Java Code Examples for com.badlogic.gdx.graphics.glutils.ShapeRenderer#setColor()
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com.badlogic.gdx.graphics.glutils.ShapeRenderer#setColor() .
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Example 1
Source File: Player.java From ud405 with MIT License | 6 votes |
public void render(ShapeRenderer renderer) { renderer.setColor(Constants.PLAYER_COLOR); renderer.set(ShapeType.Filled); renderer.circle(position.x, position.y, Constants.PLAYER_HEAD_RADIUS, Constants.PLAYER_HEAD_SEGMENTS); Vector2 torsoTop = new Vector2(position.x, position.y - Constants.PLAYER_HEAD_RADIUS); Vector2 torsoBottom = new Vector2(torsoTop.x, torsoTop.y - 2 * Constants.PLAYER_HEAD_RADIUS); renderer.rectLine(torsoTop, torsoBottom, Constants.PLAYER_LIMB_WIDTH); renderer.rectLine( torsoTop.x, torsoTop.y, torsoTop.x + Constants.PLAYER_HEAD_RADIUS, torsoTop.y - Constants.PLAYER_HEAD_RADIUS, Constants.PLAYER_LIMB_WIDTH); renderer.rectLine( torsoTop.x, torsoTop.y, torsoTop.x - Constants.PLAYER_HEAD_RADIUS, torsoTop.y - Constants.PLAYER_HEAD_RADIUS, Constants.PLAYER_LIMB_WIDTH); renderer.rectLine( torsoBottom.x, torsoBottom.y, torsoBottom.x + Constants.PLAYER_HEAD_RADIUS, torsoBottom.y - Constants.PLAYER_HEAD_RADIUS, Constants.PLAYER_LIMB_WIDTH); renderer.rectLine( torsoBottom.x, torsoBottom.y, torsoBottom.x - Constants.PLAYER_HEAD_RADIUS, torsoBottom.y - Constants.PLAYER_HEAD_RADIUS, Constants.PLAYER_LIMB_WIDTH); }
Example 2
Source File: Player.java From ud405 with MIT License | 6 votes |
public void render(ShapeRenderer renderer) { renderer.setColor(Constants.PLAYER_COLOR); renderer.set(ShapeType.Filled); renderer.circle(position.x, position.y, Constants.PLAYER_HEAD_RADIUS, Constants.PLAYER_HEAD_SEGMENTS); Vector2 torsoTop = new Vector2(position.x, position.y - Constants.PLAYER_HEAD_RADIUS); Vector2 torsoBottom = new Vector2(torsoTop.x, torsoTop.y - 2 * Constants.PLAYER_HEAD_RADIUS); renderer.rectLine(torsoTop, torsoBottom, Constants.PLAYER_LIMB_WIDTH); renderer.rectLine( torsoTop.x, torsoTop.y, torsoTop.x + Constants.PLAYER_HEAD_RADIUS, torsoTop.y - Constants.PLAYER_HEAD_RADIUS, Constants.PLAYER_LIMB_WIDTH); renderer.rectLine( torsoTop.x, torsoTop.y, torsoTop.x - Constants.PLAYER_HEAD_RADIUS, torsoTop.y - Constants.PLAYER_HEAD_RADIUS, Constants.PLAYER_LIMB_WIDTH); renderer.rectLine( torsoBottom.x, torsoBottom.y, torsoBottom.x + Constants.PLAYER_HEAD_RADIUS, torsoBottom.y - Constants.PLAYER_HEAD_RADIUS, Constants.PLAYER_LIMB_WIDTH); renderer.rectLine( torsoBottom.x, torsoBottom.y, torsoBottom.x - Constants.PLAYER_HEAD_RADIUS, torsoBottom.y - Constants.PLAYER_HEAD_RADIUS, Constants.PLAYER_LIMB_WIDTH); }
Example 3
Source File: Player.java From ud405 with MIT License | 6 votes |
