Java Code Examples for org.bukkit.Color#RED
The following examples show how to use
org.bukkit.Color#RED .
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Example 1
Source File: StructureUtil.java From Civs with GNU General Public License v3.0 | 6 votes |
private static void setGlass(World world, double x, double y, double z, Map<Location, Color> boundingBox, Material mat, Player player) { if (y < 1 || y >= world.getMaxHeight()) { return; } Location location = new Location(world, x, y, z); Block block = location.getBlock(); if (block.getType() != Material.AIR || block.getRelative(BlockFace.DOWN).getType() == Material.GRASS_PATH || block.getRelative(BlockFace.DOWN).getType() == Material.FARMLAND) { return; } Color color = Color.RED; if (mat == Material.BLUE_STAINED_GLASS) { color = Color.BLUE; } else if (mat == Material.LIME_STAINED_GLASS) { color = Color.GREEN; } BlockData blockData = mat.createBlockData(); boundingBox.put(new Location(world, x, y, z), color); player.sendBlockChange(location, blockData); }
Example 2
Source File: Loadout.java From AnnihilationPro with MIT License | 6 votes |
private static ItemStack[] coloredArmor(AnniTeam team) { Color c; if(team.getColor() == ChatColor.RED) c = Color.RED; else if(team.getColor() == ChatColor.BLUE) c = Color.BLUE; else if(team.getColor() == ChatColor.GREEN) c = Color.GREEN; else c = Color.YELLOW; ItemStack[] stacks = KitUtils.getLeatherArmor(); for(ItemStack stack : stacks) { LeatherArmorMeta meta = (LeatherArmorMeta) stack.getItemMeta(); meta.setColor(c); stack.setItemMeta(meta); } return stacks; }
Example 3
Source File: TestCoolerListener.java From Slimefun4 with GNU General Public License v3.0 | 6 votes |
@BeforeAll public static void load() { server = MockBukkit.mock(); SlimefunPlugin plugin = MockBukkit.load(SlimefunPlugin.class); Category category = new Category(new NamespacedKey(plugin, "cooler_test"), new CustomItem(Material.SNOWBALL, "Mr. Freeze")); SlimefunItemStack item = new SlimefunItemStack("TEST_COOLER", Material.SNOWBALL, "&6Test Cooler", "", "&7ID: <ID>"); cooler = new Cooler(18, category, item, RecipeType.NULL, new ItemStack[9]); cooler.register(plugin); SlimefunItemStack juiceItem = new SlimefunItemStack("TEST_JUICE", Color.RED, new PotionEffect(PotionEffectType.HEALTH_BOOST, 6, 0), "&4Test Juice"); juice = new Juice(category, juiceItem, RecipeType.NULL, new ItemStack[9]); juice.register(plugin); listener = new CoolerListener(plugin, cooler); }
Example 4
Source File: Tools.java From ce with GNU Lesser General Public License v3.0 | 5 votes |
private static Color fireworkColor(int i) { switch (i) { default: case 1: return Color.SILVER; case 2: return Color.AQUA; case 3: return Color.BLACK; case 4: return Color.BLUE; case 5: return Color.FUCHSIA; case 6: return Color.GRAY; case 7: return Color.GREEN; case 8: return Color.LIME; case 9: return Color.MAROON; case 10: return Color.NAVY; case 11: return Color.OLIVE; case 12: return Color.ORANGE; case 13: return Color.PURPLE; case 14: return Color.RED; case 15: return Color.YELLOW; case 16: return Color.TEAL; } }
Example 5
Source File: BigBangEffect.java From EffectLib with MIT License | 5 votes |
public BigBangEffect(EffectManager effectManager) { super(effectManager); color = Color.RED; type = EffectType.REPEATING; period = 2; iterations = 400; asynchronous = false; }
Example 6
Source File: ParticleDisplay_13.java From EffectLib with MIT License | 5 votes |
@Override public void display(Particle particle, Location center, float offsetX, float offsetY, float offsetZ, float speed, int amount, float size, Color color, Material material, byte materialData, double range, List<Player> targetPlayers) { // Legacy colorizeable particles if (color != null && (particle == Particle.SPELL_MOB || particle == Particle.SPELL_MOB_AMBIENT)) { displayLegacyColored(particle, center, speed, color, range, targetPlayers); return; } if (particle == Particle.ITEM_CRACK) { displayItem(particle, center, offsetX, offsetY, offsetZ, speed, amount, material, materialData, range, targetPlayers); return; } Object data = null; if (particle == Particle.BLOCK_CRACK || particle == Particle.BLOCK_DUST || particle == Particle.FALLING_DUST) { if (material == null || material == Material.AIR) { return; } data = material.createBlockData(); if (data == null) { return; } } if (particle == Particle.REDSTONE) { // color is required for 1.13 if (color == null) { color = Color.RED; } data = new Particle.DustOptions(color, size); } display(particle, center, offsetX, offsetY, offsetZ, speed, amount, data, range, targetPlayers); }
Example 7
Source File: ItemBuilder.java From Crazy-Crates with MIT License | 4 votes |
private static Color getColor(String color) { if (color != null) { switch (color.toUpperCase()) { case "AQUA": return Color.AQUA; case "BLACK": return Color.BLACK; case "BLUE": return Color.BLUE; case "FUCHSIA": return Color.FUCHSIA; case "GRAY": return Color.GRAY; case "GREEN": return Color.GREEN; case "LIME": return Color.LIME; case "MAROON": return Color.MAROON; case "NAVY": return Color.NAVY; case "OLIVE": return Color.OLIVE; case "ORANGE": return Color.ORANGE; case "PURPLE": return Color.PURPLE; case "RED": return Color.RED; case "SILVER": return Color.SILVER; case "TEAL": return Color.TEAL; case "WHITE": return Color.WHITE; case "YELLOW": return Color.YELLOW; } try { String[] rgb = color.split(","); return Color.fromRGB(Integer.parseInt(rgb[0]), Integer.parseInt(rgb[1]), Integer.parseInt(rgb[2])); } catch (Exception ignore) { } } return null; }
Example 8
Source File: FireworkShow.java From CS-CoreLib with GNU General Public License v3.0 | 4 votes |
public static Color[] getColors() { return new Color[] {Color.AQUA, Color.BLACK, Color.BLUE, Color.FUCHSIA, Color.GRAY, Color.GREEN, Color.LIME, Color.MAROON, Color.NAVY, Color.OLIVE, Color.ORANGE, Color.PURPLE, Color.RED, Color.SILVER, Color.TEAL, Color.WHITE, Color.YELLOW}; }