com.badlogic.gdx.utils.viewport.StretchViewport Java Examples
The following examples show how to use
com.badlogic.gdx.utils.viewport.StretchViewport.
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Example #1
Source File: BattleScreen.java From Norii with Apache License 2.0 | 6 votes |
@Override public void show() { resize(Gdx.graphics.getWidth(), Gdx.graphics.getHeight()); mapMgr.getCurrentTiledMap(); multiplexer.addProcessor(currentMap.getTiledMapStage()); Gdx.input.setInputProcessor(multiplexer); setupViewport(VISIBLE_WIDTH, VISIBLE_HEIGHT); mapCamera.position.set(currentMap.getMapWidth() / 2f, currentMap.getMapHeight() / 2f, 0f); mapRenderer = new OrthogonalTiledMapRenderer(mapMgr.getCurrentTiledMap(), Map.UNIT_SCALE); mapRenderer.setView(mapCamera); currentMap.makeSpawnParticles(); final StretchViewport vp = new StretchViewport(VISIBLE_WIDTH, VISIBLE_HEIGHT, mapCamera); currentMap.getTiledMapStage().setViewport(vp); Player.getInstance().getEntityStage().setViewport(vp); aiTeam.getEntityStage().setViewport(vp); }
Example #2
Source File: AMScreen.java From cocos-ui-libgdx with Apache License 2.0 | 6 votes |
@Override public void show() { super.show(); layout = new GlyphLayout(); font = new NativeFont(new NativeFontPaint(25)); font.appendText("正在加载...0123456789%"); font.setColor(Color.BLACK); layout.setText(font, "正在加载...100%"); stage = new Stage(new StretchViewport(1280, 720)); assetManager = new AssetManager(); assetManager.setLogger(new Logger("log", Logger.DEBUG)); assetManager.setLoader(CocosScene.class, new CocosLoader(new InternalFileHandleResolver())); assetManager.load("mainscene/MenuScene.json", CocosScene.class); }
Example #3
Source File: GameHud.java From TerraLegion with MIT License | 6 votes |
public GameHud(GameScreen gameScreen, World world) { this.gameScreen = gameScreen; this.world = world; stageSb = new SpriteBatch(); sb = new SpriteBatch(); stage = new Stage(new StretchViewport(Settings.getWidth(), Settings.getHeight()), stageSb); moveControl = new JoystickControl(ResourceManager.getInstance().getTexture("joystickBg"), ResourceManager.getInstance().getTexture("joystickKnob"), 10, 20, 20, 200, 200); actionControl = new JoystickControl(ResourceManager.getInstance().getTexture("joystickBg"), ResourceManager.getInstance().getTexture("joystickKnob"), 10, 550, 20, 200, 200); stage.addActor(moveControl.getTouchpad()); stage.addActor(actionControl.getTouchpad()); stage.act(Gdx.graphics.getDeltaTime()); camera = new OrthoCamera(); InputController.getInstance().addInputProcessor(stage); bg = ResourceManager.getInstance().getTexture("bg"); for (int i = 0; i < inventoryBoxes.length; i++) { inventoryBoxes[i] = new InventoryBox(world.getPlayer().getInventory().getItemStack(i, 0), 20 + (i * (InventoryBox.bg.getWidth() + 7)), Settings.getHeight() - InventoryBox.bg.getHeight() - 10); } inventoryBoxes[0].setSelected(true); }
Example #4
Source File: MainMenuInterface.java From buffer_bci with GNU General Public License v3.0 | 6 votes |
public void init(Game game, Assets assets) { hiScoreBuilder = new StringBuilder(); savedStuff = new SavedStuff(); skin = new Skin(); stage = new Stage(); batch = new SpriteBatch(); cam = new OrthographicCamera(MainMenuScreen.WIDTH, MainMenuScreen.HEIGHT); Gdx.input.setInputProcessor(stage); stage.setViewport(new StretchViewport(MainMenuScreen.WIDTH, MainMenuScreen.HEIGHT)); batch.setProjectionMatrix(cam.combined); this.game = game; this.assets = assets; loadMainMenuAssets(); setUpSkin(); createTable(); createStageActors(); addStageActorsToStage(); setActorsToDefaults(); addListenersToActors(); }
