Java Code Examples for com.badlogic.ashley.core.Engine#getEntitiesFor()
The following examples show how to use
com.badlogic.ashley.core.Engine#getEntitiesFor() .
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Example 1
Source File: EntityDeleterSystem.java From entity-system-benchmarks with Apache License 2.0 | 6 votes |
@Override public void addedToEngine(Engine engine) { this.engine = engine; entities = engine.getEntitiesFor(Family.all(PlainPosition.class).get()); // engine.addEntityListener(new EntityListener() { // // @Override // public void entityRemoved(Entity entity) { // engine.remove(entity.getIndex()); // } // // @Override // public void entityAdded(Entity entity) { // entities.put(entity.getIndex(), entity); // } // }); for (int i = 0; ENTITY_COUNT > i; i++) createEntity(); }
Example 2
Source File: EntityManglerSystem.java From entity-system-benchmarks with Apache License 2.0 | 6 votes |
@Override public void addedToEngine(Engine engine) { for (int i = 0; permutations.length > i; i++) { Array<Class<? extends Component>> components = new Array<Class<? extends Component>>(); for (int classIndex = 0, s = (int)(rng.nextFloat() * 7) + 3; s > classIndex; classIndex++) { components.add(types.get((int)(rng.nextFloat() * types.size))); } permutations[i] = components; } this.engine = engine; entities = engine.getEntitiesFor(Family.all().get()); for (int i = 0; ENTITY_COUNT > i; i++) createEntity(); }
Example 3
Source File: PooledEntityDeleterSystem.java From entity-system-benchmarks with Apache License 2.0 | 6 votes |
@Override public void addedToEngine(Engine engine) { this.engine = (PooledEngine) engine; entities = engine.getEntitiesFor(Family.all(PlainPosition.class).get()); // engine.addEntityListener(new EntityListener() { // // @Override // public void entityRemoved(Entity entity) { // entities.remove(entity.getIndex()); // } // // @Override // public void entityAdded(Entity entity) { // entities.put(entity.getIndex(), entity); // } // }); for (int i = 0; ENTITY_COUNT > i; i++) createEntity(); }
Example 4
Source File: IntervalIteratingTest.java From ashley with Apache License 2.0 | 6 votes |
@Test public void intervalSystem () { Engine engine = new Engine(); IntervalIteratingSystemSpy intervalSystemSpy = new IntervalIteratingSystemSpy(); ImmutableArray<Entity> entities = engine.getEntitiesFor(Family.all(IntervalComponentSpy.class).get()); ComponentMapper<IntervalComponentSpy> im = ComponentMapper.getFor(IntervalComponentSpy.class); engine.addSystem(intervalSystemSpy); for (int i = 0; i < 10; ++i) { Entity entity = new Entity(); entity.add(new IntervalComponentSpy()); engine.addEntity(entity); } for (int i = 1; i <= 10; ++i) { engine.update(deltaTime); for (int j = 0; j < entities.size(); ++j) { assertEquals(i / 2, im.get(entities.get(j)).numUpdates); } } }
Example 5
Source File: CollisionSystem.java From ashley-superjumper with Apache License 2.0 | 5 votes |
@Override public void addedToEngine(Engine engine) { this.engine = engine; bobs = engine.getEntitiesFor(Family.all(BobComponent.class, BoundsComponent.class, TransformComponent.class, StateComponent.class).get()); coins = engine.getEntitiesFor(Family.all(CoinComponent.class, BoundsComponent.class).get()); squirrels = engine.getEntitiesFor(Family.all(SquirrelComponent.class, BoundsComponent.class).get()); springs = engine.getEntitiesFor(Family.all(SpringComponent.class, BoundsComponent.class, TransformComponent.class).get()); castles = engine.getEntitiesFor(Family.all(CastleComponent.class, BoundsComponent.class).get()); platforms = engine.getEntitiesFor(Family.all(PlatformComponent.class, BoundsComponent.class, TransformComponent.class).get()); }
Example 6
Source File: SortedIteratingSystem.java From ashley with Apache License 2.0 | 5 votes |
@Override public void addedToEngine (Engine engine) { ImmutableArray<Entity> newEntities = engine.getEntitiesFor(family); sortedEntities.clear(); if (newEntities.size() > 0) { for (int i = 0; i < newEntities.size(); ++i) { sortedEntities.add(newEntities.get(i)); } sortedEntities.sort(comparator); } shouldSort = false; engine.addEntityListener(family, this); }
Example 7
Source File: ExploreSystem.java From xibalba with MIT License | 4 votes |
/** * Triggers when this system is added to Ashley engine. * * @param engine An instance of the engine */ public void addedToEngine(Engine engine) { entities = engine.getEntitiesFor( Family.all(PlayerComponent.class, ExploreComponent.class).get() ); }
Example 8
Source File: MouseMovementSystem.java From xibalba with MIT License | 4 votes |
/** * Does this really need a comment? I GUESS SO. * * @param engine Ashley engine */ public void addedToEngine(Engine engine) { entities = engine.getEntitiesFor( Family.all(PlayerComponent.class, MouseMovementComponent.class).get() ); }
Example 9
Source File: IntervalIteratingSystem.java From ashley with Apache License 2.0 | 4 votes |
@Override public void addedToEngine (Engine engine) { entities = engine.getEntitiesFor(family); }
Example 10
Source File: IteratingSystem.java From ashley with Apache License 2.0 | 4 votes |
@Override public void addedToEngine (Engine engine) { entities = engine.getEntitiesFor(family); }
Example 11
Source File: CollisionSystem.java From ashley with Apache License 2.0 | 4 votes |
@Override public void addedToEngine (Engine engine) { entities = engine.getEntitiesFor(Family.all(RadiusComponent.class).get()); }
Example 12
Source File: RemovalSystem.java From ashley with Apache License 2.0 | 4 votes |
@Override public void addedToEngine (Engine engine) { entities = engine.getEntitiesFor(Family.all(RemovalComponent.class).get()); }
Example 13
Source File: BasicTest.java From ashley with Apache License 2.0 | 4 votes |
@Override public void addedToEngine (Engine engine) { entities = engine.getEntitiesFor(Family.all(PositionComponent.class).get()); log("PositionSystem added to engine."); }
Example 14
Source File: BasicTest.java From ashley with Apache License 2.0 | 4 votes |
@Override public void addedToEngine (Engine engine) { entities = engine.getEntitiesFor(Family.all(PositionComponent.class, MovementComponent.class).get()); log("MovementSystem added to engine."); }
Example 15
Source File: RenderSystem.java From ashley with Apache License 2.0 | 4 votes |
@Override public void addedToEngine (Engine engine) { entities = engine.getEntitiesFor(Family.all(PositionComponent.class, VisualComponent.class).get()); }