Java Code Examples for com.google.zxing.common.PerspectiveTransform#quadrilateralToQuadrilateral()

The following examples show how to use com.google.zxing.common.PerspectiveTransform#quadrilateralToQuadrilateral() . You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example 1
Source File: Detector.java    From MiBandDecompiled with Apache License 2.0 6 votes vote down vote up
public static PerspectiveTransform createTransform(ResultPoint resultpoint, ResultPoint resultpoint1, ResultPoint resultpoint2, ResultPoint resultpoint3, int i)
{
    float f = (float)i - 3.5F;
    float f1;
    float f2;
    float f3;
    float f4;
    if (resultpoint3 != null)
    {
        f1 = resultpoint3.getX();
        f2 = resultpoint3.getY();
        f3 = f - 3F;
        f4 = f3;
    } else
    {
        f1 = (resultpoint1.getX() - resultpoint.getX()) + resultpoint2.getX();
        f2 = (resultpoint1.getY() - resultpoint.getY()) + resultpoint2.getY();
        f3 = f;
        f4 = f;
    }
    return PerspectiveTransform.quadrilateralToQuadrilateral(3.5F, 3.5F, f, 3.5F, f4, f3, 3.5F, f, resultpoint.getX(), resultpoint.getY(), resultpoint1.getX(), resultpoint1.getY(), f1, f2, resultpoint2.getX(), resultpoint2.getY());
}
 
Example 2
Source File: Detector.java    From RipplePower with Apache License 2.0 6 votes vote down vote up
private static PerspectiveTransform createTransform(ResultPoint topLeft, ResultPoint topRight,
		ResultPoint bottomLeft, ResultPoint alignmentPattern, int dimension) {
	float dimMinusThree = (float) dimension - 3.5f;
	float bottomRightX;
	float bottomRightY;
	float sourceBottomRightX;
	float sourceBottomRightY;
	if (alignmentPattern != null) {
		bottomRightX = alignmentPattern.getX();
		bottomRightY = alignmentPattern.getY();
		sourceBottomRightX = dimMinusThree - 3.0f;
		sourceBottomRightY = sourceBottomRightX;
	} else {
		// Don't have an alignment pattern, just make up the bottom-right
		// point
		bottomRightX = (topRight.getX() - topLeft.getX()) + bottomLeft.getX();
		bottomRightY = (topRight.getY() - topLeft.getY()) + bottomLeft.getY();
		sourceBottomRightX = dimMinusThree;
		sourceBottomRightY = dimMinusThree;
	}

	return PerspectiveTransform.quadrilateralToQuadrilateral(3.5f, 3.5f, dimMinusThree, 3.5f, sourceBottomRightX,
			sourceBottomRightY, 3.5f, dimMinusThree, topLeft.getX(), topLeft.getY(), topRight.getX(),
			topRight.getY(), bottomRightX, bottomRightY, bottomLeft.getX(), bottomLeft.getY());
}
 
Example 3
Source File: Detector.java    From barterli_android with Apache License 2.0 6 votes vote down vote up
public static PerspectiveTransform createTransform(ResultPoint topLeft, ResultPoint topRight, ResultPoint bottomLeft, ResultPoint alignmentPattern,
        int dimension) {
    float dimMinusThree = (float) dimension - 3.5f;
    float bottomRightX;
    float bottomRightY;
    float sourceBottomRightX;
    float sourceBottomRightY;
    if (alignmentPattern != null) {
        bottomRightX = alignmentPattern.getX();
        bottomRightY = alignmentPattern.getY();
        sourceBottomRightX = sourceBottomRightY = dimMinusThree - 3.0f;
    } else {
        // Don't have an alignment pattern, just make up the bottom-right
        // point
        bottomRightX = (topRight.getX() - topLeft.getX()) + bottomLeft.getX();
        bottomRightY = (topRight.getY() - topLeft.getY()) + bottomLeft.getY();
        sourceBottomRightX = sourceBottomRightY = dimMinusThree;
    }

    return PerspectiveTransform.quadrilateralToQuadrilateral(3.5f, 3.5f, dimMinusThree, 3.5f, sourceBottomRightX, sourceBottomRightY, 3.5f, dimMinusThree,
            topLeft.getX(), topLeft.getY(), topRight.getX(), topRight.getY(), bottomRightX, bottomRightY, bottomLeft.getX(), bottomLeft.getY());
}
 
