Java Code Examples for org.bukkit.inventory.Inventory#setItem()
The following examples show how to use
org.bukkit.inventory.Inventory#setItem() .
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Example 1
Source File: MessageGui.java From WildernessTp with MIT License | 8 votes |
public static void openMessGui(Player p) { ItemStack close = new ItemStack(Material.REDSTONE_BLOCK, 1); ItemMeta meta = close.getItemMeta(); meta.setDisplayName("Close"); ArrayList<String> lore = new ArrayList<>(); lore.add("Click to close the inventory and return to normal gameplay"); meta.setLore(lore); close.setItemMeta(meta); Inventory messages = Bukkit.createInventory(p, 27, "WildTp"); p.openInventory(messages); messages.setItem(0, makeItem("Teleport" , "Click to set the message to be said on teleport")); messages.setItem(2, makeItem("NoSuit", "Click to set the no suitable location message")); messages.setItem(4, makeItem("CostMsg", "Click to set the cost message")); messages.setItem(6, makeItem("No-Break", "Click to set the no perm for sign break message")); messages.setItem(8, makeItem("No-Perm", "Click to set the No permission to make a sign message")); messages.setItem(10, makeItem( "Cooldown Message", "Click to set the cool down message")); messages.setItem(12, makeItem( "Wait/Warmup Message", "Click to set the warmp/delay/wait message")); messages.setItem(14, makeItem("Used command Message", "Click to set the command used message")); messages.setItem(17, makeItem("Refund Message", "Click to set the RefundMessage")); messages.setItem(19, makeItem("Blocked Command Message", "Click me to set the Blocked Command Message")); messages.setItem(21, makeItem("World Message","Click me to set the message for when command is used \nin a non configured world")); messages.setItem(23, makeItem("Cancel Message", "Click me to set the message for when a player \ncauses teleportation to be canceld")); messages.setItem(24, MainGui.backItem()); messages.setItem(26, close); }
Example 2
Source File: AdminShopkeeper.java From Shopkeepers with GNU General Public License v3.0 | 6 votes |
@Override protected boolean openWindow(Player player) { final AdminShopkeeper shopkeeper = this.getShopkeeper(); Inventory inventory = Bukkit.createInventory(player, 27, Settings.editorTitle); // add the shopkeeper's trade offers: List<ItemStack[]> recipes = shopkeeper.getRecipes(); for (int column = 0; column < recipes.size() && column < 8; column++) { ItemStack[] recipe = recipes.get(column); inventory.setItem(column, recipe[0]); inventory.setItem(column + 9, recipe[1]); inventory.setItem(column + 18, recipe[2]); } // add the special buttons: this.setActionButtons(inventory); // show editing inventory: player.openInventory(inventory); return true; }
Example 3
Source File: ScenarioManager.java From UhcCore with GNU General Public License v3.0 | 6 votes |
public Inventory getScenarioEditInventory(){ Inventory inv = Bukkit.createInventory(null,6*ROW, Lang.SCENARIO_GLOBAL_INVENTORY_EDIT); // add edit item ItemStack back = new ItemStack(Material.ARROW); ItemMeta itemMeta = back.getItemMeta(); itemMeta.setDisplayName(Lang.SCENARIO_GLOBAL_ITEM_BACK); back.setItemMeta(itemMeta); inv.setItem(5*ROW+8,back); for (Scenario scenario : Scenario.values()){ if (!scenario.isCompatibleWithVersion()){ continue; } ItemStack scenarioItem = scenario.getScenarioItem(); if (isActivated(scenario)){ scenarioItem.addUnsafeEnchantment(Enchantment.DURABILITY, 1); scenarioItem.setAmount(2); } inv.addItem(scenarioItem); } return inv; }
Example 4
Source File: CraftsManager.java From UhcCore with GNU General Public License v3.0 | 5 votes |
