org.andengine.entity.Entity Java Examples
The following examples show how to use
org.andengine.entity.Entity.
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Example #1
Source File: BatchedPseudoSpriteParticleSystem.java From tilt-game-android with MIT License | 6 votes |
@Override protected void onManagedDraw(final GLState pGLState, final Camera pCamera) { this.mSpriteBatch.setIndex(0); final Particle<Entity>[] particles = this.mParticles; for (int i = this.mParticlesAlive - 1; i >= 0; i--) { final Entity entity = particles[i].getEntity(); /* In order to support alpha changes of the sprites inside the spritebatch, * we have to 'premultiply' the RGB channels of the sprite with its alpha channel. */ final float alpha = entity.getAlpha(); final float colorABGRPackedInt = ColorUtils.convertRGBAToABGRPackedFloat(entity.getRed() * alpha, entity.getGreen() * alpha, entity.getBlue() * alpha, alpha); this.mSpriteBatch.drawWithoutChecks(this.mTextureRegion, entity, colorABGRPackedInt); } this.mSpriteBatch.submit(); this.mSpriteBatch.onDraw(pGLState, pCamera); }
Example #2
Source File: BatchedPseudoSpriteParticleSystem.java From 30-android-libraries-in-30-days with Apache License 2.0 | 6 votes |
@Override protected void onManagedDraw(final GLState pGLState, final Camera pCamera) { this.mSpriteBatch.setIndex(0); final Particle<Entity>[] particles = this.mParticles; for(int i = this.mParticlesAlive - 1; i >= 0; i--) { final Entity entity = particles[i].getEntity(); /* In order to support alpha changes of the sprites inside the spritebatch, * we have to 'premultiply' the RGB channels of the sprite with its alpha channel. */ final float alpha = entity.getAlpha(); final float colorABGRPackedInt = ColorUtils.convertRGBAToABGRPackedFloat(entity.getRed() * alpha, entity.getGreen() * alpha, entity.getBlue() * alpha, alpha); this.mSpriteBatch.drawWithoutChecks(this.mTextureRegion, entity, this.mTextureRegion.getWidth(), this.mTextureRegion.getHeight(), colorABGRPackedInt); } this.mSpriteBatch.submit(); this.mSpriteBatch.onDraw(pGLState, pCamera); }
Example #3
Source File: LevelChoiceScene.java From sopa with Apache License 2.0 | 5 votes |
private void addChangeLevelButtons() { int screenCount = ((int) (levelInfos.size() - 0.1) / 12) + 1; rightArrow = new ButtonSprite(camera.getWidth() * 0.93f - LEVEL_SELECT_ICON_WIDTH, camera.getHeight() * 0.8f, resourcesManager.levelChoiceArrowRightRegion, vbom, new ButtonSprite.OnClickListener() { @Override public void onClick(ButtonSprite pButtonSprite, float pTouchAreaLocalX, float pTouchAreaLocalY) { levelChoiceService.moveRight(); } }); leftArrow = new ButtonSprite(camera.getWidth() * 0.07f, camera.getHeight() * 0.8f, resourcesManager.levelChoiceArrowLeftRegion, vbom, new ButtonSprite.OnClickListener() { @Override public void onClick(ButtonSprite pButtonSprite, float pTouchAreaLocalX, float pTouchAreaLocalY) { levelChoiceService.moveLeft(); } }); leftArrow.setVisible(false); if (screenCount == 1) { rightArrow.setVisible(false); } arrowHud = new HUD(); arrowHud.attachChild(leftArrow); arrowHud.attachChild(rightArrow); arrowHud.registerTouchArea(leftArrow); arrowHud.registerTouchArea(rightArrow); camera.setHUD(arrowHud); entityToFollow = new Entity(camera.getWidth() / 2, camera.getHeight() / 2); attachChild(entityToFollow); camera.setChaseEntity(entityToFollow); }
Example #4
Source File: RenderOfFixture.java From tilt-game-android with MIT License | 4 votes |
@Override public Entity getEntity() { return mEntity; }
Example #5
Source File: RenderOfJoint.java From tilt-game-android with MIT License | 4 votes |
@Override public Entity getEntity() { return mEntity; }
Example #6
Source File: Scene.java From tilt-game-android with MIT License | 4 votes |
@Deprecated public Scene(final int pChildCount) { for (int i = 0; i < pChildCount; i++) { this.attachChild(new Entity()); } }
Example #7
Source File: Scene.java From 30-android-libraries-in-30-days with Apache License 2.0 | 4 votes |
@Deprecated public Scene(final int pChildCount) { for(int i = 0; i < pChildCount; i++) { this.attachChild(new Entity()); } }
Example #8
Source File: RectangularShapeCollisionChecker.java From 30-android-libraries-in-30-days with Apache License 2.0 | 4 votes |
public static boolean checkContains(final Entity pEntity, final float pLocalWidth, final float pLocalHeight, final float pX, final float pY) { RectangularShapeCollisionChecker.fillVertices(pEntity.getX(), pEntity.getY(), pLocalWidth, pLocalHeight, pEntity.getLocalToSceneTransformation(), RectangularShapeCollisionChecker.VERTICES_CONTAINS_TMP); return ShapeCollisionChecker.checkContains(RectangularShapeCollisionChecker.VERTICES_CONTAINS_TMP, RectangularShapeCollisionChecker.RECTANGULARSHAPE_VERTEX_COUNT, pX, pY); }
Example #9
Source File: LevelChoiceSceneSwipeDetector.java From sopa with Apache License 2.0 | 2 votes |
protected LevelChoiceSceneSwipeDetector(Entity entityToFollow) { this.entityToFollow = entityToFollow; }
Example #10
Source File: IRenderOfJoint.java From tilt-game-android with MIT License | votes |
public Entity getEntity();
Example #11
Source File: IRenderOfFixture.java From tilt-game-android with MIT License | votes |
public Entity getEntity();