Java Code Examples for com.badlogic.gdx.utils.Json#setIgnoreUnknownFields()
The following examples show how to use
com.badlogic.gdx.utils.Json#setIgnoreUnknownFields() .
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Example 1
Source File: JsonProcessor.java From gdx-fireapp with Apache License 2.0 | 6 votes |
static <R> R process(Class<?> wantedType, String jsonString) { Json json = new Json(); json.setIgnoreUnknownFields(true); json.setTypeName(null); R result = null; if (ClassReflection.isAssignableFrom(List.class, wantedType) || ClassReflection.isAssignableFrom(Map.class, wantedType)) { if (wantedType == List.class) { wantedType = ArrayList.class; } else if (wantedType == Map.class) { wantedType = HashMap.class; } json.setDefaultSerializer(new JsonListMapDeserializer(HashMap.class)); result = (R) json.fromJson(wantedType, jsonString); } else { result = (R) json.fromJson(wantedType, jsonString); } return result; }
Example 2
Source File: Config.java From beatoraja with GNU General Public License v3.0 | 6 votes |
public static Config read() { Config config = null; if (Files.exists(MainController.configpath)) { Json json = new Json(); json.setIgnoreUnknownFields(true); try (FileReader reader = new FileReader(MainController.configpath.toFile())) { config = json.fromJson(Config.class, reader); } catch (Exception e) { e.printStackTrace(); } } if(config == null) { config = new Config(); } config.validate(); PlayerConfig.init(config); return config; }
Example 3
Source File: PlayDataAccessor.java From beatoraja with GNU General Public License v3.0 | 6 votes |
/** * リプレイデータを読み込む * * @param model * 対象のBMS * @param lnmode * LNモード * @return リプレイデータ */ public ReplayData readReplayData(BMSModel model, int lnmode, int index) { if (existsReplayData(model, lnmode, index)) { Json json = new Json(); json.setIgnoreUnknownFields(true); try { String path = this.getReplayDataFilePath(model, lnmode, index); ReplayData result = null; if (Files.exists(Paths.get(path + ".brd"))) { result = json.fromJson(ReplayData.class, new BufferedInputStream( new GZIPInputStream(Files.newInputStream(Paths.get(path + ".brd"))))); } if(result != null && result.validate()) { return result; } } catch (IOException e) { e.printStackTrace(); } } return null; }
Example 4
Source File: JsonDataModifier.java From gdx-fireapp with Apache License 2.0 | 5 votes |
/** * Returns modified json data. * * @param oldJsonData Old data as json string. * @return New data as json string */ @SuppressWarnings("unchecked") public String modify(String oldJsonData) { T oldData = JsonProcessor.process(wantedType, oldJsonData); T newData = (T) transactionFunction.apply(oldData); Json json = new Json(); json.setTypeName(null); json.setQuoteLongValues(true); json.setIgnoreUnknownFields(true); json.setOutputType(JsonWriter.OutputType.json); return json.toJson(newData, wantedType); }
Example 5
Source File: MapConverter.java From gdx-fireapp with Apache License 2.0 | 5 votes |
public <T> T convert(Map<String, Object> map, Class<T> wantedType) { try { String jsonString = new Json().toJson(map); Json json = new Json(); json.setIgnoreUnknownFields(true); json.setTypeName(null); json.setQuoteLongValues(true); return json.fromJson(wantedType, jsonString); } catch (Exception e) { GdxFIRLogger.error("Can't deserialize Map to " + wantedType.getSimpleName(), e); return null; } }
Example 6
Source File: MapConverter.java From gdx-fireapp with Apache License 2.0 | 5 votes |
@Override @SuppressWarnings("unchecked") public Map<String, Object> unConvert(Object object) { try { String jsonString = new Json().toJson(object); Json json = new Json(); json.setIgnoreUnknownFields(true); json.setTypeName(null); json.setQuoteLongValues(true); return json.fromJson(HashMap.class, jsonString); } catch (Exception e) { GdxFIRLogger.error("Can't serialize " + object.getClass().getSimpleName() + " to Map.", e); return null; } }
Example 7
Source File: NSDictionaryHelper.java From gdx-fireapp with Apache License 2.0 | 5 votes |
@SuppressWarnings("unchecked") static NSDictionary toNSDictionary(Object object) { if (object instanceof Map) { return toNSDictionary((Map) object); } else { String objectJsonData = new Json().toJson(object); Json json = new Json(); json.setIgnoreUnknownFields(true); Map objectMap = json.fromJson(HashMap.class, objectJsonData); return toNSDictionary(objectMap); } }
Example 8
Source File: MapTransformer.java From gdx-fireapp with Apache License 2.0 | 5 votes |