public static void openCraftInventory(Player player, Craft craft) { int maxSlots = 6*9; Inventory inv = Bukkit.createInventory(null, maxSlots, Lang.ITEMS_CRAFT_BOOK_INVENTORY); for(int i = 0 ; i < maxSlots-9 ; i++){ inv.setItem(i, UniversalMaterial.BLACK_STAINED_GLASS_PANE.getStack()); } for(int i = maxSlots-9 ; i < maxSlots ; i++){ inv.setItem(i, UniversalMaterial.WHITE_STAINED_GLASS_PANE.getStack()); } // Recipe inv.setItem(11, craft.getRecipe().get(0)); inv.setItem(12, craft.getRecipe().get(1)); inv.setItem(13, craft.getRecipe().get(2)); inv.setItem(20, craft.getRecipe().get(3)); inv.setItem(21, craft.getRecipe().get(4)); inv.setItem(22, craft.getRecipe().get(5)); inv.setItem(29, craft.getRecipe().get(6)); inv.setItem(30, craft.getRecipe().get(7)); inv.setItem(31, craft.getRecipe().get(8)); // Craft inv.setItem(24, craft.getCraft()); // Back ItemStack back = UniversalMaterial.PUFFERFISH.getStack(); ItemMeta im = back.getItemMeta(); im.setDisplayName(ChatColor.GRAY+Lang.ITEMS_CRAFT_BOOK_BACK); back.setItemMeta(im); inv.setItem(49, back); player.openInventory(inv); }
Example 5
Source File: SkyBlockMenu.java From uSkyBlock with GNU General Public License v3.0 | 5 votes |
private void updateRestartMenu(Inventory menu, Player player, List<String> schemeNames) { ItemStack menuItem; ItemMeta meta; List<String> lores; int index = 1; for (String schemeName : schemeNames) { IslandPerk islandPerk = plugin.getPerkLogic().getIslandPerk(schemeName); boolean enabled = plugin.getConfig().getBoolean("island-schemes." + islandPerk.getSchemeName() + ".enabled", true); if (!enabled) { continue; // Skip } index = plugin.getConfig().getInt("island-schemes." + islandPerk.getSchemeName() + ".index", index); menuItem = islandPerk.getDisplayItem(); meta = menuItem.getItemMeta(); lores = meta.getLore(); if (lores == null) { lores = new ArrayList<>(); } if (player.hasPermission(islandPerk.getPermission())) { long millisLeft = plugin.getConfirmHandler().millisLeft(player, "/is restart"); if (millisLeft > 0) { addLore(lores, tr("\u00a7cClick within \u00a79{0}\u00a7c to restart!", TimeUtil.millisAsString(millisLeft))); } else { addLore(lores, tr("\u00a7aClick to restart!")); } } else { addLore(lores, tr("\u00a7cNo access!\n\u00a77({0})", islandPerk.getPermission())); } meta.setLore(lores); menuItem.setItemMeta(meta); menu.setItem(index++, menuItem); } player.updateInventory(); }
Example 6
Source File: ObserverModule.java From CardinalPGM with MIT License | 5 votes |
public Inventory getFakeInventory(Player player, String locale) { Inventory inventory = Bukkit.createInventory(null, 45, player.getDisplayName().length() > 32 ? Teams.getTeamColorByPlayer(player) + player.getName() : player.getDisplayName()); inventory.setItem(0, player.getInventory().getHelmet()); inventory.setItem(1, player.getInventory().getChestplate()); inventory.setItem(2, player.getInventory().getLeggings()); inventory.setItem(3, player.getInventory().getBoots()); inventory.setItem(4, player.getInventory().getItemInOffHand()); ItemStack potion; if (player.getActivePotionEffects().size() > 0){ ArrayList<String> effects = new ArrayList<>(); for (PotionEffect effect : player.getActivePotionEffects()) { String effectName = WordUtils.capitalizeFully(effect.getType().getName().toLowerCase().replaceAll("_", " ")); effects.add(ChatColor.YELLOW + effectName + " " + (effect.getAmplifier() + 1)); } potion = Items.createItem(Material.POTION, 1, (short) 0, ChatColor.AQUA + "" + ChatColor.ITALIC + new LocalizedChatMessage(ChatConstant.UI_POTION_EFFECTS).getMessage(locale), effects); } else { potion = Items.createItem(Material.GLASS_BOTTLE, 1, (short) 0, ChatColor.AQUA + "" + ChatColor.ITALIC + new LocalizedChatMessage(ChatConstant.UI_POTION_EFFECTS).getMessage(locale), new ArrayList<>(Collections.singletonList(ChatColor.YELLOW + new LocalizedChatMessage(ChatConstant.UI_NO_POTION_EFFECTS).getMessage(locale)))); } inventory.setItem(6, potion); ItemStack food = Items.createItem(Material.COOKED_BEEF, player.getFoodLevel(), (short) 0, ChatColor.AQUA + "" + ChatColor.ITALIC + new LocalizedChatMessage(ChatConstant.UI_HUNGER_LEVEL).getMessage(locale)); inventory.setItem(7, food); ItemStack health = Items.createItem(Material.REDSTONE, (int) Math.ceil(player.getHealth()), (short) 0, ChatColor.AQUA + "" + ChatColor.ITALIC + new LocalizedChatMessage(ChatConstant.UI_HEALTH_LEVEL).getMessage(locale)); inventory.setItem(8, health); for (int i = 36; i <= 44; i++) { inventory.setItem(i, player.getInventory().getItem(i - 36)); } for (int i = 9; i <= 35; i++) { inventory.setItem(i, player.getInventory().getItem(i)); } return inventory; }
