Java Code Examples for android.graphics.Matrix#postConcat()
The following examples show how to use
android.graphics.Matrix#postConcat() .
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Example 1
Source File: ImageViewTouchBase.java From Pi-Locker with GNU General Public License v2.0 | 6 votes |
private void getProperBaseMatrix(RotateBitmap bitmap, Matrix matrix) { float viewWidth = getWidth(); float viewHeight = getHeight(); float w = bitmap.getWidth(); float h = bitmap.getHeight(); int rotation = bitmap.getRotation(); matrix.reset(); // We limit up-scaling to 2x otherwise the result may look bad if it's // a small icon. float widthScale = Math.min(viewWidth / w, 2.0f); float heightScale = Math.min(viewHeight / h, 2.0f); float scale = Math.min(widthScale, heightScale); matrix.postConcat(bitmap.getRotateMatrix()); matrix.postScale(scale, scale); matrix.postTranslate( (viewWidth - w * scale) / 2F, (viewHeight - h * scale) / 2F); }
Example 2
Source File: GroupElement.java From cidrawing with Apache License 2.0 | 6 votes |
@Override public void applyMatrixForData(Matrix matrix) { super.applyMatrixForData(matrix); for (DrawElement element : elements) { // Before applying data matrix, it should transfer the display matrices to data. // After that, it should revert back to original display matrix. Matrix parentInvertDisplay = new Matrix(getInvertedDisplayMatrix()); Matrix originalDisplay = new Matrix(element.getDisplayMatrix()); originalDisplay.postConcat(parentInvertDisplay); Matrix originalInvertDisplay = new Matrix(); originalDisplay.invert(originalInvertDisplay); element.applyDisplayMatrixToData(); element.applyMatrixForData(matrix); element.applyMatrixForData(originalInvertDisplay); element.getDisplayMatrix().postConcat(originalDisplay); element.updateBoundingBox(); } recalculateBoundingBox(); }
Example 3
Source File: ImageViewTouchBase.java From UltimateAndroid with Apache License 2.0 | 6 votes |
private void getProperBaseMatrix(RotateBitmap bitmap, Matrix matrix, boolean includeRotation) { float viewWidth = getWidth(); float viewHeight = getHeight(); float w = bitmap.getWidth(); float h = bitmap.getHeight(); matrix.reset(); // We limit up-scaling to 3x otherwise the result may look bad if it's a small icon float widthScale = Math.min(viewWidth / w, 3.0f); float heightScale = Math.min(viewHeight / h, 3.0f); float scale = Math.min(widthScale, heightScale); if (includeRotation) { matrix.postConcat(bitmap.getRotateMatrix()); } matrix.postScale(scale, scale); matrix.postTranslate((viewWidth - w * scale) / 2F, (viewHeight - h * scale) / 2F); }
Example 4
Source File: ImageViewTouchBase.java From XERUNG with Apache License 2.0 | 6 votes |
private void getProperBaseMatrix(RotateBitmap bitmap, Matrix matrix, boolean includeRotation) { float viewWidth = getWidth(); float viewHeight = getHeight(); float w = bitmap.getWidth(); float h = bitmap.getHeight(); matrix.reset(); // We limit up-scaling to 3x otherwise the result may look bad if it's a small icon float widthScale = Math.min(viewWidth / w, 3.0f); float heightScale = Math.min(viewHeight / h, 3.0f); float scale = Math.min(widthScale, heightScale); if (includeRotation) { matrix.postConcat(bitmap.getRotateMatrix()); } matrix.postScale(scale, scale); matrix.postTranslate((viewWidth - w * scale) / 2F, (viewHeight - h * scale) / 2F); }
