } else if (paintClass == LinearGradientPaint.class) { paintState = PAINT_LIN_GRADIENT; } else if (paintClass == RadialGradientPaint.class) { paintState = PAINT_RAD_GRADIENT; } else if (paintClass == TexturePaint.class) { paintState = PAINT_TEXTURE; } else { paintState = PAINT_CUSTOM; } validFontInfo = false; invalidatePipe(); }
Example 10
Source File: SunGraphics2D.java From openjdk-8-source with GNU General Public License v2.0 | 5 votes |
/** * Sets the Paint in the current graphics state. * @param paint The Paint object to be used to generate color in * the rendering process. * @see java.awt.Graphics#setColor * @see GradientPaint * @see TexturePaint */ public void setPaint(Paint paint) { if (paint instanceof Color) { setColor((Color) paint); return; } if (paint == null || this.paint == paint) { return; } this.paint = paint; if (imageComp == CompositeType.SrcOverNoEa) { // special case where compState depends on opacity of paint if (paint.getTransparency() == Transparency.OPAQUE) { if (compositeState != COMP_ISCOPY) { compositeState = COMP_ISCOPY; } } else { if (compositeState == COMP_ISCOPY) { compositeState = COMP_ALPHA; } } } Class<? extends Paint> paintClass = paint.getClass(); if (paintClass == GradientPaint.class) { paintState = PAINT_GRADIENT; } else if (paintClass == LinearGradientPaint.class) { paintState = PAINT_LIN_GRADIENT; } else if (paintClass == RadialGradientPaint.class) { paintState = PAINT_RAD_GRADIENT; } else if (paintClass == TexturePaint.class) { paintState = PAINT_TEXTURE; } else { paintState = PAINT_CUSTOM; } validFontInfo = false; invalidatePipe(); }
Example 11
Source File: SunGraphics2D.java From openjdk-8 with GNU General Public License v2.0 | 5 votes |
/** * Sets the Paint in the current graphics state. * @param paint The Paint object to be used to generate color in * the rendering process. * @see java.awt.Graphics#setColor * @see GradientPaint * @see TexturePaint */ public void setPaint(Paint paint) { if (paint instanceof Color) { setColor((Color) paint); return; } if (paint == null || this.paint == paint) { return; } this.paint = paint; if (imageComp == CompositeType.SrcOverNoEa) { // special case where compState depends on opacity of paint if (paint.getTransparency() == Transparency.OPAQUE) { if (compositeState != COMP_ISCOPY) { compositeState = COMP_ISCOPY; } } else { if (compositeState == COMP_ISCOPY) { compositeState = COMP_ALPHA; } } } Class<? extends Paint> paintClass = paint.getClass(); if (paintClass == GradientPaint.class) { paintState = PAINT_GRADIENT; } else if (paintClass == LinearGradientPaint.class) { paintState = PAINT_LIN_GRADIENT; } else if (paintClass == RadialGradientPaint.class) { paintState = PAINT_RAD_GRADIENT; } else if (paintClass == TexturePaint.class) { paintState = PAINT_TEXTURE; } else { paintState = PAINT_CUSTOM; } validFontInfo = false; invalidatePipe(); }
Example 12
Source File: SimpleButtonFill.java From pumpernickel with MIT License | 5 votes |
@Override public Paint getFill(ButtonState.Float state, Rectangle fillRect) { Paint darkestFill = getDarkestFill(fillRect); Paint normalFill = getNormalFill(fillRect); int imageType = BufferedImage.TYPE_INT_RGB; for (Paint p : new Paint[] { darkestFill, normalFill }) { if (p.getTransparency() != Transparency.OPAQUE) imageType = BufferedImage.TYPE_INT_ARGB; } int width = Math.max(1, fillRect.width); int height = Math.max(1, fillRect.height); BufferedImage bi = new BufferedImage(width, height, imageType); Graphics2D g = bi.createGraphics(); g.translate(-fillRect.x, -fillRect.y); paint(g, normalFill, 1, fillRect); if (state.isArmed > 0) { paint(g, darkestFill, state.isArmed(), fillRect); } if (state.isSelected() > 0) { paint(g, darkestFill, state.isSelected() * .7f, fillRect); } if (state.isRollover() > 0) { paint(g, darkestFill, state.isRollover() * .4f, fillRect); } return new TransformedTexturePaint(bi, new Rectangle(0, 0, fillRect.width, fillRect.height), AffineTransform.getTranslateInstance(fillRect.x, fillRect.y)); }
