Java Code Examples for org.jbox2d.collision.shapes.CircleShape#setRadius()
The following examples show how to use
org.jbox2d.collision.shapes.CircleShape#setRadius() .
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Example 1
Source File: JBox2DTest.java From Bytecoder with Apache License 2.0 | 6 votes |
@Test public void testNewWorld() { World world = new World(new Vec2(0, -9.8f)); BodyDef axisDef = new BodyDef(); axisDef.type = BodyType.STATIC; axisDef.position = new Vec2(3, 3); Body axis = world.createBody(axisDef); CircleShape axisShape = new CircleShape(); axisShape.setRadius(0.02f); axisShape.m_p.set(0, 0); //FixtureDef axisFixture = new FixtureDef(); //axisFixture.shape = axisShape; //axis.createFixture(axisFixture); }
Example 2
Source File: JBox2DSimulation.java From Bytecoder with Apache License 2.0 | 5 votes |
private void initAxis() { final BodyDef axisDef = new BodyDef(); axisDef.type = BodyType.STATIC; axisDef.position = new Vec2(3, 3); axis = world.createBody(axisDef); final CircleShape axisShape = new CircleShape(); axisShape.setRadius(0.02f); axisShape.m_p.set(0, 0); final FixtureDef axisFixture = new FixtureDef(); axisFixture.shape = axisShape; axis.createFixture(axisFixture); }
Example 3
Source File: JBox2DTest.java From Bytecoder with Apache License 2.0 | 5 votes |
private void initAxis() { BodyDef axisDef = new BodyDef(); axisDef.type = BodyType.STATIC; axisDef.position = new Vec2(3, 3); axis = world.createBody(axisDef); CircleShape axisShape = new CircleShape(); axisShape.setRadius(0.02f); axisShape.m_p.set(0, 0); FixtureDef axisFixture = new FixtureDef(); axisFixture.shape = axisShape; axis.createFixture(axisFixture); }
Example 4
Source File: MoBike.java From kAndroid with Apache License 2.0 | 4 votes |
private Shape createCircleBody(View childView) { CircleShape circleShape = new CircleShape(); //半径为 宽、高的一半 circleShape.setRadius(mappingView2Body(childView.getHeight() / 2)); return circleShape; }
Example 5
Source File: JBox2DTest.java From Bytecoder with Apache License 2.0 | 4 votes |
@Test public void testCircleShape() { CircleShape axisShape = new CircleShape(); axisShape.setRadius(0.02f); axisShape.m_p.set(0, 0); }