Java Code Examples for net.minecraft.entity.player.EntityPlayer#setActiveHand()
The following examples show how to use
net.minecraft.entity.player.EntityPlayer#setActiveHand() .
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Example 1
Source File: MetaItem.java From GregTech with GNU Lesser General Public License v3.0 | 6 votes |
@Override public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer player, EnumHand hand) { ItemStack itemStack = player.getHeldItem(hand); for (IItemBehaviour behaviour : getBehaviours(itemStack)) { ActionResult<ItemStack> behaviourResult = behaviour.onItemRightClick(world, player, hand); itemStack = behaviourResult.getResult(); if (behaviourResult.getType() != EnumActionResult.PASS) { return ActionResult.newResult(behaviourResult.getType(), itemStack); } else if (itemStack.isEmpty()) { return ActionResult.newResult(EnumActionResult.PASS, ItemStack.EMPTY); } } IItemUseManager useManager = getUseManager(itemStack); if (useManager != null && useManager.canStartUsing(itemStack, player)) { useManager.onItemUseStart(itemStack, player); player.setActiveHand(hand); return ActionResult.newResult(EnumActionResult.SUCCESS, itemStack); } return ActionResult.newResult(EnumActionResult.PASS, itemStack); }
Example 2
Source File: ItemStaff.java From Wizardry with GNU Lesser General Public License v3.0 | 6 votes |
@Nonnull @Override public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer player, @Nonnull EnumHand hand) { ItemStack stack = player.getHeldItem(hand); if(PotionTimeSlow.timeScale(player) == 0) return new ActionResult<>(EnumActionResult.PASS, stack); if (player.isSneaking()) return new ActionResult<>(EnumActionResult.PASS, stack); boolean hasHalo = BaublesSupport.getItem(player, ModItems.CREATIVE_HALO, ModItems.FAKE_HALO, ModItems.REAL_HALO).isEmpty(); if (isCoolingDown(world, stack) || hasHalo) { return new ActionResult<>(EnumActionResult.FAIL, stack); } else { if (requiresBowAction(stack)) player.setActiveHand(hand); else { SpellData spell = new SpellData(); spell.processEntity(player, true); SpellUtils.runSpell(world, stack, spell); setCooldown(world, player, hand, stack, spell); } return new ActionResult<>(EnumActionResult.PASS, stack); } }
Example 3
Source File: DrinkSoymilkRamune.java From TofuCraftReload with MIT License | 5 votes |
public ActionResult<ItemStack> onItemRightClick(World worldIn, EntityPlayer playerIn, EnumHand handIn) { ItemStack itemstack = playerIn.getHeldItem(handIn); if (playerIn.canEat(true)||playerIn.isCreative()) { playerIn.setActiveHand(handIn); return new ActionResult<ItemStack>(EnumActionResult.SUCCESS, itemstack); } else { return new ActionResult<ItemStack>(EnumActionResult.FAIL, itemstack); } }
Example 4
Source File: ItemGrowingTofu.java From TofuCraftReload with MIT License | 5 votes |
public ActionResult<ItemStack> onItemRightClick(World worldIn, EntityPlayer playerIn, EnumHand handIn) { ItemStack itemstack = playerIn.getHeldItem(handIn); if (playerIn.canEat(false)) { playerIn.setActiveHand(handIn); return new ActionResult<>(EnumActionResult.SUCCESS, itemstack); } else { return new ActionResult<>(EnumActionResult.FAIL, itemstack); } }
Example 5
Source File: ItemBuildersWand.java From enderutilities with GNU Lesser General Public License v3.0 | 5 votes |
@Override public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer player, EnumHand hand) { ItemStack stack = player.getHeldItem(hand); BlockPosEU pos = this.getPosition(stack, POS_START); if (pos == null) { return super.onItemRightClick(world, player, hand); } Mode mode = Mode.getMode(stack); if (world.isRemote == false) { if (this.cancelRunningTask(player)) { return new ActionResult<ItemStack>(EnumActionResult.SUCCESS, stack); } else if (mode.hasUseDelay() == false) { EnumActionResult result = this.useWand(stack, world, player, pos); return new ActionResult<ItemStack>(result, stack); } } if (mode.hasUseDelay() && this.getPosition(stack, POS_END) != null) { player.setActiveHand(hand); return new ActionResult<ItemStack>(EnumActionResult.SUCCESS, stack); } return new ActionResult<ItemStack>(EnumActionResult.PASS, stack); }
Example 6
Source File: ItemFirestarter.java From TFC2 with GNU General Public License v3.0 | 5 votes |
@Override public ActionResult<ItemStack> onItemRightClick(World worldIn, EntityPlayer playerIn, EnumHand handIn) { ItemStack itemstack = playerIn.getHeldItem(handIn); playerIn.setActiveHand(handIn); return new ActionResult(EnumActionResult.SUCCESS, itemstack); }
Example 7
Source File: ItemFoodTFC.java From TFC2 with GNU General Public License v3.0 | 5 votes |
/** * Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer */ @Override public ActionResult<ItemStack> onItemRightClick(World worldIn, EntityPlayer playerIn, EnumHand handIn) { ItemStack itemStackIn = playerIn.getHeldItem(handIn); if (playerIn.canEat(false)) { playerIn.setActiveHand(handIn); return new ActionResult(EnumActionResult.SUCCESS, itemStackIn); } return new ActionResult(EnumActionResult.FAIL, itemStackIn); }
Example 8
Source File: ItemGravityRay.java From Production-Line with MIT License | 5 votes |
/** * Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer */ @Override @Nonnull public ActionResult<ItemStack> onItemRightClick(@Nonnull ItemStack stack, World world, EntityPlayer player, EnumHand hand) { if (player.capabilities.isCreativeMode || ElectricItem.manager.getCharge(stack) >= 100) { player.setActiveHand(hand); return new ActionResult<>(EnumActionResult.SUCCESS, stack); } return new ActionResult<>(EnumActionResult.PASS, stack); }
Example 9
Source File: ItemEnderBow.java From enderutilities with GNU Lesser General Public License v3.0 | 5 votes |
/** * Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer */ @Override public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer player, EnumHand hand) { ItemStack stack = player.getHeldItem(hand); // This method needs to also be executed on the client, otherwise the bow won't be set to in use if (this.isBroken(stack)) { return new ActionResult<ItemStack>(EnumActionResult.PASS, stack); } if (this.getBowMode(stack) == BOW_MODE_TP_TARGET) { // In survival teleporting targets requires Ender Charge if ((player.capabilities.isCreativeMode == false && UtilItemModular.useEnderCharge(stack, ENDER_CHARGE_COST_MOB_TP, true) == false) || OwnerData.canAccessSelectedModule(stack, ModuleType.TYPE_LINKCRYSTAL, player) == false || TargetData.selectedModuleHasTargetTag(stack, ModuleType.TYPE_LINKCRYSTAL) == false) { return new ActionResult<ItemStack>(EnumActionResult.PASS, stack); } } if (player.capabilities.isCreativeMode || player.inventory.hasItemStack(new ItemStack(EnderUtilitiesItems.ENDER_ARROW))) { player.setActiveHand(hand); return new ActionResult<ItemStack>(EnumActionResult.SUCCESS, stack); } return new ActionResult<ItemStack>(EnumActionResult.PASS, stack); }
Example 10
Source File: ItemFood.java From customstuff4 with GNU General Public License v3.0 | 5 votes |
@Override public ActionResult<ItemStack> onItemRightClick(World worldIn, EntityPlayer playerIn, EnumHand handIn) { ItemStack stack = playerIn.getHeldItem(handIn); if (playerIn.canEat(content.alwaysEdible.get(stack.getMetadata()).orElse(false))) { playerIn.setActiveHand(handIn); return new ActionResult<>(EnumActionResult.SUCCESS, stack); } else { return new ActionResult<>(EnumActionResult.FAIL, stack); } }
Example 11
Source File: ItemJar.java From Wizardry with GNU Lesser General Public License v3.0 | 5 votes |
@Nonnull @Override public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer player, @Nonnull EnumHand hand) { ItemStack stack = player.getHeldItem(hand); if (stack.getItemDamage() == 1) { player.setActiveHand(hand); return new ActionResult<>(EnumActionResult.SUCCESS, stack); } return new ActionResult<>(EnumActionResult.FAIL, stack); }
Example 12
Source File: ItemSyringe.java From Wizardry with GNU Lesser General Public License v3.0 | 5 votes |
@Nonnull @Override public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer player, @Nonnull EnumHand hand) { ItemStack stack = player.getHeldItem(hand); if (getItemUseAction(stack) == EnumAction.BOW) { if (world.isRemote && (Minecraft.getMinecraft().currentScreen != null)) { return new ActionResult<>(EnumActionResult.FAIL, stack); } else { player.setActiveHand(hand); return new ActionResult<>(EnumActionResult.PASS, stack); } } else return new ActionResult<>(EnumActionResult.FAIL, stack); }
Example 13
Source File: ItemEnderPorter.java From enderutilities with GNU Lesser General Public License v3.0 | 4 votes |
