Java Code Examples for org.bukkit.block.Block#breakNaturally()
The following examples show how to use
org.bukkit.block.Block#breakNaturally() .
You can vote up the ones you like or vote down the ones you don't like,
and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example 1
Source File: TimberListener.java From UhcCore with GNU General Public License v3.0 | 6 votes |
private void breakTree(Block block, int i) { if (UniversalMaterial.isLog(block.getType())){ block.breakNaturally(); i = 2; }else { i--; } if (i > 0){ for (BlockFace face : BlockFace.values()) { if (face.equals(BlockFace.DOWN) || face.equals(BlockFace.UP) || face.equals(BlockFace.NORTH) || face.equals(BlockFace.EAST) || face.equals(BlockFace.SOUTH) || face.equals(BlockFace.WEST)) { breakTree(block.getRelative(face), i); } } } }
Example 2
Source File: ProjectileSpleefListener.java From SkyWarsReloaded with GNU General Public License v3.0 | 6 votes |
@EventHandler public void projectileHitEvent(ProjectileHitEvent e) { if (!(e.getEntity().getShooter() instanceof Player)) { return; } GameMap gMap = MatchManager.get().getPlayerMap((Player)e.getEntity().getShooter()); if (gMap != null && gMap.isProjectileSpleefEnabled()) { Projectile projectile = e.getEntity(); if(projectile instanceof EnderPearl){ return; } Block block = SkyWarsReloaded.getNMS().getHitBlock(e); if(block == null) { return; } block.breakNaturally(); } }
Example 3
Source File: TreeVaporizer.java From NBTEditor with GNU General Public License v3.0 | 6 votes |
@Override public void onBlockBreak(BlockBreakEvent event, PlayerDetails details) { Block root = event.getBlock(); if (isLog(root.getType())) { // Find the blocks Set<Block> blocks = getTreeBlocks(root); if (blocks.size() > 0) { root.getWorld().playSound(root.getLocation(), Sound.ENTITY_ZOMBIE_BREAK_WOODEN_DOOR, 0.5f, 1); } // Destroy them. for (Block block : blocks) { block.breakNaturally(); } // Apply durability. if (event.getPlayer().getGameMode() != GameMode.CREATIVE) { UtilsMc.offsetItemStackDamage(details.getItem(), blocks.size()); } } }
Example 4
Source File: HuntEffect.java From Civs with GNU General Public License v3.0 | 5 votes |
private Player hasValidSign(Location l, RegionType rt, UUID uuid) { Player player = Bukkit.getPlayer(uuid); Civilian civilian = CivilianManager.getInstance().getCivilian(uuid); Block block = l.getBlock().getRelative(BlockFace.UP); BlockState state = block.getState(); if (!(state instanceof Sign)) { return null; } Sign sign = (Sign) state; Player targetPlayer = null; try { targetPlayer = Bukkit.getPlayer(sign.getLine(0)); } catch (Exception e) { block.breakNaturally(); player.sendMessage(Civs.getPrefix() + LocaleManager.getInstance().getTranslation(civilian.getLocale(), "invalid-name")); return null; } if (targetPlayer == null || !targetPlayer.isOnline()) { block.breakNaturally(); player.sendMessage(Civs.getPrefix() + LocaleManager.getInstance().getTranslation(civilian.getLocale(), "invalid-name")); return null; } if (!targetPlayer.getWorld().equals(player.getWorld())) { block.breakNaturally(); player.sendMessage(Civs.getPrefix() + LocaleManager.getInstance().getTranslation(civilian.getLocale(), "target-not-in-world")); return null; } return targetPlayer; }
Example 5
Source File: EffBreakNaturally.java From Skript with GNU General Public License v3.0 | 5 votes |
@Override protected void execute(final Event e) { ItemType tool = this.tool != null ? this.tool.getSingle(e) : null; for (Block block : this.blocks.getArray(e)) { if (tool != null) { ItemStack is = tool.getRandom(); if (is != null) block.breakNaturally(is); else block.breakNaturally(); } else { block.breakNaturally(); } } }
Example 6
Source File: EncompassRegionBuilder.java From RedProtect with GNU General Public License v3.0 | 5 votes |
private void give(Block sign, Player p, List<Block> blocks) { HashMap<Integer, ItemStack> left = p.getInventory().addItem(new ItemStack(Material.getMaterial(RedProtect.get().config.configRoot().region_settings.block_id), blocks.size())); if (!left.isEmpty()) { p.getWorld().dropItem(p.getLocation(), new ItemStack(Material.getMaterial(RedProtect.get().config.configRoot().region_settings.block_id), left.get(0).getAmount() - 1)); } p.updateInventory(); sign.breakNaturally(); for (Block rb : blocks) { rb.setType(Material.AIR); } }
Example 7
Source File: ExplosiveTool.java From Slimefun4 with GNU General Public License v3.0 | 5 votes |
