Java Code Examples for java.awt.geom.PathIterator#WIND_NON_ZERO
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java.awt.geom.PathIterator#WIND_NON_ZERO .
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Example 1
Source File: CurvedPolyline.java From pumpernickel with MIT License | 6 votes |
/** * * @param array * an array of points to create this shape from. * @param windingRule * one of the winding constants (PathIterator.WIND_NONZERO or * PathIterator.WIND_EVEN_ODD) * @param tx * an optional AffineTransform to transform this data (may be * null). */ public CurvedPolylineIterator(Point2D[] array, int windingRule, AffineTransform tx) { points = new Point2D[array.length]; for (int a = 0; a < array.length; a++) { if (a == 0 || a == array.length - 1) { points[a] = new Point2D.Double(array[a].getX(), array[a].getY()); } else { Point2D prev = array[a - 1]; Point2D next = array[a + 1]; double theta = Math.atan2(next.getY() - prev.getY(), next.getX() - prev.getX()); points[a] = new SplinePoint2D(array[a].getX(), array[a].getY(), theta); } } this.tx = tx; this.windingRule = windingRule; if (!(windingRule == PathIterator.WIND_NON_ZERO || windingRule == PathIterator.WIND_EVEN_ODD)) throw new IllegalArgumentException("windingRule = " + windingRule); }
Example 2
Source File: PDPageContentStream.java From gcs with Mozilla Public License 2.0 | 6 votes |
/** * Fill the path. * * @param windingRule the winding rule to be used for filling * @throws IOException If the content stream could not be written * @throws IllegalArgumentException If the parameter is not a valid winding rule. * @deprecated Use {@link #fill()} or {@link #fillEvenOdd} instead. */ @Deprecated public void fill(int windingRule) throws IOException { if (windingRule == PathIterator.WIND_NON_ZERO) { fill(); } else if (windingRule == PathIterator.WIND_EVEN_ODD) { fillEvenOdd(); } else { throw new IllegalArgumentException("Error: unknown value for winding rule"); } }
Example 3
Source File: SerializedPathIterator.java From pumpernickel with MIT License | 5 votes |
public SerializedPathIterator(String s, int windingRule) { if (!(windingRule == PathIterator.WIND_EVEN_ODD || windingRule == PathIterator.WIND_NON_ZERO)) throw new IllegalArgumentException( "The winding rule must be PathIterator.WIND_NON_ZERO or PathIterator.WIND_EVEN_ODD"); c = s.toCharArray(); this.windingRule = windingRule; next(); }
Example 4
Source File: CurvedPolyline.java From pumpernickel with MIT License | 5 votes |
/** * Set a winding rule. * * @param newWindingRule * <code>PathIterator.WIND_EVEN_ODD</code> or * <code>PathIterator.WIND_NON_ZERO</code>. * @return true if a change occurred. */ public synchronized boolean setWindingRule(int newWindingRule) { if (newWindingRule == PathIterator.WIND_EVEN_ODD || newWindingRule == PathIterator.WIND_NON_ZERO) { throw new IllegalArgumentException(); } if (windingRule == newWindingRule) return false; windingRule = newWindingRule; return true; }
Example 5
Source File: CubicPath.java From pumpernickel with MIT License | 5 votes |
/** * Sets the winding rule. * * @param newRule * the new winding rule. This must be <code>WIND_NON_ZERO</code> * or <code>WIND_EVEN_ODD</code>. */ public void setWindingRule(int newRule) { if (!(newRule == PathIterator.WIND_EVEN_ODD || newRule == PathIterator.WIND_NON_ZERO)) throw new IllegalArgumentException("the rule (" + newRule + ") must be WIND_EVEN_ODD or WIND_NON_ZERO"); // this doesn't have to release the iterators, because // they cache their own value of windingRule on construction. if (windingRule == newRule) return; windingRule = newRule; }
Example 6
Source File: GeneralPathObjectDescription.java From pentaho-reporting with GNU Lesser General Public License v2.1 | 5 votes |
/** * Translates the winding rule parameter into a predefined PathIterator constant. * * @return the translated winding rule or -1 if the rule was invalid. */ private int parseWindingRule() { final String windingRule = (String) getParameter( GeneralPathObjectDescription.WINDING_RULE_NAME ); int wRule = -1; if ( windingRule == null ) { return wRule; } if ( windingRule.equals( GeneralPathObjectDescription.WINDING_RULE_EVEN_ODD ) ) { wRule = PathIterator.WIND_EVEN_ODD; } else if ( windingRule.equals( GeneralPathObjectDescription.WINDING_RULE_NON_ZERO ) ) { wRule = PathIterator.WIND_NON_ZERO; } return wRule; }
Example 7
Source File: EpsGraphics2D.java From osp with GNU General Public License v3.0 | 4 votes |
