Java Code Examples for org.bukkit.util.Vector#getBlockX()
The following examples show how to use
org.bukkit.util.Vector#getBlockX() .
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Example 1
Source File: ClaimChecks.java From WildernessTp with MIT License | 6 votes |
private boolean checkSurroundingWGClaims(Location loc){ if(wild.getConfig().getBoolean("WorldGuard")){ int distance = range / 2; Vector top = new Vector(loc.getX() + distance, loc.getY(), loc.getZ() + distance); Vector bottom = new Vector(loc.getX() - distance, loc.getY(), loc.getZ() - distance); for (int z = bottom.getBlockZ(); z <= top.getBlockZ(); z++) { for (int x = bottom.getBlockX(); x <= top.getBlockX(); x++) { loc.setX(x); loc.setY(Bukkit.getWorld(loc.getWorld().getName()).getHighestBlockYAt(x, z)); loc.setZ(z); if (!WorldGuardWrapper.getInstance().getRegions(loc).isEmpty()) return true; } } } return false; }
Example 2
Source File: CuboidBlockIterator.java From PGM with GNU Affero General Public License v3.0 | 5 votes |
public CuboidBlockIterator(Vector min, Vector max) { this( min.getBlockX(), min.getBlockY(), min.getBlockZ(), max.getBlockX(), max.getBlockY(), max.getBlockZ()); }
Example 3
Source File: Utils.java From AreaShop with GNU General Public License v3.0 | 5 votes |
/** * Get all WorldGuard regions intersecting with a WorldEdit selection. * @param selection The selection to check * @return A list with all the WorldGuard regions intersecting with the selection */ public static List<ProtectedRegion> getWorldEditRegionsInSelection(WorldEditSelection selection) { // Get all regions inside or intersecting with the WorldEdit selection of the player World world = selection.getWorld(); RegionManager regionManager = AreaShop.getInstance().getRegionManager(world); ArrayList<ProtectedRegion> result = new ArrayList<>(); Location selectionMin = selection.getMinimumLocation(); Location selectionMax = selection.getMaximumLocation(); for(ProtectedRegion region : regionManager.getRegions().values()) { Vector regionMin = AreaShop.getInstance().getWorldGuardHandler().getMinimumPoint(region); Vector regionMax = AreaShop.getInstance().getWorldGuardHandler().getMaximumPoint(region); if( ( // x part, resolves to true if the selection and region overlap anywhere on the x-axis (regionMin.getBlockX() <= selectionMax.getBlockX() && regionMin.getBlockX() >= selectionMin.getBlockX()) || (regionMax.getBlockX() <= selectionMax.getBlockX() && regionMax.getBlockX() >= selectionMin.getBlockX()) || (selectionMin.getBlockX() >= regionMin.getBlockX() && selectionMin.getBlockX() <= regionMax.getBlockX()) || (selectionMax.getBlockX() >= regionMin.getBlockX() && selectionMax.getBlockX() <= regionMax.getBlockX()) ) && ( // Y part, resolves to true if the selection and region overlap anywhere on the y-axis (regionMin.getBlockY() <= selectionMax.getBlockY() && regionMin.getBlockY() >= selectionMin.getBlockY()) || (regionMax.getBlockY() <= selectionMax.getBlockY() && regionMax.getBlockY() >= selectionMin.getBlockY()) || (selectionMin.getBlockY() >= regionMin.getBlockY() && selectionMin.getBlockY() <= regionMax.getBlockY()) || (selectionMax.getBlockY() >= regionMin.getBlockY() && selectionMax.getBlockY() <= regionMax.getBlockY()) ) && ( // Z part, resolves to true if the selection and region overlap anywhere on the z-axis (regionMin.getBlockZ() <= selectionMax.getBlockZ() && regionMin.getBlockZ() >= selectionMin.getBlockZ()) || (regionMax.getBlockZ() <= selectionMax.getBlockZ() && regionMax.getBlockZ() >= selectionMin.getBlockZ()) || (selectionMin.getBlockZ() >= regionMin.getBlockZ() && selectionMin.getBlockZ() <= regionMax.getBlockZ()) || (selectionMax.getBlockZ() >= regionMin.getBlockZ() && selectionMax.getBlockZ() <= regionMax.getBlockZ()) ) ) { result.add(region); } } return result; }
