Java Code Examples for com.badlogic.gdx.maps.tiled.TiledMapTileLayer#getHeight()
The following examples show how to use
com.badlogic.gdx.maps.tiled.TiledMapTileLayer#getHeight() .
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Example 1
Source File: TiledMapStage.java From Norii with Apache License 2.0 | 5 votes |
public TiledMapStage(Map tiledMap, String layername, BattleManager battlemanager) { this.tiledMap = tiledMap; this.battlemanager = battlemanager; TiledMapTileLayer tiledLayer = (TiledMapTileLayer) tiledMap.getCurrentTiledMap().getLayers().get(layername); actors = new TiledMapActor[tiledLayer.getWidth()][tiledLayer.getHeight()]; createActorsForLayer(tiledLayer); }
Example 2
Source File: TiledMapStage.java From Norii with Apache License 2.0 | 5 votes |
private void createActorsForLayer(TiledMapTileLayer tiledLayer) { for (int x = 0; x < tiledLayer.getWidth(); x++) { for (int y = 0; y < tiledLayer.getHeight(); y++) { TiledMapTileLayer.Cell cell = tiledLayer.getCell(x, y); TiledMapActor actor = new TiledMapActor(tiledMap, tiledLayer, cell); actors[x][y] = actor; initiateActor(x, y, actor); addEventListener(actor); } } }
Example 3
Source File: WorldRenderer.java From killingspree with MIT License | 5 votes |
public void loadLevel(String level, boolean isServer, String name) { this.isServer = isServer; map = new TmxMapLoader().load(level); TiledMapTileLayer layer = (TiledMapTileLayer) map. getLayers().get("terrain"); VIEWPORT_WIDTH = (int) (layer.getTileWidth() * layer.getWidth()); VIEWPORT_HEIGHT = (int) (layer.getTileHeight() * layer.getHeight()); viewport = new FitViewport(VIEWPORT_WIDTH, VIEWPORT_HEIGHT, camera); renderer = new OrthogonalTiledMapRenderer(map); name = name.trim(); if (name.length() == 0) name = "noname"; if (name.length() >= 10){ name = name.substring(0, 10); } ClientDetailsMessage clientDetails = new ClientDetailsMessage(); clientDetails.name = name; clientDetails.protocolVersion = Constants.PROTOCOL_VERSION; if (isServer) { MapLayer collision = map. getLayers().get("collision"); for(MapObject object: collision.getObjects()) { worldManager.createWorldObject(object); } worldManager.addIncomingEvent(MessageObjectPool.instance. eventPool.obtain().set(State.RECEIVED, clientDetails)); } else { client.sendTCP(clientDetails); } controls = new onScreenControls(); }