Java Code Examples for sun.awt.SubRegionShowable#showIfNotLost()

The following examples show how to use sun.awt.SubRegionShowable#showIfNotLost() . You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example 1
Source File: BufferStrategyPaintManager.java    From openjdk-jdk9 with GNU General Public License v2.0 5 votes vote down vote up
/**
 * Shows the specified region of the back buffer.  This will return
 * true if successful, false otherwise.  This is invoked on the
 * toolkit thread in response to an expose event.
 */
public boolean show(Container c, int x, int y, int w, int h) {
    synchronized(this) {
        if (painting) {
            // Don't show from backbuffer while in the process of
            // painting.
            return false;
        }
        showing = true;
    }
    try {
        BufferInfo info = getBufferInfo(c);
        BufferStrategy bufferStrategy;
        if (info != null && info.isInSync() &&
            (bufferStrategy = info.getBufferStrategy(false)) != null) {
            SubRegionShowable bsSubRegion =
                    (SubRegionShowable)bufferStrategy;
            boolean paintAllOnExpose = info.getPaintAllOnExpose();
            info.setPaintAllOnExpose(false);
            if (bsSubRegion.showIfNotLost(x, y, (x + w), (y + h))) {
                return !paintAllOnExpose;
            }
            // Mark the buffer as needing to be repainted.  We don't
            // immediately do a repaint as this method will return false
            // indicating a PaintEvent should be generated which will
            // trigger a complete repaint.
            bufferInfo.setContentsLostDuringExpose(true);
        }
    }
    finally {
        synchronized(this) {
            showing = false;
            notifyAll();
        }
    }
    return false;
}
 
Example 2
Source File: BufferStrategyPaintManager.java    From jdk8u-dev-jdk with GNU General Public License v2.0 5 votes vote down vote up
/**
 * Shows the specified region of the back buffer.  This will return
 * true if successful, false otherwise.  This is invoked on the
 * toolkit thread in response to an expose event.
 */
public boolean show(Container c, int x, int y, int w, int h) {
    synchronized(this) {
        if (painting) {
            // Don't show from backbuffer while in the process of
            // painting.
            return false;
        }
        showing = true;
    }
    try {
        BufferInfo info = getBufferInfo(c);
        BufferStrategy bufferStrategy;
        if (info != null && info.isInSync() &&
            (bufferStrategy = info.getBufferStrategy(false)) != null) {
            SubRegionShowable bsSubRegion =
                    (SubRegionShowable)bufferStrategy;
            boolean paintAllOnExpose = info.getPaintAllOnExpose();
            info.setPaintAllOnExpose(false);
            if (bsSubRegion.showIfNotLost(x, y, (x + w), (y + h))) {
                return !paintAllOnExpose;
            }
            // Mark the buffer as needing to be repainted.  We don't
            // immediately do a repaint as this method will return false
            // indicating a PaintEvent should be generated which will
            // trigger a complete repaint.
            bufferInfo.setContentsLostDuringExpose(true);
        }
    }
    finally {
        synchronized(this) {
            showing = false;
            notifyAll();
        }
    }
    return false;
}
 
Example 3
Source File: BufferStrategyPaintManager.java    From jdk8u-jdk with GNU General Public License v2.0 5 votes vote down vote up
/**
 * Shows the specified region of the back buffer.  This will return
 * true if successful, false otherwise.  This is invoked on the
 * toolkit thread in response to an expose event.
 */
public boolean show(Container c, int x, int y, int w, int h) {
    synchronized(this) {
        if (painting) {
            // Don't show from backbuffer while in the process of
            // painting.
            return false;
        }
        showing = true;
    }
    try {
        BufferInfo info = getBufferInfo(c);
        BufferStrategy bufferStrategy;
        if (info != null && info.isInSync() &&
            (bufferStrategy = info.getBufferStrategy(false)) != null) {
            SubRegionShowable bsSubRegion =
                    (SubRegionShowable)bufferStrategy;
            boolean paintAllOnExpose = info.getPaintAllOnExpose();
            info.setPaintAllOnExpose(false);
            if (bsSubRegion.showIfNotLost(x, y, (x + w), (y + h))) {
                return !paintAllOnExpose;
            }
            // Mark the buffer as needing to be repainted.  We don't
            // immediately do a repaint as this method will return false
            // indicating a PaintEvent should be generated which will
            // trigger a complete repaint.
            bufferInfo.setContentsLostDuringExpose(true);
        }
    }
    finally {
        synchronized(this) {
            showing = false;
            notifyAll();
        }
    }
    return false;
}
 