public void render(ShapeRenderer renderer) { renderer.setColor(Constants.PLAYER_COLOR); renderer.set(ShapeType.Filled); renderer.circle(position.x, position.y, Constants.PLAYER_HEAD_RADIUS, Constants.PLAYER_HEAD_SEGMENTS); Vector2 torsoTop = new Vector2(position.x, position.y - Constants.PLAYER_HEAD_RADIUS); Vector2 torsoBottom = new Vector2(torsoTop.x, torsoTop.y - 2 * Constants.PLAYER_HEAD_RADIUS); renderer.rectLine(torsoTop, torsoBottom, Constants.PLAYER_LIMB_WIDTH); renderer.rectLine( torsoTop.x, torsoTop.y, torsoTop.x + Constants.PLAYER_HEAD_RADIUS, torsoTop.y - Constants.PLAYER_HEAD_RADIUS, Constants.PLAYER_LIMB_WIDTH); renderer.rectLine( torsoTop.x, torsoTop.y, torsoTop.x - Constants.PLAYER_HEAD_RADIUS, torsoTop.y - Constants.PLAYER_HEAD_RADIUS, Constants.PLAYER_LIMB_WIDTH); renderer.rectLine( torsoBottom.x, torsoBottom.y, torsoBottom.x + Constants.PLAYER_HEAD_RADIUS, torsoBottom.y - Constants.PLAYER_HEAD_RADIUS, Constants.PLAYER_LIMB_WIDTH); renderer.rectLine( torsoBottom.x, torsoBottom.y, torsoBottom.x - Constants.PLAYER_HEAD_RADIUS, torsoBottom.y - Constants.PLAYER_HEAD_RADIUS, Constants.PLAYER_LIMB_WIDTH); }
Example 4
Source File: Player.java From ud405 with MIT License | 6 votes |
public void render(ShapeRenderer renderer) { renderer.setColor(Constants.PLAYER_COLOR); renderer.set(ShapeType.Filled); renderer.circle(position.x, position.y, Constants.PLAYER_HEAD_RADIUS, Constants.PLAYER_HEAD_SEGMENTS); Vector2 torsoTop = new Vector2(position.x, position.y - Constants.PLAYER_HEAD_RADIUS); Vector2 torsoBottom = new Vector2(torsoTop.x, torsoTop.y - 2 * Constants.PLAYER_HEAD_RADIUS); renderer.rectLine(torsoTop, torsoBottom, Constants.PLAYER_LIMB_WIDTH); renderer.rectLine( torsoTop.x, torsoTop.y, torsoTop.x + Constants.PLAYER_HEAD_RADIUS, torsoTop.y - Constants.PLAYER_HEAD_RADIUS, Constants.PLAYER_LIMB_WIDTH); renderer.rectLine( torsoTop.x, torsoTop.y, torsoTop.x - Constants.PLAYER_HEAD_RADIUS, torsoTop.y - Constants.PLAYER_HEAD_RADIUS, Constants.PLAYER_LIMB_WIDTH); renderer.rectLine( torsoBottom.x, torsoBottom.y, torsoBottom.x + Constants.PLAYER_HEAD_RADIUS, torsoBottom.y - Constants.PLAYER_HEAD_RADIUS, Constants.PLAYER_LIMB_WIDTH); renderer.rectLine( torsoBottom.x, torsoBottom.y, torsoBottom.x - Constants.PLAYER_HEAD_RADIUS, torsoBottom.y - Constants.PLAYER_HEAD_RADIUS, Constants.PLAYER_LIMB_WIDTH); }
Example 5
Source File: Cursor.java From riiablo with Apache License 2.0 | 6 votes |
public void render(PaletteIndexedBatch batch) { if (dc != null) { BBox box = dc.getBox(); coords.set(Gdx.input.getX(), Gdx.input.getY()); Riiablo.extendViewport.unproject(coords); coords.sub(box.width / 2f, box.height / 2f); batch.begin(); batch.setColormap(transform, transformColor); if (item.isEthereal()) batch.setAlpha(Item.ETHEREAL_ALPHA); batch.draw(dc.getTexture(), coords.x, coords.y); if (item.isEthereal()) batch.resetColor(); batch.resetColormap(); batch.end(); if (DEBUG_ITEM_BOUNDS) { ShapeRenderer shapes = Riiablo.shapes; shapes.setProjectionMatrix(Riiablo.extendViewport.getCamera().combined); shapes.begin(ShapeRenderer.ShapeType.Line); shapes.setColor(Color.GREEN); shapes.rect(coords.x, coords.y, box.width, box.height); shapes.end(); } } }
Example 6
Source File: Player.java From ud405 with MIT License | 6 votes |
