Java Code Examples for java.awt.image.VolatileImage#IMAGE_INCOMPATIBLE
The following examples show how to use
java.awt.image.VolatileImage#IMAGE_INCOMPATIBLE .
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Example 1
Source File: AcceleratedScaleTest.java From jdk8u-dev-jdk with GNU General Public License v2.0 | 8 votes |
private static void initVI(GraphicsConfiguration gc) { int res; if (destVI == null) { res = VolatileImage.IMAGE_INCOMPATIBLE; } else { res = destVI.validate(gc); } if (res == VolatileImage.IMAGE_INCOMPATIBLE) { if (destVI != null) destVI.flush(); destVI = gc.createCompatibleVolatileImage(IMAGE_SIZE, IMAGE_SIZE); destVI.validate(gc); res = VolatileImage.IMAGE_RESTORED; } if (res == VolatileImage.IMAGE_RESTORED) { Graphics vig = destVI.getGraphics(); vig.setColor(Color.red); vig.fillRect(0, 0, destVI.getWidth(), destVI.getHeight()); vig.dispose(); } }
Example 2
Source File: DisplayChangeVITest.java From openjdk-jdk9 with GNU General Public License v2.0 | 6 votes |
private void initBackbuffer() { createBackbuffer(); int res = bb.validate(getGraphicsConfiguration()); if (res == VolatileImage.IMAGE_INCOMPATIBLE) { bb = null; createBackbuffer(); bb.validate(getGraphicsConfiguration()); res = VolatileImage.IMAGE_RESTORED; } if (res == VolatileImage.IMAGE_RESTORED) { Graphics g = bb.getGraphics(); g.setColor(new Color(rnd.nextInt(0x00ffffff))); g.fillRect(0, 0, bb.getWidth(), bb.getHeight()); volSprite = createVolatileImage(100, 100); } volSprite.validate(getGraphicsConfiguration()); }
Example 3
Source File: AltTabCrashTest.java From openjdk-jdk8u with GNU General Public License v2.0 | 6 votes |
public void render(Graphics g) { do { height = getBounds().height; width = getBounds().width; if (vimg == null) { vimg = createVolatileImage(width, height); renderOffscreen(); } int returnCode = vimg.validate(getGraphicsConfiguration()); if (returnCode == VolatileImage.IMAGE_RESTORED) { renderOffscreen(); } else if (returnCode == VolatileImage.IMAGE_INCOMPATIBLE) { vimg = getGraphicsConfiguration(). createCompatibleVolatileImage(width, height); renderOffscreen(); } else if (returnCode == VolatileImage.IMAGE_OK) { renderOffscreen(); } g.drawImage(vimg, 0, 0, this); } while (vimg.contentsLost()); }
Example 4
Source File: AcceleratedScaleTest.java From openjdk-jdk8u with GNU General Public License v2.0 | 6 votes |
private static void initVI(GraphicsConfiguration gc) { int res; if (destVI == null) { res = VolatileImage.IMAGE_INCOMPATIBLE; } else { res = destVI.validate(gc); } if (res == VolatileImage.IMAGE_INCOMPATIBLE) { if (destVI != null) destVI.flush(); destVI = gc.createCompatibleVolatileImage(IMAGE_SIZE, IMAGE_SIZE); destVI.validate(gc); res = VolatileImage.IMAGE_RESTORED; } if (res == VolatileImage.IMAGE_RESTORED) { Graphics vig = destVI.getGraphics(); vig.setColor(Color.red); vig.fillRect(0, 0, destVI.getWidth(), destVI.getHeight()); vig.dispose(); } }
Example 5
Source File: DisplayChangeVITest.java From hottub with GNU General Public License v2.0 | 6 votes |
private void initBackbuffer() { createBackbuffer(); int res = bb.validate(getGraphicsConfiguration()); if (res == VolatileImage.IMAGE_INCOMPATIBLE) { bb = null; createBackbuffer(); bb.validate(getGraphicsConfiguration()); res = VolatileImage.IMAGE_RESTORED; } if (res == VolatileImage.IMAGE_RESTORED) { Graphics g = bb.getGraphics(); g.setColor(new Color(rnd.nextInt(0x00ffffff))); g.fillRect(0, 0, bb.getWidth(), bb.getHeight()); volSprite = createVolatileImage(100, 100); } volSprite.validate(getGraphicsConfiguration()); }
Example 6
Source File: AcceleratedXORModeTest.java From openjdk-jdk9 with GNU General Public License v2.0 | 6 votes |