static String mapToJSON(Map<String, Object> map) { Json json = new Json(); json.setTypeName(null); json.setQuoteLongValues(true); json.setIgnoreUnknownFields(true); json.setOutputType(JsonWriter.OutputType.json); return json.toJson(map, HashMap.class); }
Example 9
Source File: PlayDataAccessor.java From beatoraja with GNU General Public License v3.0 | 5 votes |
/** * コースリプレイデータを読み込む * * @param hash * 対象のBMSハッシュ群 * @param lnmode * LNモード * @return リプレイデータ */ public ReplayData[] readReplayData(String[] hash, boolean ln, int lnmode, int index, CourseData.CourseDataConstraint[] constraint) { if (existsReplayData(hash, ln, lnmode, index, constraint)) { Json json = new Json(); json.setIgnoreUnknownFields(true); try { String path = this.getReplayDataFilePath(hash, ln, lnmode, index, constraint); ReplayData[] result = null; if (Files.exists(Paths.get(path + ".brd"))) { result = json.fromJson(ReplayData[].class, new BufferedInputStream( new GZIPInputStream(Files.newInputStream(Paths.get(path + ".brd"))))); } if(result != null) { for(ReplayData rd : result) { if(rd == null || !rd.validate()) { return null; } } return result; } } catch (IOException e) { e.printStackTrace(); } } return null; }
Example 10
Source File: StringGenerator.java From gdx-fireapp with Apache License 2.0 | 5 votes |
public static String dataToString(Object object) { if (isPrimitiveType(object)) return object.toString(); Json json = new Json(); json.setTypeName(null); json.setQuoteLongValues(false); json.setIgnoreUnknownFields(true); json.setOutputType(JsonWriter.OutputType.json); return json.toJson(object); }
Example 11
Source File: PlayerConfig.java From beatoraja with GNU General Public License v3.0 | 5 votes |
public static PlayerConfig readPlayerConfig(String playerpath, String playerid) { PlayerConfig player = new PlayerConfig(); try (FileReader reader = new FileReader(Paths.get(playerpath + "/" + playerid + "/config.json").toFile())) { Json json = new Json(); json.setIgnoreUnknownFields(true); player = json.fromJson(PlayerConfig.class, reader); player.setId(playerid); player.validate(); } catch(Throwable e) { e.printStackTrace(); } return player; }
Example 12
Source File: JsonSkinSerializer.java From beatoraja with GNU General Public License v3.0 | 5 votes |
private void includeArray(Json json, JsonValue jsonValue, Class cls, ArrayList<T> items) { Json subJson = new Json(); subJson.setIgnoreUnknownFields(true); File file = pathGetter.apply(path.getParent().toString() + "/" + jsonValue.get("include").asString()); if (file.exists()) { setSerializers(subJson, this.options, file.toPath()); try { T[] array = (T[])subJson.fromJson(cls, new FileReader(file)); Collections.addAll(items, array); } catch (FileNotFoundException e) { } } }
Example 13
Source File: JSONSkinLoader.java From beatoraja with GNU General Public License v3.0 | 5 votes |
public SkinHeader loadHeader(Path p) { serializer = new JsonSkinSerializer(lua, path -> getPath(path, filemap)); SkinHeader header = null; try { Json json = new Json(); json.setIgnoreUnknownFields(true); serializer.setSerializers(json, null, p); sk = json.fromJson(JsonSkin.Skin.class, new FileReader(p.toFile())); header = loadJsonSkinHeader(sk, p); } catch (FileNotFoundException e) { Logger.getGlobal().severe("JSONスキンファイルが見つかりません : " + p.toString()); } return header; }
Example 14
Source File: CocoStudioUIEditor.java From cocos-ui-libgdx with Apache License 2.0 | 5 votes |
public static List<String> getResources(FileHandle jsonFile) { dirName = jsonFile.parent().toString(); if (!dirName.equals("")) { dirName += File.separator; } String json = jsonFile.readString("utf-8"); Json jj = new Json(); jj.setIgnoreUnknownFields(true); CCExport export = jj.fromJson(CCExport.class, json); return export.getContent().getContent().getUsedResources(); }
Example 15
Source File: WorldSerialization.java From bladecoder-adventure-engine with Apache License 2.0 | 5 votes |
/** * Load the world description in 'world.json'. * * @throws IOException */ public void loadWorldDesc() throws IOException { String worldFilename = EngineAssetManager.WORLD_FILENAME; if (!EngineAssetManager.getInstance().getModelFile(worldFilename).exists()) { // Search the world file with ".json" ext if not found. worldFilename = EngineAssetManager.WORLD_FILENAME + ".json"; if (!EngineAssetManager.getInstance().getModelFile(worldFilename).exists()) { EngineLogger.error("ERROR LOADING WORLD: world file not found."); w.dispose(); throw new IOException("ERROR LOADING WORLD: world file not found."); } } JsonValue root = new