Java Code Examples for org.bukkit.entity.LivingEntity#setMetadata()
The following examples show how to use
org.bukkit.entity.LivingEntity#setMetadata() .
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Example 1
Source File: ReceivedDamageEvent.java From StackMob-3 with GNU General Public License v3.0 | 6 votes |
@EventHandler public void onDamageReceived(EntityDamageEvent event) { if(event.getEntity() instanceof LivingEntity){ if(StackTools.hasValidStackData(event.getEntity())){ LivingEntity entity = (LivingEntity) event.getEntity(); if(sm.getCustomConfig().getBoolean("kill-step-damage.enabled")){ double healthAfter = entity.getHealth() - event.getFinalDamage(); if(healthAfter <= 0){ entity.setMetadata(GlobalValues.LEFTOVER_DAMAGE, new FixedMetadataValue(sm, Math.abs(healthAfter))); } } if(!sm.getCustomConfig().getStringList("multiply-damage-received.cause-blacklist") .contains(event.getCause().toString())) { if(event.getCause() == EntityDamageEvent.DamageCause.ENTITY_ATTACK){ return; } int stackSize = StackTools.getSize(entity); double extraDamage = event.getDamage() + ((event.getDamage() * (stackSize - 1) * 0.25)); event.setDamage(extraDamage); } } } }
Example 2
Source File: ControllableBaseEntity.java From EntityAPI with GNU Lesser General Public License v3.0 | 6 votes |
@Override public SpawnResult spawn(Location location) { if (isSpawned()) { return SpawnResult.ALREADY_SPAWNED; } this.handle = GameRegistry.get(IEntitySpawnHandler.class).createEntityHandle(this, location); LivingEntity entity = this.getBukkitEntity(); if (entity != null) { entity.setMetadata(EntityAPI.ENTITY_METADATA_MARKER, new FixedMetadataValue(EntityAPI.getCore(), true)); // Perhaps make this a key somewhere entity.setRemoveWhenFarAway(false); } //return spawned; return isSpawned() ? SpawnResult.SUCCESS : SpawnResult.FAILED; }
Example 3
Source File: LivingEntityShop.java From Shopkeepers with GNU General Public License v3.0 | 4 votes |
protected void assignShopkeeperMetadata(LivingEntity entity) { entity.setMetadata("shopkeeper", new FixedMetadataValue(ShopkeepersPlugin.getInstance(), true)); }