void test() { createVImg(); BufferedImage bi = null; do { int valCode = vImg.validate(getDefaultGC()); if (valCode == VolatileImage.IMAGE_INCOMPATIBLE) { createVImg(); } Graphics2D g = vImg.createGraphics(); draw(g); bi = vImg.getSnapshot(); } while (vImg.contentsLost()); if (bi != null) { test(bi); write(bi); } }
Example 7
Source File: AcceleratedScaleTest.java From openjdk-jdk8u-backup with GNU General Public License v2.0 | 6 votes |
private static void initVI(GraphicsConfiguration gc) { int res; if (destVI == null) { res = VolatileImage.IMAGE_INCOMPATIBLE; } else { res = destVI.validate(gc); } if (res == VolatileImage.IMAGE_INCOMPATIBLE) { if (destVI != null) destVI.flush(); destVI = gc.createCompatibleVolatileImage(IMAGE_SIZE, IMAGE_SIZE); destVI.validate(gc); res = VolatileImage.IMAGE_RESTORED; } if (res == VolatileImage.IMAGE_RESTORED) { Graphics vig = destVI.getGraphics(); vig.setColor(Color.red); vig.fillRect(0, 0, destVI.getWidth(), destVI.getHeight()); vig.dispose(); } }
Example 8
Source File: VolatileImageConfigurationTest.java From openjdk-jdk9 with GNU General Public License v2.0 | 6 votes |
private void drawBackingStoreImage(Graphics g) { Graphics2D g2d = (Graphics2D) g; GraphicsConfiguration gc = g2d.getDeviceConfiguration(); if (vImg == null || vImg.validate(gc) == VolatileImage.IMAGE_INCOMPATIBLE) { /* Create a new volatile image */ vImg = createVolatileImage(PANEL_WIDTH, PANEL_HEIGHT / 3); } Graphics vImgGraphics = vImg.createGraphics(); vImgGraphics.setColor(Color.WHITE); vImgGraphics.fillRect(0, 0, PANEL_WIDTH, PANEL_HEIGHT / 3); drawInfo(vImgGraphics, PANEL_X, PANEL_Y, "Backbuffer", Color.MAGENTA); g.drawImage(vImg, 0, PANEL_Y * 2, this); }
Example 9
Source File: AltTabCrashTest.java From jdk8u_jdk with GNU General Public License v2.0 | 5 votes |
public void validateSprite() { int result = ((VolatileImage)image).validate(getGraphicsConfiguration()); if (result == VolatileImage.IMAGE_INCOMPATIBLE) { image = createSprite(); result = VolatileImage.IMAGE_RESTORED; } if (result == VolatileImage.IMAGE_RESTORED) { Graphics g = image.getGraphics(); g.setColor(color); g.fillRect(0, 0, image.getWidth(null), image.getHeight(null)); } }
Example 10
Source File: RepaintManager.java From jdk1.8-source-analysis with Apache License 2.0 | 5 votes |
/** * Paints a region of a component * * @param paintingComponent Component to paint * @param bufferComponent Component to obtain buffer for * @param g Graphics to paint to * @param x X-coordinate * @param y Y-coordinate * @param w Width * @param h Height * @return true if painting was successful. */ public boolean paint(JComponent paintingComponent, JComponent bufferComponent, Graphics g, int x, int y, int w, int h) { // First attempt to use VolatileImage buffer for performance. // If this fails (which should rarely occur), fallback to a // standard Image buffer. boolean paintCompleted = false; Image offscreen; if (repaintManager.useVolatileDoubleBuffer() && (offscreen = getValidImage(repaintManager. getVolatileOffscreenBuffer(bufferComponent, w, h))) != null) { VolatileImage vImage = (java.awt.image.VolatileImage)offscreen; GraphicsConfiguration gc = bufferComponent. getGraphicsConfiguration(); for (int i = 0; !paintCompleted && i < RepaintManager.VOLATILE_LOOP_MAX; i++) { if (vImage.validate(gc) == VolatileImage.IMAGE_INCOMPATIBLE) { repaintManager.resetVolatileDoubleBuffer(gc); offscreen = repaintManager.getVolatileOffscreenBuffer( bufferComponent,w, h); vImage = (java.awt.image.VolatileImage)offscreen; } paintDoubleBuffered(paintingComponent, vImage, g, x, y, w, h); paintCompleted = !vImage.contentsLost(); } } // VolatileImage painting loop failed, fallback to regular // offscreen buffer if (!paintCompleted && (offscreen = getValidImage( repaintManager.getOffscreenBuffer( bufferComponent, w, h))) != null) { paintDoubleBuffered(paintingComponent, offscreen, g, x, y, w, h); paintCompleted = true; } return paintCompleted; }