Example 4
Source File: BufferStrategyPaintManager.java    From jdk8u_jdk with GNU General Public License v2.0 5 votes vote down vote up
/**
 * Shows the specified region of the back buffer.  This will return
 * true if successful, false otherwise.  This is invoked on the
 * toolkit thread in response to an expose event.
 */
public boolean show(Container c, int x, int y, int w, int h) {
    synchronized(this) {
        if (painting) {
            // Don't show from backbuffer while in the process of
            // painting.
            return false;
        }
        showing = true;
    }
    try {
        BufferInfo info = getBufferInfo(c);
        BufferStrategy bufferStrategy;
        if (info != null && info.isInSync() &&
            (bufferStrategy = info.getBufferStrategy(false)) != null) {
            SubRegionShowable bsSubRegion =
                    (SubRegionShowable)bufferStrategy;
            boolean paintAllOnExpose = info.getPaintAllOnExpose();
            info.setPaintAllOnExpose(false);
            if (bsSubRegion.showIfNotLost(x, y, (x + w), (y + h))) {
                return !paintAllOnExpose;
            }
            // Mark the buffer as needing to be repainted.  We don't
            // immediately do a repaint as this method will return false
            // indicating a PaintEvent should be generated which will
            // trigger a complete repaint.
            bufferInfo.setContentsLostDuringExpose(true);
        }
    }
    finally {
        synchronized(this) {
            showing = false;
            notifyAll();
        }
    }
    return false;
}
 
Example 5
Source File: BufferStrategyPaintManager.java    From openjdk-8 with GNU General Public License v2.0 5 votes vote down vote up
/**
 * Shows the specified region of the back buffer.  This will return
 * true if successful, false otherwise.  This is invoked on the
 * toolkit thread in response to an expose event.
 */
public boolean show(Container c, int x, int y, int w, int h) {
    synchronized(this) {
        if (painting) {
            // Don't show from backbuffer while in the process of
            // painting.
            return false;
        }
        showing = true;
    }
    try {
        BufferInfo info = getBufferInfo(c);
        BufferStrategy bufferStrategy;
        if (info != null && info.isInSync() &&
            (bufferStrategy = info.getBufferStrategy(false)) != null) {
            SubRegionShowable bsSubRegion =
                    (SubRegionShowable)bufferStrategy;
            boolean paintAllOnExpose = info.getPaintAllOnExpose();
            info.setPaintAllOnExpose(false);
            if (bsSubRegion.showIfNotLost(x, y, (x + w), (y + h))) {
                return !paintAllOnExpose;
            }
            // Mark the buffer as needing to be repainted.  We don't
            // immediately do a repaint as this method will return false
            // indicating a PaintEvent should be generated which will
            // trigger a complete repaint.
            bufferInfo.setContentsLostDuringExpose(true);
        }
    }
    finally {
        synchronized(this) {
            showing = false;
            notifyAll();
        }
    }
    return false;
}
 
Example 6
Source File: BufferStrategyPaintManager.java    From openjdk-8-source with GNU General Public License v2.0 5 votes vote down vote up
/**
 * Shows the specified region of the back buffer.  This will return
 * true if successful, false otherwise.  This is invoked on the
 * toolkit thread in response to an expose event.
 */
public boolean show(Container c, int x, int y, int w, int h) {
    synchronized(this) {
        if (painting) {
            // Don't show from backbuffer while in the process of
            // painting.
            return false;
        }
        showing = true;
    }
    try {
        BufferInfo info = getBufferInfo(c);
        BufferStrategy bufferStrategy;
        if (info != null && info.isInSync() &&
            (bufferStrategy = info.getBufferStrategy(false)) != null) {
            SubRegionShowable bsSubRegion =
                    (SubRegionShowable)bufferStrategy;
            boolean paintAllOnExpose = info.getPaintAllOnExpose();
            info.setPaintAllOnExpose(false);
            if (bsSubRegion.showIfNotLost(x, y, (x + w), (y + h))) {
                return !paintAllOnExpose;
            }
            // Mark the buffer as needing to be repainted.  We don't
            // immediately do a repaint as this method will return false
            // indicating a PaintEvent should be generated which will
            // trigger a complete repaint.
            bufferInfo.setContentsLostDuringExpose(true);
        }
    }
    finally {
        synchronized(this) {
            showing = false;
            notifyAll();
        }
    }
    return false;
}
 
