Java Code Examples for org.bukkit.configuration.file.YamlConfiguration#getConfigurationSection()
The following examples show how to use
org.bukkit.configuration.file.YamlConfiguration#getConfigurationSection() .
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Example 1
Source File: GuildHandler.java From Guilds with MIT License | 6 votes |
/** * Load all the roles */ private void loadRoles() { final YamlConfiguration conf = YamlConfiguration.loadConfiguration(new File(guildsPlugin.getDataFolder(), "roles.yml")); final ConfigurationSection roleSec = conf.getConfigurationSection("roles"); for (String s : roleSec.getKeys(false)) { final String path = s + ".permissions."; final String name = roleSec.getString(s + ".name"); final String perm = roleSec.getString(s + ".permission-node"); final int level = Integer.parseInt(s); final GuildRole role = new GuildRole(name, perm, level); for (GuildRolePerm rolePerm: GuildRolePerm.values()) { final String valuePath = path + rolePerm.name().replace("_", "-").toLowerCase(); if (roleSec.getBoolean(valuePath)) { role.addPerm(rolePerm); } } this.roles.add(role); } }
Example 2
Source File: GuildHandler.java From Guilds with MIT License | 6 votes |
private void loadTiers() { final YamlConfiguration conf = YamlConfiguration.loadConfiguration(new File(guildsPlugin.getDataFolder(), "tiers.yml")); final ConfigurationSection tierSec = conf.getConfigurationSection("tiers.list"); for (String key : tierSec.getKeys(false)) { tiers.add(GuildTier.builder() .level(tierSec.getInt(key + ".level")) .name(tierSec.getString(key + ".name")) .cost(tierSec.getDouble(key + ".cost", 1000)) .maxMembers(tierSec.getInt(key + ".max-members", 10)) .vaultAmount(tierSec.getInt(key + ".vault-amount", 1)) .mobXpMultiplier(tierSec.getDouble(key + ".mob-xp-multiplier", 1.0)) .damageMultiplier(tierSec.getDouble(key + ".damage-multiplier", 1.0)) .maxBankBalance(tierSec.getDouble(key + ".max-bank-balance", 10000)) .membersToRankup(tierSec.getInt(key + ".members-to-rankup", 5)) .maxAllies(tierSec.getInt(key + ".max-allies", 10)) .useBuffs(tierSec.getBoolean(key + ".use-buffs", true)) .permissions(tierSec.getStringList(key + ".permissions")) .build()); } }
Example 3
Source File: UUIDVaultManager.java From PlayerVaults with GNU General Public License v3.0 | 6 votes |
/** * Gets an inventory without storing references to it. Used for dropping a players inventories on death. * * @param holder The holder of the vault. * @param number The vault number. * @return The inventory of the specified holder and vault number. */ public Inventory getVault(UUID holder, int number) { YamlConfiguration playerFile = getPlayerVaultFile(holder); ConfigurationSection section = playerFile.getConfigurationSection("vault" + number); int maxSize = VaultOperations.getMaxVaultSize(holder.toString()); String title = Lang.VAULT_TITLE.toString().replace("%number", String.valueOf(number)); if (section == null) { VaultHolder vaultHolder = new VaultHolder(number); Inventory inv = Bukkit.createInventory(vaultHolder, maxSize, title); vaultHolder.setInventory(inv); return inv; } else { List<String> data = new ArrayList<>(); for (String s : section.getKeys(false)) { String value = section.getString(s); data.add(value); } return Serialization.toInventory(data, number, maxSize, title); } }
Example 4
Source File: CustomItemConfig.java From NBTEditor with GNU General Public License v3.0 | 6 votes |
public CustomItemConfig(String group) { _defaultConfig = new YamlConfiguration(); _defaultItemSection = _defaultConfig.createSection("custom-items"); _configFile = new File(CustomItemManager._plugin.getDataFolder(), "CustomItems" + File.separator + group + ".yml"); if (!_configFile.exists()) { _config = new YamlConfiguration(); _config.options().header( "----- CustomItems (" + group + ") ----- Item configuration file -----\n" + "\n" + "Note regarding allowed-worlds/blocked-worlds:\n" + " allowed-worlds, when not empty, acts like a whitelist and only\n" + " on worlds from this list the item will be enabled!\n"); } else { _config = YamlConfiguration.loadConfiguration(_configFile); } _itemsSection = _config.getConfigurationSection("custom-items"); if (_itemsSection == null) { _itemsSection = _config.createSection("custom-items"); } _config.setDefaults(_defaultConfig); }
