Java Code Examples for java.awt.event.MouseEvent#BUTTON2_DOWN_MASK
The following examples show how to use
java.awt.event.MouseEvent#BUTTON2_DOWN_MASK .
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Example 1
Source File: DefaultMapController.java From amodeus with GNU General Public License v2.0 | 6 votes |
/** Sets the mouse button that is used for moving the map. Possible values are: * <ul> * <li>{@link MouseEvent#BUTTON1} (left mouse button)</li> * <li>{@link MouseEvent#BUTTON2} (middle mouse button)</li> * <li>{@link MouseEvent#BUTTON3} (right mouse button)</li> * </ul> * * @param movementMouseButton the mouse button that is used for moving the map */ public void setMovementMouseButton(int movementMouseButton) { this.movementMouseButton = movementMouseButton; switch (movementMouseButton) { case MouseEvent.BUTTON1: movementMouseButtonMask = MouseEvent.BUTTON1_DOWN_MASK; break; case MouseEvent.BUTTON2: movementMouseButtonMask = MouseEvent.BUTTON2_DOWN_MASK; break; case MouseEvent.BUTTON3: movementMouseButtonMask = MouseEvent.BUTTON3_DOWN_MASK; break; default: throw new RuntimeException("Unsupported button"); } }
Example 2
Source File: DefaultMapController.java From Course_Generator with GNU General Public License v3.0 | 6 votes |
/** * Sets the mouse button that is used for moving the map. Possible values are: * <ul> * <li>{@link MouseEvent#BUTTON1} (left mouse button)</li> * <li>{@link MouseEvent#BUTTON2} (middle mouse button)</li> * <li>{@link MouseEvent#BUTTON3} (right mouse button)</li> * </ul> * * @param movementMouseButton */ public void setMovementMouseButton(int movementMouseButton) { this.movementMouseButton = movementMouseButton; switch (movementMouseButton) { case MouseEvent.BUTTON1: movementMouseButtonMask = MouseEvent.BUTTON1_DOWN_MASK; break; case MouseEvent.BUTTON2: movementMouseButtonMask = MouseEvent.BUTTON2_DOWN_MASK; break; case MouseEvent.BUTTON3: movementMouseButtonMask = MouseEvent.BUTTON3_DOWN_MASK; break; default: throw new RuntimeException("Unsupported button"); } }
Example 3
Source File: CGMapController.java From Course_Generator with GNU General Public License v3.0 | 6 votes |
/** * Sets the mouse button that is used for moving the map. Possible values are: * <ul> * <li>{@link MouseEvent#BUTTON1} (left mouse button)</li> * <li>{@link MouseEvent#BUTTON2} (middle mouse button)</li> * <li>{@link MouseEvent#BUTTON3} (right mouse button)</li> * </ul> * * @param movementMouseButton */ public void setMovementMouseButton(int movementMouseButton) { this.movementMouseButton = movementMouseButton; switch (movementMouseButton) { case MouseEvent.BUTTON1: movementMouseButtonMask = MouseEvent.BUTTON1_DOWN_MASK; break; case MouseEvent.BUTTON2: movementMouseButtonMask = MouseEvent.BUTTON2_DOWN_MASK; break; case MouseEvent.BUTTON3: movementMouseButtonMask = MouseEvent.BUTTON3_DOWN_MASK; break; default: throw new RuntimeException("Unsupported button"); } }
Example 4
Source File: MainFrame.java From zxpoly with GNU General Public License v3.0 | 6 votes |
