Java Code Examples for com.jme3.system.JmeSystem#newAssetManager()
The following examples show how to use
com.jme3.system.JmeSystem#newAssetManager() .
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Example 1
Source File: BaseAWTTest.java From jmonkeyengine with BSD 3-Clause "New" or "Revised" License | 5 votes |
private AssetManager createAssetManager() { /* Desktop.cfg supports the following additional file formats at the time of writing: LOADER com.jme3.texture.plugins.AWTLoader : jpg, bmp, gif, png, jpeg LOADER com.jme3.audio.plugins.OGGLoader : ogg */ return JmeSystem.newAssetManager(BaseTest.class.getResource("/com/jme3/asset/Desktop.cfg")); }
Example 2
Source File: TestAbsoluteLocators.java From jmonkeyengine with BSD 3-Clause "New" or "Revised" License | 5 votes |
public static void main(String[] args){ AssetManager am = JmeSystem.newAssetManager(); am.registerLoader(AWTLoader.class, "jpg"); am.registerLoader(WAVLoader.class, "wav"); // register absolute locator am.registerLocator("/", ClasspathLocator.class); // find a sound AudioData audio = am.loadAudio("Sound/Effects/Gun.wav"); // find a texture Texture tex = am.loadTexture("Textures/Terrain/Pond/Pond.jpg"); if (audio == null) throw new RuntimeException("Cannot find audio!"); else System.out.println("Audio loaded from Sounds/Effects/Gun.wav"); if (tex == null) throw new RuntimeException("Cannot find texture!"); else System.out.println("Texture loaded from Textures/Terrain/Pond/Pond.jpg"); System.out.println("Success!"); }
Example 3
Source File: ShaderCheck.java From jmonkeyengine with BSD 3-Clause "New" or "Revised" License | 5 votes |
private static void initAssetManager(){ assetManager = JmeSystem.newAssetManager(); assetManager.registerLocator(".", FileLocator.class); assetManager.registerLocator("/", ClasspathLocator.class); assetManager.registerLoader(J3MLoader.class, "j3m"); assetManager.registerLoader(J3MLoader.class, "j3md"); assetManager.registerLoader(GLSLLoader.class, "vert", "frag","geom","tsctrl","tseval","glsllib","glsl"); }
Example 4
Source File: AndroidApplication.java From MikuMikuStudio with BSD 2-Clause "Simplified" License | 5 votes |
@Override public void initialize() { // Create a default Android assetmanager before Application can create one in super.initialize(); assetManager = JmeSystem.newAssetManager(null); super.initialize(); guiNode.setQueueBucket(Bucket.Gui); guiNode.setCullHint(CullHint.Never); loadFPSText(); viewPort.attachScene(rootNode); guiViewPort.attachScene(guiNode); inputManager.addMapping("TouchEscape", new TouchTrigger(TouchInput.KEYCODE_BACK)); inputManager.addListener(this, new String[]{"TouchEscape"}); // call user code init(); // Start thread for async load Thread t = new Thread(new Runnable() { @Override public void run () { try { // call user code asyncload(); } catch (Exception e) { handleError("AsyncLoad failed", e); } loadingFinished.set(true); } }); t.setDaemon(true); t.start(); }
Example 5
Source File: TestMaterialCompare.java From jmonkeyengine with BSD 3-Clause "New" or "Revised" License | 4 votes |
public static void main(String[] args) { AssetManager assetManager = JmeSystem.newAssetManager( TestMaterialCompare.class.getResource("/com/jme3/asset/Desktop.cfg")); // Cloned materials Material mat1 = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md"); mat1.setName("mat1"); mat1.setColor("Color", ColorRGBA.Blue); Material mat2 = mat1.clone(); mat2.setName("mat2"); testEquality(mat1, mat2, true); // Cloned material with different render states Material mat3 = mat1.clone(); mat3.setName("mat3"); mat3.getAdditionalRenderState().setBlendMode(BlendMode.ModulateX2); testEquality(mat1, mat3, false); // Two separately loaded materials Material mat4 = assetManager.loadMaterial("Models/Sign Post/Sign Post.j3m"); mat4.setName("mat4"); Material mat5 = assetManager.loadMaterial("Models/Sign Post/Sign Post.j3m"); mat5.setName("mat5"); testEquality(mat4, mat5, true); // Comparing same textures