Java Code Examples for net.minecraft.client.renderer.RenderHelper#enableGUIStandardItemLighting()
The following examples show how to use
net.minecraft.client.renderer.RenderHelper#enableGUIStandardItemLighting() .
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Example 1
Source File: SurfaceHelper.java From ForgeHax with MIT License | 6 votes |
public static void drawItemWithOverlay(ItemStack item, double x, double y, double scale) { GlStateManager.pushMatrix(); RenderHelper.enableGUIStandardItemLighting(); GlStateManager.disableLighting(); GlStateManager.enableRescaleNormal(); GlStateManager.enableColorMaterial(); GlStateManager.enableLighting(); MC.getRenderItem().zLevel = 100.f; renderItemAndEffectIntoGUI(getLocalPlayer(), item, x, y, 16.D); renderItemOverlayIntoGUI(MC.fontRenderer, item, x, y, null, scale); MC.getRenderItem().zLevel = 0.f; GlStateManager.popMatrix(); GlStateManager.disableLighting(); GlStateManager.enableDepth(); GlStateManager.color(1.f, 1.f, 1.f, 1.f); }
Example 2
Source File: BaseComponent.java From OpenModsLib with MIT License | 6 votes |
protected void drawItemStack(@Nonnull ItemStack stack, int x, int y, String overlayText) { if (stack.isEmpty()) return; RenderHelper.enableGUIStandardItemLighting(); final RenderItem itemRenderer = parent.getItemRenderer(); GlStateManager.translate(0.0F, 0.0F, 32.0F); this.zLevel = 200.0F; itemRenderer.zLevel = 200.0F; FontRenderer font = null; font = stack.getItem().getFontRenderer(stack); if (font == null) font = parent.getFontRenderer(); itemRenderer.renderItemAndEffectIntoGUI(stack, x, y); itemRenderer.renderItemOverlayIntoGUI(font, stack, x, y, overlayText); this.zLevel = 0.0F; itemRenderer.zLevel = 0.0F; RenderHelper.disableStandardItemLighting(); }
Example 3
Source File: PuzzleTESR.java From YouTubeModdingTutorial with MIT License | 6 votes |
private void renderSlot(TilePuzzle te) { ItemStack stack = te.getItem(); if (stack.isEmpty()) { return; } RenderHelper.enableGUIStandardItemLighting(); float factor = 4.0f; float f3 = 0.0075F; GlStateManager.translate(-0.5F, 0.5F, -0.15F); GlStateManager.scale(f3 * factor, -f3 * factor, 0.0001f); RenderItem itemRender = Minecraft.getMinecraft().getRenderItem(); itemRender.renderItemAndEffectIntoGUI(stack, 8, 8); RenderHelper.enableStandardItemLighting(); }
Example 4
Source File: GuiAutoChisel.java From Chisel-2 with GNU General Public License v2.0 | 6 votes |
@SuppressWarnings("unchecked") @Override protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY) { super.drawGuiContainerForegroundLayer(mouseX, mouseY); int x = (this.width - this.xSize) / 2; int y = (this.height - this.ySize) / 2; for (Slot slot : (List<Slot>) inventorySlots.inventorySlots) { if (!slot.getHasStack() && mouseInside(slot, mouseX - x, mouseY - y)) { if (slot.slotNumber < autochisel.getSizeInventory()) { String tt = autochisel.getSlotTooltipUnloc(slot.slotNumber); if (!Strings.isNullOrEmpty(tt)) { this.func_146283_a(Lists.newArrayList(StatCollector.translateToLocal(tt)), mouseX - x, mouseY - y); } } } } RenderHelper.enableGUIStandardItemLighting(); }
Example 5
Source File: GuiButtonSpecial.java From Signals with GNU General Public License v3.0 | 6 votes |