/** * Appends the commands required to draw a shape on the EPS document. */ private void draw(Shape s, String action) { if(s!=null) { if(!_transform.isIdentity()) { s = _transform.createTransformedShape(s); } // Update the bounds. if(!action.equals("clip")) { //$NON-NLS-1$ Rectangle2D shapeBounds = s.getBounds2D(); Rectangle2D visibleBounds = shapeBounds; if(_clip!=null) { Rectangle2D clipBounds = _clip.getBounds2D(); visibleBounds = shapeBounds.createIntersection(clipBounds); } float lineRadius = _stroke.getLineWidth()/2; float minX = (float) visibleBounds.getMinX()-lineRadius; float minY = (float) visibleBounds.getMinY()-lineRadius; float maxX = (float) visibleBounds.getMaxX()+lineRadius; float maxY = (float) visibleBounds.getMaxY()+lineRadius; _document.updateBounds(minX, -minY); _document.updateBounds(maxX, -maxY); } append("newpath"); //$NON-NLS-1$ int type = 0; float[] coords = new float[6]; PathIterator it = s.getPathIterator(null); float x0 = 0; float y0 = 0; while(!it.isDone()) { type = it.currentSegment(coords); float x1 = coords[0]; float y1 = -coords[1]; float x2 = coords[2]; float y2 = -coords[3]; float x3 = coords[4]; float y3 = -coords[5]; if(type==PathIterator.SEG_CLOSE) { append("closepath"); //$NON-NLS-1$ } else if(type==PathIterator.SEG_CUBICTO) { append(x1+" "+y1+" "+x2+" "+y2+" "+x3+" "+y3+" curveto"); //$NON-NLS-1$ //$NON-NLS-2$ //$NON-NLS-3$ //$NON-NLS-4$ //$NON-NLS-5$ //$NON-NLS-6$ x0 = x3; y0 = y3; } else if(type==PathIterator.SEG_LINETO) { append(x1+" "+y1+" lineto"); //$NON-NLS-1$ //$NON-NLS-2$ x0 = x1; y0 = y1; } else if(type==PathIterator.SEG_MOVETO) { append(x1+" "+y1+" moveto"); //$NON-NLS-1$ //$NON-NLS-2$ x0 = x1; y0 = y1; } else if(type==PathIterator.SEG_QUADTO) { // Convert the quad curve into a cubic. float _x1 = x0+2/3f*(x1-x0); float _y1 = y0+2/3f*(y1-y0); float _x2 = x1+1/3f*(x2-x1); float _y2 = y1+1/3f*(y2-y1); float _x3 = x2; float _y3 = y2; append(_x1+" "+_y1+" "+_x2+" "+_y2+" "+_x3+" "+_y3+" curveto"); //$NON-NLS-1$ //$NON-NLS-2$ //$NON-NLS-3$ //$NON-NLS-4$ //$NON-NLS-5$ //$NON-NLS-6$ x0 = _x3; y0 = _y3; } else if(type==PathIterator.WIND_EVEN_ODD) { // Ignore. } else if(type==PathIterator.WIND_NON_ZERO) { // Ignore. } it.next(); } append(action); append("newpath"); //$NON-NLS-1$ } }
Example 8
Source File: MutablePath.java From pumpernickel with MIT License | 4 votes |
public synchronized void setWindingRule(int newRule) { if (!(newRule == PathIterator.WIND_EVEN_ODD || newRule == PathIterator.WIND_NON_ZERO)) throw new IllegalArgumentException( "the rule must be WIND_EVEN_ODD or WIND_NON_ZERO."); windingRule = newRule; }
Example 9
Source File: TessFont.java From jaamsim with Apache License 2.0 | 4 votes |
private TessOutput tesselateString(String s) { GlyphVector gv = _font.createGlyphVector(_frc, s); Shape shape = gv.getOutline(); // AffineTransform at = new AffineTransform(); at.scale(1, -1); PathIterator pIt = shape.getPathIterator(at, _font.getSize()/200.0); // Create a GLU tesselator GLUtessellator tess = GLU.gluNewTess(); CharTesselator tessAdapt = new CharTesselator(); GLU.gluTessCallback(tess, GLU.GLU_TESS_VERTEX, tessAdapt); GLU.gluTessCallback(tess, GLU.GLU_TESS_BEGIN, tessAdapt); GLU.gluTessCallback(tess, GLU.GLU_TESS_END, tessAdapt); GLU.gluTessCallback(tess, GLU.GLU_TESS_COMBINE, tessAdapt); GLU.gluTessCallback(tess, GLU.GLU_TESS_ERROR, tessAdapt); int winding = pIt.getWindingRule(); if (winding == PathIterator.WIND_EVEN_ODD) GLU.gluTessProperty(tess, GLU.GLU_TESS_WINDING_RULE, GLU.GLU_TESS_WINDING_ODD); else if (winding == PathIterator.WIND_NON_ZERO) GLU.gluTessProperty(tess, GLU.GLU_TESS_WINDING_RULE, GLU.GLU_TESS_WINDING_NONZERO); else assert(false); // PathIterator should only return these two winding rules GLU.gluBeginPolygon(tess); GLU.gluTessNormal(tess, 0, 0, 1); double[] first = null; double[] v; while (!pIt.isDone()) { v = new double[3]; int type = pIt.currentSegment(v); v[2] = 0.0; if (type == PathIterator.SEG_MOVETO) { first = v; GLU.gluNextContour(tess, GLU.GLU_UNKNOWN); GLU.gluTessVertex(tess, v, 0, v); } else if (type == PathIterator.SEG_LINETO) { GLU.gluTessVertex(tess, v, 0, v); } else if (type == PathIterator.SEG_CLOSE) { assert(first != null); // If this is true, there is an error in the AWT path iterator GLU.gluTessVertex(tess, first, 0, first); first = null; } else { assert(false); // The path itertor should not return other path types here } pIt.next(); } GLU.gluEndPolygon(tess); int numVerts = tessAdapt.getVerts().size(); double[] verts = new double[numVerts]; int count = 0; for (double d : tessAdapt.getVerts()) { verts[count++] = d; } TessOutput ret = new TessOutput(); ret.verts = verts; ret.bounds = gv.getVisualBounds(); ret.advances = new double[s.length()]; for (int i = 0; i < s.length(); ++i) { ret.advances[i] = gv.getGlyphMetrics(i).getAdvance(); } return ret; }
Example 10
Source File: PiscesRenderingEngine.java From jdk8u-dev-jdk with GNU General Public License v2.0 | 3 votes |
/** * Construct an antialiased tile generator for the given shape with * the given rendering attributes and store the bounds of the tile * iteration in the bbox parameter. * The {@code at} parameter specifies a transform that should affect * both the shape and the {@code BasicStroke} attributes. * The {@code clip} parameter specifies the current clip in effect * in device coordinates and can be used to prune the data for the * operation, but the renderer is not required to perform any * clipping. * If the {@code BasicStroke} parameter is null then the shape * should be filled as is, otherwise the attributes of the * {@code BasicStroke} should be used to specify a draw operation. * The {@code thin} parameter indicates whether or not the * transformed {@code BasicStroke} represents coordinates smaller * than the minimum resolution of the antialiasing rasterizer as * specified by the {@code getMinimumAAPenWidth()} method. * <p> * Upon returning, this method will fill the {@code bbox} parameter * with 4 values indicating the bounds of the iteration of the * tile