Example 5
Source File: CoordinateTransforms.java From android_9.0.0_r45 with Apache License 2.0 | 5 votes |
/** * Sets a matrix such that given a two rotations, that it transforms coordinates given in the * old rotation to coordinates that refer to the same physical location in the new rotation. * * @param oldRotation the rotation to transform from * @param newRotation the rotation to transform to * @param info the display info * @param out a matrix that will be set to the transform */ public static void transformToRotation(@Rotation int oldRotation, @Rotation int newRotation, DisplayInfo info, Matrix out) { final boolean flipped = info.rotation == ROTATION_90 || info.rotation == ROTATION_270; final int h = flipped ? info.logicalWidth : info.logicalHeight; final int w = flipped ? info.logicalHeight : info.logicalWidth; final Matrix tmp = new Matrix(); transformLogicalToPhysicalCoordinates(oldRotation, w, h, out); transformPhysicalToLogicalCoordinates(newRotation, w, h, tmp); out.postConcat(tmp); }
Example 6
Source File: CoordinateTransforms.java From android_9.0.0_r45 with Apache License 2.0 | 5 votes |
/** * Sets a matrix such that given a two rotations, that it transforms coordinates given in the * old rotation to coordinates that refer to the same physical location in the new rotation. * * @param oldRotation the rotation to transform from * @param newRotation the rotation to transform to * @param newWidth the width of the area to transform, in the new rotation * @param newHeight the height of the area to transform, in the new rotation * @param out a matrix that will be set to the transform */ public static void transformToRotation(@Rotation int oldRotation, @Rotation int newRotation, int newWidth, int newHeight, Matrix out) { final boolean flipped = newRotation == ROTATION_90 || newRotation == ROTATION_270; final int h = flipped ? newWidth : newHeight; final int w = flipped ? newHeight : newWidth; final Matrix tmp = new Matrix(); transformLogicalToPhysicalCoordinates(oldRotation, w, h, out); transformPhysicalToLogicalCoordinates(newRotation, w, h, tmp); out.postConcat(tmp); }
Example 7
Source File: EditorModel.java From deltachat-android with GNU General Public License v3.0 | 5 votes |
/** * Returns a matrix that maps bounds to the crop area. */ public Matrix getInverseCropPosition() { Matrix matrix = new Matrix(); matrix.set(findRelativeMatrix(editorElementHierarchy.getMainImage(), editorElementHierarchy.getCropEditorElement())); matrix.postConcat(editorElementHierarchy.getFlipRotate().getLocalMatrix()); Matrix positionRelativeToCrop = new Matrix(); matrix.invert(positionRelativeToCrop); return positionRelativeToCrop; }
Example 8
Source File: ImageViewAnimationBuilder.java From scene with Apache License 2.0 | 4 votes |
public ImageViewAnimationBuilder imageMatrixBy(Matrix deltaValue) { Matrix matrix = new Matrix(mView.getImageMatrix()); matrix.postConcat(deltaValue); return imageMatrix(matrix); }
Example 9
Source File: CropState.java From TelePlus-Android with GNU General Public License v2.0 | 4 votes |
public void getConcatMatrix(Matrix toMatrix) { toMatrix.postConcat(matrix); }
Example 10
Source File: SVGAndroidRenderer.java From XDroidAnimation with Apache License 2.0 | 4 votes |