Example 13
Source File: SunGraphics2D.java From jdk8u_jdk with GNU General Public License v2.0 | 5 votes |
/** * Sets the Paint in the current graphics state. * @param paint The Paint object to be used to generate color in * the rendering process. * @see java.awt.Graphics#setColor * @see GradientPaint * @see TexturePaint */ public void setPaint(Paint paint) { if (paint instanceof Color) { setColor((Color) paint); return; } if (paint == null || this.paint == paint) { return; } this.paint = paint; if (imageComp == CompositeType.SrcOverNoEa) { // special case where compState depends on opacity of paint if (paint.getTransparency() == Transparency.OPAQUE) { if (compositeState != COMP_ISCOPY) { compositeState = COMP_ISCOPY; } } else { if (compositeState == COMP_ISCOPY) { compositeState = COMP_ALPHA; } } } Class<? extends Paint> paintClass = paint.getClass(); if (paintClass == GradientPaint.class) { paintState = PAINT_GRADIENT; } else if (paintClass == LinearGradientPaint.class) { paintState = PAINT_LIN_GRADIENT; } else if (paintClass == RadialGradientPaint.class) { paintState = PAINT_RAD_GRADIENT; } else if (paintClass == TexturePaint.class) { paintState = PAINT_TEXTURE; } else { paintState = PAINT_CUSTOM; } validFontInfo = false; invalidatePipe(); }
Example 14
Source File: SunGraphics2D.java From jdk8u-jdk with GNU General Public License v2.0 | 5 votes |
/** * Sets the Paint in the current graphics state. * @param paint The Paint object to be used to generate color in * the rendering process. * @see java.awt.Graphics#setColor * @see GradientPaint * @see TexturePaint */ public void setPaint(Paint paint) { if (paint instanceof Color) { setColor((Color) paint); return; } if (paint == null || this.paint == paint) { return; } this.paint = paint; if (imageComp == CompositeType.SrcOverNoEa) { // special case where compState depends on opacity of paint if (paint.getTransparency() == Transparency.OPAQUE) { if (compositeState != COMP_ISCOPY) { compositeState = COMP_ISCOPY; } } else { if (compositeState == COMP_ISCOPY) { compositeState = COMP_ALPHA; } } } Class<? extends Paint> paintClass = paint.getClass(); if (paintClass == GradientPaint.class) { paintState = PAINT_GRADIENT; } else if (paintClass == LinearGradientPaint.class) { paintState = PAINT_LIN_GRADIENT; } else if (paintClass == RadialGradientPaint.class) { paintState = PAINT_RAD_GRADIENT; } else if (paintClass == TexturePaint.class) { paintState = PAINT_TEXTURE; } else { paintState = PAINT_CUSTOM; } validFontInfo = false; invalidatePipe(); }
Example 15
Source File: SunGraphics2D.java From jdk8u-dev-jdk with GNU General Public License v2.0 | 5 votes |
/** * Sets the Paint in the current graphics state. * @param paint The Paint object to be used to generate color in * the rendering process. * @see java.awt.Graphics#setColor * @see GradientPaint * @see TexturePaint */ public void setPaint(Paint paint) { if (paint instanceof Color) { setColor((Color) paint); return; } if (paint == null || this.paint == paint) { return; } this.paint = paint; if (imageComp == CompositeType.SrcOverNoEa) { // special case where compState depends on opacity of paint if (paint.getTransparency() == Transparency.OPAQUE) { if (compositeState != COMP_ISCOPY) { compositeState = COMP_ISCOPY; } } else { if (compositeState == COMP_ISCOPY) { compositeState = COMP_ALPHA; } } } Class<? extends Paint> paintClass = paint.getClass(); if (paintClass == GradientPaint.class) { paintState = PAINT_GRADIENT; } else if (paintClass == LinearGradientPaint.class) { paintState = PAINT_LIN_GRADIENT; } else if (paintClass == RadialGradientPaint.class) { paintState = PAINT_RAD_GRADIENT; } else if (paintClass == TexturePaint.class) { paintState = PAINT_TEXTURE; } else { paintState = PAINT_CUSTOM; } validFontInfo = false; invalidatePipe(); }