@Override public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer player, EnumHand hand) { ItemStack stack = player.getHeldItem(hand); // This needs to also happen on the client, otherwise the in-use will derp up if (player == null || OwnerData.canAccessSelectedModule(stack, ModuleType.TYPE_LINKCRYSTAL, player) == false) { return new ActionResult<ItemStack>(EnumActionResult.PASS, stack); } // Don't activate when sneaking and looking at a block, aka. binding to a new location if (player.isSneaking()) { RayTraceResult rayTraceResult = this.rayTrace(world, player, true); if (rayTraceResult != null && rayTraceResult.typeOfHit == RayTraceResult.Type.BLOCK) { return new ActionResult<ItemStack>(EnumActionResult.PASS, stack); } } TargetData target = TargetData.getTargetFromSelectedModule(stack, ModuleType.TYPE_LINKCRYSTAL); int playerDim = player.getEntityWorld().provider.getDimension(); // The basic version can only teleport inside the same dimension if (target != null && EntityUtils.doesEntityStackHaveBlacklistedEntities(player) == false && (this.isAdvancedPorter(stack) || target.dimension == playerDim)) { int cost = (target.dimension == playerDim ? ENDER_CHARGE_COST_INTER_DIM_TP : ENDER_CHARGE_COST_CROSS_DIM_TP); if (UtilItemModular.useEnderCharge(stack, cost, true) == false) { return new ActionResult<ItemStack>(EnumActionResult.PASS, stack); } player.setActiveHand(hand); if (world.isRemote == false) { Effects.playSoundEffectServer(world, player.posX, player.posY, player.posZ, SoundEvents.BLOCK_PORTAL_TRIGGER, SoundCategory.MASTER, 0.08f, 1.2f); } return new ActionResult<ItemStack>(EnumActionResult.SUCCESS, stack); } return new ActionResult<ItemStack>(EnumActionResult.PASS, stack); }
Example 14
Source File: ItemKatana.java From Sakura_mod with MIT License | 4 votes |
public ActionResult<ItemStack> onItemRightClick(World worldIn, EntityPlayer playerIn, EnumHand handIn) { ItemStack stack = playerIn.getHeldItem(handIn); playerIn.setActiveHand(handIn); return new ActionResult<ItemStack>(EnumActionResult.SUCCESS, stack); }
Example 15
Source File: ItemKotachi.java From Sakura_mod with MIT License | 4 votes |
public ActionResult<ItemStack> onItemRightClick(World worldIn, EntityPlayer playerIn, EnumHand handIn) { ItemStack stack = playerIn.getHeldItem(handIn); playerIn.setActiveHand(handIn); return new ActionResult<ItemStack>(EnumActionResult.SUCCESS, stack); }
Example 16
Source File: ItemShinai.java From Sakura_mod with MIT License | 4 votes |
public ActionResult<ItemStack> onItemRightClick(World worldIn, EntityPlayer playerIn, EnumHand handIn) { ItemStack stack = playerIn.getHeldItem(handIn); playerIn.setActiveHand(handIn); return new ActionResult<ItemStack>(EnumActionResult.SUCCESS, stack); }
Example 17
Source File: ItemSheathKatana.java From Sakura_mod with MIT License | 4 votes |
public ActionResult<ItemStack> onItemRightClick(World worldIn, EntityPlayer playerIn, EnumHand handIn) { ItemStack stack = playerIn.getHeldItem(handIn); playerIn.setActiveHand(handIn); return new ActionResult<ItemStack>(EnumActionResult.SUCCESS, stack); }
Example 18
Source File: ItemSheath.java From Sakura_mod with MIT License | 4 votes |
public ActionResult<ItemStack> onItemRightClick(World worldIn, EntityPlayer playerIn, EnumHand handIn) { ItemStack stack = playerIn.getHeldItem(handIn); playerIn.setActiveHand(handIn); return new ActionResult<ItemStack>(EnumActionResult.SUCCESS, stack); }
Example 19
Source File: ItemTofuShield.java From TofuCraftReload with MIT License | 4 votes |
public ActionResult<ItemStack> onItemRightClick(World worldIn, EntityPlayer playerIn, EnumHand handIn) { ItemStack itemstack = playerIn.getHeldItem(handIn); playerIn.setActiveHand(handIn); return new ActionResult<ItemStack>(EnumActionResult.SUCCESS, itemstack); }
Example 20
Source File: ItemBasicLaserGun.java From AdvancedRocketry with MIT License | 3 votes |
@Override public ActionResult<ItemStack> onItemRightClick(World worldIn, EntityPlayer player, EnumHand hand) { player.setActiveHand(hand); posMap.remove(player); ItemStack stack = player.getHeldItem(hand); //if(true) // return super.onItemRightClick(stack, worldIn, player, hand); World world = player.getEntityWorld(); RayTraceResult rayTrace = rayTraceEntity(world,player); if(rayTrace != null) { rayTrace.entityHit.attackEntityFrom(DamageSource.GENERIC, .5f); if(world.isRemote) LibVulpes.proxy.playSound(worldIn, player.getPosition(), AudioRegistry.basicLaser, SoundCategory.PLAYERS, Minecraft.getMinecraft().gameSettings.getSoundLevel(SoundCategory.PLAYERS), 1f); return new ActionResult(EnumActionResult.PASS, stack); } rayTrace = rayTrace(world, (EntityPlayer) player, false); if(rayTrace != null && rayTrace.typeOfHit == Type.BLOCK) { IBlockState state = world.getBlockState(rayTrace.getBlockPos()); if(world.isRemote) LibVulpes.proxy.playSound(worldIn, player.getPosition(), AudioRegistry.basicLaser, SoundCategory.PLAYERS, Minecraft.getMinecraft().gameSettings.getSoundLevel(SoundCategory.PLAYERS), 1f); return new ActionResult(EnumActionResult.PASS, stack); } return new ActionResult(EnumActionResult.PASS, stack); }