@SuppressWarnings("deprecation") private void doStroke(Path path) { // TODO handle degenerate subpaths properly if (state.style.vectorEffect == VectorEffect.NonScalingStroke) { // For non-scaling-stroke, the stroke width is not transformed along with the path. // It will be rendered at the same width no matter how the document contents are transformed. // First step: get the current canvas matrix Matrix currentMatrix = canvas.getMatrix(); // Transform the path using this transform Path transformedPath = new Path(); path.transform(currentMatrix, transformedPath); // Reset the current canvas transform completely canvas.setMatrix(new Matrix()); // If there is a shader (such as a gradient), we need to update its transform also Shader shader = state.strokePaint.getShader(); Matrix currentShaderMatrix = new Matrix(); if (shader != null) { shader.getLocalMatrix(currentShaderMatrix); Matrix newShaderMatrix = new Matrix(currentShaderMatrix); newShaderMatrix.postConcat(currentMatrix); shader.setLocalMatrix(newShaderMatrix); } // Render the transformed path. The stroke width used will be in unscaled device units. canvas.drawPath(transformedPath, state.strokePaint); // Return the current canvas transform to what it was before all this happened canvas.setMatrix(currentMatrix); // And reset the shader matrix also if (shader != null) shader.setLocalMatrix(currentShaderMatrix); } else { canvas.drawPath(path, state.strokePaint); } }
Example 11
Source File: PinchImageView.java From LLApp with Apache License 2.0 | 4 votes |
/** * 双击后放大或者缩小 * * 将图片缩放比例缩放到nextScale指定的值. * 但nextScale值不能大于最大缩放值不能小于fit center情况下的缩放值. * 将双击的点尽量移动到控件中心. * * @param x 双击的点 * @param y 双击的点 * * @see #calculateNextScale(float, float) * @see #getMaxScale() */ private void doubleTap(float x, float y) { if (!isReady()) { return; } //获取第一层变换矩阵 Matrix innerMatrix = MathUtils.matrixTake(); getInnerMatrix(innerMatrix); //当前总的缩放比例 float innerScale = MathUtils.getMatrixScale(innerMatrix)[0]; float outerScale = MathUtils.getMatrixScale(mOuterMatrix)[0]; float currentScale = innerScale * outerScale; //控件大小 float displayWidth = getWidth(); float displayHeight = getHeight(); //最大放大大小 float maxScale = getMaxScale(); //接下来要放大的大小 float nextScale = calculateNextScale(innerScale, outerScale); //如果接下来放大大于最大值或者小于fit center值,则取边界 if (nextScale > maxScale) { nextScale = maxScale; } if (nextScale < innerScale) { nextScale = innerScale; } //开始计算缩放动画的结果矩阵 Matrix animEnd = MathUtils.matrixTake(mOuterMatrix); //计算还需缩放的倍数 animEnd.postScale(nextScale / currentScale, nextScale / currentScale, x, y); //将放大点移动到控件中心 animEnd.postTranslate(displayWidth / 2f - x, displayHeight / 2f - y); //得到放大之后的图片方框 Matrix testMatrix = MathUtils.matrixTake(innerMatrix); testMatrix.postConcat(animEnd); RectF testBound = MathUtils.rectFTake(0, 0, getDrawable().getIntrinsicWidth(), getDrawable().getIntrinsicHeight()); testMatrix.mapRect(testBound); //修正位置 float postX = 0; float postY = 0; if (testBound.right - testBound.left < displayWidth) { postX = displayWidth / 2f - (testBound.right + testBound.left) / 2f; } else if (testBound.left > 0) { postX = -testBound.left; } else if (testBound.right < displayWidth) { postX = displayWidth - testBound.right; } if (testBound.bottom - testBound.top < displayHeight) { postY = displayHeight / 2f - (testBound.bottom + testBound.top) / 2f; } else if (testBound.top > 0) { postY = -testBound.top; } else if (testBound.bottom < displayHeight) { postY = displayHeight - testBound.bottom; } //应用修正位置 animEnd.postTranslate(postX, postY); //清理当前可能正在执行的动画 cancelAllAnimator(); //启动矩阵动画 mScaleAnimator = new ScaleAnimator(mOuterMatrix, animEnd); mScaleAnimator.start(); //清理临时变量 MathUtils.rectFGiven(testBound); MathUtils.matrixGiven(testMatrix); MathUtils.matrixGiven(animEnd); MathUtils.matrixGiven(innerMatrix); }
Example 12
Source File: PinchImageView.java From SmallGdufe-Android with GNU General Public License v3.0 | 4 votes |
/** * 双击后放大或者缩小 * * 将图片缩放比例缩放到nextScale指定的值. * 但nextScale值不能大于最大缩放值不能小于fit center情况下的缩放值. * 将双击的点尽量移动到控件中心. * * @param x 双击的点 * @param y 双击的点 * * @see #calculateNextScale(float, float) * @see #getMaxScale() */ private void doubleTap(float x, float y) { if (!isReady()) { return; } //获取第一层变换矩阵 Matrix innerMatrix = MathUtils.matrixTake(); getInnerMatrix(innerMatrix); //当前总的缩放比例 float innerScale = MathUtils.getMatrixScale(innerMatrix)[0]; float outerScale = MathUtils.getMatrixScale(mOuterMatrix)[0]; float currentScale = innerScale * outerScale; //控件大小 float displayWidth = getWidth(); float displayHeight = getHeight(); //最大放大大小 float maxScale = getMaxScale(); //接下来要放大的大小 float nextScale = calculateNextScale(innerScale, outerScale); //如果接下来放大大于最大值或者小于fit center值,则取边界 if (nextScale > maxScale) { nextScale = maxScale; } if (nextScale < innerScale) { nextScale = innerScale; } //开始计算缩放动画的结果矩阵 Matrix animEnd = MathUtils.matrixTake(mOuterMatrix); //计算还需缩放的倍数 animEnd.postScale(nextScale / currentScale, nextScale / currentScale, x, y); //将放大点移动到控件中心 animEnd.postTranslate(displayWidth / 2f - x, displayHeight / 2f - y); //得到放大之后的图片方框 Matrix testMatrix = MathUtils.matrixTake(innerMatrix); testMatrix.postConcat(animEnd); RectF testBound = MathUtils.rectFTake(0, 0, getDrawable().getIntrinsicWidth(), getDrawable().getIntrinsicHeight()); testMatrix.mapRect(testBound); //修正位置 float postX = 0; float postY = 0; if (testBound.right - testBound.left < displayWidth) { postX = displayWidth / 2f - (testBound.right + testBound.left) / 2f; } else if (testBound.left > 0) { postX = -testBound.left; } else if (testBound.right < displayWidth) { postX = displayWidth - testBound.right; } if (testBound.bottom - testBound.top < displayHeight) { postY = displayHeight / 2f - (testBound.bottom + testBound.top) / 2f; } else if (testBound.top > 0) { postY = -testBound.top; } else if (testBound.bottom < displayHeight) { postY = displayHeight - testBound.bottom; } //应用修正位置 animEnd.postTranslate(postX, postY); //清理当前可能正在执行的动画 cancelAllAnimator(); //启动矩阵动画 mScaleAnimator = new ScaleAnimator(mOuterMatrix, animEnd); mScaleAnimator.start(); //清理临时变量 MathUtils.rectFGiven(testBound); MathUtils.matrixGiven(testMatrix); MathUtils.matrixGiven(animEnd); MathUtils.matrixGiven(innerMatrix); }
Example 13
Source File: PinchImageView.java From ImagePicker with Apache License 2.0 | 4 votes |