public void render(ShapeRenderer renderer) { renderer.setColor(Constants.PLAYER_COLOR); renderer.set(ShapeType.Filled); renderer.circle(position.x, position.y, Constants.PLAYER_HEAD_RADIUS, Constants.PLAYER_HEAD_SEGMENTS); Vector2 torsoTop = new Vector2(position.x, position.y - Constants.PLAYER_HEAD_RADIUS); Vector2 torsoBottom = new Vector2(torsoTop.x, torsoTop.y - 2 * Constants.PLAYER_HEAD_RADIUS); renderer.rectLine(torsoTop, torsoBottom, Constants.PLAYER_LIMB_WIDTH); renderer.rectLine( torsoTop.x, torsoTop.y, torsoTop.x + Constants.PLAYER_HEAD_RADIUS, torsoTop.y - Constants.PLAYER_HEAD_RADIUS, Constants.PLAYER_LIMB_WIDTH); renderer.rectLine( torsoTop.x, torsoTop.y, torsoTop.x - Constants.PLAYER_HEAD_RADIUS, torsoTop.y - Constants.PLAYER_HEAD_RADIUS, Constants.PLAYER_LIMB_WIDTH); renderer.rectLine( torsoBottom.x, torsoBottom.y, torsoBottom.x + Constants.PLAYER_HEAD_RADIUS, torsoBottom.y - Constants.PLAYER_HEAD_RADIUS, Constants.PLAYER_LIMB_WIDTH); renderer.rectLine( torsoBottom.x, torsoBottom.y, torsoBottom.x - Constants.PLAYER_HEAD_RADIUS, torsoBottom.y - Constants.PLAYER_HEAD_RADIUS, Constants.PLAYER_LIMB_WIDTH); }
Example 7
Source File: EntityStage.java From Norii with Apache License 2.0 | 5 votes |
public void drawEntitiesDebug() { final Array<Actor> actors = getActors(); final ShapeRenderer debugRenderer = new ShapeRenderer(); debugRenderer.setProjectionMatrix(getCamera().combined); debugRenderer.setColor(Color.RED); debugRenderer.begin(ShapeType.Line); for (final Actor actor : actors) { actor.debug(); actor.drawDebug(debugRenderer); } debugRenderer.end(); }
Example 8
Source File: Icicle.java From ud405 with MIT License | 5 votes |
public void render(ShapeRenderer renderer) { // TODO: Set the ShapeRenderer's color renderer.setColor(Constants.ICICLE_COLOR); // TODO: Set the ShapeType renderer.set(ShapeType.Filled); // TODO: Draw the icicle using the size constants renderer.triangle( position.x, position.y, position.x - Constants.ICICLES_WIDTH / 2, position.y + Constants.ICICLES_HEIGHT, position.x + Constants.ICICLES_WIDTH / 2, position.y + Constants.ICICLES_HEIGHT ); }
Example 9
Source File: Animation.java From riiablo with Apache License 2.0 | 5 votes |
public void drawDebug(ShapeRenderer shapes, float x, float y) { if (DEBUG_MODE == 0) { return; } else if (DEBUG_MODE == 1 || cof == null) { boolean reset = !shapes.isDrawing(); if (reset) { shapes.begin(ShapeRenderer.ShapeType.Line); } else { shapes.set(ShapeRenderer.ShapeType.Line); } shapes.setColor(Color.RED); shapes.line(x, y, x + 50, y); shapes.setColor(Color.GREEN); shapes.line(x, y, x, y + 50); shapes.setColor(Color.BLUE); shapes.line(x, y, x + 15, y - 20); shapes.setColor(Color.GREEN); shapes.rect(x + box.xMin, y - box.yMax, box.width, box.height); if (reset) shapes.end(); } else if (DEBUG_MODE == 2 && frame < numFrames) { int d = DC.Direction.toReadDir(direction, cof.getNumDirections()); int f = frame; for (int l = 0; l < cof.getNumLayers(); l++) { int component = cof.getLayerOrder(d, f, l); Layer layer = layers[component]; if (layer != null) layer.drawDebug(shapes, d, f, x, y); } } }
