Java Code Examples for javafx.stage.Stage#setFullScreenExitHint()
The following examples show how to use
javafx.stage.Stage#setFullScreenExitHint() .
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Example 1
Source File: SideScroller.java From Project-16x16 with GNU General Public License v3.0 | 6 votes |
/** * Called by Processing after settings(). */ @Override protected PSurface initSurface() { surface = (PSurfaceFX) super.initSurface(); canvas = (Canvas) surface.getNative(); canvas.widthProperty().unbind(); // used for scaling canvas.heightProperty().unbind(); // used for scaling scene = canvas.getScene(); stage = (Stage) scene.getWindow(); stage.setTitle("Project-16x16"); stage.setResizable(false); // prevent abitrary user resize stage.setFullScreenExitHint(""); // disable fullscreen toggle hint stage.setFullScreenExitKeyCombination(KeyCombination.NO_MATCH); // prevent ESC toggling fullscreen scene.getWindow().addEventFilter(WindowEvent.WINDOW_CLOSE_REQUEST, this::closeWindowEvent); return surface; }
Example 2
Source File: PlatformUtils.java From Quelea with GNU General Public License v3.0 | 5 votes |
/** * Same as setFullScreenWindow but modified to take a javafx Stage Also sets * up always on top */ public static boolean setFullScreenAlwaysOnTop(Stage stage, boolean fullScreen) { if (!Utils.isLinux()) { return false; } stage.setFullScreenExitHint(""); stage.setFullScreenExitKeyCombination(null); stage.setFullScreen(fullScreen); stage.setAlwaysOnTop(fullScreen); return setFullScreenWindow(getWindowID(stage), fullScreen); }
Example 3
Source File: TrapezoidTest.java From FXyzLib with GNU General Public License v3.0 | 5 votes |
@Override public void start(Stage stage) { shapeGroup.getChildren().clear(); generateShapes(); root.getChildren().add(shapeGroup); camera = new AdvancedCamera(); controller = new FPSController(); camera.setNearClip(0.1); camera.setFarClip(10000.0); camera.setFieldOfView(42); camera.setController(controller); Scene scene = new Scene(new StackPane(root), 1024, 668, true, SceneAntialiasing.BALANCED); scene.setCamera(camera); scene.setFill(Color.BLACK); controller.setScene(scene); scene.setOnKeyPressed(event -> { //What key did the user press? KeyCode keycode = event.getCode(); if(keycode == KeyCode.SPACE) { shapeGroup.getChildren().clear(); generateShapes(); } }); stage.setTitle("Random Trapezoids!"); stage.setScene(scene); stage.show(); stage.setFullScreen(false); stage.setFullScreenExitHint(""); }
Example 4
Source File: OctahedronTest.java From FXyzLib with GNU General Public License v3.0 | 5 votes |
@Override public void start(Stage stage) { shapeGroup.getChildren().clear(); generateShapes(); root.getChildren().add(shapeGroup); camera = new AdvancedCamera(); controller = new FPSController(); camera.setNearClip(0.1); camera.setFarClip(10000.0); camera.setFieldOfView(42); camera.setController(controller); Scene scene = new Scene(new StackPane(root), 1024, 668, true, SceneAntialiasing.BALANCED); scene.setCamera(camera); scene.setFill(Color.BLACK); controller.setScene(scene); scene.setOnKeyPressed(event -> { //What key did the user press? KeyCode keycode = event.getCode(); if(keycode == KeyCode.SPACE) { shapeGroup.getChildren().clear(); generateShapes(); } }); stage.setTitle("Random Octahedrons!"); stage.setScene(scene); stage.show(); stage.setFullScreen(false); stage.setFullScreenExitHint(""); }
Example 5
Source File: Game2048.java From fx2048 with GNU General Public License v3.0 | 5 votes |
private void setEnhancedDeviceSettings(Stage primaryStage, Scene scene) { var isARM = System.getProperty("os.arch").toUpperCase().contains("ARM"); if (isARM) { primaryStage.setFullScreen(true); primaryStage.setFullScreenExitHint(""); } if (Platform.isSupported(ConditionalFeature.INPUT_TOUCH)) { scene.setCursor(Cursor.NONE); } }
Example 6
Source File: Game2048.java From util4j with Apache License 2.0 | 4 votes |
