Java Code Examples for org.lwjgl.opengl.Pbuffer#makeCurrent()
The following examples show how to use
org.lwjgl.opengl.Pbuffer#makeCurrent() .
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Example 1
Source File: PbufferRenderer.java From tribaltrouble with GNU General Public License v2.0 | 6 votes |
PbufferRenderer(int width, int height, PixelFormat format, boolean use_copyteximage, OffscreenRendererFactory factory) throws LWJGLException { super(width, height, use_copyteximage); this.factory = factory; pbuffer = new Pbuffer(width, height, format, null, null); GLStateStack state_stack = new GLStateStack(); pbuffer.makeCurrent(); GLStateStack.setCurrent(state_stack); try { pbuffer.makeCurrent(); Renderer.dumpWindowInfo(); init(); if (!GLUtils.getGLBoolean(GL11.GL_DOUBLEBUFFER)) { GL11.glReadBuffer(GL11.GL_FRONT); GL11.glDrawBuffer(GL11.GL_FRONT); } } catch (LWJGLException e) { pbuffer.destroy(); throw e; } }
Example 2
Source File: PBufferGraphics.java From slick2d-maven with BSD 3-Clause "New" or "Revised" License | 6 votes |
/** * Initialise the PBuffer that will be used to render to * * @throws SlickException */ private void init() throws SlickException { try { Texture tex = InternalTextureLoader.get().createTexture(image.getWidth(), image.getHeight(), image.getFilter()); final RenderTexture rt = new RenderTexture(false, true, false, false, RenderTexture.RENDER_TEXTURE_2D, 0); pbuffer = new Pbuffer(screenWidth, screenHeight, new PixelFormat(8, 0, 0), rt, null); // Initialise state of the pbuffer context. pbuffer.makeCurrent(); initGL(); GL.glBindTexture(GL11.GL_TEXTURE_2D, tex.getTextureID()); pbuffer.releaseTexImage(Pbuffer.FRONT_LEFT_BUFFER); image.draw(0,0); image.setTexture(tex); Display.makeCurrent(); } catch (Exception e) { Log.error(e); throw new SlickException("Failed to create PBuffer for dynamic image. OpenGL driver failure?"); } }
Example 3
Source File: PBufferUniqueGraphics.java From slick2d-maven with BSD 3-Clause "New" or "Revised" License | 6 votes |
/** * Initialise the PBuffer that will be used to render to * * @throws SlickException */ private void init() throws SlickException { try { Texture tex = InternalTextureLoader.get().createTexture(image.getWidth(), image.getHeight(), image.getFilter()); pbuffer = new Pbuffer(screenWidth, screenHeight, new PixelFormat(8, 0, 0), null, null); // Initialise state of the pbuffer context. pbuffer.makeCurrent(); initGL(); image.draw(0,0); GL11.glBindTexture(GL11.GL_TEXTURE_2D, tex.getTextureID()); GL11.glCopyTexImage2D(GL11.GL_TEXTURE_2D, 0, GL11.GL_RGBA, 0, 0, tex.getTextureWidth(), tex.getTextureHeight(), 0); image.setTexture(tex); Display.makeCurrent(); } catch (Exception e) { Log.error(e); throw new SlickException("Failed to create PBuffer for dynamic image. OpenGL driver failure?"); } }
Example 4
Source File: LwjglOffscreenBuffer.java From MikuMikuStudio with BSD 2-Clause "Simplified" License | 5 votes |
protected void initInThread(){ if ((Pbuffer.getCapabilities() & Pbuffer.PBUFFER_SUPPORTED) == 0){ logger.severe("Offscreen surfaces are not supported."); return; } pixelFormat = new PixelFormat(settings.getBitsPerPixel(), 0, settings.getDepthBits(), settings.getStencilBits(), settings.getSamples()); width = settings.getWidth(); height = settings.getHeight(); try{ Thread.setDefaultUncaughtExceptionHandler(new Thread.UncaughtExceptionHandler() { public void uncaughtException(Thread thread, Throwable thrown) { listener.handleError("Uncaught exception thrown in "+thread.toString(), thrown); } }); pbuffer = new Pbuffer(width, height, pixelFormat, null, null, createContextAttribs()); pbuffer.makeCurrent(); renderable.set(true); logger.info("Offscreen buffer created."); printContextInitInfo(); } catch (LWJGLException ex){ listener.handleError("Failed to create display", ex); } finally { // TODO: It is possible to avoid "Failed to find pixel format" // error here by creating a default display. } super.internalCreate(); listener.initialize(); }