Java Code Examples for net.minecraft.util.AxisAlignedBB#offset()
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net.minecraft.util.AxisAlignedBB#offset() .
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Example 1
Source File: BlockGardenProxy.java From GardenCollection with MIT License | 4 votes |
@Override public AxisAlignedBB getCollisionBoundingBoxFromPool (World world, int x, int y, int z) { TileEntityGarden te = getGardenEntity(world, x, y, z); if (te == null) return null; BlockGarden garden = getGardenBlock(world, x, y, z); if (garden == null) return null; int baseY = getBaseBlockYCoord(world, x, y, z); AxisAlignedBB aabb = null; for (int slot : garden.getSlotProfile().getPlantSlots()) { Block block = getPlantBlock(te, slot); if (block == null) continue; bindSlot(world, x, y, z, te, slot); try { AxisAlignedBB sub = block.getCollisionBoundingBoxFromPool(world, x, y, z); if (sub == null) continue; float offsetX = garden.getSlotProfile().getPlantOffsetX(world, x, baseY, z, slot); float offsetY = garden.getSlotProfile().getPlantOffsetY(world, x, baseY, z, slot); float offsetZ = garden.getSlotProfile().getPlantOffsetZ(world, x, baseY, z, slot); sub.offset(offsetX, offsetY, offsetZ); if (aabb == null) aabb = sub; else aabb = aabb.func_111270_a(sub); // Union } catch (Exception e) { continue; } finally { unbindSlot(world, x, y, z, te); } } return aabb; }
Example 2
Source File: BlockGardenProxy.java From GardenCollection with MIT License | 4 votes |
@Override public AxisAlignedBB getSelectedBoundingBoxFromPool (World world, int x, int y, int z) { TileEntityGarden te = getGardenEntity(world, x, y, z); BlockGarden garden = getGardenBlock(world, x, y, z); if (te == null || garden == null) return super.getSelectedBoundingBoxFromPool(world, x, y, z); int baseY = getBaseBlockYCoord(world, x, y, z); AxisAlignedBB aabb = null; for (int slot : garden.getSlotProfile().getPlantSlots()) { Block block = getPlantBlock(te, slot); if (block == null) continue; bindSlot(world, x, y, z, te, slot); try { AxisAlignedBB sub = block.getSelectedBoundingBoxFromPool(world, x, y, z); if (sub == null) continue; float offsetX = garden.getSlotProfile().getPlantOffsetX(world, x, baseY, z, slot); float offsetY = garden.getSlotProfile().getPlantOffsetY(world, x, baseY, z, slot); float offsetZ = garden.getSlotProfile().getPlantOffsetZ(world, x, baseY, z, slot); sub.offset(offsetX, offsetY, offsetZ); if (aabb == null) aabb = sub; else aabb = aabb.func_111270_a(sub); // Union } catch (Exception e) { continue; } finally { unbindSlot(world, x, y, z, te); } } if (aabb == null) aabb = super.getSelectedBoundingBoxFromPool(world, x, y, z); return aabb; }
Example 3
Source File: BlockGardenProxy.java From GardenCollection with MIT License | 4 votes |
@Override public void addCollisionBoxesToList (World world, int x, int y, int z, AxisAlignedBB mask, List list, Entity colliding) { TileEntityGarden te = getGardenEntity(world, x, y, z); BlockGarden garden = getGardenBlock(world, x, y, z); if (te == null || garden == null) { super.addCollisionBoxesToList(world, x, y, z, mask, list, colliding); return; } int baseY = getBaseBlockYCoord(world, x, y, z); for (int slot : garden.getSlotProfile().getPlantSlots()) { Block block = getPlantBlock(te, slot); if (block == null) continue; bindSlot(world, x, y, z, te, slot); try { AxisAlignedBB sub = block.getCollisionBoundingBoxFromPool(world, x, y, z); if (sub == null) continue; float offsetX = garden.getSlotProfile().getPlantOffsetX(world, x, baseY, z, slot); float offsetY = garden.getSlotProfile().getPlantOffsetY(world, x, baseY, z, slot); float offsetZ = garden.getSlotProfile().getPlantOffsetZ(world, x, baseY, z, slot); sub.offset(offsetX, offsetY, offsetZ); if (mask.intersectsWith(sub)) list.add(sub); } catch (Exception e) { continue; } finally { unbindSlot(world, x, y, z, te); } } if (list.isEmpty()) super.addCollisionBoxesToList(world, x, y, z, mask, list, colliding); }