Example 7
Source File: BufferStrategyPaintManager.java    From hottub with GNU General Public License v2.0 5 votes vote down vote up
/**
 * Shows the specified region of the back buffer.  This will return
 * true if successful, false otherwise.  This is invoked on the
 * toolkit thread in response to an expose event.
 */
public boolean show(Container c, int x, int y, int w, int h) {
    synchronized(this) {
        if (painting) {
            // Don't show from backbuffer while in the process of
            // painting.
            return false;
        }
        showing = true;
    }
    try {
        BufferInfo info = getBufferInfo(c);
        BufferStrategy bufferStrategy;
        if (info != null && info.isInSync() &&
            (bufferStrategy = info.getBufferStrategy(false)) != null) {
            SubRegionShowable bsSubRegion =
                    (SubRegionShowable)bufferStrategy;
            boolean paintAllOnExpose = info.getPaintAllOnExpose();
            info.setPaintAllOnExpose(false);
            if (bsSubRegion.showIfNotLost(x, y, (x + w), (y + h))) {
                return !paintAllOnExpose;
            }
            // Mark the buffer as needing to be repainted.  We don't
            // immediately do a repaint as this method will return false
            // indicating a PaintEvent should be generated which will
            // trigger a complete repaint.
            bufferInfo.setContentsLostDuringExpose(true);
        }
    }
    finally {
        synchronized(this) {
            showing = false;
            notifyAll();
        }
    }
    return false;
}
 
Example 8
Source File: BufferStrategyPaintManager.java    From Java8CN with Apache License 2.0 5 votes vote down vote up
/**
 * Shows the specified region of the back buffer.  This will return
 * true if successful, false otherwise.  This is invoked on the
 * toolkit thread in response to an expose event.
 */
public boolean show(Container c, int x, int y, int w, int h) {
    synchronized(this) {
        if (painting) {
            // Don't show from backbuffer while in the process of
            // painting.
            return false;
        }
        showing = true;
    }
    try {
        BufferInfo info = getBufferInfo(c);
        BufferStrategy bufferStrategy;
        if (info != null && info.isInSync() &&
            (bufferStrategy = info.getBufferStrategy(false)) != null) {
            SubRegionShowable bsSubRegion =
                    (SubRegionShowable)bufferStrategy;
            boolean paintAllOnExpose = info.getPaintAllOnExpose();
            info.setPaintAllOnExpose(false);
            if (bsSubRegion.showIfNotLost(x, y, (x + w), (y + h))) {
                return !paintAllOnExpose;
            }
            // Mark the buffer as needing to be repainted.  We don't
            // immediately do a repaint as this method will return false
            // indicating a PaintEvent should be generated which will
            // trigger a complete repaint.
            bufferInfo.setContentsLostDuringExpose(true);
        }
    }
    finally {
        synchronized(this) {
            showing = false;
            notifyAll();
        }
    }
    return false;
}
 