/** * 双击后放大或者缩小 * <p> * 将图片缩放比例缩放到nextScale指定的值. * 但nextScale值不能大于最大缩放值不能小于fit center情况下的缩放值. * 将双击的点尽量移动到控件中心. * * @param x 双击的点 * @param y 双击的点 * @see #calculateNextScale(float, float) * @see #getMaxScale() */ private void doubleTap(float x, float y) { if (!isReady()) { return; } //获取第一层变换矩阵 Matrix innerMatrix = MathUtils.matrixTake(); getInnerMatrix(innerMatrix); //当前总的缩放比例 float innerScale = MathUtils.getMatrixScale(innerMatrix)[0]; float outerScale = MathUtils.getMatrixScale(mOuterMatrix)[0]; float currentScale = innerScale * outerScale; //控件大小 float displayWidth = getWidth(); float displayHeight = getHeight(); //最大放大大小 float maxScale = getMaxScale(); //接下来要放大的大小 float nextScale = calculateNextScale(innerScale, outerScale); //如果接下来放大大于最大值或者小于fit center值,则取边界 if (nextScale > maxScale) { nextScale = maxScale; } if (nextScale < innerScale) { nextScale = innerScale; } //开始计算缩放动画的结果矩阵 Matrix animEnd = MathUtils.matrixTake(mOuterMatrix); //计算还需缩放的倍数 animEnd.postScale(nextScale / currentScale, nextScale / currentScale, x, y); //将放大点移动到控件中心 animEnd.postTranslate(displayWidth / 2f - x, displayHeight / 2f - y); //得到放大之后的图片方框 Matrix testMatrix = MathUtils.matrixTake(innerMatrix); testMatrix.postConcat(animEnd); RectF testBound = MathUtils.rectFTake(0, 0, getDrawable().getIntrinsicWidth(), getDrawable().getIntrinsicHeight()); testMatrix.mapRect(testBound); //修正位置 float postX = 0; float postY = 0; if (testBound.right - testBound.left < displayWidth) { postX = displayWidth / 2f - (testBound.right + testBound.left) / 2f; } else if (testBound.left > 0) { postX = -testBound.left; } else if (testBound.right < displayWidth) { postX = displayWidth - testBound.right; } if (testBound.bottom - testBound.top < displayHeight) { postY = displayHeight / 2f - (testBound.bottom + testBound.top) / 2f; } else if (testBound.top > 0) { postY = -testBound.top; } else if (testBound.bottom < displayHeight) { postY = displayHeight - testBound.bottom; } //应用修正位置 animEnd.postTranslate(postX, postY); //清理当前可能正在执行的动画 cancelAllAnimator(); //启动矩阵动画 mScaleAnimator = new ScaleAnimator(mOuterMatrix, animEnd); mScaleAnimator.start(); //清理临时变量 MathUtils.rectFGiven(testBound); MathUtils.matrixGiven(testMatrix); MathUtils.matrixGiven(animEnd); MathUtils.matrixGiven(innerMatrix); }
Example 14
Source File: ImageViewTouchBase.java From MyBlogDemo with Apache License 2.0 | 4 votes |
public Matrix getUnrotatedMatrix(){ Matrix unrotated = new Matrix(); getProperBaseMatrix(bitmapDisplayed, unrotated, false); unrotated.postConcat(suppMatrix); return unrotated; }
Example 15
Source File: CropState.java From Telegram-FOSS with GNU General Public License v2.0 | 4 votes |
public void getConcatMatrix(Matrix toMatrix) { toMatrix.postConcat(matrix); }
Example 16
Source File: ImageViewTouchBase.java From UltimateAndroid with Apache License 2.0 | 4 votes |
public Matrix getUnrotatedMatrix(){ Matrix unrotated = new Matrix(); getProperBaseMatrix(bitmapDisplayed, unrotated, false); unrotated.postConcat(suppMatrix); return unrotated; }
Example 17
Source File: PinchImageView.java From PinchImageView with MIT License | 4 votes |
