Java Code Examples for org.bukkit.potion.Potion#setLevel()

The following examples show how to use org.bukkit.potion.Potion#setLevel() . You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example 1
Source File: Tier2PotionsModule.java    From UHC with MIT License 5 votes vote down vote up
public Tier2PotionsModule(PotionFuelsListener listener) {
    setId("Tier2Potions");

    this.listener = listener;

    final Potion potion = new Potion(PotionType.INSTANT_HEAL);
    potion.setLevel(2);

    this.icon.setType(Material.POTION);
    this.icon.setDurability(potion.toDamageValue());
    this.icon.setWeight(ModuleRegistry.CATEGORY_POTIONS);
    this.iconName = ICON_NAME;
}
 
Example 2
Source File: NMSHandler.java    From askyblock with GNU General Public License v2.0 4 votes vote down vote up
@Override
public ItemStack setPotion(Material itemMaterial, Tag itemTags,
        ItemStack chestItem) {
    // Try some backwards compatibility with new 1.9 schematics
    Map<String,Tag> cont = (Map<String,Tag>) ((CompoundTag) itemTags).getValue();
    if (cont != null) {
        if (((CompoundTag) itemTags).getValue().containsKey("tag")) {
            Map<String,Tag> contents = (Map<String,Tag>)((CompoundTag) itemTags).getValue().get("tag").getValue();
            StringTag stringTag = ((StringTag)contents.get("Potion"));
            if (stringTag != null) {
                String tag = stringTag.getValue().replace("minecraft:", "");
                PotionType type = null;
                boolean strong = tag.contains("strong");
                boolean _long = tag.contains("long");
                //Bukkit.getLogger().info("tag = " + tag);
                if(tag.equals("fire_resistance") || tag.equals("long_fire_resistance")){
                    type = PotionType.FIRE_RESISTANCE;
                }else if(tag.equals("harming") || tag.equals("strong_harming")){
                    type = PotionType.INSTANT_DAMAGE;
                }else if(tag.equals("healing") || tag.equals("strong_healing")){
                    type = PotionType.INSTANT_HEAL;
                }else if(tag.equals("invisibility") || tag.equals("long_invisibility")){
                    type = PotionType.INVISIBILITY;
                }else if(tag.equals("leaping") || tag.equals("long_leaping") || tag.equals("strong_leaping")){
                    type = PotionType.JUMP;
                }else if(tag.equals("night_vision") || tag.equals("long_night_vision")){
                    type = PotionType.NIGHT_VISION;
                }else if(tag.equals("poison") || tag.equals("long_poison") || tag.equals("strong_poison")){
                    type = PotionType.POISON;
                }else if(tag.equals("regeneration") || tag.equals("long_regeneration") || tag.equals("strong_regeneration")){
                    type = PotionType.REGEN;
                }else if(tag.equals("slowness") || tag.equals("long_slowness")){
                    type = PotionType.SLOWNESS;
                }else if(tag.equals("swiftness") || tag.equals("long_swiftness") || tag.equals("strong_swiftness")){
                    type = PotionType.SPEED;
                }else if(tag.equals("strength") || tag.equals("long_strength") || tag.equals("strong_strength")){
                    type = PotionType.STRENGTH;
                }else if(tag.equals("water_breathing") || tag.equals("long_water_breathing")){
                    type = PotionType.WATER_BREATHING;
                }else if(tag.equals("water")){
                    type = PotionType.WATER;
                }else if(tag.equals("weakness") || tag.equals("long_weakness")){
                    type = PotionType.WEAKNESS;
                }else{
                    return chestItem;
                }
                Potion potion = new Potion(type);
                potion.setHasExtendedDuration(_long);
                potion.setLevel(strong ? 2 : 1);
                chestItem = potion.toItemStack(chestItem.getAmount());
            }
        }
    }

