Java Code Examples for org.lwjgl.glfw.GLFW#glfwGetWindowSize()
The following examples show how to use
org.lwjgl.glfw.GLFW#glfwGetWindowSize() .
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Example 1
Source File: Lwjgl3Mini2DxGraphics.java From mini2Dx with Apache License 2.0 | 5 votes |
void updateFramebufferInfo() { GLFW.glfwGetFramebufferSize(window.getWindowHandle(), tmpBuffer, tmpBuffer2); this.backBufferWidth = tmpBuffer.get(0); this.backBufferHeight = tmpBuffer2.get(0); GLFW.glfwGetWindowSize(window.getWindowHandle(), tmpBuffer, tmpBuffer2); Lwjgl3Mini2DxGraphics.this.logicalWidth = tmpBuffer.get(0); Lwjgl3Mini2DxGraphics.this.logicalHeight = tmpBuffer2.get(0); Lwjgl3ApplicationConfiguration config = window.getConfig(); bufferFormat = new BufferFormat(config.r, config.g, config.b, config.a, config.depth, config.stencil, config.samples, false); }
Example 2
Source File: Lwjgl3Mini2DxGraphics.java From mini2Dx with Apache License 2.0 | 5 votes |
@Override public Monitor getMonitor() { Monitor[] monitors = getMonitors(); Monitor result = monitors[0]; GLFW.glfwGetWindowPos(window.getWindowHandle(), tmpBuffer, tmpBuffer2); int windowX = tmpBuffer.get(0); int windowY = tmpBuffer2.get(0); GLFW.glfwGetWindowSize(window.getWindowHandle(), tmpBuffer, tmpBuffer2); int windowWidth = tmpBuffer.get(0); int windowHeight = tmpBuffer2.get(0); int overlap; int bestOverlap = 0; for (Monitor monitor : monitors) { DisplayMode mode = getDisplayMode(monitor); overlap = Math.max(0, Math.min(windowX + windowWidth, monitor.virtualX + mode.width) - Math.max(windowX, monitor.virtualX)) * Math.max(0, Math.min(windowY + windowHeight, monitor.virtualY + mode.height) - Math.max(windowY, monitor.virtualY)); if (bestOverlap < overlap) { bestOverlap = overlap; result = monitor; } } return result; }