@Override public void drawButton(Minecraft mc, int mouseX, int mouseY, float partialTicks){ if(thisVisible) super.drawButton(mc, mouseX, mouseY, partialTicks); if(visible) { if(renderedStacks != null) { int middleX = this.x + width / 2; int startX = middleX - renderedStacks.length * 9 + 1; GL11.glEnable(GL12.GL_RESCALE_NORMAL); RenderHelper.enableGUIStandardItemLighting(); for(int i = 0; i < renderedStacks.length; i++) { itemRenderer.renderItemAndEffectIntoGUI(renderedStacks[i], startX + i * 18, this.y + 2); } RenderHelper.disableStandardItemLighting(); GL11.glDisable(GL12.GL_RESCALE_NORMAL); } if(resLoc != null) { mc.getTextureManager().bindTexture(resLoc); drawModalRectWithCustomSizedTexture(this.x + width / 2 - 8, this.y + 2, 0, 0, 16, 16, 16, 16); } if(enabled && !thisVisible && mouseX >= this.x && mouseY >= this.y && mouseX < this.x + width && mouseY < this.y + height) { Gui.drawRect(this.x, this.y, this.x + width, this.y + height, invisibleHoverColor); } } }
Example 6
Source File: BlockAndItemWikiTab.java From IGW-mod with GNU General Public License v2.0 | 6 votes |
@Override public void renderForeground(GuiWiki gui, int mouseX, int mouseY){ if(!drawingStack.isEmpty()) { GlStateManager.enableLighting(); RenderHelper.enableGUIStandardItemLighting(); if(drawingStack.getItem() instanceof ItemBlock) { gui.renderRotatingBlockIntoGUI(gui, drawingStack, 55, 58, 2.8F); } else { GL11.glPushMatrix(); GL11.glTranslated(49, 20, 0); GL11.glScaled(2.2, 2.2, 2.2); Minecraft.getMinecraft().getRenderItem().renderItemAndEffectIntoGUI(drawingStack, 0, 0); GL11.glPopMatrix(); } } }
Example 7
Source File: ItemChiselRenderer.java From Chisel with GNU General Public License v2.0 | 6 votes |
@Override public void renderItem(ItemRenderType type, ItemStack stack, Object... data) { RenderHelper.enableGUIStandardItemLighting(); renderItem.renderItemIntoGUI(Minecraft.getMinecraft().fontRenderer, Minecraft.getMinecraft().renderEngine, stack, 0, 0); if(stack.stackTagCompound == null) return; ItemStack chiselTarget = ItemStack.loadItemStackFromNBT(stack.stackTagCompound.getCompoundTag("chiselTarget")); if(chiselTarget == null) return; GL11.glPushMatrix(); GL11.glScalef(0.65f, 0.65f, 0.65f); GL11.glTranslatef(-8f, -8f, 0.0f); renderItem.renderItemIntoGUI(Minecraft.getMinecraft().fontRenderer, Minecraft.getMinecraft().renderEngine, chiselTarget, 8, 8); GL11.glPopMatrix(); }
Example 8
Source File: OptionUtilities.java From NotEnoughItems with MIT License | 6 votes |
@Override public void drawIcons() { int x = buttonX(); LayoutManager.drawIcon(x + 4, 4, new Rectangle4i(120, 24, 12, 12)); x += 24; LayoutManager.drawIcon(x + 4, 4, new Rectangle4i(120, 12, 12, 12)); x += 24; LayoutManager.drawIcon(x + 4, 4, new Rectangle4i(168, 24, 12, 12)); x += 24; LayoutManager.drawIcon(x + 4, 4, new Rectangle4i(144, 12, 12, 12)); x += 24; LayoutManager.drawIcon(x + 4, 4, new Rectangle4i(180, 24, 12, 12)); x += 24; LayoutManager.drawIcon(x + 4, 4, new Rectangle4i(132, 12, 12, 12)); x += 24; RenderHelper.enableGUIStandardItemLighting(); GlStateManager.enableRescaleNormal(); ItemStack sword = new ItemStack(Items.DIAMOND_SWORD); sword.addEnchantment(Enchantment.getEnchantmentByLocation("sharpness"), 1); GuiHelper.drawItem(x + 2, 2, sword); x += 24; GuiHelper.drawItem(x + 2, 2, new ItemStack(Items.POTIONITEM)); x += 24; GuiHelper.drawItem(x + 2, 2, new ItemStack(Blocks.STONE)); x += 24; }
Example 9
Source File: GuiButtonSpecial.java From PneumaticCraft with GNU General Public License v3.0 | 6 votes |
@Override public void drawButton(Minecraft mc, int x, int y){ if(thisVisible) super.drawButton(mc, x, y); if(visible) { if(renderedStacks != null) { int middleX = xPosition + width / 2; int startX = middleX - renderedStacks.length * 9 + 1; GL11.glEnable(GL12.GL_RESCALE_NORMAL); RenderHelper.enableGUIStandardItemLighting(); for(int i = 0; i < renderedStacks.length; i++) { itemRenderer.renderItemAndEffectIntoGUI(FMLClientHandler.instance().getClient().fontRenderer, FMLClientHandler.instance().getClient().renderEngine, renderedStacks[i], startX + i * 18, yPosition + 2); } RenderHelper.disableStandardItemLighting(); GL11.glDisable(GL12.GL_RESCALE_NORMAL); } if(resLoc != null) { mc.getTextureManager().bindTexture(resLoc); func_146110_a(xPosition + width / 2 - 8, yPosition + 2, 0, 0, 16, 16, 16, 16); } if(enabled && !thisVisible && x >= xPosition && y >= yPosition && x < xPosition + width && y < yPosition + height) { Gui.drawRect(xPosition, yPosition, xPosition + width, yPosition + height, invisibleHoverColor); } } }
