com.badlogic.gdx.assets.loaders.ModelLoader Java Examples
The following examples show how to use
com.badlogic.gdx.assets.loaders.ModelLoader.
You can vote up the ones you like or vote down the ones you don't like,
and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example #1
Source File: GameScene.java From GdxDemo3D with Apache License 2.0 | 5 votes |
public GameScene(ModelLoader.ModelParameters modelParameters, TextureLoader.TextureParameter textureParameter, ParticleEffectLoader.ParticleEffectLoadParameter pfxParameter, String pfxPath, String modelPath, String modelExt, ObjectMap<String, GameObjectBlueprint> sharedBlueprints) { this.sharedBlueprints = sharedBlueprints; this.assets = new BlenderAssetManager(modelParameters, textureParameter, pfxParameter, pfxPath, modelPath, modelExt); }
Example #2
Source File: GameSceneManager.java From GdxDemo3D with Apache License 2.0 | 5 votes |
public GameSceneManager(ModelLoader.ModelParameters modelParameters, TextureLoader.TextureParameter textureParameter, ParticleEffectLoader.ParticleEffectLoadParameter pfxParameter, String pfxPath, String modelPath, String modelExt) { this.modelPath = modelPath; this.modelExt = modelExt; this.pfxPath = pfxPath; this.modelParameters = modelParameters; this.textureParameter = textureParameter; this.pfxParameter = pfxParameter; }
Example #3
Source File: BlenderAssetManager.java From GdxDemo3D with Apache License 2.0 | 5 votes |
public BlenderAssetManager( ModelLoader.ModelParameters modelParameters, TextureLoader.TextureParameter textureParameter, ParticleEffectLoader.ParticleEffectLoadParameter pfxParameter, String pfxPath, String modelPath, String modelExt) { this.modelExt = modelExt; this.modelPath = modelPath; this.pfxPath = pfxPath; this.modelParameters = modelParameters; this.textureParameter = textureParameter; this.pfxParameter = pfxParameter; }
Example #4
Source File: MG3dModelLoader.java From Mundus with Apache License 2.0 | 4 votes |
@Override public ModelData loadModelData(FileHandle fileHandle, ModelLoader.ModelParameters parameters) { return parseModel(fileHandle); }