Example 5
Source File: ChallengeFactoryTest.java From uSkyBlock with GNU General Public License v3.0 | 5 votes |
@Test public void createChallenge_IronGolem() { InputStream resourceAsStream = getClass().getClassLoader().getResourceAsStream("challengefactory/requiredEntities.yml"); YamlConfiguration config = YamlConfiguration.loadConfiguration(new InputStreamReader(resourceAsStream)); ChallengeDefaults defaults = ChallengeFactory.createDefaults(config.getRoot()); ConfigurationSection rankSection = config.getConfigurationSection("ranks.Tier1"); Rank rank = new Rank(rankSection, null, defaults); Challenge challenge = ChallengeFactory.createChallenge(rank, rankSection.getConfigurationSection("challenges.villageguard"), defaults); assertThat(challenge, notNullValue()); assertThat(challenge.getRequiredEntities().size(), is(2)); assertThat(challenge.getRequiredEntities().get(0).getType(), is(EntityType.VILLAGER)); assertThat(challenge.getRequiredEntities().get(1).getType(), is(EntityType.IRON_GOLEM)); }
Example 6
Source File: ChallengeFactoryTest.java From uSkyBlock with GNU General Public License v3.0 | 5 votes |
@Test public void createChallenge_ManyItems() { InputStream resourceAsStream = getClass().getClassLoader().getResourceAsStream("challengefactory/manyRequiredItems.yml"); YamlConfiguration config = YamlConfiguration.loadConfiguration(new InputStreamReader(resourceAsStream)); ChallengeDefaults defaults = ChallengeFactory.createDefaults(config.getRoot()); ConfigurationSection rankSection = config.getConfigurationSection("ranks.Tier1"); Rank rank = new Rank(rankSection, null, defaults); Challenge challenge = ChallengeFactory.createChallenge(rank, rankSection.getConfigurationSection("challenges.villageguard"), defaults); assertThat(challenge, notNullValue()); List<ItemStack> requiredItems = challenge.getRequiredItems(0); assertThat(requiredItems.size(), is(1)); assertThat(ItemStackUtil.asString(requiredItems.get(0)), is(ItemStackUtil.asString(new ItemStack(Material.COBBLESTONE, 257)))); }
Example 7
Source File: UUIDVaultManager.java From PlayerVaults with GNU General Public License v3.0 | 5 votes |
/** * Load the player's vault and return it. * * @param player The holder of the vault. * @param number The vault number. */ public Inventory loadOwnVault(Player player, int number, int size) { if (size % 9 != 0) { size = PlayerVaults.getInstance().getDefaultVaultSize(); } String title = Lang.VAULT_TITLE.toString().replace("%number", String.valueOf(number)).replace("%p", player.getName()); VaultViewInfo info = new VaultViewInfo(player.getUniqueId().toString(), number); Inventory inv; if (PlayerVaults.getInstance().getOpenInventories().containsKey(info.toString())) { inv = PlayerVaults.getInstance().getOpenInventories().get(info.toString()); } else { YamlConfiguration playerFile = getPlayerVaultFile(player.getUniqueId()); if (playerFile.getConfigurationSection("vault" + number) == null) { VaultHolder vaultHolder = new VaultHolder(number); if (EconomyOperations.payToCreate(player)) { inv = Bukkit.createInventory(vaultHolder, size, title); vaultHolder.setInventory(inv); } else { player.sendMessage(Lang.TITLE.toString() + Lang.INSUFFICIENT_FUNDS.toString()); return null; } } else { Inventory i = getInventory(playerFile, size, number, title); if (i == null) { return null; } else { inv = i; } } PlayerVaults.getInstance().getOpenInventories().put(info.toString(), inv); } return inv; }