Example 11
Source File: AltTabCrashTest.java From dragonwell8_jdk with GNU General Public License v2.0 | 5 votes |
public void validateSprite() { int result = ((VolatileImage)image).validate(getGraphicsConfiguration()); if (result == VolatileImage.IMAGE_INCOMPATIBLE) { image = createSprite(); result = VolatileImage.IMAGE_RESTORED; } if (result == VolatileImage.IMAGE_RESTORED) { Graphics g = image.getGraphics(); g.setColor(color); g.fillRect(0, 0, image.getWidth(null), image.getHeight(null)); } }
Example 12
Source File: AcceleratedXORModeTest.java From dragonwell8_jdk with GNU General Public License v2.0 | 5 votes |
void test() { createVImg(); do { int valCode = vImg.validate(getDefaultGC()); if (valCode == VolatileImage.IMAGE_INCOMPATIBLE) { createVImg(); } Graphics2D g = vImg.createGraphics(); draw(g); BufferedImage bi = vImg.getSnapshot(); test(bi); write(bi); } while (vImg.contentsLost()); }
Example 13
Source File: AltTabCrashTest.java From jdk8u-dev-jdk with GNU General Public License v2.0 | 5 votes |
public void validateSprite() { int result = ((VolatileImage)image).validate(getGraphicsConfiguration()); if (result == VolatileImage.IMAGE_INCOMPATIBLE) { image = createSprite(); result = VolatileImage.IMAGE_RESTORED; } if (result == VolatileImage.IMAGE_RESTORED) { Graphics g = image.getGraphics(); g.setColor(color); g.fillRect(0, 0, image.getWidth(null), image.getHeight(null)); } }
Example 14
Source File: AcceleratedXORModeTest.java From hottub with GNU General Public License v2.0 | 5 votes |
void test() { createVImg(); do { int valCode = vImg.validate(getDefaultGC()); if (valCode == VolatileImage.IMAGE_INCOMPATIBLE) { createVImg(); } Graphics2D g = vImg.createGraphics(); draw(g); BufferedImage bi = vImg.getSnapshot(); test(bi); write(bi); } while (vImg.contentsLost()); }
Example 15
Source File: RepaintManager.java From openjdk-jdk9 with GNU General Public License v2.0 | 4 votes |
/** * Paints a region of a component * * @param paintingComponent Component to paint * @param bufferComponent Component to obtain buffer for * @param g Graphics to paint to * @param x X-coordinate * @param y Y-coordinate * @param w Width * @param h Height * @return true if painting was successful. */ public boolean paint(JComponent paintingComponent, JComponent bufferComponent, Graphics g, int x, int y, int w, int h) { // First attempt to use VolatileImage buffer for performance. // If this fails (which should rarely occur), fallback to a // standard Image buffer. boolean paintCompleted = false; Image offscreen; int sw = w + 1; int sh = h + 1; if (repaintManager.useVolatileDoubleBuffer() && (offscreen = getValidImage(repaintManager. getVolatileOffscreenBuffer(bufferComponent, sw, sh))) != null) { VolatileImage vImage = (java.awt.image.VolatileImage)offscreen; GraphicsConfiguration gc = bufferComponent. getGraphicsConfiguration(); for (int i = 0; !paintCompleted && i < RepaintManager.VOLATILE_LOOP_MAX; i++) { if (vImage.validate(gc) == VolatileImage.IMAGE_INCOMPATIBLE) { repaintManager.resetVolatileDoubleBuffer(gc); offscreen = repaintManager.getVolatileOffscreenBuffer( bufferComponent, sw, sh); vImage = (java.awt.image.VolatileImage)offscreen; } paintDoubleBuffered(paintingComponent, vImage, g, x, y, w, h); paintCompleted = !vImage.contentsLost(); } } // VolatileImage painting loop failed, fallback to regular // offscreen buffer if (!paintCompleted && (offscreen = getValidImage( repaintManager.getOffscreenBuffer( bufferComponent, w, h))) != null) { paintDoubleBuffered(paintingComponent, offscreen, g, x, y, w, h); paintCompleted = true; } return paintCompleted; }