Example 10
Source File: MixinGuiInGame.java From LiquidBounce with GNU General Public License v3.0 | 5 votes |
@Inject(method = "renderTooltip", at = @At("HEAD"), cancellable = true) private void renderTooltip(ScaledResolution sr, float partialTicks, CallbackInfo callbackInfo) { final HUD hud = (HUD) LiquidBounce.moduleManager.getModule(HUD.class); if(Minecraft.getMinecraft().getRenderViewEntity() instanceof EntityPlayer && hud.getState() && hud.blackHotbarValue.get()) { EntityPlayer entityPlayer = (EntityPlayer) Minecraft.getMinecraft().getRenderViewEntity(); int middleScreen = sr.getScaledWidth() / 2; GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F); GuiIngame.drawRect(middleScreen - 91, sr.getScaledHeight() - 24, middleScreen + 90, sr.getScaledHeight(), Integer.MIN_VALUE); GuiIngame.drawRect(middleScreen - 91 - 1 + entityPlayer.inventory.currentItem * 20 + 1, sr.getScaledHeight() - 24, middleScreen - 91 - 1 + entityPlayer.inventory.currentItem * 20 + 22, sr.getScaledHeight() - 22 - 1 + 24, Integer.MAX_VALUE); GlStateManager.enableRescaleNormal(); GlStateManager.enableBlend(); GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0); RenderHelper.enableGUIStandardItemLighting(); for(int j = 0; j < 9; ++j) { int k = sr.getScaledWidth() / 2 - 90 + j * 20 + 2; int l = sr.getScaledHeight() - 16 - 3; this.renderHotbarItem(j, k, l, partialTicks, entityPlayer); } RenderHelper.disableStandardItemLighting(); GlStateManager.disableRescaleNormal(); GlStateManager.disableBlend(); LiquidBounce.eventManager.callEvent(new Render2DEvent(partialTicks)); AWTFontRenderer.Companion.garbageCollectionTick(); callbackInfo.cancel(); } }
Example 11
Source File: MixinGuiInGame.java From LiquidBounce with GNU General Public License v3.0 | 5 votes |
@Inject(method = "renderTooltip", at = @At("HEAD"), cancellable = true) private void renderTooltip(ScaledResolution sr, float partialTicks, CallbackInfo callbackInfo) { final HUD hud = (HUD) LiquidBounce.moduleManager.getModule(HUD.class); if (Minecraft.getMinecraft().getRenderViewEntity() instanceof EntityPlayer && hud.getState() && hud.blackHotbarValue.get()) { EntityPlayer entityPlayer = (EntityPlayer) Minecraft.getMinecraft().getRenderViewEntity(); int middleScreen = sr.getScaledWidth() / 2; GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F); GuiIngame.drawRect(middleScreen - 91, sr.getScaledHeight() - 24, middleScreen + 90, sr.getScaledHeight(), Integer.MIN_VALUE); GuiIngame.drawRect(middleScreen - 91 - 1 + entityPlayer.inventory.currentItem * 20 + 1, sr.getScaledHeight() - 24, middleScreen - 91 - 1 + entityPlayer.inventory.currentItem * 20 + 22, sr.getScaledHeight() - 22 - 1 + 24, Integer.MAX_VALUE); GlStateManager.enableRescaleNormal(); GlStateManager.enableBlend(); GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0); RenderHelper.enableGUIStandardItemLighting(); for (int j = 0; j < 9; ++j) { int k = sr.getScaledWidth() / 2 - 90 + j * 20 + 2; int l = sr.getScaledHeight() - 16 - 3; this.renderHotbarItem(j, k, l, partialTicks, entityPlayer); } RenderHelper.disableStandardItemLighting(); GlStateManager.disableRescaleNormal(); GlStateManager.disableBlend(); LiquidBounce.eventManager.callEvent(new Render2DEvent(partialTicks)); AWTFontRenderer.Companion.garbageCollectionTick(); callbackInfo.cancel(); } }
