Java Code Examples for com.jme3.system.JmeSystem#isLowPermissions()
The following examples show how to use
com.jme3.system.JmeSystem#isLowPermissions() .
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Example 1
Source File: ProgramCache.java From jmonkeyengine with BSD 3-Clause "New" or "Revised" License | 5 votes |
/** * Creates a new program cache associated with the specified context and * devices. * The cached programs are built against the specified device and also * only the binaries linked to that device are stored. * @param context the OpenCL context * @param device the OpenCL device */ public ProgramCache(Context context, Device device) { this.context = context; this.device = device; if (JmeSystem.isLowPermissions()) { tmpFolder = null; } else { tmpFolder = JmeSystem.getStorageFolder(); } }
Example 2
Source File: LwjglAbstractDisplay.java From MikuMikuStudio with BSD 2-Clause "Simplified" License | 5 votes |
/** * Does LWJGL display initialization in the OpenGL thread */ protected void initInThread(){ try{ if (!JmeSystem.isLowPermissions()){ // Enable uncaught exception handler only for current thread Thread.currentThread().setUncaughtExceptionHandler(new Thread.UncaughtExceptionHandler() { public void uncaughtException(Thread thread, Throwable thrown) { listener.handleError("Uncaught exception thrown in "+thread.toString(), thrown); if (needClose.get()){ // listener.handleError() has requested the // context to close. Satisfy request. deinitInThread(); } } }); } // For canvas, this will create a pbuffer, // allowing us to query information. // When the canvas context becomes available, it will // be replaced seamlessly. createContext(settings); printContextInitInfo(); created.set(true); } catch (Exception ex){ try { if (Display.isCreated()) Display.destroy(); } catch (Exception ex2){ logger.log(Level.WARNING, null, ex2); } listener.handleError("Failed to create display", ex); return; // if we failed to create display, do not continue } super.internalCreate(); listener.initialize(); }
Example 3
Source File: LwjglAbstractDisplay.java From jmonkeyengine with BSD 3-Clause "New" or "Revised" License | 4 votes |
/** * Does LWJGL display initialization in the OpenGL thread */ protected boolean initInThread() { try { if (!JmeSystem.isLowPermissions()) { // Enable uncaught exception handler only for current thread Thread.currentThread().setUncaughtExceptionHandler(new Thread.UncaughtExceptionHandler() { @Override public void uncaughtException(Thread thread, Throwable thrown) { listener.handleError("Uncaught exception thrown in "+thread.toString(), thrown); if (needClose.get()) { // listener.handleError() has requested the // context to close. Satisfy request. deinitInThread(); } } }); } // For canvas, this will create a pbuffer, // allowing us to query information. // When the canvas context becomes available, it will // be replaced seamlessly. createContext(settings); printContextInitInfo(); created.set(true); super.internalCreate(); } catch (Exception ex) { try { if (Display.isCreated()) { Display.destroy(); } } catch (Exception ex2){ logger.log(Level.WARNING, null, ex2); } listener.handleError("Failed to create display", ex); createdLock.notifyAll(); // Release the lock, so start(true) doesn't deadlock. return false; // if we failed to create display, do not continue } listener.initialize(); return true; }
Example 4
Source File: LwjglWindowVR.java From jmonkeyengine with BSD 3-Clause "New" or "Revised" License | 4 votes |
/** * Does LWJGL display initialization in the OpenGL thread */ protected boolean initInThread() { try { if (!JmeSystem.isLowPermissions()) { // Enable uncaught exception handler only for current thread Thread.currentThread().setUncaughtExceptionHandler(new Thread.UncaughtExceptionHandler() { @Override public void uncaughtException(Thread thread, Throwable thrown) { listener.handleError("Uncaught exception thrown in " + thread.toString(), thrown); if (needClose.get()) { // listener.handleError() has requested the // context to close. Satisfy request. deinitInThread(); } } }); } loadNatives(); timer = new NanoTimer(); // For canvas, this will create a pbuffer, // allowing us to query information. // When the canvas context becomes available, it will // be replaced seamlessly. createContext(settings); printContextInitInfo(); created.set(true); super.internalCreate(); } catch (Exception ex) { try { if (window != NULL) { glfwDestroyWindow(window); window = NULL; } } catch (Exception ex2) { LOGGER.log(Level.WARNING, null, ex2); } listener.handleError("Failed to create display", ex); return false; // if we failed to create display, do not continue } listener.initialize(); return true; }
Example 5
Source File: LwjglWindow.java From jmonkeyengine with BSD 3-Clause "New" or "Revised" License | 4 votes |
/** * Does LWJGL display initialization in the OpenGL thread * * @return returns {@code true} if the context initialization was successful */ protected boolean initInThread() { try { if (!JmeSystem.isLowPermissions()) { // Enable uncaught exception handler only for current thread Thread.currentThread().setUncaughtExceptionHandler((thread, thrown) -> { listener.handleError("Uncaught exception thrown in " + thread.toString(), thrown); if (needClose.get()) { // listener.handleError() has requested the // context to close. Satisfy request. deinitInThread(); } }); } timer = new NanoTimer(); // For canvas, this will create a pbuffer, // allowing us to query information. // When the canvas context becomes available, it will // be replaced seamlessly. createContext(settings); printContextInitInfo(); created.set(true); super.internalCreate(); } catch (Exception ex) { try { if (window != NULL) { glfwDestroyWindow(window); window = NULL; } } catch (Exception ex2) { LOGGER.log(Level.WARNING, null, ex2); } listener.handleError("Failed to create display", ex); return false; // if we failed to create display, do not continue } listener.initialize(); return true; }