Example 10
Source File: Player.java From ud405 with MIT License | 5 votes |
public void render(ShapeRenderer renderer) { renderer.setColor(Constants.PLAYER_COLOR); renderer.set(ShapeType.Filled); renderer.circle(position.x, position.y, Constants.PLAYER_HEAD_RADIUS, Constants.PLAYER_HEAD_SEGMENTS); Vector2 torsoTop = new Vector2(position.x, position.y - Constants.PLAYER_HEAD_RADIUS); Vector2 torsoBottom = new Vector2(torsoTop.x, torsoTop.y - 2 * Constants.PLAYER_HEAD_RADIUS); renderer.rectLine(torsoTop, torsoBottom, Constants.PLAYER_LIMB_WIDTH); renderer.rectLine( torsoTop.x, torsoTop.y, torsoTop.x + Constants.PLAYER_HEAD_RADIUS, torsoTop.y - Constants.PLAYER_HEAD_RADIUS, Constants.PLAYER_LIMB_WIDTH); renderer.rectLine( torsoTop.x, torsoTop.y, torsoTop.x - Constants.PLAYER_HEAD_RADIUS, torsoTop.y - Constants.PLAYER_HEAD_RADIUS, Constants.PLAYER_LIMB_WIDTH); renderer.rectLine( torsoBottom.x, torsoBottom.y, torsoBottom.x + Constants.PLAYER_HEAD_RADIUS, torsoBottom.y - Constants.PLAYER_HEAD_RADIUS, Constants.PLAYER_LIMB_WIDTH); renderer.rectLine( torsoBottom.x, torsoBottom.y, torsoBottom.x - Constants.PLAYER_HEAD_RADIUS, torsoBottom.y - Constants.PLAYER_HEAD_RADIUS, Constants.PLAYER_LIMB_WIDTH); }
Example 11
Source File: Icicles.java From ud405 with MIT License | 4 votes |
public void render(ShapeRenderer renderer) { renderer.setColor(Constants.ICICLE_COLOR); for (Icicle icicle : icicleList) { icicle.render(renderer); } }
Example 12
Source File: Icicles.java From ud405 with MIT License | 4 votes |
public void render(ShapeRenderer renderer) { renderer.setColor(Constants.ICICLE_COLOR); for (Icicle icicle : icicleList) { icicle.render(renderer); } }
Example 13
Source File: BouncingBall.java From ud405 with MIT License | 4 votes |
public void render(ShapeRenderer renderer) { renderer.set(ShapeType.Filled); renderer.setColor(COLOR); renderer.circle(position.x, position.y, baseRadius * radiusMultiplier); }
Example 14
Source File: BouncingBall.java From ud405 with MIT License | 4 votes |
public void render(ShapeRenderer renderer) { renderer.set(ShapeType.Filled); renderer.setColor(COLOR); renderer.circle(position.x, position.y, baseRadius * radiusMultiplier); }
Example 15
Source File: BouncingBall.java From ud405 with MIT License | 4 votes |
public void render(ShapeRenderer renderer) { renderer.set(ShapeType.Filled); renderer.setColor(COLOR); renderer.circle(position.x, position.y, radius); }
Example 16
Source File: Icicles.java From ud405 with MIT License | 4 votes |
public void render(ShapeRenderer renderer) { renderer.setColor(Constants.ICICLE_COLOR); for (Icicle icicle : icicleList) { icicle.render(renderer); } }
Example 17
Source File: Icicles.java From ud405 with MIT License | 4 votes |
public void render(ShapeRenderer renderer) { renderer.setColor(Constants.ICICLE_COLOR); for (Icicle icicle : icicleList) { icicle.render(renderer); } }
Example 18