Example 16
Source File: VolatileSurfaceManager.java From jdk8u-jdk with GNU General Public License v2.0 | 4 votes |
/** * Get the image ready for rendering. This method is called to make * sure that the accelerated SurfaceData exists and is * ready to be used. Users call this method prior to any set of * rendering to or from the image, to make sure the image is ready * and compatible with the given GraphicsConfiguration. * * The image may not be "ready" if either we had problems creating * it in the first place (e.g., there was no space in vram) or if * the surface became lost (e.g., some other app or the OS caused * vram surfaces to be removed). * * Note that we want to return RESTORED in any situation where the * SurfaceData is different than it was last time. So whether it's * software or hardware, if we have a different SurfaceData object, * then the contents have been altered and we must reflect that * change to the user. */ public int validate(GraphicsConfiguration gc) { int returnCode = VolatileImage.IMAGE_OK; boolean lostSurfaceTmp = lostSurface; lostSurface = false; if (isAccelerationEnabled()) { if (!isConfigValid(gc)) { // If we're asked to render to a different device than the // one we were created under, return INCOMPATIBLE error code. // Note that a null gc simply ignores the incompatibility // issue returnCode = VolatileImage.IMAGE_INCOMPATIBLE; } else if (sdAccel == null) { // We either had problems creating the surface or the display // mode changed and we nullified the old one. Try it again. sdAccel = initAcceleratedSurface(); if (sdAccel != null) { // set the current SurfaceData to accelerated version sdCurrent = sdAccel; // we don't need the system memory surface anymore, so // let's release it now (it can always be restored later) sdBackup = null; returnCode = VolatileImage.IMAGE_RESTORED; } else { sdCurrent = getBackupSurface(); } } else if (sdAccel.isSurfaceLost()) { try { restoreAcceleratedSurface(); // set the current SurfaceData to accelerated version sdCurrent = sdAccel; // restoration successful: accel surface no longer lost sdAccel.setSurfaceLost(false); // we don't need the system memory surface anymore, so // let's release it now (it can always be restored later) sdBackup = null; returnCode = VolatileImage.IMAGE_RESTORED; } catch (sun.java2d.InvalidPipeException e) { // Set the current SurfaceData to software version so that // drawing can continue. Note that we still have // the lostAccelSurface flag set so that we will continue // to attempt to restore the accelerated surface. sdCurrent = getBackupSurface(); } } else if (lostSurfaceTmp) { // Something else triggered this loss/restoration. Could // be a palette change that didn't require a SurfaceData // recreation but merely a re-rendering of the pixels. returnCode = VolatileImage.IMAGE_RESTORED; } } else if (sdAccel != null) { // if the "acceleration enabled" state changed to disabled, // switch to software surface sdCurrent = getBackupSurface(); sdAccel = null; returnCode = VolatileImage.IMAGE_RESTORED; } if ((returnCode != VolatileImage.IMAGE_INCOMPATIBLE) && (sdCurrent != sdPrevious)) { // contents have changed - return RESTORED to user sdPrevious = sdCurrent; returnCode = VolatileImage.IMAGE_RESTORED; } if (returnCode == VolatileImage.IMAGE_RESTORED) { // clear the current surface with the background color, // only if the surface has been restored initContents(); } return returnCode; }
Example 17
Source File: DrawImageBgTest.java From jdk8u-jdk with GNU General Public License v2.0 | 4 votes |