generator. * The iteration order of the tiles will be as specified by the * pseudo-code: * <pre> * for (y = bbox[1]; y < bbox[3]; y += tileheight) { * for (x = bbox[0]; x < bbox[2]; x += tilewidth) { * } * } * </pre> * If there is no output to be rendered, this method may return * null. * * @param s the shape to be rendered (fill or draw) * @param at the transform to be applied to the shape and the * stroke attributes * @param clip the current clip in effect in device coordinates * @param bs if non-null, a {@code BasicStroke} whose attributes * should be applied to this operation * @param thin true if the transformed stroke attributes are smaller * than the minimum dropout pen width * @param normalize true if the {@code VALUE_STROKE_NORMALIZE} * {@code RenderingHint} is in effect * @param bbox returns the bounds of the iteration * @return the {@code AATileGenerator} instance to be consulted * for tile coverages, or null if there is no output to render * @since 1.7 */ public AATileGenerator getAATileGenerator(Shape s, AffineTransform at, Region clip, BasicStroke bs, boolean thin, boolean normalize, int bbox[]) { Renderer r; NormMode norm = (normalize) ? NormMode.ON_WITH_AA : NormMode.OFF; if (bs == null) { PathIterator pi; if (normalize) { pi = new NormalizingPathIterator(s.getPathIterator(at), norm); } else { pi = s.getPathIterator(at); } r = new Renderer(3, 3, clip.getLoX(), clip.getLoY(), clip.getWidth(), clip.getHeight(), pi.getWindingRule()); pathTo(pi, r); } else { r = new Renderer(3, 3, clip.getLoX(), clip.getLoY(), clip.getWidth(), clip.getHeight(), PathIterator.WIND_NON_ZERO); strokeTo(s, at, bs, thin, norm, true, r); } r.endRendering(); PiscesTileGenerator ptg = new PiscesTileGenerator(r, r.MAX_AA_ALPHA); ptg.getBbox(bbox); return ptg; }
Example 11
Source File: PiscesRenderingEngine.java From hottub with GNU General Public License v2.0 | 3 votes |
/** * Construct an antialiased tile generator for the given shape with * the given rendering attributes and store the bounds of the tile * iteration in the bbox parameter. * The {@code at} parameter specifies a transform that should affect * both the shape and the {@code BasicStroke} attributes. * The {@code clip} parameter specifies the current clip in effect * in device coordinates and can be used to prune the data for the * operation, but the renderer is not required to perform any * clipping. * If the {@code BasicStroke} parameter is null then the shape * should be filled as is, otherwise the attributes of the * {@code BasicStroke} should be used to specify a draw operation. * The {@code thin} parameter indicates whether or not the * transformed {@code BasicStroke} represents coordinates smaller * than the minimum resolution of the antialiasing rasterizer as * specified by the {@code getMinimumAAPenWidth()} method. * <p> * Upon returning, this method will fill the {@code bbox} parameter * with 4 values indicating the bounds of the iteration of the * tile generator. * The iteration order of the tiles will be as specified by the * pseudo-code: * <pre> * for (y = bbox[1]; y < bbox[3]; y += tileheight) { * for (x = bbox[0]; x < bbox[2]; x += tilewidth) { * } * } * </pre> * If there is no output to be rendered, this method may return * null. * * @param s the shape to be rendered (fill or draw) * @param at the transform to be applied to the shape and the * stroke attributes * @param clip the current clip in effect in device coordinates * @param bs if non-null, a {@code BasicStroke} whose attributes * should be applied to this operation * @param thin true if the transformed stroke attributes are smaller * than the minimum dropout pen width * @param normalize true if the {@code VALUE_STROKE_NORMALIZE} * {@code RenderingHint} is in effect * @param bbox returns the bounds of the iteration * @return the {@code AATileGenerator} instance to be consulted * for tile coverages, or null if there is no output to render * @since 1.7 */ public AATileGenerator getAATileGenerator(Shape s, AffineTransform at, Region clip, BasicStroke bs, boolean thin, boolean normalize, int bbox[]) { Renderer r; NormMode norm = (normalize) ? NormMode.ON_WITH_AA : NormMode.OFF; if (bs == null) { PathIterator pi; if (normalize) { pi = new NormalizingPathIterator(s.getPathIterator(at), norm); } else { pi = s.getPathIterator(at); } r = new Renderer(3, 3, clip.getLoX(), clip.getLoY(), clip.getWidth(), clip.getHeight(), pi.getWindingRule()); pathTo(pi, r); } else { r = new Renderer(3, 3, clip.getLoX(), clip.getLoY(), clip.getWidth(), clip.getHeight(), PathIterator.WIND_NON_ZERO); strokeTo(s, at, bs, thin, norm, true, r); } r.endRendering(); PiscesTileGenerator ptg = new PiscesTileGenerator(r, r.MAX_AA_ALPHA); ptg.getBbox(bbox); return ptg; }
Example 12
Source File: PiscesRenderingEngine.java From dragonwell8_jdk with GNU General Public License v2.0 | 3 votes |