/** * 双击后放大或者缩小 * * 将图片缩放比例缩放到nextScale指定的值. * 但nextScale值不能大于最大缩放值不能小于fit center情况下的缩放值. * 将双击的点尽量移动到控件中心. * * @param x 双击的点 * @param y 双击的点 * * @see #calculateNextScale(float, float) * @see #getMaxScale() */ private void doubleTap(float x, float y) { if (!isReady()) { return; } //获取第一层变换矩阵 Matrix innerMatrix = MathUtils.matrixTake(); getInnerMatrix(innerMatrix); //当前总的缩放比例 float innerScale = MathUtils.getMatrixScale(innerMatrix)[0]; float outerScale = MathUtils.getMatrixScale(mOuterMatrix)[0]; float currentScale = innerScale * outerScale; //控件大小 float displayWidth = getWidth(); float displayHeight = getHeight(); //最大放大大小 float maxScale = getMaxScale(); //接下来要放大的大小 float nextScale = calculateNextScale(innerScale, outerScale); //如果接下来放大大于最大值或者小于fit center值,则取边界 if (nextScale > maxScale) { nextScale = maxScale; } if (nextScale < innerScale) { nextScale = innerScale; } //开始计算缩放动画的结果矩阵 Matrix animEnd = MathUtils.matrixTake(mOuterMatrix); //计算还需缩放的倍数 animEnd.postScale(nextScale / currentScale, nextScale / currentScale, x, y); //将放大点移动到控件中心 animEnd.postTranslate(displayWidth / 2f - x, displayHeight / 2f - y); //得到放大之后的图片方框 Matrix testMatrix = MathUtils.matrixTake(innerMatrix); testMatrix.postConcat(animEnd); RectF testBound = MathUtils.rectFTake(0, 0, getDrawable().getIntrinsicWidth(), getDrawable().getIntrinsicHeight()); testMatrix.mapRect(testBound); //修正位置 float postX = 0; float postY = 0; if (testBound.right - testBound.left < displayWidth) { postX = displayWidth / 2f - (testBound.right + testBound.left) / 2f; } else if (testBound.left > 0) { postX = -testBound.left; } else if (testBound.right < displayWidth) { postX = displayWidth - testBound.right; } if (testBound.bottom - testBound.top < displayHeight) { postY = displayHeight / 2f - (testBound.bottom + testBound.top) / 2f; } else if (testBound.top > 0) { postY = -testBound.top; } else if (testBound.bottom < displayHeight) { postY = displayHeight - testBound.bottom; } //应用修正位置 animEnd.postTranslate(postX, postY); //清理当前可能正在执行的动画 cancelAllAnimator(); //启动矩阵动画 mScaleAnimator = new ScaleAnimator(mOuterMatrix, animEnd); mScaleAnimator.start(); //清理临时变量 MathUtils.rectFGiven(testBound); MathUtils.matrixGiven(testMatrix); MathUtils.matrixGiven(animEnd); MathUtils.matrixGiven(innerMatrix); }
Example 18
Source File: PinchImageView.java From ImagePicker with Apache License 2.0 | 3 votes |
/** * 获取图片总变换矩阵. * <p> * 总变换矩阵为内部变换矩阵x外部变换矩阵,决定了原图到所见最终状态的变换 * 当尚未布局或者原图不存在时,其值无意义.所以在调用前需要确保前置条件有效,否则将影响计算结果. * * @param matrix 用于填充结果的对象 * @return 如果传了matrix参数则将matrix填充后返回, 否则new一个填充返回 * @see #getOuterMatrix(Matrix) * @see #getInnerMatrix(Matrix) */ public Matrix getCurrentImageMatrix(Matrix matrix) { //获取内部变换矩阵 matrix = getInnerMatrix(matrix); //乘上外部变换矩阵 matrix.postConcat(mOuterMatrix); return matrix; }
Example 19
Source File: PinchImageView.java From LLApp with Apache License 2.0 | 3 votes |
/** * 获取图片总变换矩阵. * * 总变换矩阵为内部变换矩阵x外部变换矩阵,决定了原图到所见最终状态的变换 * 当尚未布局或者原图不存在时,其值无意义.所以在调用前需要确保前置条件有效,否则将影响计算结果. * * @param matrix 用于填充结果的对象 * @return 如果传了matrix参数则将matrix填充后返回,否则new一个填充返回 * * @see #getOuterMatrix(Matrix) * @see #getInnerMatrix(Matrix) */ public Matrix getCurrentImageMatrix(Matrix matrix) { //获取内部变换矩阵 matrix = getInnerMatrix(matrix); //乘上外部变换矩阵 matrix.postConcat(mOuterMatrix); return matrix; }
Example 20
Source File: MatrixUtils.java From cidrawing with Apache License 2.0 | 3 votes |
/** * Calculates the transformation matrix according to M(transformation) * M(source) = M(target). * * @param source source matrix * @param target target matrix * @return delta matrix */ public static Matrix getTransformationMatrix(Matrix source, Matrix target) { Matrix delta = new Matrix(); source.invert(delta); delta.postConcat(target); return delta; }