JsonReader() .parse(EngineAssetManager.getInstance().getModelFile(worldFilename).reader("UTF-8")); Json json = new BladeJson(w, Mode.MODEL); json.setIgnoreUnknownFields(true); int width = json.readValue("width", Integer.class, root); int height = json.readValue("height", Integer.class, root); // We know the world width, so we can set the scale EngineAssetManager.getInstance().setScale(width, height); float scale = EngineAssetManager.getInstance().getScale(); w.setWidth((int) (width * scale)); w.setHeight((int) (height * scale)); w.setInitChapter(json.readValue("initChapter", String.class, root)); w.getVerbManager().read(json, root); w.getI18N().loadWorld(EngineAssetManager.MODEL_DIR + EngineAssetManager.WORLD_FILENAME); }
Example 16
Source File: CocoStudioUIEditor.java From cocos-ui-libgdx with Apache License 2.0 | 4 votes |
/** * @param jsonFile ui编辑成生成的json文件 * @param textureAtlas 资源文件,传入 null表示使用小文件方式加载图片. * @param ttfs 字体文件集合 * @param bitmapFonts 自定义字体文件集合 * @param defaultFont 默认ttf字体文件 */ public CocoStudioUIEditor(FileHandle jsonFile, Map<String, FileHandle> ttfs, Map<String, BitmapFont> bitmapFonts, FileHandle defaultFont, Collection<TextureAtlas> textureAtlas) { this.textureAtlas = textureAtlas; this.ttfs = ttfs; this.bitmapFonts = bitmapFonts; this.defaultFont = defaultFont; parsers = new HashMap<>(); addParser(new CCButton()); addParser(new CCCheckBox()); addParser(new CCImageView()); addParser(new CCLabel()); addParser(new CCLabelBMFont()); addParser(new CCPanel()); addParser(new CCScrollView()); addParser(new CCTextField()); addParser(new CCLoadingBar()); addParser(new CCTextAtlas()); addParser(new CCLayer()); addParser(new CCLabelAtlas()); addParser(new CCSpriteView()); addParser(new CCNode()); addParser(new CCSlider()); addParser(new CCParticle()); addParser(new CCProjectNode()); addParser(new CCPageView()); addParser(new CCTImageView()); actors = new HashMap<String, Array<Actor>>(); actionActors = new HashMap<Integer, Actor>(); //animations = new HashMap<String, Map<Actor, Action>>(); actorActionMap = new HashMap<Actor, Action>(); dirName = jsonFile.parent().toString(); if (!dirName.equals("")) { dirName += File.separator; } String json = jsonFile.readString("utf-8"); Json jj = new Json(); jj.setIgnoreUnknownFields(true); export = jj.fromJson(CCExport.class, json); }
Example 17
Source File: WorldSerialization.java From bladecoder-adventure-engine with Apache License 2.0 | 4 votes |
/** * Loads a JSON chapter file. * * @param chapterName filename without path and extension. * @param scene the init scene. null to use the chapter defined init * scene. * @param initScene false only when it comes from loading a saved game. * @throws IOException */ public void loadChapter(String chapterName, String scene, boolean initScene) throws IOException { if (!w.isDisposed()) w.dispose(); long initTime = System.currentTimeMillis(); if (chapterName == null) chapterName = w.getInitChapter(); w.setChapter(chapterName); if (EngineAssetManager.getInstance().getModelFile(chapterName + EngineAssetManager.CHAPTER_EXT).exists()) { JsonValue root = new JsonReader().parse(EngineAssetManager.getInstance() .getModelFile(chapterName + EngineAssetManager.CHAPTER_EXT).reader("UTF-8")); Json json = new BladeJson(w, Mode.MODEL, initScene); json.setIgnoreUnknownFields(true); read(json, root); if (scene == null) w.setCurrentScene(w.getScenes().get(w.getInitScene()), initScene, null); else w.setCurrentScene(w.getScenes().get(scene), initScene, null); w.getI18N().loadChapter(EngineAssetManager.MODEL_DIR + chapterName); w.getCustomProperties().put(WorldProperties.CURRENT_CHAPTER.toString(), chapterName); w.getCustomProperties().put(WorldProperties.PLATFORM.toString(), Gdx.app.getType().toString()); } else { EngineLogger.error( "ERROR LOADING CHAPTER: " + chapterName + EngineAssetManager.CHAPTER_EXT + " doesn't exists."); w.dispose(); throw new IOException( "ERROR LOADING CHAPTER: " + chapterName + EngineAssetManager.CHAPTER_EXT + " doesn't exists."); } EngineLogger.debug("MODEL LOADING TIME (ms): " + (System.currentTimeMillis() - initTime)); }
Example 18
Source File: WorldSerialization.java From bladecoder-adventure-engine with Apache License 2.0 | 4 votes |
public void loadGameState(FileHandle savedFile) throws IOException { EngineLogger.debug("LOADING GAME STATE"); if (savedFile.exists()) { JsonValue root = new JsonReader().parse(savedFile.reader("UTF-8")); Json json = new BladeJson(w, Mode.STATE); json.setIgnoreUnknownFields(true); read(json, root); } else { throw new IOException("LOADGAMESTATE: no saved game exists"); } }