Java Code Examples for org.bukkit.event.inventory.ClickType#SHIFT_RIGHT

The following examples show how to use org.bukkit.event.inventory.ClickType#SHIFT_RIGHT . You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example 1
Source File: ChestGUIListener.java    From NovaGuilds with GNU General Public License v3.0 6 votes vote down vote up
@EventHandler
public void onInventoryClick(InventoryClickEvent event) {
	Inventory inventory = CompatibilityUtils.getClickedInventory(event);
	if(inventory == null
			|| event.getCurrentItem() == null
			|| (!inventory.equals(event.getView().getTopInventory()) && event.getClick() != ClickType.SHIFT_LEFT && event.getClick() != ClickType.SHIFT_RIGHT)) {
		return;
	}

	Player player = (Player) event.getWhoClicked();
	NovaPlayer nPlayer = PlayerManager.getPlayer(player);
	GUIInventory guiInventory = nPlayer.getGuiInventory();

	if(guiInventory != null) {
		event.setCancelled(true);

		if(event.getSlot() == inventory.getSize() - 1 && event.getCurrentItem().equals(Message.INVENTORY_GUI_BACK.getItemStack())) {
			player.closeInventory();
			return;
		}

		if(event.getCurrentItem() != null && event.getCurrentItem().getType() != Material.AIR) {
			guiInventory.onClick(event);
		}
	}
}
 
Example 2
Source File: EventFilterMatchModule.java    From PGM with GNU Affero General Public License v3.0 5 votes vote down vote up
ClickType convertClick(ClickType clickType, Player player) {
  if (clickType == ClickType.RIGHT && player.isSneaking()) {
    return ClickType.SHIFT_RIGHT;
  } else {
    return clickType;
  }
}
 
Example 3
Source File: EventFilterMatchModule.java    From ProjectAres with GNU Affero General Public License v3.0 5 votes vote down vote up
ClickType convertClick(ClickType clickType, Player player) {
    if(clickType == ClickType.RIGHT && player.isSneaking()) {
        return ClickType.SHIFT_RIGHT;
    } else {
        return clickType;
    }
}
 
Example 4
Source File: ExtractionPipeSettingsInventory.java    From Transport-Pipes with MIT License 4 votes vote down vote up
@Override
protected boolean click(Player p, int rawSlot, ClickType ct) {
    ExtractionPipe pipe = (ExtractionPipe) duct;

    // clicked change extract direction
    if (rawSlot == 2) {
        save(p);
        pipe.updateExtractDirection(true);
        return true;
    }

    // clicked change extract amount
    if (rawSlot == 4) {
        save(p);
        pipe.setExtractAmount(pipe.getExtractAmount().next());
        populate();
        return true;
    }

    // clicked change extract condition
    if (rawSlot == 6) {
        save(p);
        pipe.setExtractCondition(pipe.getExtractCondition().next());
        populate();
        return true;
    }

    // clicked filtering mode wool
    if (rawSlot == 18) {
        if (ct == ClickType.LEFT || ct == ClickType.SHIFT_LEFT) {
            pipe.getItemFilter().setFilterMode(pipe.getItemFilter().getFilterMode().next());
        } else if (ct == ClickType.RIGHT || ct == ClickType.SHIFT_RIGHT) {
            pipe.getItemFilter().setFilterStrictness(pipe.getItemFilter().getFilterStrictness().next());
        }
        save(p);
        populate();
        return true;
    }

    // clicked scroll left
    if (rawSlot == 19) {
        save(p);
        if (scrollValue > 0) {
            scrollValue--;
        }
        populate();
        return true;
    }