Example 7
Source File: ShowRecipe.java From civcraft with GNU General Public License v2.0 | 5 votes |
public void buildInfoBar(LoreCraftableMaterial craftMat, Inventory recInv, Player player) { int offset = 0; ItemStack stack = null; if (craftMat.getConfigMaterial().required_tech != null) { Resident resident = CivGlobal.getResident(player); ConfigTech tech = CivSettings.techs.get(craftMat.getConfigMaterial().required_tech); if (tech != null) { if (resident.hasTown() && resident.getCiv().hasTechnology(craftMat.getConfigMaterial().required_tech)) { stack = LoreGuiItem.build("Required Technology", ItemManager.getId(Material.EMERALD_BLOCK), 0, tech.name); } else { stack = LoreGuiItem.build("Required Technology", ItemManager.getId(Material.REDSTONE_BLOCK), 0, tech.name); } } if (stack != null) { recInv.setItem(offset+0, stack); } } if (craftMat.isShaped()) { stack = LoreGuiItem.build("Shaped", ItemManager.getId(Material.HOPPER), 0, ""); } else { stack = LoreGuiItem.build("Unshaped", ItemManager.getId(Material.COAL), 0, ""); } offset += LoreGuiItem.INV_ROW_COUNT; recInv.setItem(offset+0, stack); }
Example 8
Source File: InvUtils.java From TradePlus with GNU General Public License v3.0 | 5 votes |
public static Inventory getSpectatorInventory(Player player1, Player player2) { String title = ChatColor.translateAlternateColorCodes( '&', pl.getConfig().getString("gui.spectator-title")); if (Sounds.version > 1.8) title = title.replace("%PLAYER1%", player1.getName()).replace("%PLAYER2%", player2.getName()); Inventory inv = Bukkit.createInventory(player1.getInventory().getHolder(), 54, title); for (int i = 4; i <= 49; i += 9) inv.setItem(i, placeHolder); for (int i = 45; i <= 53; i++) inv.setItem(i, placeHolder); inv.setItem(0, ItemFactory.getPlayerSkull(player1, "&f" + player1.getName())); inv.setItem(8, ItemFactory.getPlayerSkull(player2, "&f" + player2.getName())); inv.setItem(4, theyCancelled); return inv; }
Example 9
Source File: GizmoUtils.java From ProjectAres with GNU Affero General Public License v3.0 | 5 votes |
public static void openMenu(Player player) { Inventory inventory = Bukkit.createInventory(player, 18, ChatColor.RED + LobbyTranslations.get().t("gizmos", player)); inventory.setItem(4, Utils.getGhastTear(player, RaindropsListener.raindrops.get(player))); int i = 9; for(Gizmo gizmo : Gizmos.gizmos) { inventory.setItem(i++, gizmo.getItemStack(player)); } player.openInventory(inventory); }
Example 10
Source File: KitsManager.java From UhcCore with GNU General Public License v3.0 | 5 votes |
public static void openKitSelectionInventory(Player player){ int maxSlots = 6*9; Inventory inv = Bukkit.createInventory(null, maxSlots, Lang.ITEMS_KIT_INVENTORY); int slot = 0; for(Kit kit : kits){ if(slot < maxSlots){ inv.setItem(slot, kit.getSymbol()); slot++; } } player.openInventory(inv); }
Example 11
Source File: Roulette.java From Crazy-Crates with MIT License | 5 votes |
public static void openRoulette(Player player, Crate crate, KeyType keyType, boolean checkHand) { Inventory inv = Bukkit.createInventory(null, 27, Methods.sanitizeColor(crate.getFile().getString("Crate.CrateName"))); setGlass(inv); inv.setItem(13, crate.pickPrize(player).getDisplayItem()); player.openInventory(inv); if (!cc.takeKeys(1, player, crate, keyType, checkHand)) { Methods.failedToTakeKey(player, crate); cc.removePlayerFromOpeningList(player); return; } startRoulette(player, inv, crate); }
Example 12
Source File: SpectatorTools.java From CardinalPGM with MIT License | 5 votes |