Example 4
Source File: Detector.java    From android-quick-response-code with Apache License 2.0 6 votes vote down vote up
public static PerspectiveTransform createTransform(ResultPoint topLeft, ResultPoint topRight, ResultPoint bottomLeft, ResultPoint alignmentPattern, int dimension) {
    float dimMinusThree = dimension - 3.5f;
    float bottomRightX;
    float bottomRightY;
    float sourceBottomRightX;
    float sourceBottomRightY;
    if (alignmentPattern != null) {
        bottomRightX = alignmentPattern.getX();
        bottomRightY = alignmentPattern.getY();
        sourceBottomRightX = sourceBottomRightY = dimMinusThree - 3.0f;
    } else {
        // Don't have an alignment pattern, just make up the bottom-right
        // point
        bottomRightX = (topRight.getX() - topLeft.getX()) + bottomLeft.getX();
        bottomRightY = (topRight.getY() - topLeft.getY()) + bottomLeft.getY();
        sourceBottomRightX = sourceBottomRightY = dimMinusThree;
    }

    return PerspectiveTransform.quadrilateralToQuadrilateral(3.5f, 3.5f, dimMinusThree, 3.5f, sourceBottomRightX, sourceBottomRightY, 3.5f, dimMinusThree,
            topLeft.getX(), topLeft.getY(), topRight.getX(), topRight.getY(), bottomRightX, bottomRightY, bottomLeft.getX(), bottomLeft.getY());
}
 
Example 5
Source File: Detector.java    From ScreenCapture with MIT License 4 votes vote down vote up
private static PerspectiveTransform createTransform(ResultPoint topLeft,
                                                    ResultPoint topRight,
                                                    ResultPoint bottomLeft,
                                                    ResultPoint alignmentPattern,
                                                    int dimension) {
  float dimMinusThree = dimension - 3.5f;
  float bottomRightX;
  float bottomRightY;
  float sourceBottomRightX;
  float sourceBottomRightY;
  if (alignmentPattern != null) {
    bottomRightX = alignmentPattern.getX();
    bottomRightY = alignmentPattern.getY();
    sourceBottomRightX = dimMinusThree - 3.0f;
    sourceBottomRightY = sourceBottomRightX;
  } else {
    // Don't have an alignment pattern, just make up the bottom-right point
    bottomRightX = (topRight.getX() - topLeft.getX()) + bottomLeft.getX();
    bottomRightY = (topRight.getY() - topLeft.getY()) + bottomLeft.getY();
    sourceBottomRightX = dimMinusThree;
    sourceBottomRightY = dimMinusThree;
  }

  return PerspectiveTransform.quadrilateralToQuadrilateral(
      3.5f,
      3.5f,
      dimMinusThree,
      3.5f,
      sourceBottomRightX,
      sourceBottomRightY,
      3.5f,
      dimMinusThree,
      topLeft.getX(),
      topLeft.getY(),
      topRight.getX(),
      topRight.getY(),
      bottomRightX,
      bottomRightY,
      bottomLeft.getX(),
      bottomLeft.getY());
}
 
Example 6
Source File: Detector.java    From Tesseract-OCR-Scanner with Apache License 2.0 4 votes vote down vote up
private static PerspectiveTransform createTransform(ResultPoint topLeft,
                                                    ResultPoint topRight,
                                                    ResultPoint bottomLeft,
                                                    ResultPoint alignmentPattern,
                                                    int dimension) {
  float dimMinusThree = dimension - 3.5f;
  float bottomRightX;
  float bottomRightY;
  float sourceBottomRightX;
  float sourceBottomRightY;
  if (alignmentPattern != null) {
    bottomRightX = alignmentPattern.getX();
    bottomRightY = alignmentPattern.getY();
    sourceBottomRightX = dimMinusThree - 3.0f;
    sourceBottomRightY = sourceBottomRightX;
  } else {
    // Don't have an alignment pattern, just make up the bottom-right point
    bottomRightX = (topRight.getX() - topLeft.getX()) + bottomLeft.getX();
    bottomRightY = (topRight.getY() - topLeft.getY()) + bottomLeft.getY();
    sourceBottomRightX = dimMinusThree;
    sourceBottomRightY = dimMinusThree;
  }

  return PerspectiveTransform.quadrilateralToQuadrilateral(
      3.5f,
      3.5f,
      dimMinusThree,
      3.5f,
      sourceBottomRightX,
      sourceBottomRightY,
      3.5f,
      dimMinusThree,
      topLeft.getX(),
      topLeft.getY(),
      topRight.getX(),
      topRight.getY(),
      bottomRightX,
      bottomRightY,
      bottomLeft.getX(),
      bottomLeft.getY());
}
 
