Java Code Examples for net.minecraftforge.common.config.Configuration#getCategory()
The following examples show how to use
net.minecraftforge.common.config.Configuration#getCategory() .
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Example 1
Source File: ConfigGuiFactory.java From OpenPeripheral with MIT License | 5 votes |
private static IConfigElement createModConfig() { final Configuration config = OpenPeripheralCore.instance.config(); final List<IConfigElement> result = Lists.newArrayList(); for (String categoryName : config.getCategoryNames()) { if (!categoryName.equalsIgnoreCase(Config.CATEGORY_FEATURE_GROUPS)) { ConfigCategory category = config.getCategory(categoryName); result.add(new ConfigElement(category)); } } return new DummyCategoryElement("modConfig", "openperipheralcore.config.miscConfig", result); }
Example 2
Source File: OpenPeripheralIntegration.java From OpenPeripheral-Integration with MIT License | 4 votes |
@EventHandler public void preInit(FMLPreInitializationEvent evt) { config = new Configuration(evt.getSuggestedConfigurationFile()); if (config.hasCategory("integration")) { ConfigCategory integration = config.getCategory("integration"); config.removeCategory(integration); } if (checkConfig(config, "vanilla")) Integration.addModule(new ModuleVanilla()); if (checkConfig(config, "vanilla-inventory")) Integration.addModule(new ModuleVanillaInventory()); if (checkConfig(config, "vanilla-inventory-manipulation")) Integration.addModule(new ModuleVanillaInventoryManipulation()); if (checkConfig(config, "cofh-api-energy")) Integration.addModule(new ModuleCofhEnergy()); if (checkConfig(config, "cofh-api-inventory")) Integration.addModule(new ModuleCofhInventory()); if (checkConfig(config, "cofh-api-item")) Integration.addModule(new ModuleCofhItem()); if (checkConfig(config, "cofh-api-tileentity")) Integration.addModule(new ModuleCofhTileEntity()); if (checkConfig(config, "cofh-api-transport")) Integration.addModule(new ModuleCofhTransport()); if (checkConfig(config, "buildcraft-api-transport")) Integration.addModule(new ModuleBuildCraftTransport()); if (checkConfig(config, "buildcraft-api-tilenentity")) Integration.addModule(new ModuleBuildCraftTile()); if (checkConfig(config, "buildcraft-api-facades")) Integration.addModule(new ModuleBuildCraftFacades()); if (checkConfig(config, "ic2-mod")) Integration.addModule(new ModuleIC2()); if (checkConfig(config, "ic2-api")) Integration.addModule(new ModuleIC2Api()); if (checkConfig(config, "railcraft-mod")) Integration.addModule(new ModuleRailcraft()); if (checkConfig(config, "railcraft-api-carts")) Integration.addModule(new ModuleRailcraftCarts()); if (checkConfig(config, "railcraft-api-fuel")) Integration.addModule(new ModuleRailcraftFuel()); if (checkConfig(config, "thaumcraft-mod")) Integration.addModule(new ModuleThaumcraft()); if (checkConfig(config, "thaumcraft-api")) Integration.addModule(new ModuleThaumcraftApi()); if (checkConfig(config, "mfr-mod")) Integration.addModule(new ModuleMinefactoryReloaded()); if (checkConfig(config, "mfr-mod-storage")) Integration.addModule(new ModuleMinefactoryReloadedStorage()); if (checkConfig(config, "computercraft-mod")) Integration.addModule(new ModuleComputerCraft()); if (checkConfig(config, "enderstorage-mod")) Integration.addModule(new ModuleEnderStorage()); if (checkConfig(config, "forestry-mod")) Integration.addModule(new ModuleForestry()); if (checkConfig(config, "mystcraft-mod")) { if (sameOrNewerVersion(Mods.MYSTCRAFT, "0.11.1.00")) { if (sameOrNewerVersion(Mods.MYSTCRAFT, "0.11.6.02")) { FMLInterModComms.sendMessage(Mods.MYSTCRAFT, "API", "openperipheral.integration.mystcraft.v2.MystcraftAccess.init"); Integration.addModule(new ModuleMystcraftV2()); } else { Log.warn("Unsupported Mystcraft version!"); } } else { Log.warn("Using old Mystcraft integration, things may explode"); Integration.addModule(new ModuleMystcraftV1()); } } if (checkConfig(config, "thaumcraft-mod")) Integration.addModule(new ModuleThaumcraft()); if (checkConfig(config, "tmechworks-mod")) Integration.addModule(new ModuleTMechworks()); if (checkConfig(config, "thermalexpansion-mod")) Integration.addModule(new ModuleThermalExpansion()); if (checkConfig(config, "ae2-mod")) Integration.addModule(new ModuleAppEng()); ConfigProcessing.processAnnotations(MOD_ID, config, Config.class); FMLCommonHandler.instance().bus().register(new ConfigChangeListener(MOD_ID, config)); if (config.hasChanged()) config.save(); }
Example 3
Source File: ConfigManager.java From GardenCollection with MIT License | 4 votes |
