org.andengine.opengl.font.FontFactory Java Examples
The following examples show how to use
org.andengine.opengl.font.FontFactory.
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Example #1
Source File: TutorialLevelController.java From tilt-game-android with MIT License | 5 votes |
@Override public void init(GameLevel gameLevel, PhysicsWorld physicsWorld, Engine engine) { super.init(gameLevel, physicsWorld, engine); float camHeight = engine.getCamera().getHeight(); float originalHeight = 1920; float heightScale = camHeight / originalHeight; Typeface typeFace = Typeface.createFromAsset(GoogleFlipGameApplication.sContext.getAssets(), FontFaceType.FUTURA_BOOK.getAssetName()); Font explanationFont = FontFactory.create(_engine.getFontManager(), _engine.getTextureManager(), 512, 768, TextureOptions.BILINEAR, typeFace, (int) 20 * GoogleFlipGameApplication.sContext.getResources().getDisplayMetrics().density, Color.WHITE_ABGR_PACKED_INT); explanationFont.load(); _engine.getFontManager().loadFont(explanationFont); Vector2 textPoint = Vector2Pool.obtain(_engine.getCamera().getWidth() / 2, _engine.getCamera().getHeight() * .70f); String explanation1, explanation2; switch (GoogleFlipGameApplication.getUserModel().getTutorialLevel()) { case 1: explanation1 = GoogleFlipGameApplication.sContext.getResources().getString(R.string.tutorial_2a); explanation2 = GoogleFlipGameApplication.sContext.getResources().getString(R.string.tutorial_2b); break; case 2: explanation1 = GoogleFlipGameApplication.sContext.getResources().getString(R.string.tutorial_3); explanation2 = ""; break; default: explanation1 = GoogleFlipGameApplication.sContext.getResources().getString(R.string.tutorial_1a); explanation2 = GoogleFlipGameApplication.sContext.getResources().getString(R.string.tutorial_1b); break; } _explanationText1 = new Text(textPoint.x, textPoint.y, explanationFont, explanation1, new TextOptions(HorizontalAlign.CENTER), _engine.getVertexBufferObjectManager()); _explanationText2 = new Text(textPoint.x, textPoint.y - (_explanationText1.getHeight()), explanationFont, explanation2, new TextOptions(HorizontalAlign.CENTER), _engine.getVertexBufferObjectManager()); _engine.getScene().attachChild(_explanationText1); _engine.getScene().attachChild(_explanationText2); }
Example #2
Source File: ResourceLoader.java From sopa with Apache License 2.0 | 5 votes |
IFont getFont(final String name, float size, int color, float strokeWidth, int strokeColor) { FontFactory.setAssetBasePath("fonts/"); final ITexture mainFontTexture = new BitmapTextureAtlas(textureManager, 1024, 1024, TextureOptions.BILINEAR); IFont font = FontFactory.createStrokeFromAsset(fontManager, mainFontTexture, assetManager, name, size, true, color, strokeWidth, strokeColor); font.load(); return font; }
Example #3
Source File: Engine.java From tilt-game-android with MIT License | 4 votes |
public Engine(final EngineOptions pEngineOptions) { /* Initialize Factory and Manager classes. */ BitmapTextureAtlasTextureRegionFactory.reset(); SoundFactory.onCreate(); MusicFactory.onCreate(); FontFactory.onCreate(); this.mVertexBufferObjectManager.onCreate(); this.mTextureManager.onCreate(); this.mFontManager.onCreate(); this.mShaderProgramManager.onCreate(); /* Apply EngineOptions. */ this.mEngineOptions = pEngineOptions; if (this.mEngineOptions.hasEngineLock()) { this.mEngineLock = pEngineOptions.getEngineLock(); } else { this.mEngineLock = new EngineLock(false); } this.mCamera = pEngineOptions.getCamera(); /* Touch. */ if (this.mEngineOptions.getTouchOptions().needsMultiTouch()) { this.setTouchController(new MultiTouchController()); } else { this.setTouchController(new SingleTouchController()); } /* Audio. */ if (this.mEngineOptions.getAudioOptions().needsSound()) { this.mSoundManager = new SoundManager(this.mEngineOptions.getAudioOptions().getSoundOptions().getMaxSimultaneousStreams()); } else { this.mSoundManager = null; } if (this.mEngineOptions.getAudioOptions().needsMusic()) { this.mMusicManager = new MusicManager(); } else { this.mMusicManager = null; } /* Start the UpdateThread. */ if (this.mEngineOptions.hasUpdateThread()) { this.mUpdateThread = this.mEngineOptions.getUpdateThread(); } else { this.mUpdateThread = new UpdateThread(); } this.mUpdateThread.setEngine(this); }
Example #4
Source File: Engine.java From 30-android-libraries-in-30-days with Apache License 2.0 | 4 votes |
public Engine(final EngineOptions pEngineOptions) { /* Initialize Factory and Manager classes. */ BitmapTextureAtlasTextureRegionFactory.reset(); SoundFactory.onCreate(); MusicFactory.onCreate(); FontFactory.onCreate(); this.mVertexBufferObjectManager.onCreate(); this.mTextureManager.onCreate(); this.mFontManager.onCreate(); this.mShaderProgramManager.onCreate(); /* Apply EngineOptions. */ this.mEngineOptions = pEngineOptions; if(this.mEngineOptions.hasEngineLock()) { this.mEngineLock = pEngineOptions.getEngineLock(); } else { this.mEngineLock = new EngineLock(false); } this.mCamera = pEngineOptions.getCamera(); /* Touch. */ if(this.mEngineOptions.getTouchOptions().needsMultiTouch()) { this.setTouchController(new MultiTouchController()); } else { this.setTouchController(new SingleTouchController()); } /* Audio. */ if(this.mEngineOptions.getAudioOptions().needsSound()) { this.mSoundManager = new SoundManager(this.mEngineOptions.getAudioOptions().getSoundOptions().getMaxSimultaneousStreams()); } else { this.mSoundManager = null; } if(this.mEngineOptions.getAudioOptions().needsMusic()) { this.mMusicManager = new MusicManager(); } else { this.mMusicManager = null; } /* Start the UpdateThread. */ if(this.mEngineOptions.hasUpdateThread()) { this.mUpdateThread = this.mEngineOptions.getUpdateThread(); } else { this.mUpdateThread = new UpdateThread(); } this.mUpdateThread.setEngine(this); }