Java Code Examples for codechicken.lib.texture.TextureUtils#getBlockTexture()
The following examples show how to use
codechicken.lib.texture.TextureUtils#getBlockTexture() .
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Example 1
Source File: StoneRenderer.java From GregTech with GNU Lesser General Public License v3.0 | 6 votes |
@Override public boolean renderBlock(IBlockAccess world, BlockPos pos, IBlockState state, BufferBuilder buffer) { //otherwise, we are in solid rendering layer and render primary stone CCRenderState renderState = CCRenderState.instance(); renderState.reset(); renderState.bind(buffer); Matrix4 translation = new Matrix4(); translation.translate(pos.getX(), pos.getY(), pos.getZ()); TextureAtlasSprite stoneSprite = TextureUtils.getBlockTexture("stone"); Material material = ((BlockSurfaceRock) state.getBlock()).getStoneMaterial(world, pos, state); int renderingColor = GTUtility.convertRGBtoOpaqueRGBA_CL(material.materialRGB); IVertexOperation[] operations = new IVertexOperation[] { new IconTransformation(stoneSprite), new ColourMultiplier(renderingColor), new TransformationList(translation)}; if (world != null) { renderState.setBrightness(world, pos); } renderState.setPipeline(operations); CCModel actualModel = getActualModel(world, pos); renderState.setModel(actualModel); renderState.render(); return true; }
Example 2
Source File: MetaTileEntityPrimitiveBlastFurnace.java From GregTech with GNU Lesser General Public License v3.0 | 5 votes |
@Override public void renderMetaTileEntity(CCRenderState renderState, Matrix4 translation, IVertexOperation[] pipeline) { super.renderMetaTileEntity(renderState, translation, pipeline); Textures.PRIMITIVE_BLAST_FURNACE_OVERLAY.render(renderState, translation, pipeline, getFrontFacing(), isActive()); if (isActive() && isStructureFormed()) { EnumFacing back = getFrontFacing().getOpposite(); Matrix4 offset = translation.copy().translate(back.getFrontOffsetX(), -0.3, back.getFrontOffsetZ()); TextureAtlasSprite sprite = TextureUtils.getBlockTexture("lava_still"); renderState.brightness = 0xF000F0; renderState.colour = 0xFFFFFFFF; Textures.renderFace(renderState, offset, new IVertexOperation[0], EnumFacing.UP, Cuboid6.full, sprite); } }
Example 3
Source File: InvPipeRenderer.java From GregTech with GNU Lesser General Public License v3.0 | 5 votes |
public Pair<TextureAtlasSprite, Integer> getParticleTexture(IPipeTile<InventoryPipeType, EmptyNodeData> tileEntity) { if (tileEntity == null) { return Pair.of(TextureUtils.getMissingSprite(), 0xFFFFFF); } TextureAtlasSprite atlasSprite = TextureUtils.getBlockTexture("stone"); int particleColor = tileEntity.getInsulationColor(); return Pair.of(atlasSprite, particleColor); }
Example 4
Source File: TileEntityCrusherBladeRenderer.java From GregTech with GNU Lesser General Public License v3.0 | 5 votes |
@Override protected void draw(TileEntityCrusherBlade tileEntity, CCRenderState renderState, Matrix4 translation, float partialTicks) { translation.translate(0.5, 0.5, 0.5); IBlockState blockState = tileEntity.getBlockState(); switch (blockState.getValue(BlockCrusherBlade.AXIS)) { case Y: break; case X: translation.rotate(Math.toRadians(90.0), Rotation.axes[3]); break; case Z: translation.rotate(Math.toRadians(90.0), Rotation.axes[5]); break; } if (blockState.getValue(BlockCrusherBlade.ACTIVE)) { long currentWorldTime = tileEntity.hasWorld() ? tileEntity.getWorld().getTotalWorldTime() : 0; translation.rotate(Math.toRadians(currentWorldTime * 12.0 % 180), Rotation.axes[1]); } translation.translate(-0.5, -0.5, -0.5); TextureAtlasSprite ironBlockTexture = TextureUtils.getBlockTexture("iron_block"); IVertexOperation[] operations = {}; for (Cuboid6 cuboid6 : BlockCrusherBlade.basicModel) { for (EnumFacing renderSide : EnumFacing.VALUES) { Textures.renderFace(renderState, translation, operations, renderSide, cuboid6, ironBlockTexture); } } }
Example 5
Source File: BakedModelHandler.java From GregTech with GNU Lesser General Public License v3.0 | 4 votes |
@Override public TextureAtlasSprite getParticleTexture() { return TextureUtils.getBlockTexture(particleTexture); }