/** * Construct an antialiased tile generator for the given shape with * the given rendering attributes and store the bounds of the tile * iteration in the bbox parameter. * The {@code at} parameter specifies a transform that should affect * both the shape and the {@code BasicStroke} attributes. * The {@code clip} parameter specifies the current clip in effect * in device coordinates and can be used to prune the data for the * operation, but the renderer is not required to perform any * clipping. * If the {@code BasicStroke} parameter is null then the shape * should be filled as is, otherwise the attributes of the * {@code BasicStroke} should be used to specify a draw operation. * The {@code thin} parameter indicates whether or not the * transformed {@code BasicStroke} represents coordinates smaller * than the minimum resolution of the antialiasing rasterizer as * specified by the {@code getMinimumAAPenWidth()} method. * <p> * Upon returning, this method will fill the {@code bbox} parameter * with 4 values indicating the bounds of the iteration of the * tile generator. * The iteration order of the tiles will be as specified by the * pseudo-code: * <pre> * for (y = bbox[1]; y < bbox[3]; y += tileheight) { * for (x = bbox[0]; x < bbox[2]; x += tilewidth) { * } * } * </pre> * If there is no output to be rendered, this method may return * null. * * @param s the shape to be rendered (fill or draw) * @param at the transform to be applied to the shape and the * stroke attributes * @param clip the current clip in effect in device coordinates * @param bs if non-null, a {@code BasicStroke} whose attributes * should be applied to this operation * @param thin true if the transformed stroke attributes are smaller * than the minimum dropout pen width * @param normalize true if the {@code VALUE_STROKE_NORMALIZE} * {@code RenderingHint} is in effect * @param bbox returns the bounds of the iteration * @return the {@code AATileGenerator} instance to be consulted * for tile coverages, or null if there is no output to render * @since 1.7 */ public AATileGenerator getAATileGenerator(Shape s, AffineTransform at, Region clip, BasicStroke bs, boolean thin, boolean normalize, int bbox[]) { Renderer r; NormMode norm = (normalize) ? NormMode.ON_WITH_AA : NormMode.OFF; if (bs == null) { PathIterator pi; if (normalize) { pi = new NormalizingPathIterator(s.getPathIterator(at), norm); } else { pi = s.getPathIterator(at); } r = new Renderer(3, 3, clip.getLoX(), clip.getLoY(), clip.getWidth(), clip.getHeight(), pi.getWindingRule()); pathTo(pi, r); } else { r = new Renderer(3, 3, clip.getLoX(), clip.getLoY(), clip.getWidth(), clip.getHeight(), PathIterator.WIND_NON_ZERO); strokeTo(s, at, bs, thin, norm, true, r); } r.endRendering(); PiscesTileGenerator ptg = new PiscesTileGenerator(r, r.MAX_AA_ALPHA); ptg.getBbox(bbox); return ptg; }
Example 13
Source File: PiscesRenderingEngine.java From jdk8u-jdk with GNU General Public License v2.0 | 3 votes |
/** * Construct an antialiased tile generator for the given shape with * the given rendering attributes and store the bounds of the tile * iteration in the bbox parameter. * The {@code at} parameter specifies a transform that should affect * both the shape and the {@code BasicStroke} attributes. * The {@code clip} parameter specifies the current clip in effect * in device coordinates and can be used to prune the data for the * operation, but the renderer is not required to perform any * clipping. * If the {@code BasicStroke} parameter is null then the shape * should be filled as is, otherwise the attributes of the * {@code BasicStroke} should be used to specify a draw operation. * The {@code thin} parameter indicates whether or not the * transformed {@code BasicStroke} represents coordinates smaller * than the minimum resolution of the antialiasing rasterizer as * specified by the {@code getMinimumAAPenWidth()} method. * <p> * Upon returning, this method will fill the {@code bbox} parameter * with 4 values indicating the bounds of the iteration of the * tile generator. * The iteration order of the tiles will be as specified by the * pseudo-code: * <pre> * for (y = bbox[1]; y < bbox[3]; y += tileheight) { * for (x = bbox[0]; x < bbox[2]; x += tilewidth) { * } * } * </pre> * If there is no output to be rendered, this method may return * null. * * @param s the shape to be rendered (fill or draw) * @param at the transform to be applied to the shape and the * stroke attributes * @param clip the current clip in effect in device coordinates * @param bs if non-null, a {@code BasicStroke} whose attributes * should be applied to this operation * @param thin true if the transformed stroke attributes are smaller * than the minimum dropout pen width * @param normalize true if the {@code VALUE_STROKE_NORMALIZE} * {@code RenderingHint} is in effect * @param bbox returns the bounds of the iteration * @return the {@code AATileGenerator} instance to be consulted * for tile coverages, or null if there is no output to render * @since 1.7 */ public AATileGenerator getAATileGenerator(Shape s, AffineTransform at, Region clip, BasicStroke bs, boolean thin, boolean normalize, int bbox[]) { Renderer r; NormMode norm = (normalize) ? NormMode.ON_WITH_AA : NormMode.OFF; if (bs == null) { PathIterator pi; if (normalize) { pi = new NormalizingPathIterator(s.getPathIterator(at), norm); } else { pi = s.getPathIterator(at); } r = new Renderer(3, 3, clip.getLoX(), clip.getLoY(), clip.getWidth(), clip.getHeight(), pi.getWindingRule()); pathTo(pi, r); } else { r = new Renderer(3, 3, clip.getLoX(), clip.getLoY(), clip.getWidth(), clip.getHeight(), PathIterator.WIND_NON_ZERO); strokeTo(s, at, bs, thin, norm, true, r); } r.endRendering(); PiscesTileGenerator ptg = new PiscesTileGenerator(r, r.MAX_AA_ALPHA); ptg.getBbox(bbox); return ptg; }
