Java Code Examples for net.minecraft.init.Blocks#cobblestone()
The following examples show how to use
net.minecraft.init.Blocks#cobblestone() .
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Example 1
Source File: EntitySmashingRock.java From Chisel-2 with GNU General Public License v2.0 | 6 votes |
public static void smash(World world, int x, int y, int z) { Block block = world.getBlock(x, y, z); int meta = world.getBlockMetadata(x, y, z); Block resBlock = block; int resMeta = meta; if (block.equals(Blocks.stone)) { resBlock = Blocks.cobblestone; } else if (block.equals(Blocks.stonebrick) && meta == 0) { resMeta = 2; } else if (block.equals(Blocks.cobblestone)) { resBlock = Blocks.gravel; } else if (block.equals(Blocks.gravel)) { resBlock = Blocks.sand; } if (resBlock.equals(block) && resMeta == meta) return; world.setBlock(x, y, z, resBlock, resMeta, 3); }
Example 2
Source File: EntitySmashingRock.java From Chisel with GNU General Public License v2.0 | 6 votes |
public static void smash(World world, int x, int y, int z) { Block block = world.getBlock(x, y, z); int meta = world.getBlockMetadata(x, y, z); Block resBlock = block; int resMeta = meta; if(block.equals(Blocks.stone)) { resBlock = Blocks.cobblestone; } else if(block.equals(Blocks.stonebrick) && meta == 0) { resMeta = 2; } else if(block.equals(Blocks.cobblestone)) { resBlock = Blocks.sand; } else if(block.equals(Blocks.sand)) { resBlock = Blocks.gravel; } if(resBlock.equals(block) && resMeta == meta) return; world.setBlock(x, y, z, resBlock, resMeta, 3); }
Example 3
Source File: InfusionVisualDisguiseArmor.java From Gadomancy with GNU Lesser General Public License v3.0 | 5 votes |
public InfusionVisualDisguiseArmor(boolean transparent) { super("", new ItemStack(Blocks.cobblestone), 0, InfusionDisguiseArmor.ASPECTS, new ItemStack(Blocks.dirt), new ItemStack[0]); this.transparent = transparent; components = new ItemStack[InfusionDisguiseArmor.COMPONENTS.length + 1]; System.arraycopy(InfusionDisguiseArmor.COMPONENTS, 0, components, 1, InfusionDisguiseArmor.COMPONENTS.length); if(armorItems == null && Gadomancy.proxy.getSide() == Side.CLIENT) { findArmorItems(); } }
Example 4
Source File: AchievementHandler.java From PneumaticCraft with GNU General Public License v3.0 | 5 votes |
public static void checkFor9x9(EntityPlayer player, int x, int y, int z){ ChunkCache cache = new ChunkCache(player.worldObj, x - 8, y, z - 8, x + 8, y, z + 8, 0); ForgeDirection[] dirs = {ForgeDirection.NORTH, ForgeDirection.WEST}; for(ForgeDirection dir : dirs) { int wallLength = 1; int minX = x; int minZ = z; int maxX = x; int maxZ = z; int newX = x + dir.offsetX; int newZ = z + dir.offsetZ; while(wallLength < 9 && cache.getBlock(newX, y, newZ) == Blocks.cobblestone) { wallLength++; minX = Math.min(minX, newX); minZ = Math.min(minZ, newZ); maxX = Math.max(maxX, newX); maxZ = Math.max(maxZ, newZ); newX += dir.offsetX; newZ += dir.offsetZ; } newX = x - dir.offsetX; newZ = z - dir.offsetZ; while(wallLength < 9 && cache.getBlock(newX, y, newZ) == Blocks.cobblestone) { wallLength++; minX = Math.min(minX, newX); minZ = Math.min(minZ, newZ); maxX = Math.max(maxX, newX); maxZ = Math.max(maxZ, newZ); newX -= dir.offsetX; newZ -= dir.offsetZ; } if(wallLength == 9) { if(checkFor9x9(cache, x, y, z, minX, minZ, maxX, maxZ)) { giveAchievement(player, "dw9x9"); return; } } } }
Example 5
Source File: EventHandlerPneumaticCraft.java From PneumaticCraft with GNU General Public License v3.0 | 5 votes |
