Available Methods
- AIR
- WATER
- DIRT
- LOG
- STONE
- GRASS
- SNOW_LAYER
- FARMLAND
- LEAVES
- tallgrass ( )
- netherrack ( )
- BEDROCK
- gold_ore ( )
- WEB
- STAINED_HARDENED_CLAY
- lava ( )
- vine ( )
- CHEST
- gold_block ( )
- cobblestone ( )
- ICE
- END_PORTAL
- emerald_block ( )
- stonebrick ( )
- fire ( )
- planks ( )
- lapis_block ( )
- trapped_chest ( )
- pumpkin ( )
- flowing_water ( )
- HOPPER
- SAND
- GRAVEL
- OBSIDIAN
- EMERALD_ORE
- hardened_clay ( )
- SAPLING
- LEAVES2 ( )
- FLOWING_LAVA
- LOG2 ( )
- end_stone ( )
- UNPOWERED_REPEATER
- bed ( )
- COAL_BLOCK
- CAKE
- LEVER
- quartz_ore ( )
- detector_rail ( )
- ender_chest ( )
- heavy_weighted_pressure_plate ( )
- DIAMOND_ORE
- iron_block ( )
- SNOW
- FURNACE
- STICKY_PISTON
- TORCH
- melon_block ( )
- wooden_door ( )
- LAPIS_ORE
- END_PORTAL_FRAME
- PISTON
- packed_ice ( )
- rail ( )
- MYCELIUM
- WOOL
- SOUL_SAND
Related Classes
- java.util.Arrays
- java.util.Random
- javax.annotation.Nullable
- javax.annotation.Nonnull
- net.minecraft.world.World
- net.minecraft.item.ItemStack
- net.minecraft.block.Block
- net.minecraft.client.Minecraft
- net.minecraft.item.Item
- net.minecraft.entity.Entity
- net.minecraft.entity.player.EntityPlayer
- net.minecraft.util.ResourceLocation
- net.minecraft.nbt.NBTTagCompound
- net.minecraft.tileentity.TileEntity
- net.minecraft.block.material.Material
- net.minecraft.entity.EntityLivingBase
- net.minecraft.init.Items
- net.minecraft.util.math.BlockPos
- net.minecraft.world.IBlockAccess
- net.minecraft.inventory.IInventory
- net.minecraftforge.fml.relauncher.Side
- net.minecraftforge.fml.common.eventhandler.SubscribeEvent
- net.minecraftforge.oredict.OreDictionary
- net.minecraft.util.EnumFacing
- net.minecraftforge.fml.relauncher.SideOnly
Java Code Examples for net.minecraft.init.Blocks#LEVER
The following examples show how to use
net.minecraft.init.Blocks#LEVER .
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Example 1
Source File: Lever.java From minecraft-roguelike with GNU General Public License v3.0 | 5 votes |
public static void generate(IWorldEditor editor, Cardinal dir, Coord pos, boolean active){ MetaBlock lever = new MetaBlock(Blocks.LEVER); lever.withProperty(BlockLever.POWERED, active); if(dir == Cardinal.UP){ lever.withProperty(BlockLever.FACING, EnumOrientation.UP_X); } else if(dir == Cardinal.DOWN){ lever.withProperty(BlockLever.FACING, EnumOrientation.DOWN_X); } else { lever.withProperty(BlockLever.FACING, Cardinal.orientation(Cardinal.reverse(dir))); } lever.set(editor, pos); }