Example 14
Source File: PiscesRenderingEngine.java From openjdk-8 with GNU General Public License v2.0 | 3 votes |
/** * Construct an antialiased tile generator for the given shape with * the given rendering attributes and store the bounds of the tile * iteration in the bbox parameter. * The {@code at} parameter specifies a transform that should affect * both the shape and the {@code BasicStroke} attributes. * The {@code clip} parameter specifies the current clip in effect * in device coordinates and can be used to prune the data for the * operation, but the renderer is not required to perform any * clipping. * If the {@code BasicStroke} parameter is null then the shape * should be filled as is, otherwise the attributes of the * {@code BasicStroke} should be used to specify a draw operation. * The {@code thin} parameter indicates whether or not the * transformed {@code BasicStroke} represents coordinates smaller * than the minimum resolution of the antialiasing rasterizer as * specified by the {@code getMinimumAAPenWidth()} method. * <p> * Upon returning, this method will fill the {@code bbox} parameter * with 4 values indicating the bounds of the iteration of the * tile generator. * The iteration order of the tiles will be as specified by the * pseudo-code: * <pre> * for (y = bbox[1]; y < bbox[3]; y += tileheight) { * for (x = bbox[0]; x < bbox[2]; x += tilewidth) { * } * } * </pre> * If there is no output to be rendered, this method may return * null. * * @param s the shape to be rendered (fill or draw) * @param at the transform to be applied to the shape and the * stroke attributes * @param clip the current clip in effect in device coordinates * @param bs if non-null, a {@code BasicStroke} whose attributes * should be applied to this operation * @param thin true if the transformed stroke attributes are smaller * than the minimum dropout pen width * @param normalize true if the {@code VALUE_STROKE_NORMALIZE} * {@code RenderingHint} is in effect * @param bbox returns the bounds of the iteration * @return the {@code AATileGenerator} instance to be consulted * for tile coverages, or null if there is no output to render * @since 1.7 */ public AATileGenerator getAATileGenerator(Shape s, AffineTransform at, Region clip, BasicStroke bs, boolean thin, boolean normalize, int bbox[]) { Renderer r; NormMode norm = (normalize) ? NormMode.ON_WITH_AA : NormMode.OFF; if (bs == null) { PathIterator pi; if (normalize) { pi = new NormalizingPathIterator(s.getPathIterator(at), norm); } else { pi = s.getPathIterator(at); } r = new Renderer(3, 3, clip.getLoX(), clip.getLoY(), clip.getWidth(), clip.getHeight(), pi.getWindingRule()); pathTo(pi, r); } else { r = new Renderer(3, 3, clip.getLoX(), clip.getLoY(), clip.getWidth(), clip.getHeight(), PathIterator.WIND_NON_ZERO); strokeTo(s, at, bs, thin, norm, true, r); } r.endRendering(); PiscesTileGenerator ptg = new PiscesTileGenerator(r, r.MAX_AA_ALPHA); ptg.getBbox(bbox); return ptg; }
Example 15
Source File: PiscesRenderingEngine.java From jdk8u-jdk with GNU General Public License v2.0 | 3 votes |
/** * Construct an antialiased tile generator for the given shape with * the given rendering attributes and store the bounds of the tile * iteration in the bbox parameter. * The {@code at} parameter specifies a transform that should affect * both the shape and the {@code BasicStroke} attributes. * The {@code clip} parameter specifies the current clip in effect * in device coordinates and can be used to prune the data for the * operation, but the renderer is not required to perform any * clipping. * If the {@code BasicStroke} parameter is null then the shape * should be filled as is, otherwise the attributes of the * {@code BasicStroke} should be used to specify a draw operation. * The {@code thin} parameter indicates whether or not the * transformed {@code BasicStroke} represents coordinates smaller * than the minimum resolution of the antialiasing rasterizer as * specified by the {@code getMinimumAAPenWidth()} method. * <p> * Upon returning, this method will fill the {@code bbox} parameter * with 4 values indicating the bounds of the iteration of the * tile generator. * The iteration order of the tiles will be as specified by the * pseudo-code: * <pre> * for (y = bbox[1]; y < bbox[3]; y += tileheight) { * for (x = bbox[0]; x < bbox[2]; x += tilewidth) { * } * } * </pre> * If there is no output to be rendered, this method may return * null. * * @param s the shape to be rendered (fill or draw) * @param at the transform to be applied to the shape and the * stroke attributes * @param clip the current clip in effect in device coordinates * @param bs if non-null, a {@code BasicStroke} whose attributes * should be applied to this operation * @param thin true if the transformed stroke attributes are smaller * than the minimum dropout pen width * @param normalize true if the {@code VALUE_STROKE_NORMALIZE} * {@code RenderingHint} is in effect * @param bbox returns the bounds of the iteration * @return the {@code AATileGenerator} instance to be