Example 7
Source File: Detector.java    From QrCodeScanner with GNU General Public License v3.0 4 votes vote down vote up
private static PerspectiveTransform createTransform(ResultPoint topLeft,
                                                    ResultPoint topRight,
                                                    ResultPoint bottomLeft,
                                                    ResultPoint alignmentPattern,
                                                    int dimension) {
  float dimMinusThree = dimension - 3.5f;
  float bottomRightX;
  float bottomRightY;
  float sourceBottomRightX;
  float sourceBottomRightY;
  if (alignmentPattern != null) {
    bottomRightX = alignmentPattern.getX();
    bottomRightY = alignmentPattern.getY();
    sourceBottomRightX = dimMinusThree - 3.0f;
    sourceBottomRightY = sourceBottomRightX;
  } else {
    // Don't have an alignment pattern, just make up the bottom-right point
    bottomRightX = (topRight.getX() - topLeft.getX()) + bottomLeft.getX();
    bottomRightY = (topRight.getY() - topLeft.getY()) + bottomLeft.getY();
    sourceBottomRightX = dimMinusThree;
    sourceBottomRightY = dimMinusThree;
  }

  return PerspectiveTransform.quadrilateralToQuadrilateral(
      3.5f,
      3.5f,
      dimMinusThree,
      3.5f,
      sourceBottomRightX,
      sourceBottomRightY,
      3.5f,
      dimMinusThree,
      topLeft.getX(),
      topLeft.getY(),
      topRight.getX(),
      topRight.getY(),
      bottomRightX,
      bottomRightY,
      bottomLeft.getX(),
      bottomLeft.getY());
}
 
Example 8
Source File: Detector.java    From ZXing-Orient with Apache License 2.0 4 votes vote down vote up
private static PerspectiveTransform createTransform(ResultPoint topLeft,
                                                    ResultPoint topRight,
                                                    ResultPoint bottomLeft,
                                                    ResultPoint alignmentPattern,
                                                    int dimension) {
  float dimMinusThree = (float) dimension - 3.5f;
  float bottomRightX;
  float bottomRightY;
  float sourceBottomRightX;
  float sourceBottomRightY;
  if (alignmentPattern != null) {
    bottomRightX = alignmentPattern.getX();
    bottomRightY = alignmentPattern.getY();
    sourceBottomRightX = dimMinusThree - 3.0f;
    sourceBottomRightY = sourceBottomRightX;
  } else {
    // Don't have an alignment pattern, just make up the bottom-right point
    bottomRightX = (topRight.getX() - topLeft.getX()) + bottomLeft.getX();
    bottomRightY = (topRight.getY() - topLeft.getY()) + bottomLeft.getY();
    sourceBottomRightX = dimMinusThree;
    sourceBottomRightY = dimMinusThree;
  }

  return PerspectiveTransform.quadrilateralToQuadrilateral(
      3.5f,
      3.5f,
      dimMinusThree,
      3.5f,
      sourceBottomRightX,
      sourceBottomRightY,
      3.5f,
      dimMinusThree,
      topLeft.getX(),
      topLeft.getY(),
      topRight.getX(),
      topRight.getY(),
      bottomRightX,
      bottomRightY,
      bottomLeft.getX(),
      bottomLeft.getY());
}
 
Example 9
Source File: Detector.java    From analyzer-of-android-for-Apache-Weex with Apache License 2.0 4 votes vote down vote up
private static PerspectiveTransform createTransform(ResultPoint topLeft,
                                                    ResultPoint topRight,
                                                    ResultPoint bottomLeft,
                                                    ResultPoint alignmentPattern,
                                                    int dimension) {
  float dimMinusThree = (float) dimension - 3.5f;
  float bottomRightX;
  float bottomRightY;
  float sourceBottomRightX;
  float sourceBottomRightY;
  if (alignmentPattern != null) {
    bottomRightX = alignmentPattern.getX();
    bottomRightY = alignmentPattern.getY();
    sourceBottomRightX = dimMinusThree - 3.0f;
    sourceBottomRightY = sourceBottomRightX;
  } else {
    // Don't have an alignment pattern, just make up the bottom-right point
    bottomRightX = (topRight.getX() - topLeft.getX()) + bottomLeft.getX();
    bottomRightY = (topRight.getY() - topLeft.getY()) + bottomLeft.getY();
    sourceBottomRightX = dimMinusThree;
    sourceBottomRightY = dimMinusThree;
  }