@SubscribeEvent public void onPlayerClick(PlayerInteractEvent event){ Block interactedBlock = event.world.getBlock(event.x, event.y, event.z); if(!event.entityPlayer.capabilities.isCreativeMode || !event.entityPlayer.canCommandSenderUseCommand(2, "securityStation")) { if(event.action != PlayerInteractEvent.Action.RIGHT_CLICK_AIR && event.world != null && !event.world.isRemote) { if(interactedBlock != Blockss.securityStation || event.action == PlayerInteractEvent.Action.LEFT_CLICK_BLOCK) { ItemStack heldItem = event.entityPlayer.getCurrentEquippedItem(); boolean tryingToPlaceSecurityStation = heldItem != null && heldItem.getItem() instanceof ItemBlock && ((ItemBlock)heldItem.getItem()).field_150939_a == Blockss.securityStation; int blockingStations = PneumaticCraftUtils.getProtectingSecurityStations(event.entity.worldObj, event.x, event.y, event.z, event.entityPlayer, true, tryingToPlaceSecurityStation); if(blockingStations > 0) { event.setCanceled(true); event.entityPlayer.addChatComponentMessage(new ChatComponentText(StatCollector.translateToLocalFormatted(tryingToPlaceSecurityStation ? "message.securityStation.stationPlacementPrevented" : "message.securityStation.accessPrevented", blockingStations))); } } } } /** * Due to some weird quirk that causes Block#onBlockActivated not getting called on the server when the player is sneaking, this is a workaround. */ if(!event.isCanceled() && event.action == PlayerInteractEvent.Action.RIGHT_CLICK_BLOCK && !event.world.isRemote) { if(event.entityPlayer.isSneaking() && (interactedBlock == Blockss.elevatorCaller || interactedBlock == Blockss.chargingStation)) { event.setCanceled(interactedBlock.onBlockActivated(event.world, event.x, event.y, event.z, event.entityPlayer, event.face, 0, 0, 0)); } else if(event.entityPlayer.getCurrentEquippedItem() != null && ModInteractionUtilImplementation.getInstance().isModdedWrench(event.entityPlayer.getCurrentEquippedItem().getItem())) { if(interactedBlock instanceof IPneumaticWrenchable) { ((IPneumaticWrenchable)interactedBlock).rotateBlock(event.world, event.entityPlayer, event.x, event.y, event.z, ForgeDirection.getOrientation(event.face)); } } } if(!event.isCanceled() && interactedBlock == Blocks.cobblestone) { AchievementHandler.checkFor9x9(event.entityPlayer, event.x, event.y, event.z); } }
Example 6
Source File: TileEntityChargingStation.java From PneumaticCraft with GNU General Public License v3.0 | 5 votes |
public ItemStack getCamoStack(){ if(camoStack == null || !(camoStack.getItem() instanceof ItemBlock)) { return new ItemStack(Blocks.cobblestone); } Block block = ((ItemBlock)camoStack.getItem()).field_150939_a; if(PneumaticCraftUtils.isRenderIDCamo(block.getRenderType())) { return camoStack; } else { return new ItemStack(Blocks.cobblestone); } }
Example 7
Source File: ItemMossPaste.java From GardenCollection with MIT License | 4 votes |
@Override public boolean onItemUse (ItemStack itemStack, EntityPlayer player, World world, int x, int y, int z, int side, float hitX, float hitY, float hitZ) { Block block = world.getBlock(x, y, z); int meta = world.getBlockMetadata(x, y, z); Block newBlock = null; int newMeta = -1; if (block == Blocks.stonebrick) { if (meta == 0) newMeta = 1; else if (meta == 1) { newBlock = ModBlocks.mossBrick; newMeta = 0; } else if (meta == 2) { newBlock = ModBlocks.mossBrick; newMeta = 3; } } else if (block == ModBlocks.mossBrick) { if (meta == 0) newMeta = 1; if (meta == 1) newMeta = 2; if (meta == 3) newMeta = 4; if (meta == 4) newMeta = 5; if (meta == 5) newMeta = 6; } else if (block == Blocks.cobblestone) { if (meta == 0) { newBlock = Blocks.mossy_cobblestone; newMeta = 0; } } if (newBlock != null) { world.setBlock(x, y, z, newBlock); } if (newMeta != -1) { world.setBlockMetadataWithNotify(x, y, z, newMeta, 3); itemStack.damageItem(1, player); return true; } return super.onItemUse(itemStack, player, world, x, y, z, side, hitX, hitY, hitZ); }
Example 8
Source File: ArchimedesConfig.java From archimedes-ships with MIT License | 4 votes |