consulted * for tile coverages, or null if there is no output to render * @since 1.7 */ public AATileGenerator getAATileGenerator(Shape s, AffineTransform at, Region clip, BasicStroke bs, boolean thin, boolean normalize, int bbox[]) { Renderer r; NormMode norm = (normalize) ? NormMode.ON_WITH_AA : NormMode.OFF; if (bs == null) { PathIterator pi; if (normalize) { pi = new NormalizingPathIterator(s.getPathIterator(at), norm); } else { pi = s.getPathIterator(at); } r = new Renderer(3, 3, clip.getLoX(), clip.getLoY(), clip.getWidth(), clip.getHeight(), pi.getWindingRule()); pathTo(pi, r); } else { r = new Renderer(3, 3, clip.getLoX(), clip.getLoY(), clip.getWidth(), clip.getHeight(), PathIterator.WIND_NON_ZERO); strokeTo(s, at, bs, thin, norm, true, r); } r.endRendering(); PiscesTileGenerator ptg = new PiscesTileGenerator(r, r.MAX_AA_ALPHA); ptg.getBbox(bbox); return ptg; }
Example 16
Source File: PiscesRenderingEngine.java From jdk8u_jdk with GNU General Public License v2.0 | 3 votes |
/** * Construct an antialiased tile generator for the given shape with * the given rendering attributes and store the bounds of the tile * iteration in the bbox parameter. * The {@code at} parameter specifies a transform that should affect * both the shape and the {@code BasicStroke} attributes. * The {@code clip} parameter specifies the current clip in effect * in device coordinates and can be used to prune the data for the * operation, but the renderer is not required to perform any * clipping. * If the {@code BasicStroke} parameter is null then the shape * should be filled as is, otherwise the attributes of the * {@code BasicStroke} should be used to specify a draw operation. * The {@code thin} parameter indicates whether or not the * transformed {@code BasicStroke} represents coordinates smaller * than the minimum resolution of the antialiasing rasterizer as * specified by the {@code getMinimumAAPenWidth()} method. * <p> * Upon returning, this method will fill the {@code bbox} parameter * with 4 values indicating the bounds of the iteration of the * tile generator. * The iteration order of the tiles will be as specified by the * pseudo-code: * <pre> * for (y = bbox[1]; y < bbox[3]; y += tileheight) { * for (x = bbox[0]; x < bbox[2]; x += tilewidth) { * } * } * </pre> * If there is no output to be rendered, this method may return * null. * * @param s the shape to be rendered (fill or draw) * @param at the transform to be applied to the shape and the * stroke attributes * @param clip the current clip in effect in device coordinates * @param bs if non-null, a {@code BasicStroke} whose attributes * should be applied to this operation * @param thin true if the transformed stroke attributes are smaller * than the minimum dropout pen width * @param normalize true if the {@code VALUE_STROKE_NORMALIZE} * {@code RenderingHint} is in effect * @param bbox returns the bounds of the iteration * @return the {@code AATileGenerator} instance to be consulted * for tile coverages, or null if there is no output to render * @since 1.7 */ public AATileGenerator getAATileGenerator(Shape s, AffineTransform at, Region clip, BasicStroke bs, boolean thin, boolean normalize, int bbox[]) { Renderer r; NormMode norm = (normalize) ? NormMode.ON_WITH_AA : NormMode.OFF; if (bs == null) { PathIterator pi; if (normalize) { pi = new NormalizingPathIterator(s.getPathIterator(at), norm); } else { pi = s.getPathIterator(at); } r = new Renderer(3, 3, clip.getLoX(), clip.getLoY(), clip.getWidth(), clip.getHeight(), pi.getWindingRule()); pathTo(pi, r); } else { r = new Renderer(3, 3, clip.getLoX(), clip.getLoY(), clip.getWidth(), clip.getHeight(), PathIterator.WIND_NON_ZERO); strokeTo(s, at, bs, thin, norm, true, r); } r.endRendering(); PiscesTileGenerator ptg = new PiscesTileGenerator(r, r.MAX_AA_ALPHA); ptg.getBbox(bbox); return ptg; }
Example 17
Source File: PiscesRenderingEngine.java From openjdk-jdk8u-backup with GNU General Public License v2.0 | 3 votes |
/** * Construct an antialiased tile generator for the given shape with * the given rendering attributes and store the bounds of the tile * iteration in the bbox parameter. * The {@code at} parameter specifies a transform that should affect * both the shape and the {@code BasicStroke} attributes. * The {@code clip} parameter specifies the current clip in effect * in device coordinates and can be used to prune the data for the * operation, but the renderer is not required to perform any * clipping. * If the {@code BasicStroke} parameter is null then the shape * should be filled as is, otherwise the attributes of the * {@code BasicStroke} should be used to specify a draw operation. * The {@code thin} parameter indicates whether or not the * transformed {@code BasicStroke} represents coordinates smaller * than the minimum resolution of the antialiasing rasterizer as * specified by the {@code getMinimumAAPenWidth()} method. * <p> * Upon returning, this method will fill the {@code bbox} parameter * with 4 values indicating the bounds of the iteration of the * tile generator. * The iteration order of the tiles will be as specified by the * pseudo-code: * <pre> * for (y = bbox[1]; y < bbox[3]; y += tileheight) { * for (x = bbox[0]; x < bbox[2]; x += tilewidth) { * } * } * </pre> * If there is no output to be rendered, this method may return * null. * * @param s the shape to be rendered (fill or draw) * @param at the transform to be applied to the shape and the * stroke attributes * @param clip the current clip in effect in device coordinates * @param bs if non-null, a {@code BasicStroke} whose attributes * should be applied to this operation * @param thin true if the transformed stroke attributes are smaller * than the minimum dropout pen width * @param normalize true if the {@code VALUE_STROKE_NORMALIZE} * {@code RenderingHint} is in effect * @param bbox returns the bounds of the iteration * @return the {@code AATileGenerator} instance to be consulted * for tile coverages, or null if there is no output to render * @since 1.7 */ public AATileGenerator getAATileGenerator(Shape s, AffineTransform at, Region clip, BasicStroke bs, boolean thin, boolean normalize, int bbox[]) { Renderer r; NormMode norm = (normalize) ? NormMode.ON_WITH_AA : NormMode.OFF; if (bs == null) { PathIterator pi; if (normalize) { pi = new NormalizingPathIterator(s.getPathIterator(at), norm); } else { pi = s.getPathIterator(at); } r = new Renderer(3, 3, clip.getLoX(), clip.getLoY(), clip.getWidth(), clip.getHeight(), pi.getWindingRule()); pathTo(pi, r); } else { r = new Renderer(3, 3, clip.getLoX(), clip.getLoY(), clip.getWidth(), clip.getHeight(), PathIterator.WIND_NON_ZERO); strokeTo(s, at, bs, thin, norm, true, r); } r.endRendering(); PiscesTileGenerator ptg = new PiscesTileGenerator(r, r.MAX_AA_ALPHA); ptg.getBbox(bbox); return ptg; }
Example 18
Source File: PiscesRenderingEngine.java From openjdk-jdk8u with GNU General Public License v2.0 | 3 votes |
/** * Construct an antialiased tile generator for the given shape with * the given rendering attributes and store the bounds of the tile * iteration in the bbox parameter. * The {@code at} parameter specifies a transform that should affect * both the shape and the {@code BasicStroke} attributes. * The {@code clip} parameter specifies the current clip in effect * in device coordinates and can be used to prune the data for the * operation, but the renderer is not required to perform any * clipping. * If the {@code BasicStroke} parameter is null then the shape * should be filled as is, otherwise the attributes of the * {@code BasicStroke} should be used to specify a draw operation. * The {@code thin} parameter indicates whether or not the * transformed {@code BasicStroke} represents coordinates smaller * than the minimum resolution of the antialiasing rasterizer as * specified by the {@code getMinimumAAPenWidth()} method. * <p> * Upon returning, this method will fill the {@code bbox} parameter * with 4 values indicating the bounds of the iteration of the * tile generator. * The iteration order of the tiles will be as specified by the * pseudo-code: * <pre> * for (y = bbox[1]; y < bbox[3]; y += tileheight) { * for (x = bbox[0]; x < bbox[2]; x += tilewidth) { * } * } * </pre> * If there is no output to be rendered, this method may return * null. * * @param s the shape to be rendered (fill or draw) * @param at the transform to be applied to the shape and the * stroke attributes * @param clip the current clip in effect in device coordinates * @param bs if non-null, a {@code BasicStroke} whose attributes * should be applied to this operation * @param thin true if the transformed stroke attributes are smaller * than the minimum dropout pen width * @param normalize true if the {@code VALUE_STROKE_NORMALIZE} * {@code RenderingHint} is in effect * @param bbox returns the bounds of the iteration * @return the {@code AATileGenerator} instance to be consulted * for tile coverages, or null if there is no output to render * @since 1.7 */ public AATileGenerator getAATileGenerator(Shape s, AffineTransform at, Region clip, BasicStroke bs, boolean thin, boolean normalize, int bbox[]) { Renderer r; NormMode norm = (normalize) ? NormMode.ON_WITH_AA : NormMode.OFF; if (bs == null) { PathIterator pi; if (normalize) { pi = new NormalizingPathIterator(s.getPathIterator(at), norm); } else { pi = s.getPathIterator(at); } r = new Renderer(3, 3, clip.getLoX(), clip.getLoY(), clip.getWidth(), clip.getHeight(), pi.getWindingRule()); pathTo(pi, r); } else { r = new Renderer(3, 3, clip.getLoX(), clip.getLoY(), clip.getWidth(), clip.getHeight(), PathIterator.WIND_NON_ZERO); strokeTo(s, at, bs, thin, norm, true, r); } r.endRendering(); PiscesTileGenerator ptg = new PiscesTileGenerator(r, r.MAX_AA_ALPHA); ptg.getBbox(bbox); return ptg; }
Example 19
Source File: PiscesRenderingEngine.java From jdk8u60 with GNU General Public License v2.0 | 3 votes |