Example 9
Source File: BufferStrategyPaintManager.java    From jdk8u-jdk with GNU General Public License v2.0 5 votes vote down vote up
/**
 * Shows the specified region of the back buffer.  This will return
 * true if successful, false otherwise.  This is invoked on the
 * toolkit thread in response to an expose event.
 */
public boolean show(Container c, int x, int y, int w, int h) {
    synchronized(this) {
        if (painting) {
            // Don't show from backbuffer while in the process of
            // painting.
            return false;
        }
        showing = true;
    }
    try {
        BufferInfo info = getBufferInfo(c);
        BufferStrategy bufferStrategy;
        if (info != null && info.isInSync() &&
            (bufferStrategy = info.getBufferStrategy(false)) != null) {
            SubRegionShowable bsSubRegion =
                    (SubRegionShowable)bufferStrategy;
            boolean paintAllOnExpose = info.getPaintAllOnExpose();
            info.setPaintAllOnExpose(false);
            if (bsSubRegion.showIfNotLost(x, y, (x + w), (y + h))) {
                return !paintAllOnExpose;
            }
            // Mark the buffer as needing to be repainted.  We don't
            // immediately do a repaint as this method will return false
            // indicating a PaintEvent should be generated which will
            // trigger a complete repaint.
            bufferInfo.setContentsLostDuringExpose(true);
        }
    }
    finally {
        synchronized(this) {
            showing = false;
            notifyAll();
        }
    }
    return false;
}
 
Example 10
Source File: BufferStrategyPaintManager.java    From jdk1.8-source-analysis with Apache License 2.0 5 votes vote down vote up
/**
 * Shows the specified region of the back buffer.  This will return
 * true if successful, false otherwise.  This is invoked on the
 * toolkit thread in response to an expose event.
 */
public boolean show(Container c, int x, int y, int w, int h) {
    synchronized(this) {
        if (painting) {
            // Don't show from backbuffer while in the process of
            // painting.
            return false;
        }
        showing = true;
    }
    try {
        BufferInfo info = getBufferInfo(c);
        BufferStrategy bufferStrategy;
        if (info != null && info.isInSync() &&
            (bufferStrategy = info.getBufferStrategy(false)) != null) {
            SubRegionShowable bsSubRegion =
                    (SubRegionShowable)bufferStrategy;
            boolean paintAllOnExpose = info.getPaintAllOnExpose();
            info.setPaintAllOnExpose(false);
            if (bsSubRegion.showIfNotLost(x, y, (x + w), (y + h))) {
                return !paintAllOnExpose;
            }
            // Mark the buffer as needing to be repainted.  We don't
            // immediately do a repaint as this method will return false
            // indicating a PaintEvent should be generated which will
            // trigger a complete repaint.
            bufferInfo.setContentsLostDuringExpose(true);
        }
    }
    finally {
        synchronized(this) {
            showing = false;
            notifyAll();
        }
    }
    return false;
}
 
Example 11
Source File: BufferStrategyPaintManager.java    From Bytecoder with Apache License 2.0 5 votes vote down vote up
/**
 * Shows the specified region of the back buffer.  This will return
 * true if successful, false otherwise.  This is invoked on the
 * toolkit thread in response to an expose event.
 */
public boolean show(Container c, int x, int y, int w, int h) {
    synchronized(this) {
        if (painting) {
            // Don't show from backbuffer while in the process of
            // painting.
            return false;
        }
        showing = true;
    }
    try {
        BufferInfo info = getBufferInfo(c);
        BufferStrategy bufferStrategy;
        if (info != null && info.isInSync() &&
            (bufferStrategy = info.getBufferStrategy(false)) != null) {
            SubRegionShowable bsSubRegion =
                    (SubRegionShowable)bufferStrategy;
            boolean paintAllOnExpose = info.getPaintAllOnExpose();
            info.setPaintAllOnExpose(false);
            if (bsSubRegion.showIfNotLost(x, y, (x + w), (y + h))) {
                return !paintAllOnExpose;
            }
            // Mark the buffer as needing to be repainted.  We don't
            // immediately do a repaint as this method will return false
            // indicating a PaintEvent should be generated which will
            // trigger a complete repaint.
            bufferInfo.setContentsLostDuringExpose(true);
        }
    }
    finally {
        synchronized(this) {
            showing = false;
            notifyAll();
        }
    }
    return false;
}
 