public void loadAndSave() { Block[] defaultBlockBlacklist = { (Blocks.dirt), (Blocks.grass), (Blocks.sand), (Blocks.gravel), (Blocks.clay), (Blocks.ice), (Blocks.water), (Blocks.flowing_water), (Blocks.flowing_lava), (Blocks.lava), (Blocks.snow), Blocks.snow_layer, (Blocks.waterlily), (Blocks.netherrack), (Blocks.soul_sand), Blocks.tallgrass }; Block[] defaultBlocksWhitelist = { Blocks.acacia_stairs, Blocks.activator_rail, Blocks.anvil, Blocks.bed, Blocks.birch_stairs, Blocks.bookshelf, Blocks.brewing_stand, Blocks.brick_block, Blocks.brick_stairs, Blocks.cactus, Blocks.cake, Blocks.carpet, Blocks.coal_block, Blocks.cobblestone, Blocks.cobblestone_wall, Blocks.command_block, Blocks.crafting_table, Blocks.dark_oak_stairs, Blocks.detector_rail, Blocks.diamond_block, Blocks.dispenser, Blocks.dropper, Blocks.daylight_detector, Blocks.double_stone_slab, Blocks.double_wooden_slab, Blocks.emerald_block, Blocks.enchanting_table, Blocks.end_stone, Blocks.ender_chest, Blocks.fence, Blocks.fence_gate, Blocks.flower_pot, Blocks.furnace, Blocks.fire, Blocks.glass, Blocks.glass_pane, Blocks.glowstone, Blocks.gold_block, Blocks.golden_rail, Blocks.hardened_clay, Blocks.hay_block, Blocks.heavy_weighted_pressure_plate, Blocks.hopper, Blocks.iron_bars, Blocks.iron_block, Blocks.iron_door, Blocks.jukebox, Blocks.jungle_stairs, Blocks.ladder, Blocks.lapis_block, Blocks.lever, Blocks.light_weighted_pressure_plate, Blocks.lit_furnace, Blocks.lit_pumpkin, Blocks.lit_redstone_lamp, Blocks.log, Blocks.log2, Blocks.melon_block, Blocks.mob_spawner, Blocks.monster_egg, Blocks.mossy_cobblestone, Blocks.nether_brick, Blocks.nether_brick_fence, Blocks.nether_brick_stairs, Blocks.noteblock, Blocks.oak_stairs, Blocks.obsidian, Blocks.planks, Blocks.pumpkin, Blocks.piston, Blocks.piston_extension, Blocks.piston_head, Blocks.powered_comparator, Blocks.powered_repeater, Blocks.quartz_block, Blocks.quartz_stairs, Blocks.rail, Blocks.redstone_block, Blocks.redstone_torch, Blocks.redstone_wire, Blocks.sandstone, Blocks.sandstone_stairs, Blocks.skull, Blocks.sponge, Blocks.spruce_stairs, Blocks.stained_hardened_clay, Blocks.standing_sign, Blocks.stone_brick_stairs, Blocks.stone_button, Blocks.stone_pressure_plate, Blocks.stone_stairs, Blocks.stonebrick, Blocks.stained_glass, Blocks.stained_glass_pane, Blocks.sticky_piston, Blocks.stone_slab, Blocks.tnt, Blocks.torch, Blocks.trapdoor, Blocks.trapped_chest, Blocks.tripwire, Blocks.tripwire_hook, Blocks.unlit_redstone_torch, Blocks.unpowered_comparator, Blocks.unpowered_repeater, Blocks.wall_sign, Blocks.web, Blocks.wooden_button, Blocks.wooden_door, Blocks.wooden_pressure_plate, Blocks.wool, Blocks.wooden_slab }; Block[] defaultOverwritableBlocks = { Blocks.tallgrass, Blocks.waterlily }; String[] defaultMaterialDensities = { "\"minecraft:air=0.0\"", "\"minecraft:wool=0.1\"" }; String[] defaultBlockDensities = { "\"ArchimedesShips:floater=0.04\"", "\"ArchimedesShips:balloon=0.02\"" }; String[] blockblacklistnames = new String[defaultBlockBlacklist.length]; for (int i = 0; i < defaultBlockBlacklist.length; i++) { blockblacklistnames[i] = Block.blockRegistry.getNameForObject(defaultBlockBlacklist[i]); } String[] blockwhitelistnames = new String[6 + defaultBlocksWhitelist.length]; for (int i = 0; i < blockwhitelistnames.length - 6; i++) { blockwhitelistnames[i] = Block.blockRegistry.getNameForObject(defaultBlocksWhitelist[i]); } blockwhitelistnames[blockwhitelistnames.length - 6] = "ArchimedesShips:marker"; blockwhitelistnames[blockwhitelistnames.length - 5] = "ArchimedesShips:floater"; blockwhitelistnames[blockwhitelistnames.length - 4] = "ArchimedesShips:balloon"; blockwhitelistnames[blockwhitelistnames.length - 3] = "ArchimedesShips:gauge"; blockwhitelistnames[blockwhitelistnames.length - 2] = "ArchimedesShips:seat"; blockwhitelistnames[blockwhitelistnames.length - 1] = "ArchimedesShips:engine"; String[] overwritableblocksnames = new String[defaultOverwritableBlocks.length]; for (int i = 0; i < defaultOverwritableBlocks.length; i++) { overwritableblocksnames[i] = Block.blockRegistry.getNameForObject(defaultOverwritableBlocks[i]); } config.load(); shipEntitySyncRate = config.get("settings", "sync_rate", 20, "The amount of ticks between a server-client synchronization. Higher numbers reduce network traffic. Lower numbers increase multiplayer experience. 