Example 4
Source File: ArenaDuplicator.java From Survival-Games with GNU General Public License v3.0 | 5 votes |
public void startDupe(Vector v1, Vector v2){ int factor = ManagementFactory.getOperatingSystemMXBean().getAvailableProcessors(); factor = 4; int xspan = v2.getBlockX() - v1.getBlockX(); int maxx = GameManager.getInstance().getGame(1).getArena().getMax().getBlockX(); for(Game g: GameManager.getInstance().getGames()){ Location a1 = g.getArena().getMin(); Location a2 = g.getArena().getMax(); if(a1.getBlockX()>maxx){ maxx = a1.getBlockX(); } if(a2.getBlockX()>maxx){ maxx = a2.getBlockX(); } } int divf = xspan / factor; background = new background(Math.abs(v2.getBlockX()-v1.getBlockX()) * Math.abs(v2.getBlockY()-v1.getBlockY()) * Math.abs(v1.getBlockZ()-v2.getBlockZ())); background.start(); for(int a = 1; a<=factor; a++){ System.out.println(xspan); int sp1 = divf * a + v1.getBlockX(); int sp2 = divf * (a+1) + v1.getBlockX(); int y1 = v1.getBlockY(); int y2 = v2.getBlockY(); int z1 = v1.getBlockZ(); int z2 = v2.getBlockZ(); Vector s1 = new Vector((sp1<sp2)?sp1:sp2 , (y1<y2)?y1:y2 , (z1<z2)?z1:z2); Vector s2 = new Vector((sp1>sp2)?sp1:sp2 , (y1>y2)?y1:y2 , (z1>z2)?z1:z2); System.out.println(s1); System.out.println(s2); new DupeThread(s1,s2, maxx - v1.getBlockX(), 0, a).start(); } }
Example 5
Source File: MoveEvent.java From Survival-Games with GNU General Public License v3.0 | 5 votes |
@EventHandler(priority = EventPriority.HIGHEST) public void frozenSpawnHandler(PlayerMoveEvent e) { /* Optimization for single game world. No longer works since support for multiple worlds was added *if(e.getPlayer().getWorld()!=SettingsManager.getGameWorld()) return;*/ if(GameManager.getInstance().getPlayerGameId(e.getPlayer()) == -1){ playerpos.remove(e.getPlayer()); return; } if(GameManager.getInstance().getGame(GameManager.getInstance().getPlayerGameId(e.getPlayer())).getMode() == Game.GameMode.INGAME) return; GameMode mo3 = GameManager.getInstance().getGameMode(GameManager.getInstance().getPlayerGameId(e.getPlayer())); if(GameManager.getInstance().isPlayerActive(e.getPlayer()) && mo3 != Game.GameMode.INGAME){ if(playerpos.get(e.getPlayer()) == null){ playerpos.put(e.getPlayer(), e.getPlayer().getLocation().toVector()); return; } Location l = e.getPlayer().getLocation(); Vector v = playerpos.get(e.getPlayer()); if(l.getBlockX() != v.getBlockX() || l.getBlockZ() != v.getBlockZ()){ l.setX(v.getBlockX() + .5); l.setZ(v.getBlockZ() + .5); l.setYaw(e.getPlayer().getLocation().getYaw()); l.setPitch(e.getPlayer().getLocation().getPitch()); e.getPlayer().teleport(l); } } }
Example 6
Source File: ClaimChecks.java From WildernessTp with MIT License | 5 votes |
private boolean checkSurroundingKingdoms(Location loc) { int distance = range / 2; Vector top = new Vector(loc.getX() + distance, loc.getY(), loc.getZ() + distance); Vector bottom = new Vector(loc.getX() - distance, loc.getY(), loc.getZ() - distance); for (int z = bottom.getBlockZ(); z <= top.getBlockZ(); z++) { for (int x = bottom.getBlockX(); x <= top.getBlockX(); x++) { if (GameManagement.getLandManager().getOrLoadLand(new SimpleChunkLocation(new Location(loc.getWorld(), loc.getX() + x, loc.getY(), loc.getZ() + z).getChunk())) != null) return true; } } return false; }