/** * * @param primaryStage */ @Override public void start(Stage primaryStage) { gameManager = new GameManager(); gameBounds = gameManager.getLayoutBounds(); StackPane root = new StackPane(gameManager); root.getStyleClass().addAll("game-root"); ChangeListener<Number> resize = (ov, v, v1) -> { double scale = Math.min((root.getWidth() - MARGIN) / gameBounds.getWidth(), (root.getHeight() - MARGIN) / gameBounds.getHeight()); gameManager.setScale(scale); gameManager.setLayoutX((root.getWidth() - gameBounds.getWidth()) / 2d); gameManager.setLayoutY((root.getHeight() - gameBounds.getHeight()) / 2d); }; root.widthProperty().addListener(resize); root.heightProperty().addListener(resize); Scene scene = new Scene(root); scene.getStylesheets().add(CSS); addKeyHandler(scene); addSwipeHandlers(scene); if (isARMDevice()) { primaryStage.setFullScreen(true); primaryStage.setFullScreenExitHint(""); } if (Platform.isSupported(ConditionalFeature.INPUT_TOUCH)) { scene.setCursor(Cursor.NONE); } Rectangle2D visualBounds = Screen.getPrimary().getVisualBounds(); double factor = Math.min(visualBounds.getWidth() / (gameBounds.getWidth() + MARGIN), visualBounds.getHeight() / (gameBounds.getHeight() + MARGIN)); primaryStage.setTitle("2048FX"); primaryStage.setScene(scene); primaryStage.setMinWidth(gameBounds.getWidth() / 2d); primaryStage.setMinHeight(gameBounds.getHeight() / 2d); primaryStage.setWidth((gameBounds.getWidth() + MARGIN) * factor); primaryStage.setHeight((gameBounds.getHeight() + MARGIN) * factor); primaryStage.show(); }
Example 7
Source File: HeadlessController.java From ShootOFF with GNU General Public License v3.0 | 4 votes |
public HeadlessController() { config = Configuration.getConfig(); // Configuring cameras may cause us to bail out before doing anything // actually useful but we initialize these points first so that we can // make more fields immutable (initializing them after a guarded return // will make it so the can't be final unless we initialize them all to // null). final ObservableList<ShotEntry> shotEntries = FXCollections.observableArrayList(); shotEntries.addListener(new ListChangeListener<ShotEntry>() { @Override public void onChanged(Change<? extends ShotEntry> change) { if (!server.isPresent() || !change.next() || change.getAddedSize() < 1) return; for (ShotEntry entry : change.getAddedSubList()) { final Shot shot = entry.getShot(); final Dimension2D d = arenaPane.getArenaStageResolution(); server.get().sendMessage(new NewShotMessage(shot.getColor(), shot.getX(), shot.getY(), shot.getTimestamp(), d.getWidth(), d.getHeight())); } } }); final CanvasManager canvasManager = new CanvasManager(new Group(), this, "Default", shotEntries); final Stage arenaStage = new Stage(); // TODO: Pass controls added to this pane to the device controlling // SBC final Pane trainingExerciseContainer = new Pane(); arenaPane = new ProjectorArenaPane(arenaStage, null, trainingExerciseContainer, this, shotEntries); arenaCanvasManager = arenaPane.getCanvasManager(); arenaStage.setTitle("Projector Arena"); arenaStage.setScene(new Scene(arenaPane)); arenaStage.setFullScreenExitHint(""); camerasSupervisor = new CamerasSupervisor(config); final Map<String, Camera> configuredCameras = config.getWebcams(); final Optional<Camera> camera; if (configuredCameras.isEmpty()) { camera = CameraFactory.getDefault(); } else { camera = Optional.of(configuredCameras.values().iterator().next()); } if (!camera.isPresent()) { logger.error("There are no cameras attached to the computer."); return; } final Camera c = camera.get(); if (c.isLocked() && !c.isOpen()) { logger.error("Default camera is locked, cannot proceed"); return; } initializePluginEngine(); final Optional<CameraManager> manager = camerasSupervisor.addCameraManager(c, this, canvasManager); if (manager.isPresent()) { final CameraManager cameraManager = manager.get(); // TODO: Camera views to non-null value to handle calibration issues calibrationManager = new CalibrationManager(this, cameraManager, arenaPane, null, this, this); arenaPane.setCalibrationManager(calibrationManager); arenaPane.toggleArena(); arenaPane.autoPlaceArena(); calibrationManager.enableCalibration(); } else { logger.error("Failed to start camera {}", c.getName()); } }
Example 8
Source File: Game2048.java From Game2048FX with GNU General Public License v3.0 | 4 votes |
@Override public void postInit(Scene scene) { String display = Services.get(DisplayService.class) .map(service -> service.isTablet() ? "tablet" : "phone") .orElse("phone"); scene.getStylesheets().add(GameManager.class.getResource(display + ".css").toExternalForm()); GameModel gameModel = Injector.instantiateModelOrService(GameModel.class); scene.getRoot().getStyleClass().add(gameModel.getGameMode().toString().toLowerCase()); gameModel.gameModeProperty().addListener((obs, m, m1) -> { scene.getRoot().getStyleClass().remove(m.toString().toLowerCase()); scene.getRoot().getStyleClass().add(m1.toString().toLowerCase()); }); Stage stage = (Stage) scene.getWindow(); if (Platform.isDesktop()) { Services.get(DisplayService.class) .ifPresent(service -> { if (service.isTablet()) { // tablet scene.getWindow().setWidth(600); scene.getWindow().setHeight(800); } }); stage.setTitle("2048FX"); stage.getIcons() .add(new Image(GameManager.class.getResourceAsStream("Icon-60.png"))); } AppViewManager.GAME_VIEW.getPresenter().ifPresent(presenter -> { gamePresenter = (GamePresenter) presenter; gamePresenter.pauseProperty().bind(pause); gamePresenter.stopProperty().bind(stop); }); if (Platform.isDesktop() && isARMDevice()) { stage.setFullScreen(true); stage.setFullScreenExitHint(""); } if (javafx.application.Platform.isSupported(ConditionalFeature.INPUT_TOUCH)) { scene.setCursor(Cursor.NONE); } }