20 ticks = 1 second").getInt(); enableAirShips = config.get("settings", "enable_air_ships", true, "Enable or disable air ships.").getBoolean(true); useNewAlgorithm = config.get("settings", "use_iterative_assemble_algorithm", false, "New assemble algorithm implemented in v1.6.2. Allows for larger ships but is a heavier load for CPU.").getBoolean(false); bankingMultiplier = (float) config.get("settings", "banking_multiplier", 3d, "A multiplier for how much ships bank while making turns. Set a positive value for passive banking or a negative value for active banking. 0 disables banking.").getDouble(3d); shipControlType = config.get("control", "control_type", CONTROL_TYPE_ARCHIMEDES, "Set to 0 to use vanilla boat controls, set to 1 to use the new Archimedes controls.").getInt(); turnSpeed = (float) config.get("control", "turn_speed", 1D, "A multiplier of the ship's turn speed.").getDouble(1D); speedLimit = (float) config.get("control", "speed_limit", 30D, "The maximum velocity a ship can have, in blocks per second. This does not affect acceleration.").getDouble(30D); speedLimit /= 20F; disassembleOnDismount = config.get("control", "decompile_on_dismount", false).getBoolean(false); maxShipChunkBlocks = config.get("mobile_chunk", "max_chunk_blocks", 2048, "The maximum amount of blocks that a mobile ship chunk may contain.").getInt(); //maxShipChunkBlocks = Math.min(maxShipChunkBlocks, 3400); flyBalloonRatio = (float) config.get("mobile_chunk", "airship_balloon_ratio", 0.4D, "The part of the total amount of blocks that should be balloon blocks in order to make an airship.").getDouble(0.4D); connectDiagonalBlocks1 = config.get("mobile_chunk", "connect_diagonal_blocks_1", false, "Blocks connected diagonally on one axis will also be added to the ship if this value is set to 'true'.").getBoolean(false); useWhitelist = config.get("mobile_chunk", "use_whitelist", false, "Switch this property to select the block restriction list to use. 'true' for the 'allowed_blocks' whitelist, 'false' for the 'forbidden_blocks' blacklist.").getBoolean(false); String[] forbiddenblocks = config.get("mobile_chunk", "forbidden_blocks", blockblacklistnames, "A list of blocks that will not be added to a ship.").getStringList(); String[] allowedblocks = config.get("mobile_chunk", "allowed_blocks", blockwhitelistnames, "A list of blocks that are allowed on a ship.").getStringList(); String[] overwritableblocks = config.get("mobile_chunk", "overwritable_blocks", overwritableblocksnames, "A list of blocks that may be overwritten when decompiling a ship.").getStringList(); Collections.addAll(blockBlacklist, forbiddenblocks); Collections.addAll(blockWhitelist, allowedblocks); Collections.addAll(overwritableBlocks, overwritableblocks); loadedBlockDensities = config.get("mobile_chunk", "block_densities", defaultBlockDensities, "A list of pairs of a block with a density value. This list overrides the 'material_densities' list.").getStringList(); loadedMaterialDensities = config.get("mobile_chunk", "material_densities", defaultMaterialDensities, "A list of pairs of a material with a density value. The first value is the name of a block. All blocks with the same material will get this density value, unless overridden.").getStringList(); if (FMLCommonHandler.instance().getSide().isClient()) { loadKeybindings(); } config.save(); }
Example 9
Source File: HeatBehaviourLava.java From PneumaticCraft with GNU General Public License v3.0 | 4 votes |
@Override protected Block getTransitionedFlowingBlock(){ return Blocks.cobblestone; }