Example 7
Source File: ClaimChecks.java From WildernessTp with MIT License | 5 votes |
private boolean checkSurroundingsClaims(Location loc) { int distance = range / 2; Vector top = new Vector(loc.getX() + distance, loc.getY(), loc.getZ() + distance); Vector bottom = new Vector(loc.getX() - distance, loc.getY(), loc.getZ() - distance); for (int z = bottom.getBlockZ(); z <= top.getBlockZ(); z++) { for (int x = bottom.getBlockX(); x <= top.getBlockX(); x++) { if (GriefPrevention.instance.dataStore.getClaimAt(new Location(loc.getWorld(), x, loc.getWorld().getHighestBlockYAt(x, z), z), false, null) != null) return true; } } return false; }
Example 8
Source File: ClaimChecks.java From WildernessTp with MIT License | 5 votes |
@SuppressWarnings("deprecation") private boolean checkSurroundingFactionsUUID(Location loc) { //Board board = co; int distance = range / 2; Vector top = new Vector(loc.getX() + distance, loc.getY(), loc.getZ() + distance); Vector bottom = new Vector(loc.getX() - distance, loc.getY(), loc.getZ() - distance); for (int z = bottom.getBlockZ(); z <= top.getBlockZ(); z++) { for (int x = bottom.getBlockX(); x <= top.getBlockX(); x++) { if (Board.getFactionAt(new FLocation(new Location(loc.getWorld(), loc.getX() + x, loc.getY(), loc.getZ() + z))).isNone()) return true; } } return false; }
Example 9
Source File: ClaimChecks.java From WildernessTp with MIT License | 5 votes |
private boolean checkSurroundingFactions(Location loc) { int distance = range / 2; Vector top = new Vector(loc.getX() + distance, loc.getY(), loc.getZ() + distance); Vector bottom = new Vector(loc.getX() - distance, loc.getY(), loc.getZ() - distance); for (int z = bottom.getBlockZ(); z <= top.getBlockZ(); z++) { for (int x = bottom.getBlockX(); x <= top.getBlockX(); x++) { if (BoardColl.get().getFactionAt(PS.valueOf(new Location(loc.getWorld(), loc.getX() + x, loc.getY(), loc.getZ() + z))).isNone()) return true; } } return false; }
Example 10
Source File: ClaimChecks.java From WildernessTp with MIT License | 5 votes |
private boolean checkSurroundingTowns(Location loc) { int distance = range / 2; Vector top = new Vector(loc.getX() + distance, loc.getY(), loc.getZ() + distance); Vector bottom = new Vector(loc.getX() - distance, loc.getY(), loc.getZ() - distance); for (int z = bottom.getBlockZ(); z <= top.getBlockZ(); z++) { for (int x = bottom.getBlockX(); x <= top.getBlockX(); x++) { Block block = new Location(loc.getWorld(), x, loc.getWorld().getHighestBlockYAt(x, z), z).getBlock(); if (!TownyUniverse.isWilderness(block)) return true; } } return false; }
Example 11
Source File: Region.java From WildernessTp with MIT License | 5 votes |
public boolean contains(Vector position) { double x = position.getX(); double y = position.getY(); double z = position.getZ(); Vector min = getMinimumPoint(); Vector max = getMaximumPoint(); if (x >= min.getBlockX() && x <= max.getBlockX() && y >= min.getBlockY() && y <= max.getBlockY() && z >= min.getBlockZ() && z <= max.getBlockZ()) return true; else return false; }
Example 12
Source File: BlockRegion.java From CardinalPGM with MIT License | 4 votes |
@Override public boolean contains(Vector vector) { return vector.getBlockX() == getVector().getBlockX() && vector.getBlockY() == getVector().getBlockY() && vector.getBlockZ() == getVector().getBlockZ(); }
Example 13
Source File: BlockRegion.java From ProjectAres with GNU Affero General Public License v3.0 | 4 votes |