    return chestItem;
}
 
Example 3
Source File: NMSHandler.java    From askyblock with GNU General Public License v2.0 4 votes vote down vote up
@Override
public ItemStack setPotion(Material itemMaterial, Tag itemTags,
        ItemStack chestItem) {
    // Try some backwards compatibility with new 1.9 schematics
    Map<String,Tag> cont = (Map<String,Tag>) ((CompoundTag) itemTags).getValue();
    if (cont != null) {
        if (((CompoundTag) itemTags).getValue().containsKey("tag")) {
            Map<String,Tag> contents = (Map<String,Tag>)((CompoundTag) itemTags).getValue().get("tag").getValue();
            StringTag stringTag = ((StringTag)contents.get("Potion"));
            if (stringTag != null) {
                String tag = stringTag.getValue().replace("minecraft:", "");
                PotionType type = null;
                boolean strong = tag.contains("strong");
                boolean _long = tag.contains("long");
                //Bukkit.getLogger().info("tag = " + tag);
                if(tag.equals("fire_resistance") || tag.equals("long_fire_resistance")){
                    type = PotionType.FIRE_RESISTANCE;
                }else if(tag.equals("harming") || tag.equals("strong_harming")){
                    type = PotionType.INSTANT_DAMAGE;
                }else if(tag.equals("healing") || tag.equals("strong_healing")){
                    type = PotionType.INSTANT_HEAL;
                }else if(tag.equals("invisibility") || tag.equals("long_invisibility")){
                    type = PotionType.INVISIBILITY;
                }else if(tag.equals("leaping") || tag.equals("long_leaping") || tag.equals("strong_leaping")){
                    type = PotionType.JUMP;
                }else if(tag.equals("night_vision") || tag.equals("long_night_vision")){
                    type = PotionType.NIGHT_VISION;
                }else if(tag.equals("poison") || tag.equals("long_poison") || tag.equals("strong_poison")){
                    type = PotionType.POISON;
                }else if(tag.equals("regeneration") || tag.equals("long_regeneration") || tag.equals("strong_regeneration")){
                    type = PotionType.REGEN;
                }else if(tag.equals("slowness") || tag.equals("long_slowness")){
                    type = PotionType.SLOWNESS;
                }else if(tag.equals("swiftness") || tag.equals("long_swiftness") || tag.equals("strong_swiftness")){
                    type = PotionType.SPEED;
                }else if(tag.equals("strength") || tag.equals("long_strength") || tag.equals("strong_strength")){
                    type = PotionType.STRENGTH;
                }else if(tag.equals("water_breathing") || tag.equals("long_water_breathing")){
                    type = PotionType.WATER_BREATHING;
                }else if(tag.equals("water")){
                    type = PotionType.WATER;
                }else if(tag.equals("weakness") || tag.equals("long_weakness")){
                    type = PotionType.WEAKNESS;
                }else{
                    return chestItem;
                }
                Potion potion = new Potion(type);
                potion.setHasExtendedDuration(_long);
                potion.setLevel(strong ? 2 : 1);
                chestItem = potion.toItemStack(chestItem.getAmount());
            }
        }
    }

    return chestItem;
}
 
Example 4
Source File: NMSHandler.java    From askyblock with GNU General Public License v2.0 4 votes vote down vote up
@Override
public ItemStack setPotion(Material itemMaterial, Tag itemTags,
        ItemStack chestItem) {
    // Try some backwards compatibility with new 1.9 schematics
    Map<String,Tag> cont = (Map<String,Tag>) ((CompoundTag) itemTags).getValue();
    if (cont != null) {
        if (((CompoundTag) itemTags).getValue().containsKey("tag")) {
            Map<String,Tag> contents = (Map<String,Tag>)((CompoundTag) itemTags).getValue().get("tag").getValue();
            StringTag stringTag = ((StringTag)contents.get("Potion"));
            if (stringTag != null) {
                String tag = stringTag.getValue().replace("minecraft:", "");
                PotionType type = null;
                boolean strong = tag.contains("strong");
                boolean _long = tag.contains("long");
                //Bukkit.getLogger().info("tag = " + tag);
                if(tag.equals("fire_resistance") || tag.equals("long_fire_resistance")){
                    type = PotionType.FIRE_RESISTANCE;
                }else if(tag.equals("harming") || tag.equals("strong_harming")){
                    type = PotionType.INSTANT_DAMAGE;
                }else if(tag.equals("healing") || tag.equals("strong_healing")){
                    type = PotionType.INSTANT_HEAL;
                }else if(tag.equals("invisibility") || tag.equals("long_invisibility")){
                    type = PotionType.INVISIBILITY;
                }else if(tag.equals("leaping") || tag.equals("long_leaping") || tag.equals("strong_leaping")){
                    type = PotionType.JUMP;
                }else if(tag.equals("night_vision") || tag.equals("long_night_vision")){
                    type = PotionType.NIGHT_VISION;
                }else if(tag.equals("poison") || tag.equals("long_poison") || tag.equals("strong_poison")){
                    type = PotionType.POISON;
                }else if(tag.equals("regeneration") || tag.equals("long_regeneration") || tag.equals("strong_regeneration")){
                    type = PotionType.REGEN;
                }else if(tag.equals("slowness") || tag.equals("long_slowness")){
                    type = PotionType.SLOWNESS;
                }else if(tag.equals("swiftness") || tag.equals("long_swiftness") || tag.equals("strong_swiftness")){
                    type = PotionType.SPEED;
                }else if(tag.equals("strength") || tag.equals("long_strength") || tag.equals("strong_strength")){
                    type = PotionType.STRENGTH;
                }else if(tag.equals("water_breathing") || tag.equals("long_water_breathing")){
                    type = PotionType.WATER_BREATHING;
                }else if(tag.equals("water")){
                    type = PotionType.WATER;
                }else if(tag.equals("weakness") || tag.equals("long_weakness")){
                    type = PotionType.WEAKNESS;
                }else{
                    return chestItem;
                }
                Potion potion = new Potion(type);
                potion.setHasExtendedDuration(_long);
                potion.setLevel(strong ? 2 : 1);
                chestItem = potion.toItemStack(chestItem.getAmount());
            }
        }
    }