Example #5
Source File: UI.java From Unlucky with MIT License | 5 votes |
public UI(final Unlucky game, Player player, ResourceManager rm) { this.game = game; this.player = player; this.rm = rm; viewport = new StretchViewport(Unlucky.V_WIDTH, Unlucky.V_HEIGHT, new OrthographicCamera()); stage = new Stage(viewport, game.batch); shapeRenderer = new ShapeRenderer(); }
Example #6
Source File: UI.java From Unlucky with MIT License | 5 votes |
public UI(GameScreen gameScreen, TileMap tileMap, Player player, ResourceManager rm) { this.game = gameScreen.getGame(); this.gameScreen = gameScreen; this.tileMap = tileMap; this.player = player; this.rm = rm; viewport = new StretchViewport(Unlucky.V_WIDTH, Unlucky.V_HEIGHT, new OrthographicCamera()); stage = new Stage(viewport, gameScreen.getBatch()); shapeRenderer = new ShapeRenderer(); }
Example #7
Source File: AbstractScreen.java From Unlucky with MIT License | 5 votes |
public AbstractScreen(final Unlucky game, final ResourceManager rm) { this.game = game; this.rm = rm; cam = new OrthographicCamera(Unlucky.V_WIDTH, Unlucky.V_HEIGHT); cam.setToOrtho(false); // the game will retain it's scaled dimensions regardless of resizing viewport = new StretchViewport(Unlucky.V_WIDTH, Unlucky.V_HEIGHT, cam); stage = new Stage(viewport, game.batch); }
Example #8
Source File: GameCamera.java From libgdx-2d-tutorial with MIT License | 5 votes |
public GameCamera (int width, int height) { cam = new OrthographicCamera(); viewport = new StretchViewport(width, height, cam); viewport.apply(); cam.position.set(width / 2, height / 2, 0); cam.update(); }
Example #9
Source File: DemoScreen.java From cocos-ui-libgdx with Apache License 2.0 | 5 votes |
@Override public void show() { super.show(); stage = new Stage(new StretchViewport(DemoGame.GAME_WIDTH, DemoGame.GAME_HEIGHT)); InputMultiplexer multiplexer = new InputMultiplexer(); multiplexer.addProcessor(stage); initDemoChange(multiplexer); Gdx.input.setInputProcessor(multiplexer); findAllDemos(); defaultFont = Gdx.files.internal("share/MLFZS.TTF"); changeDemo(); }
Example #10
Source File: DemoScreen.java From cocos-ui-libgdx with Apache License 2.0 | 5 votes |
private void initDemoChange(InputMultiplexer multiplexer) { Stage demoChangeStage = new Stage(new StretchViewport(DemoGame.GAME_WIDTH, DemoGame.GAME_HEIGHT)); Actor actor = new Actor(); actor.setWidth(stage.getWidth()); actor.setHeight(stage.getHeight()); actor.addListener(new ClickListener() { @Override public void clicked(InputEvent event, float x, float y) { updateCurrentIndex(); changeDemo(); } }); demoChangeStage.addActor(actor); multiplexer.addProcessor(demoChangeStage); }
Example #11
Source File: CraftingScreen.java From TerraLegion with MIT License | 5 votes |
@Override public void create() { camera = new OrthoCamera(); camera.resize(); stageSb = new SpriteBatch(); stage = new Stage(new StretchViewport(Settings.getWidth(), Settings.getHeight()), stageSb); //CATEGORY BUTTONS stage.addActor(toolCategoryBtn.getImageButton()); stage.addActor(furnitureCategoryBtn.getImageButton()); ScrollPane.ScrollPaneStyle paneStyle = new ScrollPane.ScrollPaneStyle(); paneStyle.background = new TextureRegionDrawable(new TextureRegion(ResourceManager.getInstance().getTexture("invStageBg"))); //paneStyle.vScrollKnob = new TextureRegionDrawable(); //paneStyle.hScroll = paneStyle.hScrollKnob = paneStyle.vScroll = paneStyle.vScrollKnob; Table craftingContainer = CachePool.getTable(); usedTablesCache.add(craftingContainer); float startX = (Settings.getWidth() / 2) - 255; craftingContainer.setBounds(startX, 0, 370, Settings.getHeight() - 61); craftingTable = CachePool.getTable(); stage.addListener(new CraftingButtonClickListener(stage, craftingTable, craftingContainer.getX(), craftingContainer.getY())); usedTablesCache.add(craftingTable); pane = new ScrollPane(craftingTable, paneStyle); craftingContainer.add(pane).width(370).height(Settings.getHeight() - 61); craftingContainer.row(); stage.addActor(craftingContainer); itemNameLabel = new Label("", ResourceManager.getInstance().getFont("font"), startX + 370 + 10, Settings.getHeight() - 61 - 35, false); itemInfoLabel = new MultilineLabel("", ResourceManager.getInstance().getFont("font"), startX + 370 + 10, Settings.getHeight() - 61 - 85, false); populateCraftableItems(toolCategoryBtn.getCategory()); InputController.getInstance().addInputProcessor(stage); }
Example #12
Source File: InventoryScreen.java From TerraLegion with MIT License | 4 votes |
@Override public void create() { camera = new OrthoCamera(); camera.resize(); stageSb = new SpriteBatch(); stage = new Stage(new StretchViewport(Settings.getWidth(), Settings.getHeight()), stageSb); ScrollPane.ScrollPaneStyle paneStyle = new ScrollPane.ScrollPaneStyle(); paneStyle.background = new TextureRegionDrawable(new TextureRegion(ResourceManager.getInstance().getTexture("invStageBg"))); //paneStyle.vScrollKnob = new TextureRegionDrawable(); //paneStyle.hScroll = paneStyle.hScrollKnob = paneStyle.vScroll = paneStyle.vScrollKnob; Table invContainer = CachePool.getTable(); invContainer.setCullingArea(new Rectangle(0, 0, Settings.getWidth(), Settings.getHeight())); usedTablesCache.add(invContainer); float startX = (Settings.getWidth() / 2) - 255; invContainer.setBounds(startX, 0, 370, Settings.getHeight() - 61); table = CachePool.getTable(); table.setCullingArea(new Rectangle(0, 0, Settings.getWidth(), Settings.getHeight())); table.addListener(new InventoryButtonClickListener(table)); usedTablesCache.add(table); ScrollPane pane = new ScrollPane(table, paneStyle); pane.setCancelTouchFocus(false); pane.setCullingArea(new Rectangle(0, 0, Settings.getWidth(), Settings.getHeight())); invContainer.add(pane).width(370).height(Settings.getHeight() - 61); invContainer.row(); stage.addActor(invContainer); itemNameLabel = new Label("", ResourceManager.getInstance().getFont("font"), startX + 370 + 10, Settings.getHeight() - 61 - 35, false); itemInfoLabel = new MultilineLabel("", ResourceManager.getInstance().getFont("font"), startX + 370 + 10, Settings.getHeight() - 61 - 85, false); for (int y = 0; y < inventory.getHeight(); y++) { for (int x = 0; x < inventory.getWidth(); x++) { ItemStack stack = inventory.getItemStack(x, y); ItemBox box = new ItemBox(stack, x, y, x + " " + y); InventoryDragListener dragListener = getDragListener(box); dragListener.setScrollPane(pane); dragListener.setTableHolder(table); dragListener.setInventory(inventory); box.addListener(dragListener); Cell<Table> cell = table.add((Table) box).width(60).height(60).padRight(10).padBottom(10); if (x == 0) { cell.padLeft(10); } if (y == 0) { cell.padTop(10); } } table.row(); } InputController.getInstance().addInputProcessor(stage); }