  return PerspectiveTransform.quadrilateralToQuadrilateral(
      3.5f,
      3.5f,
      dimMinusThree,
      3.5f,
      sourceBottomRightX,
      sourceBottomRightY,
      3.5f,
      dimMinusThree,
      topLeft.getX(),
      topLeft.getY(),
      topRight.getX(),
      topRight.getY(),
      bottomRightX,
      bottomRightY,
      bottomLeft.getX(),
      bottomLeft.getY());
}
 
Example 10
Source File: Detector.java    From weex with Apache License 2.0 4 votes vote down vote up
private static PerspectiveTransform createTransform(ResultPoint topLeft,
                                                    ResultPoint topRight,
                                                    ResultPoint bottomLeft,
                                                    ResultPoint alignmentPattern,
                                                    int dimension) {
  float dimMinusThree = (float) dimension - 3.5f;
  float bottomRightX;
  float bottomRightY;
  float sourceBottomRightX;
  float sourceBottomRightY;
  if (alignmentPattern != null) {
    bottomRightX = alignmentPattern.getX();
    bottomRightY = alignmentPattern.getY();
    sourceBottomRightX = dimMinusThree - 3.0f;
    sourceBottomRightY = sourceBottomRightX;
  } else {
    // Don't have an alignment pattern, just make up the bottom-right point
    bottomRightX = (topRight.getX() - topLeft.getX()) + bottomLeft.getX();
    bottomRightY = (topRight.getY() - topLeft.getY()) + bottomLeft.getY();
    sourceBottomRightX = dimMinusThree;
    sourceBottomRightY = dimMinusThree;
  }

  return PerspectiveTransform.quadrilateralToQuadrilateral(
      3.5f,
      3.5f,
      dimMinusThree,
      3.5f,
      sourceBottomRightX,
      sourceBottomRightY,
      3.5f,
      dimMinusThree,
      topLeft.getX(),
      topLeft.getY(),
      topRight.getX(),
      topRight.getY(),
      bottomRightX,
      bottomRightY,
      bottomLeft.getX(),
      bottomLeft.getY());
}
 
Example 11
Source File: Detector.java    From barcodescanner-lib-aar with MIT License 4 votes vote down vote up
private static PerspectiveTransform createTransform(ResultPoint topLeft,
                                                    ResultPoint topRight,
                                                    ResultPoint bottomLeft,
                                                    ResultPoint alignmentPattern,
                                                    int dimension) {
  float dimMinusThree = dimension - 3.5f;
  float bottomRightX;
  float bottomRightY;
  float sourceBottomRightX;
  float sourceBottomRightY;
  if (alignmentPattern != null) {
    bottomRightX = alignmentPattern.getX();
    bottomRightY = alignmentPattern.getY();
    sourceBottomRightX = dimMinusThree - 3.0f;
    sourceBottomRightY = sourceBottomRightX;
  } else {
    // Don't have an alignment pattern, just make up the bottom-right point
    bottomRightX = (topRight.getX() - topLeft.getX()) + bottomLeft.getX();
    bottomRightY = (topRight.getY() - topLeft.getY()) + bottomLeft.getY();
    sourceBottomRightX = dimMinusThree;
    sourceBottomRightY = dimMinusThree;
  }

  return PerspectiveTransform.quadrilateralToQuadrilateral(
      3.5f,
      3.5f,
      dimMinusThree,
      3.5f,
      sourceBottomRightX,
      sourceBottomRightY,
      3.5f,
      dimMinusThree,
      topLeft.getX(),
      topLeft.getY(),
      topRight.getX(),
      topRight.getY(),
      bottomRightX,
      bottomRightY,
      bottomLeft.getX(),
      bottomLeft.getY());
}
 