Example 9
Source File: CapsuleTest.java From FXyzLib with GNU General Public License v3.0 | 4 votes |
@Override public void start(Stage stage) { Group capsuleGroup = new Group(); for (int i = 0; i < 50; i++) { Random r = new Random(); //A lot of magic numbers in here that just artificially constrain the math float randomRadius = (float) ((r.nextFloat() * 100) + 25); float randomHeight = (float) ((r.nextFloat() * 300) + 75); Color randomColor = new Color(r.nextDouble(), r.nextDouble(), r.nextDouble(), r.nextDouble()); Capsule cap = new Capsule(randomRadius, randomHeight, randomColor); cap.setEmissiveLightingColor(randomColor); cap.setEmissiveLightingOn(r.nextBoolean()); cap.setDrawMode(r.nextBoolean() ? DrawMode.FILL : DrawMode.LINE); double translationX = Math.random() * 1024 * 1.95; if (Math.random() >= 0.5) { translationX *= -1; } double translationY = Math.random() * 1024 * 1.95; if (Math.random() >= 0.5) { translationY *= -1; } double translationZ = Math.random() * 1024 * 1.95; if (Math.random() >= 0.5) { translationZ *= -1; } Translate translate = new Translate(translationX, translationY, translationZ); Rotate rotateX = new Rotate(Math.random() * 360, Rotate.X_AXIS); Rotate rotateY = new Rotate(Math.random() * 360, Rotate.Y_AXIS); Rotate rotateZ = new Rotate(Math.random() * 360, Rotate.Z_AXIS); cap.getTransforms().addAll(translate, rotateX, rotateY, rotateZ); capsuleGroup.getChildren().add(cap); } root.getChildren().add(capsuleGroup); camera = new AdvancedCamera(); controller = new FPSController(); camera.setNearClip(0.1); camera.setFarClip(10000.0); camera.setFieldOfView(42); camera.setController(controller); Scene scene = new Scene(new StackPane(root), 1024, 668, true, SceneAntialiasing.BALANCED); scene.setCamera(camera); scene.setFill(Color.BLACK); controller.setScene(scene); stage.setTitle("Hello World!"); stage.setScene(scene); stage.show(); stage.setFullScreen(true); stage.setFullScreenExitHint(""); }
Example 10
Source File: ConeTest.java From FXyzLib with GNU General Public License v3.0 | 4 votes |
@Override public void start(Stage stage) { Group coneGroup = new Group(); for (int i = 0; i < 100; i++) { Random r = new Random(); //A lot of magic numbers in here that just artificially constrain the math float randomRadius = (float) ((r.nextFloat()*100) + 25); float randomHeight = (float) ((r.nextFloat()*300)+ 75); int randomDivisions = (int) ((r.nextFloat()*50) + 5); Color randomColor = new Color(r.nextDouble(), r.nextDouble(), r.nextDouble(), r.nextDouble()); Cone cone = new Cone(randomDivisions, randomRadius, randomHeight, randomColor); cone.setEmissiveLightingColor(randomColor); cone.setEmissiveLightingOn(r.nextBoolean()); cone.setDrawMode(r.nextBoolean() ? DrawMode.FILL : DrawMode.LINE); double translationX = Math.random() * 1024; if (Math.random() >= 0.5) { translationX *= -1; } double translationY = Math.random() * 1024; if (Math.random() >= 0.5) { translationY *= -1; } double translationZ = Math.random() * 1024; if (Math.random() >= 0.5) { translationZ *= -1; } Translate translate = new Translate(translationX, translationY, translationZ); Rotate rotateX = new Rotate(Math.random() * 360, Rotate.X_AXIS); Rotate rotateY = new Rotate(Math.random() * 360, Rotate.Y_AXIS); Rotate rotateZ = new Rotate(Math.random() * 360, Rotate.Z_AXIS); cone.getTransforms().addAll(translate, rotateX, rotateY, rotateZ); coneGroup.getChildren().add(cone); } root.getChildren().add(coneGroup); camera = new AdvancedCamera(); controller = new FPSController(); camera.setNearClip(0.1); camera.setFarClip(10000.0); camera.setFieldOfView(42); camera.setController(controller); Scene scene = new Scene(new StackPane(root), 1024, 668, true, SceneAntialiasing.BALANCED); scene.setCamera(camera); scene.setFill(Color.BLACK); controller.setScene(scene); stage.setTitle("Random Cones!"); stage.setScene(scene); stage.show(); stage.setFullScreen(false); stage.setFullScreenExitHint(""); }