Java Code Examples for com.artemis.Entity#addComponent()
The following examples show how to use
com.artemis.Entity#addComponent() .
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Example 1
Source File: EntityManglerSystem.java From entity-system-benchmarks with Apache License 2.0 | 5 votes |
@SuppressWarnings("unchecked") private final void createEntity() { Entity e = world.createEntity(); Array<Class<? extends Component>> components = permutations[cmp[cmpIndex++]]; if (cmpIndex == cmp.length) cmpIndex = 0; Object[] data = components.items; for (int i = 0, s = components.size; s > i; i++) { e.addComponent(world.createComponent((Class<Component>) data[i])); } e.addToWorld(); }
Example 2
Source File: EntityManglerSystem.java From entity-system-benchmarks with Apache License 2.0 | 5 votes |
@SuppressWarnings("unchecked") private final void createEntity() { Entity e = world.createEntity(); Bag<Class<? extends Component>> components = permutations[cmp[cmpIndex++]]; if (cmpIndex == cmp.length) cmpIndex = 0; Object[] data = components.getData(); for (int i = 0, s = components.size(); s > i; i++) { e.addComponent(newInstance(data[i])); } e.addToWorld(); }
Example 3
Source File: EntityDeleterSystem.java From entity-system-benchmarks with Apache License 2.0 | 4 votes |
protected final void createEntity() { Entity e = world.createEntity(); e.addComponent(world.createComponent(c1)); e.addComponent(world.createComponent(c2)); e.addToWorld(); }
Example 4
Source File: ArtemisBenchmark.java From ashley with Apache License 2.0 | 4 votes |
private static World prepareWorld (int numEntities) { World world = new World(); world.setSystem(new MovementSystem()); world.setSystem(new StateSystem()); world.setSystem(new CollisionSystem()); world.setSystem(new RemovalSystem()); world.initialize(); for (int i = 0; i < numEntities; ++i) { Entity entity = world.createEntity(); if (Constants.shouldHaveComponent(ComponentType.POSITION, i)) { PositionComponent pos = new PositionComponent(); pos.pos.x = MathUtils.random(Constants.MIN_POS, Constants.MAX_POS); pos.pos.y = MathUtils.random(Constants.MIN_POS, Constants.MAX_POS); entity.addComponent(pos); } if (Constants.shouldHaveComponent(ComponentType.MOVEMENT, i)) { MovementComponent mov = new MovementComponent(); mov.velocity.x = MathUtils.random(Constants.MIN_VEL, Constants.MAX_VEL); mov.velocity.y = MathUtils.random(Constants.MIN_VEL, Constants.MAX_VEL); mov.accel.x = MathUtils.random(Constants.MIN_ACC, Constants.MAX_ACC); mov.accel.y = MathUtils.random(Constants.MIN_ACC, Constants.MAX_ACC); entity.addComponent(mov); } if (Constants.shouldHaveComponent(ComponentType.RADIUS, i)) { RadiusComponent rad = new RadiusComponent(); rad.radius = MathUtils.random(Constants.MIN_RADIUS, Constants.MAX_RADIUS); entity.addComponent(rad); } if (Constants.shouldHaveComponent(ComponentType.STATE, i)) { entity.addComponent(new StateComponent()); } world.addEntity(entity); } return world; }