public static void main(String[] args) { GraphicsConfiguration gc = GraphicsEnvironment.getLocalGraphicsEnvironment(). getDefaultScreenDevice().getDefaultConfiguration(); if (gc.getColorModel().getPixelSize() <= 8) { System.out.println("8-bit color model, test considered passed"); return; } /* * Set up images: * 1.) VolatileImge for rendering to, * 2.) BufferedImage for reading back the contents of the VI * 3.) The image triggering the problem */ VolatileImage vImg = null; BufferedImage readBackBImg; // create a BITMASK ICM such that the transparent color is // tr. black (and it's the first in the color map so a buffered image // created with this ICM is transparent byte r[] = { 0x00, (byte)0xff}; byte g[] = { 0x00, (byte)0xff}; byte b[] = { 0x00, (byte)0xff}; IndexColorModel icm = new IndexColorModel(8, 2, r, g, b, 0); WritableRaster wr = icm.createCompatibleWritableRaster(25, 25); BufferedImage tImg = new BufferedImage(icm, wr, false, null); do { if (vImg == null || vImg.validate(gc) == VolatileImage.IMAGE_INCOMPATIBLE) { vImg = gc.createCompatibleVolatileImage(tImg.getWidth(), tImg.getHeight()); } Graphics viG = vImg.getGraphics(); viG.setColor(Color.red); viG.fillRect(0, 0, vImg.getWidth(), vImg.getHeight()); viG.drawImage(tImg, 0, 0, Color.green, null); viG.fillRect(0, 0, vImg.getWidth(), vImg.getHeight()); viG.drawImage(tImg, 0, 0, Color.white, null); readBackBImg = vImg.getSnapshot(); } while (vImg.contentsLost()); for (int x = 0; x < readBackBImg.getWidth(); x++) { for (int y = 0; y < readBackBImg.getHeight(); y++) { int currPixel = readBackBImg.getRGB(x, y); if (currPixel != Color.white.getRGB()) { String fileName = "DrawImageBgTest.png"; try { ImageIO.write(readBackBImg, "png", new File(fileName)); System.err.println("Dumped image to " + fileName); } catch (IOException ex) {} throw new RuntimeException("Test Failed: found wrong color: 0x"+ Integer.toHexString(currPixel)); } } } System.out.println("Test Passed."); }
Example 18
Source File: AbstractRegionPainter.java From seaglass with Apache License 2.0 | 4 votes |
/** * Gets the rendered image for this painter at the requested size, either * from cache or create a new one * * @param config the graphics configuration. * @param c the component to paint. * @param w the component width. * @param h the component height. * @param extendedCacheKeys extended cache keys. * * @return the new image. */ private VolatileImage getImage(GraphicsConfiguration config, JComponent c, int w, int h, Object[] extendedCacheKeys) { ImageCache imageCache = ImageCache.getInstance(); // get the buffer for this component VolatileImage buffer = (VolatileImage) imageCache.getImage(config, w, h, this, extendedCacheKeys); int renderCounter = 0; // to avoid any potential, though unlikely, // infinite loop do { // validate the buffer so we can check for surface loss int bufferStatus = VolatileImage.IMAGE_INCOMPATIBLE; if (buffer != null) { bufferStatus = buffer.validate(config); } // If the buffer status is incompatible or restored, then we need to // re-render to the volatile image if (bufferStatus == VolatileImage.IMAGE_INCOMPATIBLE || bufferStatus == VolatileImage.IMAGE_RESTORED) { // if the buffer is null (hasn't been created), or isn't the // right size, or has lost its contents, // then recreate the buffer if (buffer == null || buffer.getWidth() != w || buffer.getHeight() != h || bufferStatus == VolatileImage.IMAGE_INCOMPATIBLE) { // clear any resources related to the old back buffer if (buffer != null) { buffer.flush(); buffer = null; } // recreate the buffer buffer = config.createCompatibleVolatileImage(w, h, Transparency.TRANSLUCENT); // put in cache for future imageCache.setImage(buffer, config, w, h, this, extendedCacheKeys); } // create the graphics context with which to paint to the buffer Graphics2D bg = buffer.createGraphics(); // clear the background before configuring the graphics bg.setComposite(AlphaComposite.Clear); bg.fillRect(0, 0, w, h); bg.setComposite(AlphaComposite.SrcOver); configureGraphics(bg); // paint the painter into buffer paintDirectly(bg, c, w, h, extendedCacheKeys); // close buffer graphics bg.dispose(); } } while (buffer.contentsLost() && renderCounter++ < 3); // check if we failed if (renderCounter == 3) return null; // return image return buffer; }