Example 12
Source File: BufferStrategyPaintManager.java    From openjdk-jdk8u-backup with GNU General Public License v2.0 5 votes vote down vote up
/**
 * Shows the specified region of the back buffer.  This will return
 * true if successful, false otherwise.  This is invoked on the
 * toolkit thread in response to an expose event.
 */
public boolean show(Container c, int x, int y, int w, int h) {
    synchronized(this) {
        if (painting) {
            // Don't show from backbuffer while in the process of
            // painting.
            return false;
        }
        showing = true;
    }
    try {
        BufferInfo info = getBufferInfo(c);
        BufferStrategy bufferStrategy;
        if (info != null && info.isInSync() &&
            (bufferStrategy = info.getBufferStrategy(false)) != null) {
            SubRegionShowable bsSubRegion =
                    (SubRegionShowable)bufferStrategy;
            boolean paintAllOnExpose = info.getPaintAllOnExpose();
            info.setPaintAllOnExpose(false);
            if (bsSubRegion.showIfNotLost(x, y, (x + w), (y + h))) {
                return !paintAllOnExpose;
            }
            // Mark the buffer as needing to be repainted.  We don't
            // immediately do a repaint as this method will return false
            // indicating a PaintEvent should be generated which will
            // trigger a complete repaint.
            bufferInfo.setContentsLostDuringExpose(true);
        }
    }
    finally {
        synchronized(this) {
            showing = false;
            notifyAll();
        }
    }
    return false;
}
 
Example 13
Source File: BufferStrategyPaintManager.java    From openjdk-jdk8u with GNU General Public License v2.0 5 votes vote down vote up
/**
 * Shows the specified region of the back buffer.  This will return
 * true if successful, false otherwise.  This is invoked on the
 * toolkit thread in response to an expose event.
 */
public boolean show(Container c, int x, int y, int w, int h) {
    synchronized(this) {
        if (painting) {
            // Don't show from backbuffer while in the process of
            // painting.
            return false;
        }
        showing = true;
    }
    try {
        BufferInfo info = getBufferInfo(c);
        BufferStrategy bufferStrategy;
        if (info != null && info.isInSync() &&
            (bufferStrategy = info.getBufferStrategy(false)) != null) {
            SubRegionShowable bsSubRegion =
                    (SubRegionShowable)bufferStrategy;
            boolean paintAllOnExpose = info.getPaintAllOnExpose();
            info.setPaintAllOnExpose(false);
            if (bsSubRegion.showIfNotLost(x, y, (x + w), (y + h))) {
                return !paintAllOnExpose;
            }
            // Mark the buffer as needing to be repainted.  We don't
            // immediately do a repaint as this method will return false
            // indicating a PaintEvent should be generated which will
            // trigger a complete repaint.
            bufferInfo.setContentsLostDuringExpose(true);
        }
    }
    finally {
        synchronized(this) {
            showing = false;
            notifyAll();
        }
    }
    return false;
}
 
Example 14
Source File: BufferStrategyPaintManager.java    From JDKSourceCode1.8 with MIT License 5 votes vote down vote up
/**
 * Shows the specified region of the back buffer.  This will return
 * true if successful, false otherwise.  This is invoked on the
 * toolkit thread in response to an expose event.
 */
public boolean show(Container c, int x, int y, int w, int h) {
    synchronized(this) {
        if (painting) {
            // Don't show from backbuffer while in the process of
            // painting.
            return false;
        }
        showing = true;
    }
    try {
        BufferInfo info = getBufferInfo(c);
        BufferStrategy bufferStrategy;
        if (info != null && info.isInSync() &&
            (bufferStrategy = info.getBufferStrategy(false)) != null) {
            SubRegionShowable bsSubRegion =
                    (SubRegionShowable)bufferStrategy;
            boolean paintAllOnExpose = info.getPaintAllOnExpose();
            info.setPaintAllOnExpose(false);
            if (bsSubRegion.showIfNotLost(x, y, (x + w), (y + h))) {
                return !paintAllOnExpose;
            }
            // Mark the buffer as needing to be repainted.  We don't
            // immediately do a repaint as this method will return false
            // indicating a PaintEvent should be generated which will
            // trigger a complete repaint.
            bufferInfo.setContentsLostDuringExpose(true);
        }
    }
    finally {
        synchronized(this) {
            showing = false;
            notifyAll();
        }
    }
    return false;
}
 