    return chestItem;
}
 
Example 5
Source File: NMSHandler.java    From askyblock with GNU General Public License v2.0 4 votes vote down vote up
@Override
public ItemStack setPotion(Material itemMaterial, Tag itemTags,
        ItemStack chestItem) {
    // Try some backwards compatibility with new 1.9 schematics
    Map<String,Tag> cont = (Map<String,Tag>) ((CompoundTag) itemTags).getValue();
    if (cont != null) {
        if (((CompoundTag) itemTags).getValue().containsKey("tag")) {
            Map<String,Tag> contents = (Map<String,Tag>)((CompoundTag) itemTags).getValue().get("tag").getValue();
            StringTag stringTag = ((StringTag)contents.get("Potion"));
            if (stringTag != null) {
                String tag = stringTag.getValue().replace("minecraft:", "");
                PotionType type = null;
                boolean strong = tag.contains("strong");
                boolean _long = tag.contains("long");
                //Bukkit.getLogger().info("tag = " + tag);
                if(tag.equals("fire_resistance") || tag.equals("long_fire_resistance")){
                    type = PotionType.FIRE_RESISTANCE;
                }else if(tag.equals("harming") || tag.equals("strong_harming")){
                    type = PotionType.INSTANT_DAMAGE;
                }else if(tag.equals("healing") || tag.equals("strong_healing")){
                    type = PotionType.INSTANT_HEAL;
                }else if(tag.equals("invisibility") || tag.equals("long_invisibility")){
                    type = PotionType.INVISIBILITY;
                }else if(tag.equals("leaping") || tag.equals("long_leaping") || tag.equals("strong_leaping")){
                    type = PotionType.JUMP;
                }else if(tag.equals("night_vision") || tag.equals("long_night_vision")){
                    type = PotionType.NIGHT_VISION;
                }else if(tag.equals("poison") || tag.equals("long_poison") || tag.equals("strong_poison")){
                    type = PotionType.POISON;
                }else if(tag.equals("regeneration") || tag.equals("long_regeneration") || tag.equals("strong_regeneration")){
                    type = PotionType.REGEN;
                }else if(tag.equals("slowness") || tag.equals("long_slowness")){
                    type = PotionType.SLOWNESS;
                }else if(tag.equals("swiftness") || tag.equals("long_swiftness") || tag.equals("strong_swiftness")){
                    type = PotionType.SPEED;
                }else if(tag.equals("strength") || tag.equals("long_strength") || tag.equals("strong_strength")){
                    type = PotionType.STRENGTH;
                }else if(tag.equals("water_breathing") || tag.equals("long_water_breathing")){
                    type = PotionType.WATER_BREATHING;
                }else if(tag.equals("water")){
                    type = PotionType.WATER;
                }else if(tag.equals("weakness") || tag.equals("long_weakness")){
                    type = PotionType.WEAKNESS;
                }else{
                    return chestItem;
                }
                Potion potion = new Potion(type);
                potion.setHasExtendedDuration(_long);
                potion.setLevel(strong ? 2 : 1);
                chestItem = potion.toItemStack(chestItem.getAmount());
            }
        }
    }