Source File: Scene.java From bladecoder-adventure-engine with Apache License 2.0 | 4 votes |
public void drawBBoxLines(ShapeRenderer renderer) { // renderer.begin(ShapeType.Rectangle); renderer.begin(ShapeType.Line); for (BaseActor a : actors.values()) { Polygon p = a.getBBox(); if (p == null) { EngineLogger.error("ERROR DRAWING BBOX FOR: " + a.getId()); } if (a instanceof ObstacleActor) { renderer.setColor(OBSTACLE_COLOR); renderer.polygon(p.getTransformedVertices()); } else if (a instanceof AnchorActor) { renderer.setColor(Scene.ANCHOR_COLOR); renderer.line(p.getX() - Scene.ANCHOR_RADIUS, p.getY(), p.getX() + Scene.ANCHOR_RADIUS, p.getY()); renderer.line(p.getX(), p.getY() - Scene.ANCHOR_RADIUS, p.getX(), p.getY() + Scene.ANCHOR_RADIUS); } else { renderer.setColor(ACTOR_BBOX_COLOR); renderer.polygon(p.getTransformedVertices()); } // Rectangle r = a.getBBox().getBoundingRectangle(); // renderer.rect(r.getX(), r.getY(), r.getWidth(), r.getHeight()); } if (walkZone != null) { renderer.setColor(WALKZONE_COLOR); renderer.polygon(polygonalNavGraph.getWalkZone().getTransformedVertices()); // DRAW LINEs OF SIGHT renderer.setColor(Color.WHITE); ArrayList<NavNodePolygonal> nodes = polygonalNavGraph.getGraphNodes(); for (NavNodePolygonal n : nodes) { for (NavNodePolygonal n2 : n.neighbors) { renderer.line(n.x, n.y, n2.x, n2.y); } } } renderer.end(); }
Example 19
Source File: PathSpline.java From libGDX-Path-Editor with Apache License 2.0 | 4 votes |
public void present(ShapeRenderer renderer, int index, int leftIndex, int rightIndex, renderMode mode, Color controlColor, Color segmentColor, Color selectColor) { Vector3 v; //draw all vertices if (totalVertices != null) { for (int i=0; i<getSplineVerticesCount()-1; i++) { v = totalVertices[i]; renderer.setColor(segmentColor); renderer.filledCircle(v.x, v.y, 4); } } //draw control vertices if (controlVertices != null) { for (int i=0; i<controlVertices.size(); i++) { v = controlVertices.get(i); renderer.setColor(controlColor); renderer.filledCircle(v.x, v.y, 4); } } //draw currently selected vertex if ((index != -1) || ((leftIndex != -1) || (rightIndex != -1))) { if ((mode == renderMode.EDIT) || (mode == renderMode.INSERT)) { if (controlVertices != null) { for (int i=0; i<controlVertices.size(); i++) { if (mode == renderMode.EDIT) { if (i == index) { v = controlVertices.get(i); renderer.setColor(selectColor); renderer.filledCircle(v.x, v.y, 8); } } if (mode == renderMode.INSERT) { if (i == leftIndex) { v = controlVertices.get(i); renderer.setColor(selectColor); renderer.filledCircle(v.x, v.y, 8); } if (i == rightIndex) { v = controlVertices.get(i); renderer.setColor(selectColor); renderer.filledCircle(v.x, v.y, 8); } } } } } } }
Example 20
Source File: Platform.java From ud406 with MIT License | 3 votes |
public void render(ShapeRenderer renderer) { // TODO: Draw a box representing the platform float width = right - left; float height = top - bottom; renderer.setColor(Color.BLUE); renderer.rect(left, bottom, width, height); }