Example 15
Source File: BufferStrategyPaintManager.java    From jdk8u60 with GNU General Public License v2.0 5 votes vote down vote up
/**
 * Shows the specified region of the back buffer.  This will return
 * true if successful, false otherwise.  This is invoked on the
 * toolkit thread in response to an expose event.
 */
public boolean show(Container c, int x, int y, int w, int h) {
    synchronized(this) {
        if (painting) {
            // Don't show from backbuffer while in the process of
            // painting.
            return false;
        }
        showing = true;
    }
    try {
        BufferInfo info = getBufferInfo(c);
        BufferStrategy bufferStrategy;
        if (info != null && info.isInSync() &&
            (bufferStrategy = info.getBufferStrategy(false)) != null) {
            SubRegionShowable bsSubRegion =
                    (SubRegionShowable)bufferStrategy;
            boolean paintAllOnExpose = info.getPaintAllOnExpose();
            info.setPaintAllOnExpose(false);
            if (bsSubRegion.showIfNotLost(x, y, (x + w), (y + h))) {
                return !paintAllOnExpose;
            }
            // Mark the buffer as needing to be repainted.  We don't
            // immediately do a repaint as this method will return false
            // indicating a PaintEvent should be generated which will
            // trigger a complete repaint.
            bufferInfo.setContentsLostDuringExpose(true);
        }
    }
    finally {
        synchronized(this) {
            showing = false;
            notifyAll();
        }
    }
    return false;
}
 
Example 16
Source File: BufferStrategyPaintManager.java    From TencentKona-8 with GNU General Public License v2.0 5 votes vote down vote up
/**
 * Shows the specified region of the back buffer.  This will return
 * true if successful, false otherwise.  This is invoked on the
 * toolkit thread in response to an expose event.
 */
public boolean show(Container c, int x, int y, int w, int h) {
    synchronized(this) {
        if (painting) {
            // Don't show from backbuffer while in the process of
            // painting.
            return false;
        }
        showing = true;
    }
    try {
        BufferInfo info = getBufferInfo(c);
        BufferStrategy bufferStrategy;
        if (info != null && info.isInSync() &&
            (bufferStrategy = info.getBufferStrategy(false)) != null) {
            SubRegionShowable bsSubRegion =
                    (SubRegionShowable)bufferStrategy;
            boolean paintAllOnExpose = info.getPaintAllOnExpose();
            info.setPaintAllOnExpose(false);
            if (bsSubRegion.showIfNotLost(x, y, (x + w), (y + h))) {
                return !paintAllOnExpose;
            }
            // Mark the buffer as needing to be repainted.  We don't
            // immediately do a repaint as this method will return false
            // indicating a PaintEvent should be generated which will
            // trigger a complete repaint.
            bufferInfo.setContentsLostDuringExpose(true);
        }
    }
    finally {
        synchronized(this) {
            showing = false;
            notifyAll();
        }
    }
    return false;
}
 
Example 17
Source File: BufferStrategyPaintManager.java    From dragonwell8_jdk with GNU General Public License v2.0 5 votes vote down vote up
/**
 * Shows the specified region of the back buffer.  This will return
 * true if successful, false otherwise.  This is invoked on the
 * toolkit thread in response to an expose event.
 */
public boolean show(Container c, int x, int y, int w, int h) {
    synchronized(this) {
        if (painting) {
            // Don't show from backbuffer while in the process of
            // painting.
            return false;
        }
        showing = true;
    }
    try {
        BufferInfo info = getBufferInfo(c);
        BufferStrategy bufferStrategy;
        if (info != null && info.isInSync() &&
            (bufferStrategy = info.getBufferStrategy(false)) != null) {
            SubRegionShowable bsSubRegion =
                    (SubRegionShowable)bufferStrategy;
            boolean paintAllOnExpose = info.getPaintAllOnExpose();
            info.setPaintAllOnExpose(false);
            if (bsSubRegion.showIfNotLost(x, y, (x + w), (y + h))) {
                return !paintAllOnExpose;
            }
            // Mark the buffer as needing to be repainted.  We don't
            // immediately do a repaint as this method will return false
            // indicating a PaintEvent should be generated which will
            // trigger a complete repaint.
            bufferInfo.setContentsLostDuringExpose(true);
        }
    }
    finally {
        synchronized(this) {
            showing = false;
            notifyAll();
        }
    }
    return false;
}