/** * Construct an antialiased tile generator for the given shape with * the given rendering attributes and store the bounds of the tile * iteration in the bbox parameter. * The {@code at} parameter specifies a transform that should affect * both the shape and the {@code BasicStroke} attributes. * The {@code clip} parameter specifies the current clip in effect * in device coordinates and can be used to prune the data for the * operation, but the renderer is not required to perform any * clipping. * If the {@code BasicStroke} parameter is null then the shape * should be filled as is, otherwise the attributes of the * {@code BasicStroke} should be used to specify a draw operation. * The {@code thin} parameter indicates whether or not the * transformed {@code BasicStroke} represents coordinates smaller * than the minimum resolution of the antialiasing rasterizer as * specified by the {@code getMinimumAAPenWidth()} method. * <p> * Upon returning, this method will fill the {@code bbox} parameter * with 4 values indicating the bounds of the iteration of the * tile generator. * The iteration order of the tiles will be as specified by the * pseudo-code: * <pre> * for (y = bbox[1]; y < bbox[3]; y += tileheight) { * for (x = bbox[0]; x < bbox[2]; x += tilewidth) { * } * } * </pre> * If there is no output to be rendered, this method may return * null. * * @param s the shape to be rendered (fill or draw) * @param at the transform to be applied to the shape and the * stroke attributes * @param clip the current clip in effect in device coordinates * @param bs if non-null, a {@code BasicStroke} whose attributes * should be applied to this operation * @param thin true if the transformed stroke attributes are smaller * than the minimum dropout pen width * @param normalize true if the {@code VALUE_STROKE_NORMALIZE} * {@code RenderingHint} is in effect * @param bbox returns the bounds of the iteration * @return the {@code AATileGenerator} instance to be consulted * for tile coverages, or null if there is no output to render * @since 1.7 */ public AATileGenerator getAATileGenerator(Shape s, AffineTransform at, Region clip, BasicStroke bs, boolean thin, boolean normalize, int bbox[]) { Renderer r; NormMode norm = (normalize) ? NormMode.ON_WITH_AA : NormMode.OFF; if (bs == null) { PathIterator pi; if (normalize) { pi = new NormalizingPathIterator(s.getPathIterator(at), norm); } else { pi = s.getPathIterator(at); } r = new Renderer(3, 3, clip.getLoX(), clip.getLoY(), clip.getWidth(), clip.getHeight(), pi.getWindingRule()); pathTo(pi, r); } else { r = new Renderer(3, 3, clip.getLoX(), clip.getLoY(), clip.getWidth(), clip.getHeight(), PathIterator.WIND_NON_ZERO); strokeTo(s, at, bs, thin, norm, true, r); } r.endRendering(); PiscesTileGenerator ptg = new PiscesTileGenerator(r, r.MAX_AA_ALPHA); ptg.getBbox(bbox); return ptg; }
Example 20
Source File: PiscesRenderingEngine.java From TencentKona-8 with GNU General Public License v2.0 | 3 votes |
/** * Construct an antialiased tile generator for the given shape with * the given rendering attributes and store the bounds of the tile * iteration in the bbox parameter. * The {@code at} parameter specifies a transform that should affect * both the shape and the {@code BasicStroke} attributes. * The {@code clip} parameter specifies the current clip in effect * in device coordinates and can be used to prune the data for the * operation, but the renderer is not required to perform any * clipping. * If the {@code BasicStroke} parameter is null then the shape * should be filled as is, otherwise the attributes of the * {@code BasicStroke} should be used to specify a draw operation. * The {@code thin} parameter indicates whether or not the * transformed {@code BasicStroke} represents coordinates smaller * than the minimum resolution of the antialiasing rasterizer as * specified by the {@code getMinimumAAPenWidth()} method. * <p> * Upon returning, this method will fill the {@code bbox} parameter * with 4 values indicating the bounds of the iteration of the * tile generator. * The iteration order of the tiles will be as specified by the * pseudo-code: * <pre> * for (y = bbox[1]; y < bbox[3]; y += tileheight) { * for (x = bbox[0]; x < bbox[2]; x += tilewidth) { * } * } * </pre> * If there is no output to be rendered, this method may return * null. * * @param s the shape to be rendered (fill or draw) * @param at the transform to be applied to the shape and the * stroke attributes * @param clip the current clip in effect in device coordinates * @param bs if non-null, a {@code BasicStroke} whose attributes * should be applied to this operation * @param thin true if the transformed stroke attributes are smaller * than the minimum dropout pen width * @param normalize true if the {@code VALUE_STROKE_NORMALIZE} * {@code RenderingHint} is in effect * @param bbox returns the bounds of the iteration * @return the {@code AATileGenerator} instance to be consulted * for tile coverages, or null if there is no output to render * @since 1.7 */ public AATileGenerator getAATileGenerator(Shape s, AffineTransform at, Region clip, BasicStroke bs, boolean thin, boolean normalize, int bbox[]) { Renderer r; NormMode norm = (normalize) ? NormMode.ON_WITH_AA : NormMode.OFF; if (bs == null) { PathIterator pi; if (normalize) { pi = new NormalizingPathIterator(s.getPathIterator(at), norm); } else { pi = s.getPathIterator(at); } r = new Renderer(3, 3, clip.getLoX(), clip.getLoY(), clip.getWidth(), clip.getHeight(), pi.getWindingRule()); pathTo(pi, r); } else { r = new Renderer(3, 3, clip.getLoX(), clip.getLoY(), clip.getWidth(), clip.getHeight(), PathIterator.WIND_NON_ZERO); strokeTo(s, at, bs, thin, norm, true, r); } r.endRendering(); PiscesTileGenerator ptg = new PiscesTileGenerator(r, r.MAX_AA_ALPHA); ptg.getBbox(bbox); return ptg; }