TextureKey originalKey = (TextureKey) mat4.getTextureParam("DiffuseMap").getTextureValue().getKey(); TextureKey tex1key = new TextureKey("Models/Sign Post/Sign Post.jpg", false); tex1key.setGenerateMips(true); // Texture keys from the original and the loaded texture // must be identical, otherwise the resultant textures not identical // and thus materials are not identical! if (!originalKey.equals(tex1key)){ System.out.println("TEXTURE KEYS ARE NOT EQUAL"); } Texture tex1 = assetManager.loadTexture(tex1key); mat4.setTexture("DiffuseMap", tex1); testEquality(mat4, mat5, true); // Change some stuff on the texture and compare, materials no longer equal tex1.setWrap(Texture.WrapMode.MirroredRepeat); testEquality(mat4, mat5, false); // Comparing different textures Texture tex2 = assetManager.loadTexture("Interface/Logo/Monkey.jpg"); mat4.setTexture("DiffuseMap", tex2); testEquality(mat4, mat5, false); // Two materials created the same way Material mat6 = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md"); mat6.setName("mat6"); mat6.setColor("Color", ColorRGBA.Blue); testEquality(mat1, mat6, true); // Changing a material param mat6.setColor("Color", ColorRGBA.Green); testEquality(mat1, mat6, false); }
Example 6
Source File: TestManyLocators.java From jmonkeyengine with BSD 3-Clause "New" or "Revised" License | 4 votes |
public static void main(String[] args){ AssetManager am = JmeSystem.newAssetManager(); am.registerLocator("http://wiki.jmonkeyengine.org/jme3/beginner", UrlLocator.class); am.registerLocator("town.zip", ZipLocator.class); am.registerLocator( "https://storage.googleapis.com/google-code-archive-downloads/v2/code.google.com/jmonkeyengine/wildhouse.zip", HttpZipLocator.class); am.registerLocator("/", ClasspathLocator.class); // Try loading from Core-Data source package AssetInfo a = am.locateAsset(new AssetKey<Object>("Interface/Fonts/Default.fnt")); // Try loading from town scene zip file AssetInfo b = am.locateAsset(new ModelKey("casaamarela.jpg")); // Try loading from wildhouse online scene zip file AssetInfo c = am.locateAsset(new ModelKey("glasstile2.png")); // Try loading directly from HTTP AssetInfo d = am.locateAsset(new TextureKey("beginner-physics.png")); if (a == null) System.out.println("Failed to load from classpath"); else System.out.println("Found classpath font: " + a.toString()); if (b == null) System.out.println("Failed to load from town.zip file"); else System.out.println("Found zip image: " + b.toString()); if (c == null) System.out.println("Failed to load from wildhouse.zip on googleapis.com"); else System.out.println("Found online zip image: " + c.toString()); if (d == null) System.out.println("Failed to load from HTTP"); else System.out.println("Found HTTP showcase image: " + d.toString()); }
Example 7
Source File: TestCustomLoader.java From jmonkeyengine with BSD 3-Clause "New" or "Revised" License | 4 votes |
public static void main(String[] args){ AssetManager assetManager = JmeSystem.newAssetManager(); assetManager.registerLocator("/", ClasspathLocator.class); assetManager.registerLoader(TextLoader.class, "fnt"); System.out.println(assetManager.loadAsset("Interface/Fonts/Console.fnt")); }
Example 8
Source File: GltfLoaderTest.java From jmonkeyengine with BSD 3-Clause "New" or "Revised" License | 4 votes |
@Before public void init() { assetManager = JmeSystem.newAssetManager( TestMaterialWrite.class.getResource("/com/jme3/asset/Desktop.cfg")); }
Example 9
Source File: TestMaterialWrite.java From jmonkeyengine with BSD 3-Clause "New" or "Revised" License | 3 votes |
@Before public void init() { assetManager = JmeSystem.newAssetManager( TestMaterialWrite.class.getResource("/com/jme3/asset/Desktop.cfg")); }
Example 10
Source File: TestMaterialDefWrite.java From jmonkeyengine with BSD 3-Clause "New" or "Revised" License | 3 votes |
@Before public void init() { assetManager = JmeSystem.newAssetManager( TestMaterialDefWrite.class.getResource("/com/jme3/asset/Desktop.cfg")); }