public Inventory getTeleportMenu(Player player, TeamModule team) { int size = ((team.size() + 9) / 9) * 9; Inventory inventory = Bukkit.createInventory(null, size, getTeleportMenuTitle(player.getLocale())); int item = 0; for (Player view : (List<Player>) team) { ItemStack skull = Items.createItem(Material.SKULL_ITEM, 1, (short) 3, view.getDisplayName(), Collections.singletonList("Click to teleport")); SkullMeta meta = ((SkullMeta) skull.getItemMeta()); meta.setOwner(view.getName(), view.getUniqueId(), view.getSkin()); skull.setItemMeta(meta); inventory.setItem(item, skull); item++; } inventory.setItem(size - 1, getGoBackItem(player.getLocale())); return inventory; }
Example 13
Source File: SkyBlockMenu.java From uSkyBlock with GNU General Public License v3.0 | 5 votes |
private void updateLeaveMenuItem(Inventory inventory, ItemStack currentItem, long millisLeft) { if (currentItem == null || currentItem.getItemMeta() == null ||currentItem.getItemMeta().getLore() == null) { return; } ItemMeta meta = currentItem.getItemMeta(); List<String> lore = meta.getLore(); if (millisLeft >= 0) { lore.set(lore.size()-1, tr("\u00a7cClick within \u00a79{0}\u00a7c to leave!", TimeUtil.millisAsString(millisLeft))); } else { lore.set(lore.size()-1, tr("\u00a7cClick to leave")); } meta.setLore(lore); currentItem.setItemMeta(meta); inventory.setItem(17, currentItem); }
Example 14
Source File: BasicElement.java From black with GNU General Public License v3.0 | 4 votes |
@Override public void displayOn(final Inventory inventory, final int locX, final int locY) { inventory.setItem(locX + locY * 9, icon.clone()); }
Example 15
Source File: CargoUtils.java From Slimefun4 with GNU General Public License v3.0 | 4 votes |
static ItemStack insertIntoVanillaInventory(ItemStack stack, Inventory inv) { ItemStack[] contents = inv.getContents(); int minSlot = 0; int maxSlot = contents.length; // Check if it is a normal furnace if (inv instanceof FurnaceInventory) { // Check if it is fuel or not if (stack.getType().isFuel()) { maxSlot = 2; // Any non-smeltable items should not land in the upper slot if (!isSmeltable(stack, true)) { minSlot = 1; } } else { maxSlot = 1; } } else if (inv instanceof BrewerInventory) { if (stack.getType() == Material.POTION || stack.getType() == Material.LINGERING_POTION || stack.getType() == Material.SPLASH_POTION) { // Potions slot maxSlot = 3; } else if (stack.getType() == Material.BLAZE_POWDER) { // Blaze Powder slot minSlot = 4; maxSlot = 5; } else { // Input slot minSlot = 3; maxSlot = 4; } } ItemStackWrapper wrapper = new ItemStackWrapper(stack); for (int slot = minSlot; slot < maxSlot; slot++) { // Changes to this ItemStack are synchronized with the Item in the Inventory ItemStack itemInSlot = contents[slot]; if (itemInSlot == null) { inv.setItem(slot, stack); return null; } else { int maxStackSize = itemInSlot.getType().getMaxStackSize(); if (SlimefunUtils.isItemSimilar(itemInSlot, wrapper, true, false) && itemInSlot.getAmount() < maxStackSize) { int amount = itemInSlot.getAmount() + stack.getAmount(); if (amount > maxStackSize) { stack.setAmount(amount - maxStackSize); } else { stack = null; } itemInSlot.setAmount(Math.min(amount, maxStackSize)); // Setting item in inventory will clone the ItemStack inv.setItem(slot, itemInSlot); return stack; } } } return stack; }
Example 16
Source File: SkyBlockMenu.java From uSkyBlock with GNU General Public License v3.0 | 4 votes |
private void addExtraMenus(Player player, Inventory menu) { ConfigurationSection extras = plugin.getConfig().getConfigurationSection("options.extra-menus"); if (extras == null) { return; } for (String sIndex : extras.getKeys(false)) { ConfigurationSection menuSection = extras.getConfigurationSection(sIndex); if (menuSection == null) { continue; } try { int index = Integer.parseInt(sIndex, 10); String title = menuSection.getString("title", "\u00a9Unknown"); String icon = menuSection.getString("displayItem", "CHEST"); List<String> lores = new ArrayList<>(); for (String l : menuSection.getStringList("lore")) { Matcher matcher = PERM_VALUE_PATTERN.matcher(l); if (matcher.matches()) { String perm = matcher.group("perm"); String lore = matcher.group("value"); boolean not = matcher.group("not") != null; if (perm != null) { boolean hasPerm = player.hasPermission(perm); if ((hasPerm && !not) || (!hasPerm && not)) { lores.add(lore); } } else { lores.add(lore); } } } // Only SIMPLE icons supported... ItemStack item = new ItemStack(Material.matchMaterial(icon), 1); ItemMeta meta = item.getItemMeta(); meta.setDisplayName(title); meta.setLore(lores); item.setItemMeta(meta); menu.setItem(index, item); } catch (Exception e) { log(Level.INFO, "\u00a79[uSkyBlock]\u00a7r Unable to add extra-menu " + sIndex + ": " + e); } } }