Example 19
Source File: VolatileSurfaceManager.java From TencentKona-8 with GNU General Public License v2.0 | 4 votes |
/** * Get the image ready for rendering. This method is called to make * sure that the accelerated SurfaceData exists and is * ready to be used. Users call this method prior to any set of * rendering to or from the image, to make sure the image is ready * and compatible with the given GraphicsConfiguration. * * The image may not be "ready" if either we had problems creating * it in the first place (e.g., there was no space in vram) or if * the surface became lost (e.g., some other app or the OS caused * vram surfaces to be removed). * * Note that we want to return RESTORED in any situation where the * SurfaceData is different than it was last time. So whether it's * software or hardware, if we have a different SurfaceData object, * then the contents have been altered and we must reflect that * change to the user. */ public int validate(GraphicsConfiguration gc) { int returnCode = VolatileImage.IMAGE_OK; boolean lostSurfaceTmp = lostSurface; lostSurface = false; if (isAccelerationEnabled()) { if (!isConfigValid(gc)) { // If we're asked to render to a different device than the // one we were created under, return INCOMPATIBLE error code. // Note that a null gc simply ignores the incompatibility // issue returnCode = VolatileImage.IMAGE_INCOMPATIBLE; } else if (sdAccel == null) { // We either had problems creating the surface or the display // mode changed and we nullified the old one. Try it again. sdAccel = initAcceleratedSurface(); if (sdAccel != null) { // set the current SurfaceData to accelerated version sdCurrent = sdAccel; // we don't need the system memory surface anymore, so // let's release it now (it can always be restored later) sdBackup = null; returnCode = VolatileImage.IMAGE_RESTORED; } else { sdCurrent = getBackupSurface(); } } else if (sdAccel.isSurfaceLost()) { try { restoreAcceleratedSurface(); // set the current SurfaceData to accelerated version sdCurrent = sdAccel; // restoration successful: accel surface no longer lost sdAccel.setSurfaceLost(false); // we don't need the system memory surface anymore, so // let's release it now (it can always be restored later) sdBackup = null; returnCode = VolatileImage.IMAGE_RESTORED; } catch (sun.java2d.InvalidPipeException e) { // Set the current SurfaceData to software version so that // drawing can continue. Note that we still have // the lostAccelSurface flag set so that we will continue // to attempt to restore the accelerated surface. sdCurrent = getBackupSurface(); } } else if (lostSurfaceTmp) { // Something else triggered this loss/restoration. Could // be a palette change that didn't require a SurfaceData // recreation but merely a re-rendering of the pixels. returnCode = VolatileImage.IMAGE_RESTORED; } } else if (sdAccel != null) { // if the "acceleration enabled" state changed to disabled, // switch to software surface sdCurrent = getBackupSurface(); sdAccel = null; returnCode = VolatileImage.IMAGE_RESTORED; } if ((returnCode != VolatileImage.IMAGE_INCOMPATIBLE) && (sdCurrent != sdPrevious)) { // contents have changed - return RESTORED to user sdPrevious = sdCurrent; returnCode = VolatileImage.IMAGE_RESTORED; } if (returnCode == VolatileImage.IMAGE_RESTORED) { // clear the current surface with the background color, // only if the surface has been restored initContents(); } return returnCode; }