Example 12
Source File: Detector.java    From reacteu-app with MIT License 4 votes vote down vote up
private static PerspectiveTransform createTransform(ResultPoint topLeft,
                                                    ResultPoint topRight,
                                                    ResultPoint bottomLeft,
                                                    ResultPoint alignmentPattern,
                                                    int dimension) {
  float dimMinusThree = (float) dimension - 3.5f;
  float bottomRightX;
  float bottomRightY;
  float sourceBottomRightX;
  float sourceBottomRightY;
  if (alignmentPattern != null) {
    bottomRightX = alignmentPattern.getX();
    bottomRightY = alignmentPattern.getY();
    sourceBottomRightX = dimMinusThree - 3.0f;
    sourceBottomRightY = sourceBottomRightX;
  } else {
    // Don't have an alignment pattern, just make up the bottom-right point
    bottomRightX = (topRight.getX() - topLeft.getX()) + bottomLeft.getX();
    bottomRightY = (topRight.getY() - topLeft.getY()) + bottomLeft.getY();
    sourceBottomRightX = dimMinusThree;
    sourceBottomRightY = dimMinusThree;
  }

  return PerspectiveTransform.quadrilateralToQuadrilateral(
      3.5f,
      3.5f,
      dimMinusThree,
      3.5f,
      sourceBottomRightX,
      sourceBottomRightY,
      3.5f,
      dimMinusThree,
      topLeft.getX(),
      topLeft.getY(),
      topRight.getX(),
      topRight.getY(),
      bottomRightX,
      bottomRightY,
      bottomLeft.getX(),
      bottomLeft.getY());
}
 
Example 13
Source File: Detector.java    From Telegram-FOSS with GNU General Public License v2.0 4 votes vote down vote up
private static PerspectiveTransform createTransform(ResultPoint topLeft,
                                                    ResultPoint topRight,
                                                    ResultPoint bottomLeft,
                                                    ResultPoint alignmentPattern,
                                                    int dimension) {
  float dimMinusThree = dimension - 3.5f;
  float bottomRightX;
  float bottomRightY;
  float sourceBottomRightX;
  float sourceBottomRightY;
  if (alignmentPattern != null) {
    bottomRightX = alignmentPattern.getX();
    bottomRightY = alignmentPattern.getY();
    sourceBottomRightX = dimMinusThree - 3.0f;
    sourceBottomRightY = sourceBottomRightX;
  } else {
    // Don't have an alignment pattern, just make up the bottom-right point
    bottomRightX = (topRight.getX() - topLeft.getX()) + bottomLeft.getX();
    bottomRightY = (topRight.getY() - topLeft.getY()) + bottomLeft.getY();
    sourceBottomRightX = dimMinusThree;
    sourceBottomRightY = dimMinusThree;
  }

  return PerspectiveTransform.quadrilateralToQuadrilateral(
      3.5f,
      3.5f,
      dimMinusThree,
      3.5f,
      sourceBottomRightX,
      sourceBottomRightY,
      3.5f,
      dimMinusThree,
      topLeft.getX(),
      topLeft.getY(),
      topRight.getX(),
      topRight.getY(),
      bottomRightX,
      bottomRightY,
      bottomLeft.getX(),
      bottomLeft.getY());
}
 
Example 14
Source File: Detector.java    From Telegram with GNU General Public License v2.0 4 votes vote down vote up
private static PerspectiveTransform createTransform(ResultPoint topLeft,
                                                    ResultPoint topRight,
                                                    ResultPoint bottomLeft,
                                                    ResultPoint alignmentPattern,
                                                    int dimension) {
  float dimMinusThree = dimension - 3.5f;
  float bottomRightX;
  float bottomRightY;
  float sourceBottomRightX;
  float sourceBottomRightY;
  if (alignmentPattern != null) {
    bottomRightX = alignmentPattern.getX();
    bottomRightY = alignmentPattern.getY();
    sourceBottomRightX = dimMinusThree - 3.0f;
    sourceBottomRightY = sourceBottomRightX;
  } else {
    // Don't have an alignment pattern, just make up the bottom-right point
    bottomRightX = (topRight.getX() - topLeft.getX()) + bottomLeft.getX();
    bottomRightY = (topRight.getY() - topLeft.getY()) + bottomLeft.getY();
    sourceBottomRightX = dimMinusThree;
    sourceBottomRightY = dimMinusThree;
  }

  return PerspectiveTransform.quadrilateralToQuadrilateral(
      3.5f,
      3.5f,
      dimMinusThree,
      3.5f,
      sourceBottomRightX,
      sourceBottomRightY,
      3.5f,
      dimMinusThree,
      topLeft.getX(),
      topLeft.getY(),
      topRight.getX(),
      topRight.getY(),
      bottomRightX,
      bottomRightY,
      bottomLeft.getX(),
      bottomLeft.getY());
}