Java Code Examples for com.badlogic.gdx.Input.Keys#UP
The following examples show how to use
com.badlogic.gdx.Input.Keys#UP .
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Example 1
Source File: BattleScreenInputProcessor.java From Norii with Apache License 2.0 | 6 votes |
@Override public boolean keyDown(int keycode) { switch (keycode) { case Keys.LEFT: setLeftMove(true); break; case Keys.RIGHT: setRightMove(true); break; case Keys.UP: setUpMove(true); break; case Keys.DOWN: setDownMove(true); break; default: break; } return true; }
Example 2
Source File: BattleScreenInputProcessor.java From Norii with Apache License 2.0 | 5 votes |
@Override public boolean keyUp(int keycode) { switch (keycode) { case Keys.LEFT: setLeftMove(false); break; case Keys.RIGHT: setRightMove(false); break; case Keys.UP: setUpMove(false); break; case Keys.DOWN: setDownMove(false); break; case Keys.ESCAPE: if (isPaused) { battleScreen.resume(); } else { battleScreen.pause(); } isPaused = !isPaused; break; case Keys.Z: sendKeyToBattlestate(Keys.Z); break; case Keys.Q: sendKeyToBattlestate(Keys.Q); break; case Keys.S: sendKeyToBattlestate(Keys.S); break; case Keys.D: sendKeyToBattlestate(Keys.D); break; default: break; } return true; }
Example 3
Source File: GUIConsole.java From libgdx-inGameConsole with Apache License 2.0 | 5 votes |
@Override public boolean keyDown (InputEvent event, int keycode) { if (disabled) return false; // reset command completer because input string may have changed if (keycode != Keys.TAB) { commandCompleter.reset(); } if (keycode == Keys.ENTER && !hidden) { commandHistory.getNextCommand(); // Makes up arrow key repeat the same command after pressing enter return display.submit(); } else if (keycode == Keys.UP && !hidden) { input.setText(commandHistory.getPreviousCommand()); input.setCursorPosition(input.getText().length()); return true; } else if (keycode == Keys.DOWN && !hidden) { input.setText(commandHistory.getNextCommand()); input.setCursorPosition(input.getText().length()); return true; } else if (keycode == Keys.TAB && !hidden) { String s = input.getText(); if (s.length() == 0) { return false; } if (commandCompleter.isNew()) { commandCompleter.set(exec, s); } input.setText(commandCompleter.next()); input.setCursorPosition(input.getText().length()); return true; } return false; }
Example 4
Source File: HelpScreen.java From FruitCatcher with Apache License 2.0 | 5 votes |
@Override public boolean keyDown(int keycode) { if(keycode == Keys.BACK){ game.gotoMenuScreen(); } else if (keycode == Keys.UP && startLine > 0) { startLine--; } else if (keycode == Keys.DOWN && startLine < lastLineIndex) { startLine++; } return true; }
Example 5
Source File: ScnWidgetInputListener.java From bladecoder-adventure-engine with Apache License 2.0 | 5 votes |
@Override public boolean keyUp(InputEvent event, int keycode) { switch (keycode) { case Keys.UP: case Keys.DOWN: case Keys.LEFT: case Keys.RIGHT: Ctx.project.getUndoStack().add(new UndoPosition(selActor, new Vector2(undoOrg))); } return false; }
Example 6
Source File: ScnWidgetInputListener.java From bladecoder-adventure-engine with Apache License 2.0 | 4 votes |
@Override public boolean keyDown(InputEvent event, int keycode) { super.keyDown(event, keycode); Polygon p = null; if (scnWidget.getStage() == null || scnWidget.getStage().getKeyboardFocus() != scnWidget) return false; switch (keycode) { case Keys.ENTER: break; case Keys.BACKSPACE: break; case Keys.Z: if (UIUtils.ctrl()) { Ctx.project.getUndoStack().undo(); } break; case Keys.FORWARD_DEL: BaseActor a = Ctx.project.getSelectedActor(); if (a == null) return false; Ctx.project.getUndoStack().add(new UndoDeleteActor(Ctx.project.getSelectedScene(), a)); Ctx.project.getSelectedScene().removeActor(a); Ctx.project.setModified(this, Project.NOTIFY_ELEMENT_DELETED, null, a); break; case Keys.S: if (UIUtils.ctrl()) { try { Ctx.project.saveProject(); } catch (IOException e1) { String msg = "Something went wrong while saving the actor.\n\n" + e1.getClass().getSimpleName() + " - " + e1.getMessage(); Message.showMsgDialog(scnWidget.getStage(), "Error", msg); EditorLogger.printStackTrace(e1); } } break; case Keys.UP: case Keys.DOWN: case Keys.LEFT: case Keys.RIGHT: selActor = scnWidget.getSelectedActor(); p = selActor.getBBox(); undoOrg.set(p.getX(), p.getY()); Ctx.project.setModified(this, Project.POSITION_PROPERTY, null, selActor); break; case Keys.PLUS: case 70: scnWidget.zoom(-1); break; case Keys.MINUS: scnWidget.zoom(1); break; } return false; }