Example 20
Source File: VolatileSurfaceManager.java From jdk8u-jdk with GNU General Public License v2.0 | 4 votes |
/** * Get the image ready for rendering. This method is called to make * sure that the accelerated SurfaceData exists and is * ready to be used. Users call this method prior to any set of * rendering to or from the image, to make sure the image is ready * and compatible with the given GraphicsConfiguration. * * The image may not be "ready" if either we had problems creating * it in the first place (e.g., there was no space in vram) or if * the surface became lost (e.g., some other app or the OS caused * vram surfaces to be removed). * * Note that we want to return RESTORED in any situation where the * SurfaceData is different than it was last time. So whether it's * software or hardware, if we have a different SurfaceData object, * then the contents have been altered and we must reflect that * change to the user. */ public int validate(GraphicsConfiguration gc) { int returnCode = VolatileImage.IMAGE_OK; boolean lostSurfaceTmp = lostSurface; lostSurface = false; if (isAccelerationEnabled()) { if (!isConfigValid(gc)) { // If we're asked to render to a different device than the // one we were created under, return INCOMPATIBLE error code. // Note that a null gc simply ignores the incompatibility // issue returnCode = VolatileImage.IMAGE_INCOMPATIBLE; } else if (sdAccel == null) { // We either had problems creating the surface or the display // mode changed and we nullified the old one. Try it again. sdAccel = initAcceleratedSurface(); if (sdAccel != null) { // set the current SurfaceData to accelerated version sdCurrent = sdAccel; // we don't need the system memory surface anymore, so // let's release it now (it can always be restored later) sdBackup = null; returnCode = VolatileImage.IMAGE_RESTORED; } else { sdCurrent = getBackupSurface(); } } else if (sdAccel.isSurfaceLost()) { try { restoreAcceleratedSurface(); // set the current SurfaceData to accelerated version sdCurrent = sdAccel; // restoration successful: accel surface no longer lost sdAccel.setSurfaceLost(false); // we don't need the system memory surface anymore, so // let's release it now (it can always be restored later) sdBackup = null; returnCode = VolatileImage.IMAGE_RESTORED; } catch (sun.java2d.InvalidPipeException e) { // Set the current SurfaceData to software version so that // drawing can continue. Note that we still have // the lostAccelSurface flag set so that we will continue // to attempt to restore the accelerated surface. sdCurrent = getBackupSurface(); } } else if (lostSurfaceTmp) { // Something else triggered this loss/restoration. Could // be a palette change that didn't require a SurfaceData // recreation but merely a re-rendering of the pixels. returnCode = VolatileImage.IMAGE_RESTORED; } } else if (sdAccel != null) { // if the "acceleration enabled" state changed to disabled, // switch to software surface sdCurrent = getBackupSurface(); sdAccel = null; returnCode = VolatileImage.IMAGE_RESTORED; } if ((returnCode != VolatileImage.IMAGE_INCOMPATIBLE) && (sdCurrent != sdPrevious)) { // contents have changed - return RESTORED to user sdPrevious = sdCurrent; returnCode = VolatileImage.IMAGE_RESTORED; } if (returnCode == VolatileImage.IMAGE_RESTORED) { // clear the current surface with the background color, // only if the surface has been restored initContents(); } return returnCode; }