    return chestItem;
}
 
Example 6
Source File: NMSHandler.java    From askyblock with GNU General Public License v2.0 4 votes vote down vote up
@SuppressWarnings("deprecation")
@Override
public ItemStack setPotion(Material itemMaterial, Tag itemTags,
        ItemStack chestItem) {
    // Try some backwards compatibility with new 1.9 schematics
    Map<String,Tag> contents = (Map<String,Tag>) ((CompoundTag) itemTags).getValue().get("tag").getValue();
    StringTag stringTag = ((StringTag)contents.get("Potion"));
    if (stringTag != null) {
        String tag = stringTag.getValue().replace("minecraft:", "");
        PotionType type = null;
        boolean strong = tag.contains("strong");
        boolean _long = tag.contains("long");
        //Bukkit.getLogger().info("tag = " + tag);
        if(tag.equals("fire_resistance") || tag.equals("long_fire_resistance")){
            type = PotionType.FIRE_RESISTANCE;
        }else if(tag.equals("harming") || tag.equals("strong_harming")){
            type = PotionType.INSTANT_DAMAGE;
        }else if(tag.equals("healing") || tag.equals("strong_healing")){
            type = PotionType.INSTANT_HEAL;
        }else if(tag.equals("invisibility") || tag.equals("long_invisibility")){
            type = PotionType.INVISIBILITY;
        }else if(tag.equals("leaping") || tag.equals("long_leaping") || tag.equals("strong_leaping")){
            type = PotionType.JUMP;
        }else if(tag.equals("night_vision") || tag.equals("long_night_vision")){
            type = PotionType.NIGHT_VISION;
        }else if(tag.equals("poison") || tag.equals("long_poison") || tag.equals("strong_poison")){
            type = PotionType.POISON;
        }else if(tag.equals("regeneration") || tag.equals("long_regeneration") || tag.equals("strong_regeneration")){
            type = PotionType.REGEN;
        }else if(tag.equals("slowness") || tag.equals("long_slowness")){
            type = PotionType.SLOWNESS;
        }else if(tag.equals("swiftness") || tag.equals("long_swiftness") || tag.equals("strong_swiftness")){
            type = PotionType.SPEED;
        }else if(tag.equals("strength") || tag.equals("long_strength") || tag.equals("strong_strength")){
            type = PotionType.STRENGTH;
        }else if(tag.equals("water_breathing") || tag.equals("long_water_breathing")){
            type = PotionType.WATER_BREATHING;
        }else if(tag.equals("water")){
            type = PotionType.WATER;
        }else if(tag.equals("weakness") || tag.equals("long_weakness")){
            type = PotionType.WEAKNESS;
        }else{
            return chestItem;
        }
        Potion potion = new Potion(type);
        potion.setHasExtendedDuration(_long);
        potion.setLevel(strong ? 2 : 1);
        chestItem = potion.toItemStack(chestItem.getAmount());
    }

    return chestItem;
}
 
Example 7
Source File: NMSHandler.java    From askyblock with GNU General Public License v2.0 4 votes vote down vote up
@Override
public ItemStack setPotion(Material itemMaterial, Tag itemTags,
        ItemStack chestItem) {
    // Try some backwards compatibility with new 1.9 schematics
    Map<String,Tag> cont = (Map<String,Tag>) ((CompoundTag) itemTags).getValue();
    if (cont != null) {
        if (((CompoundTag) itemTags).getValue().containsKey("tag")) {
            Map<String,Tag> contents = (Map<String,Tag>)((CompoundTag) itemTags).getValue().get("tag").getValue();
            StringTag stringTag = ((StringTag)contents.get("Potion"));
            if (stringTag != null) {
                String tag = stringTag.getValue().replace("minecraft:", "");
                PotionType type = null;
                boolean strong = tag.contains("strong");
                boolean _long = tag.contains("long");
                //Bukkit.getLogger().info("tag = " + tag);
                if(tag.equals("fire_resistance") || tag.equals("long_fire_resistance")){
                    type = PotionType.FIRE_RESISTANCE;
                }else if(tag.equals("harming") || tag.equals("strong_harming")){
                    type = PotionType.INSTANT_DAMAGE;
                }else if(tag.equals("healing") || tag.equals("strong_healing")){
                    type = PotionType.INSTANT_HEAL;
                }else if(tag.equals("invisibility") || tag.equals("long_invisibility")){
                    type = PotionType.INVISIBILITY;
                }else if(tag.equals("leaping") || tag.equals("long_leaping") || tag.equals("strong_leaping")){
                    type = PotionType.JUMP;
                }else if(tag.equals("night_vision") || tag.equals("long_night_vision")){
                    type = PotionType.NIGHT_VISION;
                }else if(tag.equals("poison") || tag.equals("long_poison") || tag.equals("strong_poison")){
                    type = PotionType.POISON;
                }else if(tag.equals("regeneration") || tag.equals("long_regeneration") || tag.equals("strong_regeneration")){
                    type = PotionType.REGEN;
                }else if(tag.equals("slowness") || tag.equals("long_slowness")){
                    type = PotionType.SLOWNESS;
                }else if(tag.equals("swiftness") || tag.equals("long_swiftness") || tag.equals("strong_swiftness")){
                    type = PotionType.SPEED;
                }else if(tag.equals("strength") || tag.equals("long_strength") || tag.equals("strong_strength")){
                    type = PotionType.STRENGTH;
                }else if(tag.equals("water_breathing") || tag.equals("long_water_breathing")){
                    type = PotionType.WATER_BREATHING;
                }else if(tag.equals("water")){
                    type = PotionType.WATER;
                }else if(tag.equals("weakness") || tag.equals("long_weakness")){
                    type = PotionType.WEAKNESS;
                }else{
                    return chestItem;
                }
                Potion potion = new Potion(type);
                potion.setHasExtendedDuration(_long);
                potion.setLevel(strong ? 2 : 1);
                chestItem = potion.toItemStack(chestItem.getAmount());
            }
        }
    }

    return chestItem;
}