public ConfigManager (File file) { config = new Configuration(file); Property propEnableVillagerTrading = config.get(Configuration.CATEGORY_GENERAL, "enableVillagerStampTrading", true); propEnableVillagerTrading.comment = "Allows some villagers to buy and sell pattern stamps."; enableVillagerTrading = propEnableVillagerTrading.getBoolean(); boolean firstGen = !config.hasCategory(CAT_PATTERNS); categoryPatterns = config.getCategory(CAT_PATTERNS); categoryPatterns.setComment("Patterns are additional textures that can be overlaid on top of large pots, both normal and colored.\n" + "For each pattern defined, a corresponding 'stamp' item is registered. The stamp is used with the\n" + "pottery table to apply patterns to raw clay pots.\n\n" + "This mod can support up to 255 registered patterns. To add a new pattern, create a new entry in the\n" + "config below using the form:\n\n" + " S:pattern.#=texture_name; A Name\n\n" + "Where # is an id between 1 and 255 inclusive.\n" + "Place a corresponding texture_name.png file into the mod's jar file in assets/modularpots/textures/blocks.\n" + "To further control aspects of the pattern, seeing the next section, pattern_settings.\n\n" + "Note: Future versions of this mod may add new patterns. If you haven't made any changes to this\n" + "configuration, simply delete it and let it regenerate. Otherwise visit the mod's development thread\n" + "on Minecraft Forums to see what's changed."); categoryPatternSettings = config.getCategory(CAT_SETTINGS); categoryPatternSettings.setComment("Specifies all the attributes for patterns. Attributes control how patterns can be found in the world.\n" + "In the future, they might control other aspects, such as how patterns are rendered.\n\n" + "By default, all patterns will take their attributes from the 'pattern_default' subcategory. To\n" + "customize some or all attributes for a pattern, create a new subcategory modeled like this:\n\n" + " pattern_# {\n" + " I:weight=5\n" + " }\n\n" + "The S:pattern_gen option controls what kinds of dungeon chests the pattern's stamp item will appear in, and the\n" + "rarity of the item appearing. The location and rarity are separated by a comma (,), and multiple locations\n" + "are separated with a semicolon (;). Rarity is a value between 1 and 100, with 1 being very rare. Golden\n" + "apples and diamond horse armor also have a rarity of 1. Most vanilla items have a rarity of 10. The valid\n" + "location strings are:\n\n" + " mineshaftCorridor, pyramidDesertChest, pyramidJungleChest, strongholdCorridor, strongholdLibrary,\n" + " strongholdCrossing, villageBlacksmith, dungeonChest"); populateDefaultPattern(); if (firstGen) { config.get(categoryPatterns.getQualifiedName(), "pattern.1", "large_pot_1; Serpent"); config.get(categoryPatterns.getQualifiedName(), "pattern.2", "large_pot_2; Lattice"); config.get(categoryPatterns.getQualifiedName(), "pattern.3", "large_pot_3; Offset Squares"); config.get(categoryPatterns.getQualifiedName(), "pattern.4", "large_pot_4; Inset"); config.get(categoryPatterns.getQualifiedName(), "pattern.5", "large_pot_5; Turtle"); config.get(categoryPatterns.getQualifiedName(), "pattern.6", "large_pot_6; Creeper"); config.get(categoryPatterns.getQualifiedName(), "pattern.7", "large_pot_7; Freewheel"); config.get(categoryPatterns.getQualifiedName(), "pattern.8", "large_pot_8; Creepy Castle"); config.get(categoryPatterns.getQualifiedName(), "pattern.9", "large_pot_9; Savannah"); config.get(categoryPatterns.getQualifiedName(), "pattern.10", "large_pot_10; Scales"); config.get(categoryPatterns.getQualifiedName(), "pattern.11", "large_pot_11; Growth"); config.get(categoryPatterns.getQualifiedName(), "pattern.12", "large_pot_12; Fern"); config.get(categoryPatterns.getQualifiedName(), "pattern.13", "large_pot_13; Diamond"); config.getCategory(CAT_SETTINGS + ".pattern_2"); config.get(CAT_SETTINGS + ".pattern_2", "weight", 8); } config.save(); for (int i = 1; i < 256; i++) { if (config.hasKey(categoryPatterns.getQualifiedName(), "pattern." + i)) { String entry = config.get(categoryPatterns.getQualifiedName(), "pattern." + i, "").getString(); String[] parts = entry.split("[ ]*;[ ]*"); String overlay = parts[0]; String name = (parts.length > 1) ? parts[1] : null; patterns[i] = new PatternConfig(i, overlay, name); if (config.hasCategory(CAT_SETTINGS + ".pattern_" + i)) parsePatternAttribs(patterns[i], CAT_SETTINGS + ".pattern_" + i); else { if (patterns[i].getName() == null) patterns[i].setName(defaultPattern.getName()); patterns[i].setWeight(defaultPattern.getWeight()); } patternCount++; } } }
Example 4
Source File: GuiConfigSimple.java From LunatriusCore with MIT License | 4 votes |
private static List<IConfigElement> getConfigElements(final Configuration configuration, final String categoryName) { final ConfigElement element = new ConfigElement(configuration.getCategory(categoryName)); return element.getChildElements(); }