@Override public boolean contains(Vector point) { return this.location.getBlockX() == point.getBlockX() && this.location.getBlockY() == point.getBlockY() && this.location.getBlockZ() == point.getBlockZ(); }
Example 14
Source File: BlockRegion.java From ProjectAres with GNU Affero General Public License v3.0 | 4 votes |
public BlockRegion(Vector block) { this.location = new Vector(block.getBlockX(), block.getBlockY(), block.getBlockZ()); }
Example 15
Source File: BlockRegion.java From PGM with GNU Affero General Public License v3.0 | 4 votes |
@Override public boolean contains(Vector point) { return this.location.getBlockX() == point.getBlockX() && this.location.getBlockY() == point.getBlockY() && this.location.getBlockZ() == point.getBlockZ(); }
Example 16
Source File: BlockRegion.java From PGM with GNU Affero General Public License v3.0 | 4 votes |
public BlockRegion(Vector block) { this.location = new Vector(block.getBlockX(), block.getBlockY(), block.getBlockZ()); }
Example 17
Source File: DeathContext.java From UHC with MIT License | 4 votes |
public String blockCoords() { final Vector coords = rawCoords(); return coords.getBlockX() + "," + coords.getBlockY() + "," + coords.getBlockZ(); }
Example 18
Source File: FastAsyncWorldEditWorldGuardHandler.java From AreaShop with GNU General Public License v3.0 | 4 votes |
@Override public ProtectedCuboidRegion createCuboidRegion(String name, Vector corner1, Vector corner2) { return new ProtectedCuboidRegion(name, new BlockVector(corner1.getBlockX(), corner1.getBlockY(), corner1.getBlockZ()), new BlockVector(corner2.getBlockX(), corner2.getBlockY(), corner2.getBlockZ())); }
Example 19
Source File: GeneralRegion.java From AreaShop with GNU General Public License v3.0 | 4 votes |
/** * Calculate the volume of the region (could be expensive for polygon regions). * @return Number of blocks in the region */ private long calculateVolume() { // Use own calculation for polygon regions, as WorldGuard does not implement it and returns 0 ProtectedRegion region = getRegion(); if(region instanceof ProtectedPolygonalRegion) { Vector min = getMinimumPoint(); Vector max = getMaximumPoint(); // Exact, but slow algorithm if(getWidth() * getDepth() < 100) { long surface = 0; for (int x = min.getBlockX(); x <= max.getBlockX(); x++) { for (int z = min.getBlockZ(); z <= max.getBlockZ(); z++) { if (region.contains(x, min.getBlockY(), z)) { surface++; } } } return surface * getHeight(); } // Estimate, but quick algorithm else { List<Vector> points = plugin.getWorldGuardHandler().getRegionPoints(region); int numPoints = points.size(); if(numPoints < 3) { return 0; } double area = 0; int x1, x2, z1, z2; for(int i = 0; i <= numPoints - 2; i++) { x1 = points.get(i).getBlockX(); z1 = points.get(i).getBlockZ(); x2 = points.get(i + 1).getBlockX(); z2 = points.get(i + 1).getBlockZ(); area += ((z1 + z2) * (x1 - x2)); } x1 = points.get(numPoints - 1).getBlockX(); z1 = points.get(numPoints - 1).getBlockZ(); x2 = points.get(0).getBlockX(); z2 = points.get(0).getBlockZ(); area += ((z1 + z2) * (x1 - x2)); area = Math.ceil(Math.abs(area) / 2); return (long)(area * getHeight()); } } else { return region.volume(); } }
Example 20
Source File: BlockVectors.java From PGM with GNU Affero General Public License v3.0 | 4 votes |
static BlockVector center(Vector blockPos) { return new BlockVector( blockPos.getBlockX() + 0.5, blockPos.getBlockY() + 0.5, blockPos.getBlockZ() + 0.5); }