Java Code Examples for com.jme3.math.ColorRGBA#Orange
The following examples show how to use
com.jme3.math.ColorRGBA#Orange .
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Example 1
Source File: TestBatchNodeCluster.java From jmonkeyengine with BSD 3-Clause "New" or "Revised" License | 5 votes |
public ColorRGBA randomColor() { ColorRGBA color = ColorRGBA.Black; int randomn = rand.nextInt(4); if (randomn == 0) { color = ColorRGBA.Orange; } else if (randomn == 1) { color = ColorRGBA.Blue; } else if (randomn == 2) { color = ColorRGBA.Brown; } else if (randomn == 3) { color = ColorRGBA.Magenta; } return color; }
Example 2
Source File: TestBatchNodeCluster.java From MikuMikuStudio with BSD 2-Clause "Simplified" License | 5 votes |
public ColorRGBA randomColor() { ColorRGBA color = ColorRGBA.Black; int randomn = rand.nextInt(4); if (randomn == 0) { color = ColorRGBA.Orange; } else if (randomn == 1) { color = ColorRGBA.Blue; } else if (randomn == 2) { color = ColorRGBA.Brown; } else if (randomn == 3) { color = ColorRGBA.Magenta; } return color; }
Example 3
Source File: TestCubeCluster.java From MikuMikuStudio with BSD 2-Clause "Simplified" License | 5 votes |
public ColorRGBA randomColor() { ColorRGBA color = ColorRGBA.Black; int randomn = rand.nextInt(4); if (randomn == 0) { color = ColorRGBA.Orange; } else if (randomn == 1) { color = ColorRGBA.Blue; } else if (randomn == 2) { color = ColorRGBA.Brown; } else if (randomn == 3) { color = ColorRGBA.Magenta; } return color; }
Example 4
Source File: SpawnToolControl.java From jmonkeybuilder with Apache License 2.0 | 4 votes |
@Override @FromAnyThread protected @NotNull ColorRGBA getBrushColor() { return ColorRGBA.Orange; }
Example 5
Source File: TestMultiRenderTarget.java From jmonkeyengine with BSD 3-Clause "New" or "Revised" License | 4 votes |
@Override public void simpleInitApp() { viewPort.addProcessor(this); // flyCam.setEnabled(false); cam.setLocation(new Vector3f(4.8037705f, 4.851632f, 10.789033f)); cam.setRotation(new Quaternion(-0.05143692f, 0.9483723f, -0.21131563f, -0.230846f)); Node tank = (Node) assetManager.loadModel("Models/HoverTank/Tank2.mesh.xml"); //tankMesh.getMaterial().setColor("Specular", ColorRGBA.Black); rootNode.attachChild(tank); display1 = new Picture("Picture"); display1.move(0, 0, -1); // make it appear behind stats view display2 = (Picture) display1.clone(); display3 = (Picture) display1.clone(); display4 = (Picture) display1.clone(); display = (Picture) display1.clone(); ColorRGBA[] colors = new ColorRGBA[]{ ColorRGBA.White, ColorRGBA.Blue, ColorRGBA.Cyan, ColorRGBA.DarkGray, ColorRGBA.Green, ColorRGBA.Magenta, ColorRGBA.Orange, ColorRGBA.Pink, ColorRGBA.Red, ColorRGBA.Yellow }; pls = new PointLight[3]; for (int i = 0; i < pls.length; i++){ PointLight pl = new PointLight(); pl.setColor(colors[i % colors.length]); pl.setRadius(5); display.addLight(pl); pls[i] = pl; } }
Example 6
Source File: TestMultiRenderTarget.java From MikuMikuStudio with BSD 2-Clause "Simplified" License | 4 votes |
@Override public void simpleInitApp() { viewPort.addProcessor(this); renderManager.setForcedTechnique("GBuf"); // flyCam.setEnabled(false); cam.setLocation(new Vector3f(4.8037705f, 4.851632f, 10.789033f)); cam.setRotation(new Quaternion(-0.05143692f, 0.9483723f, -0.21131563f, -0.230846f)); Node tank = (Node) assetManager.loadModel("Models/HoverTank/Tank2.mesh.xml"); //tankMesh.getMaterial().setColor("Specular", ColorRGBA.Black); rootNode.attachChild(tank); display1 = new Picture("Picture"); display1.move(0, 0, -1); // make it appear behind stats view display2 = (Picture) display1.clone(); display3 = (Picture) display1.clone(); display4 = (Picture) display1.clone(); display = (Picture) display1.clone(); ColorRGBA[] colors = new ColorRGBA[]{ ColorRGBA.White, ColorRGBA.Blue, ColorRGBA.Cyan, ColorRGBA.DarkGray, ColorRGBA.Green, ColorRGBA.Magenta, ColorRGBA.Orange, ColorRGBA.Pink, ColorRGBA.Red, ColorRGBA.Yellow }; for (int i = 0; i < 3; i++){ PointLight pl = new PointLight(); float angle = 0.314159265f * i; pl.setPosition( new Vector3f(FastMath.cos(angle)*2f, 0, FastMath.sin(angle)*2f)); pl.setColor(colors[i]); pl.setRadius(5); rootNode.addLight(pl); display.addLight(pl); } }