protected void breakBlock(Player p, ItemStack item, Block b, int fortune, List<ItemStack> drops) { if (b.getType() != Material.AIR && !b.isLiquid() && !MaterialCollections.getAllUnbreakableBlocks().contains(b.getType()) && SlimefunPlugin.getProtectionManager().hasPermission(p, b.getLocation(), ProtectableAction.BREAK_BLOCK)) { SlimefunPlugin.getProtectionManager().logAction(p, b, ProtectableAction.BREAK_BLOCK); b.getWorld().playEffect(b.getLocation(), Effect.STEP_SOUND, b.getType()); SlimefunItem sfItem = BlockStorage.check(b); if (sfItem != null && !sfItem.useVanillaBlockBreaking()) { SlimefunBlockHandler handler = SlimefunPlugin.getRegistry().getBlockHandlers().get(sfItem.getID()); if (handler != null && !handler.onBreak(p, b, sfItem, UnregisterReason.PLAYER_BREAK)) { drops.add(BlockStorage.retrieve(b)); } } else if (b.getType() == Material.PLAYER_HEAD || b.getType().name().endsWith("_SHULKER_BOX")) { b.breakNaturally(); } else { boolean applyFortune = b.getType().name().endsWith("_ORE") && b.getType() != Material.IRON_ORE && b.getType() != Material.GOLD_ORE; for (ItemStack drop : b.getDrops(getItem())) { // For some reason this check is necessary with Paper if (drop != null && drop.getType() != Material.AIR) { b.getWorld().dropItemNaturally(b.getLocation(), applyFortune ? new CustomItem(drop, fortune) : drop); } } b.setType(Material.AIR); } damageItem(p, item); } }
Example 8
Source File: RaidPortEffect.java From Civs with GNU General Public License v3.0 | 4 votes |
private Town hasValidSign(Location l, RegionType rt, UUID uuid) { Player player = Bukkit.getPlayer(uuid); Civilian civilian = CivilianManager.getInstance().getCivilian(uuid); Block block = l.getBlock().getRelative(BlockFace.UP); BlockState state = block.getState(); if (!(state instanceof Sign)) { return null; } String stringDistance = rt.getEffects().get(KEY); int distance = 200; if (stringDistance != null) { distance = Integer.parseInt(stringDistance); } Sign sign = (Sign) state; Town town; try { town = TownManager.getInstance().getTown(sign.getLine(0)); } catch (Exception e) { block.breakNaturally(); player.sendMessage(Civs.getPrefix() + LocaleManager.getInstance().getTranslation(civilian.getLocale(), "raid-target-lost").replace("$1", sign.getLine(0)) .replace("$2", distance + "")); return null; } if (town == null) { for (Town currentTown : TownManager.getInstance().getTowns()) { if (currentTown.getName().startsWith(sign.getLine(0))) { town = currentTown; break; } } if (town == null) { block.breakNaturally(); player.sendMessage(Civs.getPrefix() + LocaleManager.getInstance().getTranslation(civilian.getLocale(), "raid-target-lost").replace("$1", sign.getLine(0)) .replace("$2", distance + "")); return null; } } TownType townType = (TownType) ItemManager.getInstance().getItemType(town.getType()); if (townType.getBuildRadius() + distance < l.distance(town.getLocation())) { block.breakNaturally(); player.sendMessage(Civs.getPrefix() + LocaleManager.getInstance().getTranslation(civilian.getLocale(), "raid-target-lost").replace("$1", town.getName()) .replace("$2", distance + "")); return null; } return town; }
Example 9
Source File: EncompassRegionBuilder.java From RedProtect with GNU General Public License v3.0 | 4 votes |
private void drop(Block sign, List<Block> blocks) { sign.breakNaturally(); for (Block rb : blocks) { rb.breakNaturally(); } }
Example 10
Source File: EncompassRegionBuilder.java From RedProtect with GNU General Public License v3.0 | 4 votes |
private void remove(Block sign, List<Block> blocks) { sign.breakNaturally(); for (Block rb : blocks) { rb.setType(Material.AIR); } }
Example 11
Source File: GravitationalAxe.java From NBTEditor with GNU General Public License v3.0 | 4 votes |
@Override public void onBlockBreak(BlockBreakEvent event, PlayerDetails details) { Block root = event.getBlock(); if (isLog(root.getType())) { // Initialize some variables: World world = event.getPlayer().getWorld(); Location location = root.getLocation(); Random random = new Random(); Vector vel = event.getPlayer().getLocation().toVector().subtract(location.toVector()).normalize().setY(0).multiply(0.2); // Find the blocks Set<Block> blocks = getTreeBlocks(root); if (blocks.size() > 0) { world.playSound(location, Sound.ENTITY_ZOMBIE_BREAK_WOODEN_DOOR, 0.5f, 1); } double durability = blocks.size()*0.25; // Bring 'em down. for (Block block : blocks) { Material mat = block.getType(); if (random.nextFloat() < 0.1f && isLog(mat)) { world.playSound(block.getLocation(), Sound.ENTITY_ZOMBIE_BREAK_WOODEN_DOOR, 0.6f, 1); block.breakNaturally(); durability += 1; } else if (random.nextFloat() < 0.4f && isLeaves(mat)) { world.playSound(block.getLocation(), Sound.BLOCK_GRASS_BREAK, 0.5f, 1); block.breakNaturally(); durability += 1; } else { FallingBlock fallingBlock = world.spawnFallingBlock(block.getLocation(), block.getBlockData()); fallingBlock.setVelocity(vel.multiply(random.nextFloat()*0.2 + 0.9)); if (isLeaves(mat)) { fallingBlock.setDropItem(false); } block.setType(Material.AIR); } } // Apply durability. if (event.getPlayer().getGameMode() != GameMode.CREATIVE) { UtilsMc.offsetItemStackDamage(details.getItem(), (int) durability); } } }