Java Code Examples for org.jivesoftware.smack.ConnectionConfiguration#setSocketFactory()
The following examples show how to use
org.jivesoftware.smack.ConnectionConfiguration#setSocketFactory() .
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Example 1
Source File: LolChat.java From League-of-Legends-XMPP-Chat-Library with MIT License | 6 votes |
/** * Represents a single connection to a League of Legends chatserver. * * @param server * The chatserver of the region you want to connect to * @param friendRequestPolicy * Determines how new Friend requests are treated. * @param riotApiKey * Your apiKey used to convert summonerId's to name. You can get * your key here <a * href="https://developer.riotgames.com/">developer * .riotgames.com</a> * * @see LolChat#setFriendRequestPolicy(FriendRequestPolicy) * @see LolChat#setFriendRequestListener(FriendRequestListener) */ public LolChat(ChatServer server, FriendRequestPolicy friendRequestPolicy, RiotApiKey riotApiKey) { this.friendRequestPolicy = friendRequestPolicy; this.server = server; if (riotApiKey != null && server.api != null) { this.riotApi = RiotApi.build(riotApiKey, server); } Roster.setDefaultSubscriptionMode(SubscriptionMode.manual); final ConnectionConfiguration config = new ConnectionConfiguration( server.host, 5223, "pvp.net"); config.setSecurityMode(ConnectionConfiguration.SecurityMode.enabled); config.setSocketFactory(SSLSocketFactory.getDefault()); config.setCompressionEnabled(true); connection = new XMPPTCPConnection(config); addListeners(); }
Example 2
Source File: SmackGcmSenderChannel.java From arcusplatform with Apache License 2.0 | 5 votes |
/** * Connects to GCM Cloud Connection Server using the supplied credentials. * * @param senderId * Your GCM project number * @param apiKey * API Key of your project */ protected void connect(long senderId, String apiKey, int keepAliveInterval) throws XMPPException, IOException, SmackException { // Configure connection ConnectionConfiguration config = new ConnectionConfiguration(GcmServiceConstants.GCM_SERVER, GcmServiceConstants.GCM_PORT); config.setSecurityMode(SecurityMode.enabled); config.setReconnectionAllowed(true); config.setRosterLoadedAtLogin(false); config.setSendPresence(false); config.setSocketFactory(SSLSocketFactory.getDefault()); // Create connection object and initiate connection connection = new XMPPTCPConnection(config); pingManager = PingManager.getInstanceFor(connection); pingManager.setPingInterval(keepAliveInterval); pingManager.registerPingFailedListener(this); connection.connect(); // Register listener to log connection state events connection.addConnectionListener(new SmackLoggingConnectionListener()); // Handle incoming messages (delivery receipts and Google control messages) connection.addPacketListener(upstreamListener, new PacketTypeFilter(Message.class)); // Log in... connection.login(senderId + "@" + GcmServiceConstants.GCM_SERVER, apiKey); }
Example 3
Source File: SmackTestCase.java From Smack with Apache License 2.0 | 5 votes |
/** * Creates a new XMPPTCPConnection using the connection preferences. This is useful when * not using a connection from the connection pool in a test case. * * @return a new XMPP connection. */ protected XMPPTCPConnection createConnection() { // Create the configuration for this new connection ConnectionConfiguration config = new ConnectionConfiguration(host, port); config.setCompressionEnabled(compressionEnabled); config.setSendPresence(sendInitialPresence()); if (getSocketFactory() == null) { config.setSocketFactory(getSocketFactory()); } return new XMPPTCPConnection(config); }
Example 4
Source File: XmppClient.java From riotapi with Apache License 2.0 | 4 votes |
private static ConnectionConfiguration buildConnectionConfiguration(Shard shard) { ConnectionConfiguration connConf = new ConnectionConfiguration(shard.chatUrl, Shard.JABBER_PORT, "pvp.net"); connConf.setSecurityMode(ConnectionConfiguration.SecurityMode.disabled); connConf.setSocketFactory(SSLSocketFactory.getDefault()); return connConf; }