    // clicked scroll right
    if (rawSlot == 26) {
        save(p);
        if (scrollValue < ItemFilter.MAX_ITEMS_PER_ROW - 6) {
            scrollValue++;
        }
        populate();
        return true;
    }

    return false;
}
 
Example 5
Source File: ArmorStandGUI.java    From ArmorStandTools with MIT License 4 votes vote down vote up
@EventHandler
public void onInventoryClick(InventoryClickEvent event) {
    if(!event.getInventory().equals(i)) return;
    Player p = (Player) event.getWhoClicked();
    if(event.getClick() == ClickType.SHIFT_LEFT || event.getClick() == ClickType.SHIFT_RIGHT || event.getClick() == ClickType.NUMBER_KEY) {
        event.setCancelled(true);
        return;
    }
    int slot = event.getRawSlot();
    if(slot > i.getSize()) return;
    if(invSlots.contains(slot)) {
        if(plugin.checkBlockPermission(p, as.getLocation().getBlock())) {
            updateInventory();
        } else {
            event.setCancelled(true);
            p.sendMessage(ChatColor.RED + Config.wgNoPerm);
        }
        return;
    }
    event.setCancelled(true);
    if(!(event.getWhoClicked() instanceof Player)) return;
    ArmorStandTool t = ArmorStandTool.get(event.getCurrentItem());
    if(t == null) return;
    if (!plugin.playerHasPermission(p, as.getLocation().getBlock(), t)) {
        p.sendMessage(ChatColor.RED + Config.generalNoPerm);
        return;
    }
    switch (t) {
        case INVIS:
            as.setVisible(!as.isVisible());
            Utils.actionBarMsg(p, Config.asVisible + ": " + (as.isVisible() ? Config.isTrue : Config.isFalse));
            break;
        case CLONE:
            p.closeInventory();
            plugin.pickUpArmorStand(Main.nms.clone(as), p, true);
            Utils.actionBarMsg(p, Config.carrying);
            break;
        case SAVE:
            if(Config.requireCreative && p.getGameMode() != GameMode.CREATIVE) {
                p.sendMessage(ChatColor.RED + Config.creativeRequired);
            } else {
                Main.nms.generateCmdBlock(p.getLocation(), as);
                Utils.actionBarMsg(p, Config.cbCreated);
            }
            break;
        case SIZE:
            as.setSmall(!as.isSmall());
            Utils.actionBarMsg(p, Config.size + ": " + (as.isSmall() ? Config.small : Config.normal));
            break;
        case BASE:
            as.setBasePlate(!as.hasBasePlate());
            Utils.actionBarMsg(p, Config.basePlate + ": " + (as.hasBasePlate() ? Config.isOn : Config.isOff));
            break;
        case GRAV:
            as.setGravity(!as.hasGravity());
            Utils.actionBarMsg(p, Config.gravity + ": " + (as.hasGravity() ? Config.isOn : Config.isOff));
            break;
        case ARMS:
            as.setArms(!as.hasArms());
            Utils.actionBarMsg(p, Config.arms + ": " + (as.hasArms() ? Config.isOn : Config.isOff));
            break;
        case NAME:
            p.closeInventory();
            plugin.setName(p, as);
            break;
        case PHEAD:
            p.closeInventory();
            plugin.setPlayerSkull(p, as);
            break;
        case INVUL:
            Utils.actionBarMsg(p, Config.invul + ": " + (Utils.toggleInvulnerability(as) ? Config.isOn : Config.isOff));
            break;
        case SLOTS:
            Utils.actionBarMsg(p, Config.equip + ": " + (Main.nms.toggleSlotsDisabled(as) ? Config.locked : Config.unLocked));
            break;
        case MOVE:
            p.closeInventory();
            UUID uuid = p.getUniqueId();
            if(plugin.carryingArmorStand.containsKey(uuid)) {
                plugin.carryingArmorStand.remove(uuid);
                Utils.actionBarMsg(p, Config.asDropped);
            } else {
                plugin.pickUpArmorStand(as, p, false);
                Utils.actionBarMsg(p, Config.carrying);
            }
            break;
        case GLOW:
            Utils.actionBarMsg(p, Config.glow + ": " + (Utils.toggleGlow(as) ? Config.isOn : Config.isOff));
            break;
        default:
            return;
    }
    i.setItem(t.getSlot(), updateLore(t));
}