Example 12
Source File: BaseComponent.java From OpenModsLib with MIT License | 5 votes |
protected void drawItemStack(@Nonnull ItemStack stack, int x, int y) { if (stack.isEmpty()) return; RenderHelper.enableGUIStandardItemLighting(); final RenderItem itemRenderer = parent.getItemRenderer(); GlStateManager.translate(0.0F, 0.0F, 32.0F); this.zLevel = 200.0F; itemRenderer.zLevel = 200.0F; itemRenderer.renderItemAndEffectIntoGUI(stack, x, y); this.zLevel = 0.0F; itemRenderer.zLevel = 0.0F; RenderHelper.disableStandardItemLighting(); }
Example 13
Source File: RenderListener.java From SkyblockAddons with MIT License | 5 votes |
private void renderItem(ItemStack item, float x, float y) { GlStateManager.enableRescaleNormal(); RenderHelper.enableGUIStandardItemLighting(); GlStateManager.enableDepth(); GlStateManager.pushMatrix(); GlStateManager.translate(x, y, 0); Minecraft.getMinecraft().getRenderItem().renderItemIntoGUI(item, 0, 0); GlStateManager.popMatrix(); GlStateManager.disableDepth(); RenderHelper.disableStandardItemLighting(); GlStateManager.disableRescaleNormal(); }
Example 14
Source File: ModularUIGui.java From GregTech with GNU Lesser General Public License v3.0 | 5 votes |
public void drawSlotContents(Slot slot) { GlStateManager.enableDepth(); RenderHelper.enableGUIStandardItemLighting(); OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, 240.0F, 240.0F); GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F); drawSlot(slot); GlStateManager.enableDepth(); GlStateManager.enableBlend(); GlStateManager.disableLighting(); }
Example 15
Source File: SurfaceHelper.java From ForgeHax with MIT License | 5 votes |
public static void drawItem(ItemStack item, double x, double y) { GlStateManager.pushMatrix(); RenderHelper.enableGUIStandardItemLighting(); GlStateManager.disableLighting(); GlStateManager.enableRescaleNormal(); GlStateManager.enableColorMaterial(); GlStateManager.enableLighting(); MC.getRenderItem().zLevel = 100.f; renderItemAndEffectIntoGUI(getLocalPlayer(), item, x, y, 16.D); MC.getRenderItem().zLevel = 0.f; GlStateManager.popMatrix(); GlStateManager.disableLighting(); GlStateManager.enableDepth(); GlStateManager.color(1.f, 1.f, 1.f, 1.f); }
Example 16
Source File: ShowArmor.java From ehacks-pro with GNU General Public License v3.0 | 5 votes |
private void drawItemStack(ItemStack itemStack, int x, int y) { if (itemStack == null) { return; } RenderHelper.enableGUIStandardItemLighting(); GL11.glEnable(GL12.GL_RESCALE_NORMAL); RenderItem.getInstance().renderItemAndEffectIntoGUI(Wrapper.INSTANCE.mc().fontRenderer, Wrapper.INSTANCE.mc().renderEngine, itemStack, x - 8, y); RenderItem.getInstance().renderItemOverlayIntoGUI(Wrapper.INSTANCE.mc().fontRenderer, Wrapper.INSTANCE.mc().renderEngine, itemStack, x - 8, y); GL11.glDisable(GL12.GL_RESCALE_NORMAL); RenderHelper.disableStandardItemLighting(); }
Example 17
Source File: ModularUIGui.java From GregTech with GNU Lesser General Public License v3.0 | 4 votes |
@Override public void drawScreen(int mouseX, int mouseY, float partialTicks) { this.hoveredSlot = null; drawDefaultBackground(); GlStateManager.disableRescaleNormal(); RenderHelper.disableStandardItemLighting(); GlStateManager.disableLighting(); GlStateManager.disableDepth(); drawGuiContainerBackgroundLayer(partialTicks, mouseX, mouseY); RenderHelper.enableGUIStandardItemLighting(); GlStateManager.pushMatrix(); GlStateManager.translate(guiLeft, guiTop, 0.0F); GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F); GlStateManager.enableRescaleNormal(); OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, 240.0F, 240.0F); GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F); for (int i = 0; i < this.inventorySlots.inventorySlots.size(); ++i) { Slot slot = this.inventorySlots.inventorySlots.get(i); if (slot.isEnabled()) { this.drawSlotContents(slot); } if (isPointInRegion(slot.xPos, slot.yPos, 16, 16, mouseX, mouseY) && slot.isEnabled()) { renderSlotOverlay(slot); setHoveredSlot(slot); } } RenderHelper.disableStandardItemLighting(); GlStateManager.popMatrix(); drawGuiContainerForegroundLayer(mouseX, mouseY); GlStateManager.pushMatrix(); GlStateManager.translate(guiLeft, guiTop, 0.0F); RenderHelper.enableGUIStandardItemLighting(); MinecraftForge.EVENT_BUS.post(new GuiContainerEvent.DrawForeground(this, mouseX, mouseY)); GlStateManager.enableDepth(); renderItemStackOnMouse(mouseX, mouseY); renderReturningItemStack(); GlStateManager.popMatrix(); GlStateManager.enableLighting(); RenderHelper.enableStandardItemLighting(); renderHoveredToolTip(mouseX, mouseY); }
Example 18
Source File: GuiEnderUtilities.java From enderutilities with GNU Lesser General Public License v3.0 | 4 votes |
/** * Draw the template stacks from a "lockable inventory" for otherwise empty slots * @param inv */ protected void drawTemplateStacks(ItemStackHandlerLockable inv) { // Draw a faint version of the template item for empty locked slots RenderHelper.enableGUIStandardItemLighting(); GlStateManager.color(1.0f, 1.0f, 1.0f, 1.0f); GlStateManager.enableRescaleNormal(); OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, 240.0f, 240.0f); this.zLevel = 100.0F; this.itemRender.zLevel = 100.0F; int invSize = inv.getSlots(); for (int slotNum = 0; slotNum < invSize; slotNum++) { Slot slot = this.inventorySlots.getSlot(slotNum); if (inv.isSlotLocked(slotNum) && inv.getStackInSlot(slotNum).isEmpty()) { ItemStack stack = inv.getTemplateStackInSlot(slotNum); if (stack.isEmpty() == false) { int x = this.guiLeft + slot.xPos; int y = this.guiTop + slot.yPos; GlStateManager.enableLighting(); GlStateManager.enableDepth(); GlStateManager.enableBlend(); OpenGlHelper.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, 1, 0); GlStateManager.color(1.0f, 1.0f, 1.0f, 1.0f); this.itemRender.renderItemAndEffectIntoGUI(stack, x, y); } } } this.itemRender.zLevel = 0.0F; this.zLevel = 0.0F; GlStateManager.disableBlend(); GlStateManager.enableLighting(); GlStateManager.enableDepth(); RenderHelper.enableStandardItemLighting(); }
Example 19
Source File: OnlineCraft.java From ehacks-pro with GNU General Public License v3.0 | 4 votes |
@Override public void drawScreen(int x, int y, float partialTicks) { craftButton.enabled = stacks[9] != null; super.drawScreen(x, y, partialTicks); GL11.glPushMatrix(); RenderHelper.enableGUIStandardItemLighting(); for (int i = 0; i < 3; i++) { for (int j = 0; j < 3; j++) { itemRender.renderItemAndEffectIntoGUI(this.fontRendererObj, this.mc.getTextureManager(), stacks[i + j * 3], this.guiLeft + 41 + i * 18, this.guiTop + 17 + j * 18); itemRender.renderItemOverlayIntoGUI(this.fontRendererObj, this.mc.getTextureManager(), stacks[i + j * 3], this.guiLeft + 41 + i * 18, this.guiTop + 17 + j * 18, ""); } } if (stacks[9] != null) { itemRender.renderItemAndEffectIntoGUI(this.fontRendererObj, this.mc.getTextureManager(), stacks[9], this.guiLeft + 135, this.guiTop + 21); itemRender.renderItemOverlayIntoGUI(this.fontRendererObj, this.mc.getTextureManager(), stacks[9], this.guiLeft + 135, this.guiTop + 21, stacks[9].stackSize > 1 ? String.valueOf(stacks[9].stackSize) : ""); } RenderHelper.enableStandardItemLighting(); GL11.glPopMatrix(); GL11.glDisable(GL11.GL_LIGHTING); GL11.glDisable(GL11.GL_DEPTH_TEST); ItemStack itemStack = null; for (int i = 0; i < 3; i++) { for (int j = 0; j < 3; j++) { if (this.guiLeft + 40 + i * 18 <= x && this.guiTop + 16 + j * 18 <= y && this.guiLeft + 40 + i * 18 + 18 > x && this.guiTop + 16 + j * 18 + 18 > y) { GL11.glColorMask(true, true, true, false); this.drawGradientRect(this.guiLeft + 40 + i * 18 + 1, this.guiTop + 16 + j * 18 + 1, this.guiLeft + 40 + i * 18 + 16 + 1, this.guiTop + 16 + j * 18 + 16 + 1, -2130706433, -2130706433); GL11.glColorMask(true, true, true, true); itemStack = stacks[i + j * 3]; } } } craftButton.drawButton(mc, x, y); if (itemStack != null && Wrapper.INSTANCE.player().inventory.getItemStack() == null) { this.renderToolTip(itemStack, x, y); } ItemStack itemstack = Wrapper.INSTANCE.player().inventory.getItemStack(); if (itemstack != null) { String s = ""; if (itemstack.stackSize > 1) { s = "" + itemstack.stackSize; } GL11.glPushMatrix(); RenderHelper.enableGUIStandardItemLighting(); this.drawItemStack(itemstack, x - 8, y - 8, s); GL11.glPopMatrix(); } }
Example 20
Source File: ShulkerPreviewModule.java From seppuku with GNU General Public License v3.0 | 4 votes |
@Listener public void onRenderTooltip(EventRenderTooltip event) { if (event.getItemStack() == null) return; final Minecraft mc = Minecraft.getMinecraft(); if (event.getItemStack().getItem() instanceof ItemShulkerBox) { ItemStack shulker = event.getItemStack(); NBTTagCompound tagCompound = shulker.getTagCompound(); if (tagCompound != null && tagCompound.hasKey("BlockEntityTag", 10)) { NBTTagCompound blockEntityTag = tagCompound.getCompoundTag("BlockEntityTag"); if (blockEntityTag.hasKey("Items", 9)) { event.setCanceled(true); // cancel rendering the old tooltip NonNullList<ItemStack> nonnulllist = NonNullList.<ItemStack>withSize(27, ItemStack.EMPTY); ItemStackHelper.loadAllItems(blockEntityTag, nonnulllist); // load the itemstacks from the tag to the list // store mouse/event coords int x = event.getX(); int y = event.getY(); // translate to mouse x, y GlStateManager.translate(x + 10, y - 5, 0); GlStateManager.disableLighting(); GlStateManager.disableDepth(); // background RenderUtil.drawRect(-3, -mc.fontRenderer.FONT_HEIGHT - 4, 9 * 16 + 3, 3 * 16 + 3, 0x99101010); RenderUtil.drawRect(-2, -mc.fontRenderer.FONT_HEIGHT - 3, 9 * 16 + 2, 3 * 16 + 2, 0xFF202020); RenderUtil.drawRect(0, 0, 9 * 16, 3 * 16, 0xFF101010); // text mc.fontRenderer.drawStringWithShadow(shulker.getDisplayName(), 0, -mc.fontRenderer.FONT_HEIGHT - 1, 0xFFFFFFFF); GlStateManager.enableDepth(); mc.getRenderItem().zLevel = 150.0F; RenderHelper.enableGUIStandardItemLighting(); // loop through items in shulker inventory for (int i = 0; i < nonnulllist.size(); i++) { ItemStack itemStack = nonnulllist.get(i); int offsetX = (i % 9) * 16; int offsetY = (i / 9) * 16; mc.getRenderItem().renderItemAndEffectIntoGUI(itemStack, offsetX, offsetY); mc.getRenderItem().renderItemOverlayIntoGUI(mc.fontRenderer, itemStack, offsetX, offsetY, null); } RenderHelper.disableStandardItemLighting(); mc.getRenderItem().zLevel = 0.0F; GlStateManager.enableLighting(); // reverse the translate GlStateManager.translate(-(x + 10), -(y - 5), 0); } } if(this.middleClick.getValue()) { if (Mouse.isButtonDown(2)) { if (!this.clicked) { final BlockShulkerBox shulkerBox = (BlockShulkerBox) Block.getBlockFromItem(shulker.getItem()); if (shulkerBox != null) { final NBTTagCompound tag = shulker.getTagCompound(); if (tag != null && tag.hasKey("BlockEntityTag", 10)) { final NBTTagCompound entityTag = tag.getCompoundTag("BlockEntityTag"); final TileEntityShulkerBox te = new TileEntityShulkerBox(); te.setWorld(mc.world); te.readFromNBT(entityTag); mc.displayGuiScreen(new GuiShulkerBox(mc.player.inventory, te)); } } } this.clicked = true; } else { this.clicked = false; } } } }