private int extractButtons(final MouseEvent event) { int result = AbstractTool.BUTTON_NONE; if ((event.getModifiersEx() & MouseEvent.CTRL_DOWN_MASK) != 0) { result |= AbstractTool.BUTTON_CTRL; } if ((event.getModifiersEx() & MouseEvent.ALT_DOWN_MASK) != 0) { result |= AbstractTool.BUTTON_ALT; } if ((event.getModifiersEx() & MouseEvent.SHIFT_DOWN_MASK) != 0) { result |= AbstractTool.BUTTON_SHIFT; } if ((event.getModifiersEx() & MouseEvent.BUTTON1_DOWN_MASK) != 0) { result |= AbstractTool.BUTTON_MOUSE_LEFT; } if ((event.getModifiersEx() & MouseEvent.BUTTON2_DOWN_MASK) != 0) { result |= AbstractTool.BUTTON_MOUSE_MIDDLE; } if ((event.getModifiersEx() & MouseEvent.BUTTON3_DOWN_MASK) != 0) { result |= AbstractTool.BUTTON_MOUSE_RIGHT; } return result; }
Example 5
Source File: SwingTerminal.java From jexer with MIT License | 5 votes |
/** * Pass mouse events into the event queue. * * @param mouse mouse event received */ public void mouseDragged(final MouseEvent mouse) { int modifiers = mouse.getModifiersEx(); boolean eventMouse1 = false; boolean eventMouse2 = false; boolean eventMouse3 = false; if ((modifiers & MouseEvent.BUTTON1_DOWN_MASK) != 0) { eventMouse1 = true; } if ((modifiers & MouseEvent.BUTTON2_DOWN_MASK) != 0) { eventMouse2 = true; } if ((modifiers & MouseEvent.BUTTON3_DOWN_MASK) != 0) { eventMouse3 = true; } mouse1 = eventMouse1; mouse2 = eventMouse2; mouse3 = eventMouse3; int x = textColumn(mouse.getX()); int y = textRow(mouse.getY()); TMouseEvent mouseEvent = new TMouseEvent(TMouseEvent.Type.MOUSE_MOTION, x, y, x, y, mouse1, mouse2, mouse3, false, false); synchronized (eventQueue) { eventQueue.add(mouseEvent); resetBlinkTimer(); } if (listener != null) { synchronized (listener) { listener.notifyAll(); } } }
Example 6
Source File: SwingTerminal.java From jexer with MIT License | 5 votes |
/** * Pass mouse events into the event queue. * * @param mouse mouse event received */ public void mousePressed(final MouseEvent mouse) { int modifiers = mouse.getModifiersEx(); boolean eventMouse1 = false; boolean eventMouse2 = false; boolean eventMouse3 = false; if ((modifiers & MouseEvent.BUTTON1_DOWN_MASK) != 0) { eventMouse1 = true; } if ((modifiers & MouseEvent.BUTTON2_DOWN_MASK) != 0) { eventMouse2 = true; } if ((modifiers & MouseEvent.BUTTON3_DOWN_MASK) != 0) { eventMouse3 = true; } mouse1 = eventMouse1; mouse2 = eventMouse2; mouse3 = eventMouse3; int x = textColumn(mouse.getX()); int y = textRow(mouse.getY()); TMouseEvent mouseEvent = new TMouseEvent(TMouseEvent.Type.MOUSE_DOWN, x, y, x, y, mouse1, mouse2, mouse3, false, false); synchronized (eventQueue) { eventQueue.add(mouseEvent); resetBlinkTimer(); } if (listener != null) { synchronized (listener) { listener.notifyAll(); } } }
Example 7
Source File: SwingTerminal.java From jexer with MIT License | 4 votes |
/** * Pass mouse events into the event queue. * * @param mouse mouse event received */ public void mouseReleased(final MouseEvent mouse) { int modifiers = mouse.getModifiersEx(); boolean eventMouse1 = false; boolean eventMouse2 = false; boolean eventMouse3 = false; if ((modifiers & MouseEvent.BUTTON1_DOWN_MASK) != 0) { eventMouse1 = true; } if ((modifiers & MouseEvent.BUTTON2_DOWN_MASK) != 0) { eventMouse2 = true; } if ((modifiers & MouseEvent.BUTTON3_DOWN_MASK) != 0) { eventMouse3 = true; } if (mouse1) { mouse1 = false; eventMouse1 = true; } if (mouse2) { mouse2 = false; eventMouse2 = true; } if (mouse3) { mouse3 = false; eventMouse3 = true; } int x = textColumn(mouse.getX()); int y = textRow(mouse.getY()); TMouseEvent mouseEvent = new TMouseEvent(TMouseEvent.Type.MOUSE_UP, x, y, x, y, eventMouse1, eventMouse2, eventMouse3, false, false); synchronized (eventQueue) { eventQueue.add(mouseEvent); resetBlinkTimer(); } if (listener != null) { synchronized (listener) { listener.notifyAll(); } } }
Example 8
Source File: SwingTerminal.java From jexer with MIT License | 4 votes |
/** * Pass mouse events into the event queue. * * @param mouse mouse event received */ public void mouseWheelMoved(final MouseWheelEvent mouse) { int modifiers = mouse.getModifiersEx(); boolean eventMouse1 = false; boolean eventMouse2 = false; boolean eventMouse3 = false; boolean mouseWheelUp = false; boolean mouseWheelDown = false; if ((modifiers & MouseEvent.BUTTON1_DOWN_MASK) != 0) { eventMouse1 = true; } if ((modifiers & MouseEvent.BUTTON2_DOWN_MASK) != 0) { eventMouse2 = true; } if ((modifiers & MouseEvent.BUTTON3_DOWN_MASK) != 0) { eventMouse3 = true; } mouse1 = eventMouse1; mouse2 = eventMouse2; mouse3 = eventMouse3; int x = textColumn(mouse.getX()); int y = textRow(mouse.getY()); if (mouse.getWheelRotation() > 0) { mouseWheelDown = true; } if (mouse.getWheelRotation() < 0) { mouseWheelUp = true; } TMouseEvent mouseEvent = new TMouseEvent(TMouseEvent.Type.MOUSE_DOWN, x, y, x, y, mouse1, mouse2, mouse3, mouseWheelUp, mouseWheelDown); synchronized (eventQueue) { eventQueue.add(mouseEvent); resetBlinkTimer(); } if (listener != null) { synchronized (listener) { listener.notifyAll(); } } }
Example 9
Source File: PaintCanvas.java From Spade with GNU General Public License v3.0 | 4 votes |
@Override public void mouseDragged(MouseEvent e) { if(document == null) return; // Don't use BUTTON2_MASK because it will trigger when ALT is pressed. Sometimes Java is stupid. int middleMouseMod = MouseEvent.BUTTON2_DOWN_MASK; int modifier = e.getModifiersEx(); boolean middleMouseDown = (modifier & middleMouseMod) != 0; boolean returned = true; if(middleMouseDown && returned) { float dragX = e.getX() - this.mouseLastDragPosX; float dragY = e.getY() - this.mouseLastDragPosY; this.cam_positionX -= dragX / this.cam_zoom; this.cam_positionY -= dragY / this.cam_zoom; if(this.cam_positionX < 0) { this.cam_positionX = 0; } if(this.cam_positionY < 0) { this.cam_positionY = 0; } if(this.cam_positionX > this.image.getWidth()) { this.cam_positionX = this.image.getWidth(); } if(this.cam_positionY > this.image.getHeight()) { this.cam_positionY = this.image.getHeight(); } //this.updateBackground(); this.repaint(); returned = false; } if(returned && (lastButton == MouseEvent.BUTTON1 || lastButton == MouseEvent.BUTTON3)) { Point2D p = this.transformCanvasPointToImagePoint(e.getPoint()); short x = (short) p.getX(); short y = (short) p.getY(); mouseX = x; mouseY = y; Spade.main.gui.checkDynamicInfo(); Spade.main.currentTool.whilePressed(document.getCurrent(), x, y, lastButton); } this.mouseLastDragPosX = e.getX(); this.mouseLastDragPosY = e.getY(); }