Example 17
Source File: SkinsGUI.java From SkinsRestorerX with GNU General Public License v3.0 | 4 votes |
public Inventory getGUI(Player p, int page, Map<String, Object> skinsList) { Inventory inventory = Bukkit.createInventory(p, 54, Locale.SKINSMENU_TITLE.replace("&", "ยง") + page); inventory.setItem(36, new GuiGlass(GlassType.NONE).getItemStack()); inventory.setItem(37, new GuiGlass(GlassType.NONE).getItemStack()); inventory.setItem(38, new GuiGlass(GlassType.NONE).getItemStack()); inventory.setItem(39, new GuiGlass(GlassType.NONE).getItemStack()); inventory.setItem(40, new GuiGlass(GlassType.NONE).getItemStack()); inventory.setItem(41, new GuiGlass(GlassType.NONE).getItemStack()); inventory.setItem(42, new GuiGlass(GlassType.NONE).getItemStack()); inventory.setItem(43, new GuiGlass(GlassType.NONE).getItemStack()); inventory.setItem(44, new GuiGlass(GlassType.NONE).getItemStack()); //Middle button //remove skin inventory.setItem(48, new GuiGlass(GlassType.DELETE).getItemStack()); inventory.setItem(49, new GuiGlass(GlassType.DELETE).getItemStack()); inventory.setItem(50, new GuiGlass(GlassType.DELETE).getItemStack()); //button place next inventory.setItem(45, new GuiGlass(GlassType.NONE).getItemStack()); inventory.setItem(46, new GuiGlass(GlassType.NONE).getItemStack()); inventory.setItem(47, new GuiGlass(GlassType.NONE).getItemStack()); //button place next inventory.setItem(53, new GuiGlass(GlassType.NONE).getItemStack()); inventory.setItem(52, new GuiGlass(GlassType.NONE).getItemStack()); inventory.setItem(51, new GuiGlass(GlassType.NONE).getItemStack()); skinsList.forEach((name, property) -> { //if page is not 0, adding Previous Page button. if (page != 0) { inventory.setItem(45, new GuiGlass(GlassType.PREV).getItemStack()); inventory.setItem(46, new GuiGlass(GlassType.PREV).getItemStack()); inventory.setItem(47, new GuiGlass(GlassType.PREV).getItemStack()); } inventory.addItem(createSkull(name, property)); //if the page is full, adding Next Page button. if (inventory.firstEmpty() == -1 || inventory.getItem(26) != null) { inventory.setItem(53, new GuiGlass(GlassType.NEXT).getItemStack()); inventory.setItem(52, new GuiGlass(GlassType.NEXT).getItemStack()); inventory.setItem(51, new GuiGlass(GlassType.NEXT).getItemStack()); return; } }); return inventory; }
Example 18
Source File: UhcItems.java From UhcCore with GNU General Public License v3.0 | 4 votes |
private static void fillInventory(Inventory inv){ for (int i = 0; i < inv.getSize(); i++) { inv.setItem(i, GameItem.TEAM_FILL_BLACK.getItem()); } }
Example 19
Source File: Recipes.java From ProRecipes with GNU General Public License v2.0 | 3 votes |
public void clearIngredients(Inventory it){ for(int i = 8; i< 45; i++){ if((i-1) % 9 == 0 || (i-2) % 9 == 0 || (i-3) % 9 == 0 || (i-4) % 9 == 0){ it.setItem(i, null); } } }
Example 20
Source File: Config.java From CS-CoreLib with GNU General Public License v3.0 | 3 votes |
/** * Gets the Contents of an Inventory at the specified Path * * @param path The path in the Config File * @param size The Size of the Inventory * @param title The Title of the Inventory * @return The generated Inventory */ public Inventory getInventory(String path, int size, String title) { Inventory inventory = Bukkit.createInventory(null, size, title); for (int i = 0; i < size; i++) { inventory.setItem(i, getItem(path + "." + i)); } return inventory; }